rendered paste bodyUsing script script.txt
SDL: 1.2.12
GL: 2.1.1
GL: NVIDIA Corporation
GL: GeForce 8600 GT/PCI/SSE2/3DNOW!
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Using script Commanders
Map: Barren.smf
Mod: "Complete Annihilation r1116 (v0.76svn)" from ca-076-r1116.sdz
Became player 0
Client connected on slot 0
Loading all definitions: 0.943000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 34
Loading weapon definitions
Loading unit definitions
WARNING: too many unit categories 33 missed fake
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Reading estimate path costs
Analyzing map accessability "8"
Calculating estimate path costs "8" 0/22
Calculating estimate path costs "8" 1/22
Calculating estimate path costs "8" 2/22
Calculating estimate path costs "8" 3/22
Calculating estimate path costs "8" 4/22
Calculating estimate path costs "8" 5/22
Calculating estimate path costs "8" 6/22
Calculating estimate path costs "8" 7/22
Calculating estimate path costs "8" 8/22
Calculating estimate path costs "8" 9/22
Calculating estimate path costs "8" 10/22
Calculating estimate path costs "8" 11/22
Calculating estimate path costs "8" 12/22
Calculating estimate path costs "8" 13/22
Calculating estimate path costs "8" 14/22
Calculating estimate path costs "8" 15/22
Calculating estimate path costs "8" 16/22
Calculating estimate path costs "8" 17/22
Calculating estimate path costs "8" 18/22
Calculating estimate path costs "8" 19/22
Calculating estimate path costs "8" 20/22
Calculating estimate path costs "8" 21/22
Reading estimate path costs
Analyzing map accessability "32"
Calculating estimate path costs "32" 0/22
Calculating estimate path costs "32" 1/22
Calculating estimate path costs "32" 2/22
Calculating estimate path costs "32" 3/22
Calculating estimate path costs "32" 4/22
Calculating estimate path costs "32" 5/22
Calculating estimate path costs "32" 6/22
Calculating estimate path costs "32" 7/22
Calculating estimate path costs "32" 8/22
Calculating estimate path costs "32" 9/22
Calculating estimate path costs "32" 10/22
Calculating estimate path costs "32" 11/22
Calculating estimate path costs "32" 12/22
Calculating estimate path costs "32" 13/22
Calculating estimate path costs "32" 14/22
Calculating estimate path costs "32" 15/22
Calculating estimate path costs "32" 16/22
Calculating estimate path costs "32" 17/22
Calculating estimate path costs "32" 18/22
Calculating estimate path costs "32" 19/22
Calculating estimate path costs "32" 20/22
Calculating estimate path costs "32" 21/22
Creating sky
Loading LuaCOB
LUACOB-MAIN (GADGETS)
LUACOB-DRAW (GADGETS)
Loading LuaRules
LUARULES-DRAW (GADGETS)
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.75b2+svn5145
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Reloaded cmdcolors with: cmdcolors.tmp
LuaUI v0.2
Client connected on slot 1
Player fast_pc joined as 0
Lost connection to slow_pc
Lost connection to player 1 (timeout)
Spring 0.75b2+svn5145 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x00852171
DLL information:
0x00400000 spring
0x7c900000 ntdll
0x7c800000 kernel32
0x77dd0000 ADVAPI32
0x77e70000 RPCRT4
0x73f10000 dsound
0x77c10000 msvcrt
0x7e410000 USER32
0x77f10000 GDI32
0x774e0000 ole32
0x76b40000 WINMM
0x77c00000 VERSION
0x68b20000 GLU32
0x5ed00000 OPENGL32
0x73760000 DDRAW
0x73bc0000 DCIMAN32
0x76c90000 IMAGEHLP
0x71ad0000 WSOCK32
0x71ab0000 WS2_32
0x71aa0000 WS2HELP
0x6ed80000 glew32
0x68100000 SDL
0x10000000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x003d0000 ILU
0x69500000 nvoglnt
0x71a50000 mswsock
0x662b0000 hnetcfg
0x71a90000 wshtcpip
0x76c30000 WINTRUST
0x77a80000 CRYPT32
0x77b20000 MSASN1
0x72d20000 wdmaud
0x72d10000 msacm32
0x77be0000 MSACM32
0x77bd0000 midimap
0x73ee0000 KsUser
0x59a60000 DBGHELP
Stacktrace:
(0) E:\Games\Spring76\spring.exe [0x00852171]
(1) C:\WINDOWS\system32\msvcrt.dll(abort+0xe) [0x77C36BC1]
(2) E:\Games\Spring76\spring.exe [0x0098FED0]
(3) E:\Games\Spring76\spring.exe [0x00AF8EF2]
(4) E:\Games\Spring76\spring.exe [0x00AFCD37]
(5) E:\Games\Spring76\spring.exe [0x008B57ED]
(6) E:\Games\Spring76\spring.exe [0x008B5892]
(7) E:\Games\Spring76\spring.exe [0x008B99E6]
(8) E:\Games\Spring76\spring.exe [0x008B20BE]
(9) E:\Games\Spring76\spring.exe [0x00622B5D]
(10) E:\Games\Spring76\spring.exe [0x00622FBF]
(11) E:\Games\Spring76\spring.exe [0x00A0C083]
(12) E:\Games\Spring76\spring.exe [0x00953440]
(13) C:\WINDOWS\system32\msvcrt.dll(endthreadex+0xa9) [0x77C3A3B0]
(14) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B683]
(0) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:208
(1) ??
??:0
(2) streflop_libm::__kernel_rem_pio2f(float*, float*, int, int, int, int const*)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp:0
(3) streflop::genrand_int(streflop::RandomState&)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136
(4) streflop::genrand_int(streflop::RandomState&)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136
(5) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/mingwlibs/include/boost/ptr_container/ptr_sequence_adapter.hpp:215
(6) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Net/UDPConnection.cpp:129
(7) ~shared_count
/var/lib/buildbot/spring_slave/mingw32-4.2/build/mingwlibs/include/boost/detail/shared_count.hpp:205
(8) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Net/Net.cpp:207
(9) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/GameServer.cpp:330
(10) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/GameServer.cpp:832
(11) streflop::genrand_int(streflop::RandomState&)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136
(12) ??
sqshstream.cpp:0
(13) ??
??:0
(14) ??
??:0