Zeug
public text v1 · immutableif (CrystalPrison_Timer < diff)
{
//Cast
Unit* target = NULL;
target = SelectUnit(SELECT_TARGET_RANDOM,0);
if (target)
DoCast(target,SPELL_CRYSTALPRISON);
//20 seconds until we should cast this agian
CrystalPrison_Timer = 20000;
}else VoidBlast_Timer -= diff;
DoMeleeAttackIfReady();
}
}