// Remove spectator locking
if (seth.value[VAR_SPECLOCK])
eth.cg_snap->ps.powerups[PW_BLACKOUT] = 0;
}
// Check if the scene is the mainview
if ((refdef->x == 0) || (refdef->x == 1)) { // Some mods use 0 or 1 for x
// Check for background scene (only some tce version use that)
if ((eth.mod->type == MOD_TCE) && (refdef->rdflags & RDF_SKYBOXPORTAL) && (eth.mod->crc32 == 0x965ad597))
return qtrue;
// Copy main refdef
memcpy(ð.cg_refdef, refdef, sizeof(refdef_t));
vectoangles(eth.cg_refdef.viewaxis[0], eth.cg_refdefViewAngles);
if (seth.value[VAR_WEAPZOOM] && (eth.mod->type != MOD_TCE)) {
switch(eth.cg_snap->ps.weapon) {
case WP_FG42SCOPE:
case WP_GARAND