All pastes #831516 Raw Edit

Stuff

public cpp v1 · immutable
#831516 ·published 2007-12-25 01:11 UTC
rendered paste body
 void RenderTriangle() {   // Color white   //glColor4f( 1.0, 1.0, 1.0, 1.0 );     // Draw triangle from that position   glBegin( GL_TRIANGLES );            ///      glTexCoord2f(0.0f, 0.0f); glVertex3f(  0.0f, 1.0f, 0.0f ); ///      glTexCoord2f(1.0f, 0.0f); glVertex3f(  1.0f, -1.0f, 0.0f ); ///      glTexCoord2f(1.0f, 1.0f); glVertex3f(  -1.0f, -1.0f, 0.0f ); 		glColor3f(1.0f,0.0f,0.0f);			// Red		glVertex3f( 0.0f, 1.0f, 0.0f);			// Top Of Triangle (Front)		glColor3f(0.0f,1.0f,0.0f);			// Green		glVertex3f(-1.0f,-1.0f, 1.0f);			// Left Of Triangle (Front)		glColor3f(0.0f,0.0f,1.0f);			// Blue		glVertex3f( 1.0f,-1.0f, 1.0f);			// Right Of Triangle (Front)		glColor3f(1.0f,0.0f,0.0f);			// Red		glVertex3f( 0.0f, 1.0f, 0.0f);			// Top Of Triangle (Right)		glColor3f(0.0f,0.0f,1.0f);			// Blue		glVertex3f( 1.0f,-1.0f, 1.0f);			// Left Of Triangle (Right)		glColor3f(0.0f,1.0f,0.0f);			// Green		glVertex3f( 1.0f,-1.0f, -1.0f);			// Right Of Triangle (Right)		glColor3f(1.0f,0.0f,0.0f);			// Red		glVertex3f( 0.0f, 1.0f, 0.0f);			// Top Of Triangle (Back)		glColor3f(0.0f,1.0f,0.0f);			// Green		glVertex3f( 1.0f,-1.0f, -1.0f);			// Left Of Triangle (Back)		glColor3f(0.0f,0.0f,1.0f);			// Blue		glVertex3f(-1.0f,-1.0f, -1.0f);			// Right Of Triangle (Back)		glColor3f(1.0f,0.0f,0.0f);			// Red		glVertex3f( 0.0f, 1.0f, 0.0f);			// Top Of Triangle (Left)		glColor3f(0.0f,0.0f,1.0f);			// Blue		glVertex3f(-1.0f,-1.0f,-1.0f);			// Left Of Triangle (Left)		glColor3f(0.0f,1.0f,0.0f);			// Green		glVertex3f(-1.0f,-1.0f, 1.0f);			// Right Of Triangle (Left)   glEnd( );   }