All pastes #831290 Raw Edit

CSound 4SEU KDARK

public cpp v1 · immutable
#831290 ·published 2007-12-24 19:54 UTC
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sound.cpp:/*Sonido programado por Rodrigo J. Castillo Acuña                  e-mail: rodrigo.castillo.a@gmail.com                 SOUND MADE IN CHILE            */                    #include "sound.h"void CSound::LoadSound(char *dir){                      Mix_OpenAudio(44100, AUDIO_S16, 2, 4096);           m_Sound = Mix_LoadMUS(dir);}void CSound::PlaySound(int nrepetir){     Mix_PlayMusic(m_Sound, nrepetir);          }void CSound::SoundVolume(int volume){     Mix_VolumeMusic(volume);     }void CSound::CloseSound(){     if(m_Sound)     {              Mix_HaltMusic();              Mix_FreeMusic(m_Sound);     }     }void CSound::LoadWav(char *file){     Mix_OpenAudio(44100, AUDIO_S16, 2, 4096);          m_Wavsound = Mix_LoadWAV(file);         }void CSound::PlayWav(int channel, int repetir){     Mix_PlayChannel (channel,m_Wavsound,repetir);     }void CSound::CloseWav(int channelclose){     Mix_HaltChannel(channelclose);     Mix_FreeChunk(m_Wavsound);     }sound.h:/*Sonido programado por Rodrigo J. Castillo Acuña                  e-mail: rodrigo.castillo.a@gmail.com                 SOUND MADE IN CHILE                                            */                                    #include<SDL/SDL_mixer.h>class CSound{      public:      Mix_Music *m_Sound;      Mix_Chunk *m_Wavsound;      void LoadSound(char *dir);      void PlaySound(int nrepetir);      void SoundVolume(int volume);      void CloseSound();      void LoadWav(char *file);      void PlayWav(int channel, int repetir);      void CloseWav(int channelclose);           };SDLinicio.cpp:#include <iostream>#include <SDL/SDL.h>#include "sound.h"using namespace std;int main(int argv, char *argc[]){SDL_Surface *screen;SDL_Event event;bool done = false;CSound musica;CSound wav;musica.LoadSound("07 Caminar sobre el agua.ogg");if (SDL_Init(SDL_INIT_VIDEO) < 0) {      cout << "No se pudo iniciar SDL:\n" << SDL_GetError();      return 1;   }   screen = SDL_SetVideoMode(800,600,32,SDL_HWSURFACE);   if (screen == NULL) {     cout << "No se puede inicializar el modo gráfico: \n" << SDL_GetError();      return 1;   }   SDL_WM_SetCaption ("Forseu muy alfa... demasiado alfa 0.0.0.0.0.0.0.1 xD aka 4seu ", NULL);   atexit(SDL_Quit);    musica.PlaySound(-1);   while(done == false) {   while ( SDL_PollEvent(&event) ) {      if ( event.type == SDL_KEYDOWN )         done = true;   }        }      musica.CloseSound();   return 0;   }