rendered paste body#include <a_samp>
#define red 0xFF0000AA
#define KEY_RETURN 16
new Menu:Upgrades;
new Menu:Lowrider1;
new Menu:Lowrider2;
new Menu:Lowrider3;
new Menu:Lowrider4;
new Menu:Lowrider5;
new Menu:Paintjobs;
new Menu:Paintjobsbroad;
new Menu:Colors;
new Menu:Exhausts;
new Menu:Exhaustslow;
new Menu:Frontbumper;
new Menu:Frontbumperlow;
new Menu:Frontbumperslam;
new Menu:Rearbumper;
new Menu:Rearbumperlow;
new Menu:Frontbullbars;
new Menu:Rearbullbars;
new Menu:Misc;
new Menu:Spoilers;
new Menu:Sideskirts;
new Menu:Sideskirtslow;
new Menu:Sideskirtsrem;
new Menu:Sideskirtsslam;
new Menu:Roof;
new Menu:Bladeroof;
new Menu:Savroof;
new Menu:Wheels;
new Menu:Wheelslow;
new Menu:Carstereo;
new Menu:Hydraulics;
new Menu:Nitro;
new inmenu[MAX_PLAYERS] = {0,1};
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" [NiTrOus3D Pimp'n tune Shop] By Ttornado edited by Nitrous3D");
print(" ");
print("--------------------------------------\n");
//---------------------------------Wheel Arch Angels-----------------------------//
Upgrades = CreateMenu("Upgrades",1,20,120,150,40);
AddMenuItem(Upgrades,0,"Paint Jobs");
AddMenuItem(Upgrades,0,"Colors");
AddMenuItem(Upgrades,0,"Exhausts");
AddMenuItem(Upgrades,0,"Front Bumper");
AddMenuItem(Upgrades,0,"Rear Bumper");
AddMenuItem(Upgrades,0,"Roof");
AddMenuItem(Upgrades,0,"Spoilers");
AddMenuItem(Upgrades,0,"Side Skirts");
AddMenuItem(Upgrades,0,"Wheels");
AddMenuItem(Upgrades,0,"Car Stereo");
AddMenuItem(Upgrades,0,"Hydraulics");
AddMenuItem(Upgrades,0,"Nitro");
//------------------------------Wheel Arch Angels part---------------------------//
Paintjobs = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Paintjobs,0,"Upgrades Cost");
AddMenuItem(Paintjobs,0,"Paintjob 1 $500");
AddMenuItem(Paintjobs,0,"Paintjob 2 $500");
AddMenuItem(Paintjobs,0,"Paintjob 3 $500");
AddMenuItem(Paintjobs,0,"Remove Paintjob");
Colors = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Colors,0,"Upgrades Cost");
AddMenuItem(Colors,0,"Black $150");
AddMenuItem(Colors,0,"White $150");
AddMenuItem(Colors,0,"Red $150");
AddMenuItem(Colors,0,"Blue $150");
AddMenuItem(Colors,0,"Green $150");
AddMenuItem(Colors,0,"Yellow $150");
AddMenuItem(Colors,0,"Pink $150");
AddMenuItem(Colors,0,"Brown $150");
Exhausts = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Exhausts,0,"Upgrades Cost");
AddMenuItem(Exhausts,0,"Alien Exhaust $790");
AddMenuItem(Exhausts,0,"X-Flow Exhaus $690");
Frontbumper = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Frontbumper,0,"Upgrades Cost");
AddMenuItem(Frontbumper,0,"Alient Front Bumper $990");
AddMenuItem(Frontbumper,0,"X-Flow Front Bumper $900");
Rearbumper = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Rearbumper,0,"Upgrades Cost");
AddMenuItem(Rearbumper,0,"Alien Rear Bumper $1000");
AddMenuItem(Rearbumper,0,"X-Flow Rear Bumper $890");
Roof = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Roof,0,"Upgrades Cost");
AddMenuItem(Roof,0,"Alient Roof Vent $190");
AddMenuItem(Roof,0,"X-Flow Roof Vent $150");
Spoilers = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Spoilers,0,"Upgrades Cost");
AddMenuItem(Spoilers,0,"Alien Spoiler $600");
AddMenuItem(Spoilers,0,"X-Flow Spoiler $490");
Sideskirts = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Sideskirts,0,"Upgrades Cost");
AddMenuItem(Sideskirts,0,"Alien Side Skirts $500");
AddMenuItem(Sideskirts,0,"X-Flow Side Skirts $390");
Wheels = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Wheels,0,"Upgrades Cost");
AddMenuItem(Wheels,0,"Cutter $1030");
AddMenuItem(Wheels,0,"Rimshine $980");
AddMenuItem(Wheels,0,"Mega $1030");
AddMenuItem(Wheels,0,"Grove $1230");
AddMenuItem(Wheels,0,"Switch $900");
AddMenuItem(Wheels,0,"Shadow $1100");
AddMenuItem(Wheels,0,"Classic $1620");
AddMenuItem(Wheels,0,"Dollar $1560");
AddMenuItem(Wheels,0,"Import $820");
AddMenuItem(Wheels,0,"Atomic $770");
Carstereo = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Carstereo,0,"Upgrades Cost");
AddMenuItem(Carstereo,0,"Bass Boost $100");
Hydraulics = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Hydraulics,0,"Upgrades Cost");
AddMenuItem(Hydraulics,0,"Hydraulics $1500");
Nitro = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Nitro,0,"Upgrades Cost");
AddMenuItem(Nitro,0,"2x Nitrous $200");
AddMenuItem(Nitro,0,"5x Nitrous $500");
AddMenuItem(Nitro,0,"10x Nitrous $1000");
//-------------------------------------Lowrider1---------------------------------//
Lowrider1 = CreateMenu("Upgrades",1,20,120,150,40); //Blade and Savanna
AddMenuItem(Lowrider1,0,"Paint Jobs");
AddMenuItem(Lowrider1,0,"Colors");
AddMenuItem(Lowrider1,0,"Roof");
AddMenuItem(Lowrider1,0,"Front Bumper");
AddMenuItem(Lowrider1,0,"Rear Bumper");
AddMenuItem(Lowrider1,0,"Exhausts");
AddMenuItem(Lowrider1,0,"Side Skirts");
AddMenuItem(Lowrider1,0,"Wheels");
AddMenuItem(Lowrider1,0,"Car Stereo");
AddMenuItem(Lowrider1,0,"Hydraulics");
AddMenuItem(Lowrider1,0,"Nitro");
//-------------------------------------Lowrider2---------------------------------//
Lowrider2 = CreateMenu("Upgrades",1,20,120,150,40); //Broadway and Tornado
AddMenuItem(Lowrider2,0,"Paint Jobs");
AddMenuItem(Lowrider2,0,"Colors");
AddMenuItem(Lowrider2,0,"Exhausts");
AddMenuItem(Lowrider2,0,"Front Bumper");
AddMenuItem(Lowrider2,0,"Rear Bumper");
AddMenuItem(Lowrider2,0,"Side Skirts");
AddMenuItem(Lowrider2,0,"Wheels");
AddMenuItem(Lowrider2,0,"Car Stereo");
AddMenuItem(Lowrider2,0,"Hydraulics");
AddMenuItem(Lowrider2,0,"Nitro");
//-------------------------------------Lowrider3---------------------------------//
Lowrider3 = CreateMenu("Upgrades",1,20,120,150,40); //Tahoma and Voodoo
AddMenuItem(Lowrider3,0,"Colors");
AddMenuItem(Lowrider3,0,"Wheels");
AddMenuItem(Lowrider3,0,"Car Stereo");
AddMenuItem(Lowrider3,0,"Hydraulics");
AddMenuItem(Lowrider3,0,"Nitro");
//-------------------------------------Lowrider4---------------------------------//
Lowrider4 = CreateMenu("Upgrades",1,20,120,150,40); //Remington
AddMenuItem(Lowrider4,0,"Paint Jobs");
AddMenuItem(Lowrider4,0,"Colors");
AddMenuItem(Lowrider4,0,"Exhausts");
AddMenuItem(Lowrider4,0,"Front Bumper");
AddMenuItem(Lowrider4,0,"Misc");
AddMenuItem(Lowrider4,0,"Rear Bumper");
AddMenuItem(Lowrider4,0,"Side Skirts");
AddMenuItem(Lowrider4,0,"Wheels");
AddMenuItem(Lowrider4,0,"Car Stereo");
AddMenuItem(Lowrider4,0,"Hydraulics");
AddMenuItem(Lowrider4,0,"Nitro");
//-------------------------------------Lowrider5---------------------------------//
Lowrider5 = CreateMenu("Upgrades",1,20,120,150,40); //Slamvan
AddMenuItem(Lowrider5,0,"Paint Jobs");
AddMenuItem(Lowrider5,0,"Colors");
AddMenuItem(Lowrider5,0,"Exhausts");
AddMenuItem(Lowrider5,0,"Front Bumper");
AddMenuItem(Lowrider5,0,"Front bullbars");
AddMenuItem(Lowrider5,0,"Rear bullbars");
AddMenuItem(Lowrider5,0,"Side Skirts");
AddMenuItem(Lowrider5,0,"Wheels");
AddMenuItem(Lowrider5,0,"Car Stereo");
AddMenuItem(Lowrider5,0,"Hydraulics");
AddMenuItem(Lowrider5,0,"Nitro");
//-----------------------------------Lowrider part-------------------------------//
Exhaustslow = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Exhaustslow,0,"Upgrades Cost");
AddMenuItem(Exhaustslow,0,"Chromer Exhaust $2140");
AddMenuItem(Exhaustslow,0,"Slamin Exhaust $2060");
Frontbumperlow = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Frontbumperlow,0,"Upgrades Cost");
AddMenuItem(Frontbumperlow,0,"Chromer Bumper $1040");
AddMenuItem(Frontbumperlow,0,"Slamin Bumper $1200");
Frontbumperslam = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Frontbumperslam,0,"Upgrades Cost");
AddMenuItem(Frontbumperslam,0,"Chromer Bumper $2040");
Rearbumperlow = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Rearbumperlow,0,"Upgrades Cost");
AddMenuItem(Rearbumperlow,0,"Chromer Bumper $990");
AddMenuItem(Rearbumperlow,0,"Slamin Bumper $1100");
Bladeroof = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Bladeroof,0,"Upgrades Cost");
AddMenuItem(Bladeroof,0,"Vinyl Hardtop $3340");
AddMenuItem(Bladeroof,0,"Convertible Roof $3250");
Savroof = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Savroof,0,"Upgrades Cost");
AddMenuItem(Savroof,0,"Hardtop $3380");
AddMenuItem(Savroof,0,"Softtop $3290");
Sideskirtslow = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Sideskirtslow,0,"Upgrades Cost");
AddMenuItem(Sideskirtslow,0,"Chrome Strips $830");
Sideskirtsrem = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Sideskirtsrem,0,"Upgrades Cost");
AddMenuItem(Sideskirtsrem,0,"Chrome Flames $780");
AddMenuItem(Sideskirtsrem,0,"Chrome Arches $780");
Sideskirtsslam = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Sideskirtsslam,0,"Upgrades Cost");
AddMenuItem(Sideskirtsslam,0,"Chrome Trim $780");
AddMenuItem(Sideskirtsslam,0,"Wheelcovers $940");
Wheelslow = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Wheelslow,0,"Upgrades Cost");
AddMenuItem(Wheelslow,0,"Classic $1620");
AddMenuItem(Wheelslow,0,"Dollar $1560");
AddMenuItem(Wheelslow,0,"Twist $1200");
AddMenuItem(Wheelslow,0,"Wires $1560");
AddMenuItem(Wheelslow,0,"Trance $1350");
AddMenuItem(Wheelslow,0,"Cutter $1030");
AddMenuItem(Wheelslow,0,"Rimshine $980");
AddMenuItem(Wheelslow,0,"Virtual $620");
AddMenuItem(Wheelslow,0,"Access $1140");
Paintjobsbroad = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Paintjobsbroad,0,"Upgrades Cost");
AddMenuItem(Paintjobsbroad,0,"Paintjob 1 $500");
AddMenuItem(Paintjobsbroad,0,"Paintjob 2 $500");
AddMenuItem(Paintjobsbroad,0,"Remove Paintjob");
Misc = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Misc,0,"Upgrades Cost");
AddMenuItem(Misc,0,"Chrome Grill $940");
AddMenuItem(Misc,0,"Chrome Bars $860");
AddMenuItem(Misc,0,"Chrome Lights $1120");
Frontbullbars = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Frontbullbars,0,"Upgrades Cost");
AddMenuItem(Frontbullbars,0,"Chromer Bullbar $2130");
AddMenuItem(Frontbullbars,0,"Slamin Bullbar $2050");
Rearbullbars = CreateMenu("Upgrades",1,20,120,150,40);
SetMenuColumnHeader(Rearbullbars,0,"Upgrades Cost");
AddMenuItem(Rearbullbars,0,"Chromer Bullbar $1610");
AddMenuItem(Rearbullbars,0,"Slamin Bullbar $1540");
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
{
TogglePlayerControllable(playerid, true);
/* HideMenuForPlayer(Upgrades, playerid);
HideMenuForPlayer(Paintjobs, playerid);
HideMenuForPlayer(Colors, playerid);
HideMenuForPlayer(Exhausts, playerid);
HideMenuForPlayer(Frontbumper, playerid);
HideMenuForPlayer(Rearbumper, playerid);
HideMenuForPlayer(Roof, playerid);
HideMenuForPlayer(Spoilers, playerid);
HideMenuForPlayer(Sideskirts, playerid);
HideMenuForPlayer(Wheels, playerid);
HideMenuForPlayer(Carstereo, playerid);
HideMenuForPlayer(Hydraulics, playerid);
HideMenuForPlayer(Nitro, playerid);
HideMenuForPlayer(Lowrider1, playerid);
HideMenuForPlayer(Lowrider2, playerid);
HideMenuForPlayer(Lowrider3, playerid);
HideMenuForPlayer(Lowrider4, playerid);
HideMenuForPlayer(Lowrider5, playerid);
HideMenuForPlayer(Exhaustslow, playerid);
HideMenuForPlayer(Frontbumperlow, playerid);
HideMenuForPlayer(Frontbumperslam, playerid);
HideMenuForPlayer(Rearbumperlow, playerid);
HideMenuForPlayer(Bladeroof, playerid);
HideMenuForPlayer(Savroof, playerid);
HideMenuForPlayer(Sideskirtslow, playerid);
HideMenuForPlayer(Sideskirtsrem, playerid);
HideMenuForPlayer(Sideskirtsslam, playerid);
HideMenuForPlayer(Wheelslow, playerid);
HideMenuForPlayer(Misc, playerid);
HideMenuForPlayer(Paintjobsbroad, playerid);
HideMenuForPlayer(Frontbullbars, playerid);
HideMenuForPlayer(Rearbullbars, playerid);
*/
}
return 1;
}
public OnFilterScriptExit()
{
DestroyMenu(Upgrades);
DestroyMenu(Paintjobs);
DestroyMenu(Colors);
DestroyMenu(Exhausts);
DestroyMenu(Frontbumper);
DestroyMenu(Rearbumper);
DestroyMenu(Roof);
DestroyMenu(Spoilers);
DestroyMenu(Sideskirts);
DestroyMenu(Wheels);
DestroyMenu(Carstereo);
DestroyMenu(Hydraulics);
DestroyMenu(Nitro);
DestroyMenu(Lowrider1);
DestroyMenu(Lowrider2);
DestroyMenu(Lowrider3);
DestroyMenu(Lowrider4);
DestroyMenu(Lowrider5);
DestroyMenu(Exhaustslow);
DestroyMenu(Frontbumperlow);
DestroyMenu(Frontbumperslam);
DestroyMenu(Rearbumperlow);
DestroyMenu(Bladeroof);
DestroyMenu(Savroof);
DestroyMenu(Sideskirtslow);
DestroyMenu(Sideskirtsrem);
DestroyMenu(Sideskirtsslam);
DestroyMenu(Wheelslow);
DestroyMenu(Misc);
DestroyMenu(Paintjobsbroad);
DestroyMenu(Frontbullbars);
DestroyMenu(Rearbullbars);
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:Current = GetPlayerMenu(playerid);
if(Current == Upgrades) {
switch(row){
case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhausts, playerid); inmenu[playerid] = 1; }
case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumper, playerid); inmenu[playerid] = 1; }
case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumper, playerid); inmenu[playerid] = 1; }
case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Roof, playerid); inmenu[playerid] = 1; }
case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Spoilers, playerid); inmenu[playerid] = 1; }
case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirts, playerid); inmenu[playerid] = 1; }
case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheels, playerid); inmenu[playerid] = 1; }
case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
case 11:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
}
}
else if(Current == Paintjobs) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 500)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehiclePaintjob(car,0);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 1:
if(GetPlayerMoney(playerid) >= 500)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehiclePaintjob(car,1);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 2:
if(GetPlayerMoney(playerid) >= 500)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehiclePaintjob(car,2);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 3:
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehiclePaintjob(car,-1);
GameTextForPlayer(playerid,"~w~Paintjob removed succesfully!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Paintjobsbroad) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 500)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehiclePaintjob(car,0);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
}
case 1:
if(GetPlayerMoney(playerid) >= 500)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehiclePaintjob(car,1);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
}
case 2:
if(GetPlayerMoney(playerid) >= 500)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehiclePaintjob(car,-1);
GivePlayerMoney(playerid,-500);
GameTextForPlayer(playerid,"~w~Paintjob removed succesfully!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Colors) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehicleColor(car,0,0);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 1:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehicleColor(car,1,1);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 2:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehicleColor(car,3,3);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 3:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehicleColor(car,79,79);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 4:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehicleColor(car,86,86);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 5:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehicleColor(car,6,6);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 6:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehicleColor(car,126,126);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 7:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
ChangeVehicleColor(car,66,66);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1134,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Exhausts) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 790)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1034);
GivePlayerMoney(playerid,-790);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1046);
GivePlayerMoney(playerid,-790);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1065);
GivePlayerMoney(playerid,-790);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1064);
GivePlayerMoney(playerid,-790);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1028);
GivePlayerMoney(playerid,-790);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1089);
GivePlayerMoney(playerid,-790);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 690)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1037);
GivePlayerMoney(playerid,-690);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1045);
GivePlayerMoney(playerid,-690);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1066);
GivePlayerMoney(playerid,-690);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1059);
GivePlayerMoney(playerid,-690);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1029);
GivePlayerMoney(playerid,-690);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1092);
GivePlayerMoney(playerid,-690);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Frontbumper) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 990)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1171);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1153);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1160);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1155);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1169);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1166);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 900)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1172);
GivePlayerMoney(playerid,-900);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1152);
GivePlayerMoney(playerid,-900);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1173);
GivePlayerMoney(playerid,-900);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1157);
GivePlayerMoney(playerid,-900);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1170);
GivePlayerMoney(playerid,-900);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1165);
GivePlayerMoney(playerid,-900);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Rearbumper) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 1000)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1149);
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1150);
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1159);
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1154);
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1141);
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1168);
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 890)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1148);
GivePlayerMoney(playerid,-890);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1151);
GivePlayerMoney(playerid,-890);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1161);
GivePlayerMoney(playerid,-890);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1156);
GivePlayerMoney(playerid,-890);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1140);
GivePlayerMoney(playerid,-890);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1167);
GivePlayerMoney(playerid,-890);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Roof) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 190)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1038);
GivePlayerMoney(playerid,-190);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1054);
GivePlayerMoney(playerid,-190);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1067);
GivePlayerMoney(playerid,-190);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1055);
GivePlayerMoney(playerid,-190);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1032);
GivePlayerMoney(playerid,-190);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1088);
GivePlayerMoney(playerid,-190);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 150)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1035);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1053);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1068);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1061);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1033);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1091);
GivePlayerMoney(playerid,-150);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Spoilers) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 600)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1147);
GivePlayerMoney(playerid,-600);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1049);
GivePlayerMoney(playerid,-600);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1162);
GivePlayerMoney(playerid,-600);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1058);
GivePlayerMoney(playerid,-600);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1138);
GivePlayerMoney(playerid,-600);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1164);
GivePlayerMoney(playerid,-600);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 490)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1146);
GivePlayerMoney(playerid,-490);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1050);
GivePlayerMoney(playerid,-490);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1158);
GivePlayerMoney(playerid,-490);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1060);
GivePlayerMoney(playerid,-490);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1139);
GivePlayerMoney(playerid,-490);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1163);
GivePlayerMoney(playerid,-490);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Sideskirts) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 500)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1036);
AddVehicleComponent(car,1040);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1047);
AddVehicleComponent(car,1051);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1069);
AddVehicleComponent(car,1071);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1056);
AddVehicleComponent(car,1062);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1026);
AddVehicleComponent(car,1027);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1090);
AddVehicleComponent(car,1094);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 390)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(car,1039);
AddVehicleComponent(car,1041);
GivePlayerMoney(playerid,-390);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(car,1048);
AddVehicleComponent(car,1052);
GivePlayerMoney(playerid,-390);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(car,1070);
AddVehicleComponent(car,1072);
GivePlayerMoney(playerid,-390);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(car,1057);
AddVehicleComponent(car,1063);
GivePlayerMoney(playerid,-390);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(car,1030);
AddVehicleComponent(car,1031);
GivePlayerMoney(playerid,-390);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(car,1093);
AddVehicleComponent(car,1095);
GivePlayerMoney(playerid,-390);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Wheels) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 1030)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1079);
GivePlayerMoney(playerid,-1030);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 980)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1075);
GivePlayerMoney(playerid,-980);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 2:
if(GetPlayerMoney(playerid) >= 1030)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1074);
GivePlayerMoney(playerid,-1030);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 3:
if(GetPlayerMoney(playerid) >= 1230)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1081);
GivePlayerMoney(playerid,-1230);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 4:
if(GetPlayerMoney(playerid) >= 900)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1080);
GivePlayerMoney(playerid,-900);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 5:
if(GetPlayerMoney(playerid) >= 1100)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1073);
GivePlayerMoney(playerid,-1100);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 6:
if(GetPlayerMoney(playerid) >= 1620)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1077);
GivePlayerMoney(playerid,-1620);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 7:
if(GetPlayerMoney(playerid) >= 1560)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1083);
GivePlayerMoney(playerid,-1560);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 8:
if(GetPlayerMoney(playerid) >= 1200)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1082);
GivePlayerMoney(playerid,-1200);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
case 9:
if(GetPlayerMoney(playerid) >= 1560)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1085);
GivePlayerMoney(playerid,-1560);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Carstereo) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 100)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1086);
GivePlayerMoney(playerid,-100);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Hydraulics) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 1500)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1087);
GivePlayerMoney(playerid,-1500);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Nitro) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 200)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1009);
GivePlayerMoney(playerid,-200);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 1:
if(GetPlayerMoney(playerid) >= 500)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1008);
GivePlayerMoney(playerid,-500);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 2:
if(GetPlayerMoney(playerid) >= 1000)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1010);
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Lowrider1) {
switch(row){
case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
case 2: if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Bladeroof, playerid); inmenu[playerid] = 1; }
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Savroof, playerid); inmenu[playerid] = 1; }
}
case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; }
case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; }
case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; }
case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtslow, playerid); inmenu[playerid] = 1; }
case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
}
}
else if(Current == Lowrider2) {
switch(row){
case 0: if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobsbroad, playerid); inmenu[playerid] = 1; }
}
case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; }
case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; }
case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; }
case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtslow, playerid); inmenu[playerid] = 1; }
case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
}
}
else if(Current == Lowrider3) {
switch(row){
case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
}
}
else if(Current == Lowrider4) {
switch(row){
case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; }
case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; }
case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Misc, playerid); inmenu[playerid] = 1; }
case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; }
case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtsrem, playerid); inmenu[playerid] = 1; }
case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
}
}
else if(Current == Lowrider5) {
switch(row){
case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; }
case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperslam, playerid); inmenu[playerid] = 1; }
case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbullbars, playerid); inmenu[playerid] = 1; }
case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbullbars, playerid); inmenu[playerid] = 1; }
case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtsslam, playerid); inmenu[playerid] = 1; }
case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
}
}
else if(Current == Exhaustslow) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 2140)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1104);
GivePlayerMoney(playerid,-2140);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1129);
GivePlayerMoney(playerid,-2140);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
AddVehicleComponent(car,1136);
GivePlayerMoney(playerid,-2140);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
AddVehicleComponent(car,1044);
GivePlayerMoney(playerid,-2140);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
AddVehicleComponent(car,1113);
GivePlayerMoney(playerid,-2140);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(car,1126);
GivePlayerMoney(playerid,-2140);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 1:
if(GetPlayerMoney(playerid) >= 2060)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1105);
GivePlayerMoney(playerid,-2060);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1132);
GivePlayerMoney(playerid,-2060);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
AddVehicleComponent(car,1135);
GivePlayerMoney(playerid,-2060);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
AddVehicleComponent(car,1043);
GivePlayerMoney(playerid,-2060);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
AddVehicleComponent(car,1114);
GivePlayerMoney(playerid,-2060);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(car,1127);
GivePlayerMoney(playerid,-2060);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Frontbumperlow) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 1040)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1182);
GivePlayerMoney(playerid,-1040);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1189);
GivePlayerMoney(playerid,-1040);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
AddVehicleComponent(car,1192);
GivePlayerMoney(playerid,-1040);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
AddVehicleComponent(car,1174);
GivePlayerMoney(playerid,-1040);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(car,1179);
GivePlayerMoney(playerid,-1040);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
case 1:
if(GetPlayerMoney(playerid) >= 1200)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1181);
GivePlayerMoney(playerid,-1200);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1188);
GivePlayerMoney(playerid,-1200);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
AddVehicleComponent(car,1193);
GivePlayerMoney(playerid,-1200);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
AddVehicleComponent(car,1175);
GivePlayerMoney(playerid,-1200);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(car,1185);
GivePlayerMoney(playerid,-1200);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Frontbumperslam) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 2040)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
AddVehicleComponent(car,1117);
GivePlayerMoney(playerid,-2040);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Rearbumperlow) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 990)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1184);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1187);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
AddVehicleComponent(car,1190);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
AddVehicleComponent(car,1176);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(car,1180);
GivePlayerMoney(playerid,-990);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
case 1:
if(GetPlayerMoney(playerid) >= 1100)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1183);
GivePlayerMoney(playerid,-1100);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1186);
GivePlayerMoney(playerid,-1100);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
AddVehicleComponent(car,1191);
GivePlayerMoney(playerid,-1100);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
AddVehicleComponent(car,1177);
GivePlayerMoney(playerid,-1100);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(car,1178);
GivePlayerMoney(playerid,-1100);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Bladeroof) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 3340)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1128);
GivePlayerMoney(playerid,-3340);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 3250)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1103);
GivePlayerMoney(playerid,-3250);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Savroof) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 3380)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1130);
GivePlayerMoney(playerid,-3380);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 3290)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1131);
GivePlayerMoney(playerid,-3290);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Sideskirtslow) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 830)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(car,1108);
AddVehicleComponent(car,1107);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(car,1133);
AddVehicleComponent(car,1102);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
AddVehicleComponent(car,1134);
AddVehicleComponent(car,1137);
PlayerPlaySound(playerid,1133,0,0,0);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
AddVehicleComponent(car,1042);
AddVehicleComponent(car,1099);
GameTextForPlayer(playerid,"~w~Component installed succesfulyl!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Sideskirtsrem) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 780)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(car,1122);
AddVehicleComponent(car,1101);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 780)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(car,1106);
AddVehicleComponent(car,1124);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Sideskirtsslam) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 780)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
AddVehicleComponent(car,1118);
AddVehicleComponent(car,1120);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 940)
{
new car = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
AddVehicleComponent(car,1119);
AddVehicleComponent(car,1121);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Wheelslow) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 1620)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1077);
GivePlayerMoney(playerid,-1620);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 1:
if(GetPlayerMoney(playerid) >= 1560)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1083);
GivePlayerMoney(playerid,-1560);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 2:
if(GetPlayerMoney(playerid) >= 1200)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1078);
GivePlayerMoney(playerid,-1200);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 3:
if(GetPlayerMoney(playerid) >= 1560)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1076);
GivePlayerMoney(playerid,-1560);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 4:
if(GetPlayerMoney(playerid) >= 1350)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1084);
GivePlayerMoney(playerid,-1350);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 5:
if(GetPlayerMoney(playerid) >= 1030)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1079);
GivePlayerMoney(playerid,-1030);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 6:
if(GetPlayerMoney(playerid) >= 980)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1075);
GivePlayerMoney(playerid,-980);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 7:
if(GetPlayerMoney(playerid) >= 620)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1097);
GivePlayerMoney(playerid,-620);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
case 8:
if(GetPlayerMoney(playerid) >= 1140)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1098);
GivePlayerMoney(playerid,-1140);
GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
else if(Current == Misc) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 940)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1100);
GivePlayerMoney(playerid,-940);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 860)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1123);
GivePlayerMoney(playerid,-860);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
case 2:
if(GetPlayerMoney(playerid) >= 1120)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1125);
GivePlayerMoney(playerid,-1120);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Frontbullbars) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 2130)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1115);
GivePlayerMoney(playerid,-2130);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 2050)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1116);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
else if(Current == Rearbullbars) {
switch(row){
case 0:
if(GetPlayerMoney(playerid) >= 1610)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1109);
GivePlayerMoney(playerid,-1610);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
case 1:
if(GetPlayerMoney(playerid) >= 1540)
{
new car = GetPlayerVehicleID(playerid);
AddVehicleComponent(car,1110);
GivePlayerMoney(playerid,-1540);
PlayerPlaySound(playerid,1133,0,0,0);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
else
{
GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
}
}
}
public OnPlayerExitedMenu(playerid)
{
if(inmenu[playerid] == 1)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
TogglePlayerControllable(playerid, false);
ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
TogglePlayerControllable(playerid, false);
ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
TogglePlayerControllable(playerid, false);
ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
{
TogglePlayerControllable(playerid, false);
ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
TogglePlayerControllable(playerid, false);
ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
{
TogglePlayerControllable(playerid, false);
ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
}
return 1;
}
else if(inmenu[playerid] == 0)
{
TogglePlayerControllable(playerid, true);
return 1;
}
1.
public OnPlayerSpawn(playerid)
{
SetPlayerCheckpoint(playerid, 2442.1077,906.8984,10.4951);
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
SetPlayerCheckPoint(playerid,2442.1077,906.8984,10.4951,10);
ShowMenuForPlayer(inmenu, playerid); = 0;
GameTextForPlayer(playerid,"~r~NiTrOus3D ~gold~Pimp'~blue~n ~w~Tune",3500,4);
SendClientMessage(playerid,COLOR_BLUE,".::.You've Entered NiTrOus3D Pimp'n Tune.::.");
return 1;
}
return 1;
}