All pastes #830647 Raw Edit

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public text v1 · immutable
#830647 ·published 2007-12-24 03:40 UTC
rendered paste body
#include <a_samp>

#define red 0xFF0000AA
#define KEY_RETURN  16

new Menu:Upgrades;
new Menu:Lowrider1;
new Menu:Lowrider2;
new Menu:Lowrider3;
new Menu:Lowrider4;
new Menu:Lowrider5;
new Menu:Paintjobs;
new Menu:Paintjobsbroad;
new Menu:Colors;
new Menu:Exhausts;
new Menu:Exhaustslow;
new Menu:Frontbumper;
new Menu:Frontbumperlow;
new Menu:Frontbumperslam;
new Menu:Rearbumper;
new Menu:Rearbumperlow;
new Menu:Frontbullbars;
new Menu:Rearbullbars;
new Menu:Misc;
new Menu:Spoilers;
new Menu:Sideskirts;
new Menu:Sideskirtslow;
new Menu:Sideskirtsrem;
new Menu:Sideskirtsslam;
new Menu:Roof;
new Menu:Bladeroof;
new Menu:Savroof;
new Menu:Wheels;
new Menu:Wheelslow;
new Menu:Carstereo;
new Menu:Hydraulics;
new Menu:Nitro;

new inmenu[MAX_PLAYERS] = {0,1};

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
	print("    [NiTrOus3D Pimp'n tune Shop] By Ttornado edited by Nitrous3D");
	print("    ");
	print("--------------------------------------\n");
//---------------------------------Wheel Arch Angels-----------------------------//
	Upgrades = CreateMenu("Upgrades",1,20,120,150,40);
    AddMenuItem(Upgrades,0,"Paint Jobs");
    AddMenuItem(Upgrades,0,"Colors");
    AddMenuItem(Upgrades,0,"Exhausts");
    AddMenuItem(Upgrades,0,"Front Bumper");
    AddMenuItem(Upgrades,0,"Rear Bumper");
    AddMenuItem(Upgrades,0,"Roof");
    AddMenuItem(Upgrades,0,"Spoilers");
    AddMenuItem(Upgrades,0,"Side Skirts");
    AddMenuItem(Upgrades,0,"Wheels");
    AddMenuItem(Upgrades,0,"Car Stereo");
    AddMenuItem(Upgrades,0,"Hydraulics");
    AddMenuItem(Upgrades,0,"Nitro");
//------------------------------Wheel Arch Angels part---------------------------//
	Paintjobs = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Paintjobs,0,"Upgrades     Cost");
	AddMenuItem(Paintjobs,0,"Paintjob 1      $500");
	AddMenuItem(Paintjobs,0,"Paintjob 2      $500");
	AddMenuItem(Paintjobs,0,"Paintjob 3      $500");
	AddMenuItem(Paintjobs,0,"Remove Paintjob");
	Colors = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Colors,0,"Upgrades     Cost");
	AddMenuItem(Colors,0,"Black        $150");
	AddMenuItem(Colors,0,"White        $150");
	AddMenuItem(Colors,0,"Red          $150");
	AddMenuItem(Colors,0,"Blue         $150");
	AddMenuItem(Colors,0,"Green        $150");
	AddMenuItem(Colors,0,"Yellow       $150");
	AddMenuItem(Colors,0,"Pink         $150");
	AddMenuItem(Colors,0,"Brown        $150");
	Exhausts = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Exhausts,0,"Upgrades     Cost");
	AddMenuItem(Exhausts,0,"Alien Exhaust  $790");
	AddMenuItem(Exhausts,0,"X-Flow Exhaus  $690");
	Frontbumper = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Frontbumper,0,"Upgrades     Cost");
	AddMenuItem(Frontbumper,0,"Alient Front Bumper  $990");
	AddMenuItem(Frontbumper,0,"X-Flow Front Bumper  $900");
	Rearbumper = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Rearbumper,0,"Upgrades     Cost");
	AddMenuItem(Rearbumper,0,"Alien Rear Bumper  $1000");
	AddMenuItem(Rearbumper,0,"X-Flow Rear Bumper  $890");
	Roof = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Roof,0,"Upgrades     Cost");
	AddMenuItem(Roof,0,"Alient Roof Vent  $190");
	AddMenuItem(Roof,0,"X-Flow Roof Vent  $150");
	Spoilers = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Spoilers,0,"Upgrades     Cost");
	AddMenuItem(Spoilers,0,"Alien Spoiler  $600");
	AddMenuItem(Spoilers,0,"X-Flow Spoiler  $490");
	Sideskirts = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Sideskirts,0,"Upgrades     Cost");
	AddMenuItem(Sideskirts,0,"Alien Side Skirts  $500");
	AddMenuItem(Sideskirts,0,"X-Flow Side Skirts  $390");
	Wheels = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Wheels,0,"Upgrades     Cost");
	AddMenuItem(Wheels,0,"Cutter      $1030");
	AddMenuItem(Wheels,0,"Rimshine    $980");
	AddMenuItem(Wheels,0,"Mega        $1030");
	AddMenuItem(Wheels,0,"Grove       $1230");
	AddMenuItem(Wheels,0,"Switch      $900");
	AddMenuItem(Wheels,0,"Shadow      $1100");
	AddMenuItem(Wheels,0,"Classic     $1620");
	AddMenuItem(Wheels,0,"Dollar      $1560");
	AddMenuItem(Wheels,0,"Import      $820");
	AddMenuItem(Wheels,0,"Atomic      $770");
	Carstereo = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Carstereo,0,"Upgrades     Cost");
	AddMenuItem(Carstereo,0,"Bass Boost  $100");
	Hydraulics = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Hydraulics,0,"Upgrades     Cost");
	AddMenuItem(Hydraulics,0,"Hydraulics  $1500");
	Nitro = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Nitro,0,"Upgrades     Cost");
	AddMenuItem(Nitro,0,"2x Nitrous  $200");
	AddMenuItem(Nitro,0,"5x Nitrous  $500");
	AddMenuItem(Nitro,0,"10x Nitrous  $1000");
//-------------------------------------Lowrider1---------------------------------//
	Lowrider1 = CreateMenu("Upgrades",1,20,120,150,40); //Blade and Savanna
	AddMenuItem(Lowrider1,0,"Paint Jobs");
	AddMenuItem(Lowrider1,0,"Colors");
	AddMenuItem(Lowrider1,0,"Roof");
	AddMenuItem(Lowrider1,0,"Front Bumper");
	AddMenuItem(Lowrider1,0,"Rear Bumper");
	AddMenuItem(Lowrider1,0,"Exhausts");
	AddMenuItem(Lowrider1,0,"Side Skirts");
	AddMenuItem(Lowrider1,0,"Wheels");
	AddMenuItem(Lowrider1,0,"Car Stereo");
	AddMenuItem(Lowrider1,0,"Hydraulics");
	AddMenuItem(Lowrider1,0,"Nitro");
//-------------------------------------Lowrider2---------------------------------//
	Lowrider2 = CreateMenu("Upgrades",1,20,120,150,40); //Broadway and Tornado
	AddMenuItem(Lowrider2,0,"Paint Jobs");
	AddMenuItem(Lowrider2,0,"Colors");
	AddMenuItem(Lowrider2,0,"Exhausts");
	AddMenuItem(Lowrider2,0,"Front Bumper");
	AddMenuItem(Lowrider2,0,"Rear Bumper");
	AddMenuItem(Lowrider2,0,"Side Skirts");
	AddMenuItem(Lowrider2,0,"Wheels");
	AddMenuItem(Lowrider2,0,"Car Stereo");
	AddMenuItem(Lowrider2,0,"Hydraulics");
	AddMenuItem(Lowrider2,0,"Nitro");
//-------------------------------------Lowrider3---------------------------------//
	Lowrider3 = CreateMenu("Upgrades",1,20,120,150,40); //Tahoma and Voodoo
	AddMenuItem(Lowrider3,0,"Colors");
	AddMenuItem(Lowrider3,0,"Wheels");
	AddMenuItem(Lowrider3,0,"Car Stereo");
	AddMenuItem(Lowrider3,0,"Hydraulics");
	AddMenuItem(Lowrider3,0,"Nitro");
//-------------------------------------Lowrider4---------------------------------//
	Lowrider4 = CreateMenu("Upgrades",1,20,120,150,40); //Remington
	AddMenuItem(Lowrider4,0,"Paint Jobs");
	AddMenuItem(Lowrider4,0,"Colors");
	AddMenuItem(Lowrider4,0,"Exhausts");
	AddMenuItem(Lowrider4,0,"Front Bumper");
	AddMenuItem(Lowrider4,0,"Misc");
	AddMenuItem(Lowrider4,0,"Rear Bumper");
	AddMenuItem(Lowrider4,0,"Side Skirts");
	AddMenuItem(Lowrider4,0,"Wheels");
	AddMenuItem(Lowrider4,0,"Car Stereo");
	AddMenuItem(Lowrider4,0,"Hydraulics");
	AddMenuItem(Lowrider4,0,"Nitro");
//-------------------------------------Lowrider5---------------------------------//
	Lowrider5 = CreateMenu("Upgrades",1,20,120,150,40); //Slamvan
	AddMenuItem(Lowrider5,0,"Paint Jobs");
	AddMenuItem(Lowrider5,0,"Colors");
	AddMenuItem(Lowrider5,0,"Exhausts");
	AddMenuItem(Lowrider5,0,"Front Bumper");
	AddMenuItem(Lowrider5,0,"Front bullbars");
	AddMenuItem(Lowrider5,0,"Rear bullbars");
	AddMenuItem(Lowrider5,0,"Side Skirts");
	AddMenuItem(Lowrider5,0,"Wheels");
	AddMenuItem(Lowrider5,0,"Car Stereo");
	AddMenuItem(Lowrider5,0,"Hydraulics");
	AddMenuItem(Lowrider5,0,"Nitro");
//-----------------------------------Lowrider part-------------------------------//
	Exhaustslow = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Exhaustslow,0,"Upgrades     Cost");
	AddMenuItem(Exhaustslow,0,"Chromer Exhaust  $2140");
	AddMenuItem(Exhaustslow,0,"Slamin Exhaust  $2060");
	Frontbumperlow = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Frontbumperlow,0,"Upgrades     Cost");
	AddMenuItem(Frontbumperlow,0,"Chromer Bumper  $1040");
	AddMenuItem(Frontbumperlow,0,"Slamin Bumper  $1200");
	Frontbumperslam = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Frontbumperslam,0,"Upgrades     Cost");
	AddMenuItem(Frontbumperslam,0,"Chromer Bumper  $2040");
	Rearbumperlow = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Rearbumperlow,0,"Upgrades     Cost");
	AddMenuItem(Rearbumperlow,0,"Chromer Bumper  $990");
	AddMenuItem(Rearbumperlow,0,"Slamin Bumper  $1100");
	Bladeroof = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Bladeroof,0,"Upgrades     Cost");
	AddMenuItem(Bladeroof,0,"Vinyl Hardtop  $3340");
	AddMenuItem(Bladeroof,0,"Convertible Roof  $3250");
	Savroof = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Savroof,0,"Upgrades     Cost");
	AddMenuItem(Savroof,0,"Hardtop  $3380");
	AddMenuItem(Savroof,0,"Softtop  $3290");
	Sideskirtslow = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Sideskirtslow,0,"Upgrades     Cost");
	AddMenuItem(Sideskirtslow,0,"Chrome Strips  $830");
	Sideskirtsrem = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Sideskirtsrem,0,"Upgrades     Cost");
	AddMenuItem(Sideskirtsrem,0,"Chrome Flames  $780");
	AddMenuItem(Sideskirtsrem,0,"Chrome Arches  $780");
	Sideskirtsslam = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Sideskirtsslam,0,"Upgrades     Cost");
	AddMenuItem(Sideskirtsslam,0,"Chrome Trim  $780");
	AddMenuItem(Sideskirtsslam,0,"Wheelcovers  $940");
	Wheelslow = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Wheelslow,0,"Upgrades     Cost");
	AddMenuItem(Wheelslow,0,"Classic     $1620");
	AddMenuItem(Wheelslow,0,"Dollar      $1560");
	AddMenuItem(Wheelslow,0,"Twist       $1200");
	AddMenuItem(Wheelslow,0,"Wires       $1560");
	AddMenuItem(Wheelslow,0,"Trance      $1350");
	AddMenuItem(Wheelslow,0,"Cutter      $1030");
	AddMenuItem(Wheelslow,0,"Rimshine    $980");
	AddMenuItem(Wheelslow,0,"Virtual     $620");
	AddMenuItem(Wheelslow,0,"Access      $1140");
	Paintjobsbroad = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Paintjobsbroad,0,"Upgrades     Cost");
	AddMenuItem(Paintjobsbroad,0,"Paintjob 1      $500");
	AddMenuItem(Paintjobsbroad,0,"Paintjob 2      $500");
	AddMenuItem(Paintjobsbroad,0,"Remove Paintjob");
	Misc = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Misc,0,"Upgrades     Cost");
	AddMenuItem(Misc,0,"Chrome Grill  $940");
	AddMenuItem(Misc,0,"Chrome Bars  $860");
	AddMenuItem(Misc,0,"Chrome Lights  $1120");
	Frontbullbars = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Frontbullbars,0,"Upgrades     Cost");
	AddMenuItem(Frontbullbars,0,"Chromer Bullbar  $2130");
	AddMenuItem(Frontbullbars,0,"Slamin Bullbar  $2050");
	Rearbullbars = CreateMenu("Upgrades",1,20,120,150,40);
	SetMenuColumnHeader(Rearbullbars,0,"Upgrades     Cost");
	AddMenuItem(Rearbullbars,0,"Chromer Bullbar  $1610");
	AddMenuItem(Rearbullbars,0,"Slamin Bullbar  $1540");
}


public OnPlayerStateChange(playerid, newstate, oldstate)
{
	if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
	{
		TogglePlayerControllable(playerid, true);
/*		HideMenuForPlayer(Upgrades, playerid);
		HideMenuForPlayer(Paintjobs, playerid);
		HideMenuForPlayer(Colors, playerid);
		HideMenuForPlayer(Exhausts, playerid);
		HideMenuForPlayer(Frontbumper, playerid);
		HideMenuForPlayer(Rearbumper, playerid);
		HideMenuForPlayer(Roof, playerid);
		HideMenuForPlayer(Spoilers, playerid);
		HideMenuForPlayer(Sideskirts, playerid);
		HideMenuForPlayer(Wheels, playerid);
		HideMenuForPlayer(Carstereo, playerid);
		HideMenuForPlayer(Hydraulics, playerid);
		HideMenuForPlayer(Nitro, playerid);
		HideMenuForPlayer(Lowrider1, playerid);
		HideMenuForPlayer(Lowrider2, playerid);
		HideMenuForPlayer(Lowrider3, playerid);
		HideMenuForPlayer(Lowrider4, playerid);
		HideMenuForPlayer(Lowrider5, playerid);
		HideMenuForPlayer(Exhaustslow, playerid);
		HideMenuForPlayer(Frontbumperlow, playerid);
		HideMenuForPlayer(Frontbumperslam, playerid);
		HideMenuForPlayer(Rearbumperlow, playerid);
		HideMenuForPlayer(Bladeroof, playerid);
		HideMenuForPlayer(Savroof, playerid);
		HideMenuForPlayer(Sideskirtslow, playerid);
		HideMenuForPlayer(Sideskirtsrem, playerid);
		HideMenuForPlayer(Sideskirtsslam, playerid);
		HideMenuForPlayer(Wheelslow, playerid);
		HideMenuForPlayer(Misc, playerid);
		HideMenuForPlayer(Paintjobsbroad, playerid);
		HideMenuForPlayer(Frontbullbars, playerid);
		HideMenuForPlayer(Rearbullbars, playerid);
*/
	}
	return 1;
}

public OnFilterScriptExit()
{
    DestroyMenu(Upgrades);
	DestroyMenu(Paintjobs);
	DestroyMenu(Colors);
	DestroyMenu(Exhausts);
	DestroyMenu(Frontbumper);
	DestroyMenu(Rearbumper);
	DestroyMenu(Roof);
	DestroyMenu(Spoilers);
	DestroyMenu(Sideskirts);
	DestroyMenu(Wheels);
	DestroyMenu(Carstereo);
	DestroyMenu(Hydraulics);
	DestroyMenu(Nitro);
	DestroyMenu(Lowrider1);
	DestroyMenu(Lowrider2);
	DestroyMenu(Lowrider3);
	DestroyMenu(Lowrider4);
	DestroyMenu(Lowrider5);
	DestroyMenu(Exhaustslow);
	DestroyMenu(Frontbumperlow);
	DestroyMenu(Frontbumperslam);
	DestroyMenu(Rearbumperlow);
	DestroyMenu(Bladeroof);
	DestroyMenu(Savroof);
	DestroyMenu(Sideskirtslow);
	DestroyMenu(Sideskirtsrem);
	DestroyMenu(Sideskirtsslam);
	DestroyMenu(Wheelslow);
	DestroyMenu(Misc);
	DestroyMenu(Paintjobsbroad);
	DestroyMenu(Frontbullbars);
	DestroyMenu(Rearbullbars);
	return 1;
}

strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}

	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    new Menu:Current = GetPlayerMenu(playerid);
    if(Current == Upgrades) {
    
    switch(row){
        case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
        case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
        case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhausts, playerid); inmenu[playerid] = 1; }
        case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumper, playerid); inmenu[playerid] = 1; }
        case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumper, playerid); inmenu[playerid] = 1; }
        case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Roof, playerid); inmenu[playerid] = 1; }
        case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Spoilers, playerid); inmenu[playerid] = 1; }
        case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirts, playerid); inmenu[playerid] = 1; }
        case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheels, playerid); inmenu[playerid] = 1; }
        case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
        case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
        case 11:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
	}
	}
	else if(Current == Paintjobs) {

	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 500)
	        {
				new car = GetPlayerVehicleID(playerid);
				ChangeVehiclePaintjob(car,0);
				GivePlayerMoney(playerid,-500);
				PlayerPlaySound(playerid,1134,0,0,0);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
   				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 500)
		    {
                new car = GetPlayerVehicleID(playerid);
				ChangeVehiclePaintjob(car,1);
				GivePlayerMoney(playerid,-500);
				PlayerPlaySound(playerid,1134,0,0,0);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
   				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 2:
		    if(GetPlayerMoney(playerid) >= 500)
		    {
                new car = GetPlayerVehicleID(playerid);
				ChangeVehiclePaintjob(car,2);
				GivePlayerMoney(playerid,-500);
				PlayerPlaySound(playerid,1134,0,0,0);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
   				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 3:
		    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
		    {
		        new car = GetPlayerVehicleID(playerid);
		    	ChangeVehiclePaintjob(car,-1);
		    	GameTextForPlayer(playerid,"~w~Paintjob removed succesfully!",3500,4);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
    else if(Current == Paintjobsbroad) {
    
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 500)
	        {
				new car = GetPlayerVehicleID(playerid);
				ChangeVehiclePaintjob(car,0);
				GivePlayerMoney(playerid,-500);
				PlayerPlaySound(playerid,1134,0,0,0);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 500)
		    {
                new car = GetPlayerVehicleID(playerid);
				ChangeVehiclePaintjob(car,1);
				GivePlayerMoney(playerid,-500);
				PlayerPlaySound(playerid,1134,0,0,0);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
			}
		case 2:
		    if(GetPlayerMoney(playerid) >= 500)
		    {
                new car = GetPlayerVehicleID(playerid);
				ChangeVehiclePaintjob(car,-1);
				GivePlayerMoney(playerid,-500);
				GameTextForPlayer(playerid,"~w~Paintjob removed succesfully!",3500,4);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
   				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Colors) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 150)
	        {
	            new car = GetPlayerVehicleID(playerid);
	           	ChangeVehicleColor(car,0,0);
	            GivePlayerMoney(playerid,-150);
	            PlayerPlaySound(playerid,1134,0,0,0);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 150)
		    {
		        new car = GetPlayerVehicleID(playerid);
		       	ChangeVehicleColor(car,1,1);
		        GivePlayerMoney(playerid,-150);
		        PlayerPlaySound(playerid,1134,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 2:
		    if(GetPlayerMoney(playerid) >= 150)
		    {
		        new car = GetPlayerVehicleID(playerid);
		       	ChangeVehicleColor(car,3,3);
		        GivePlayerMoney(playerid,-150);
		        PlayerPlaySound(playerid,1134,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 3:
		    if(GetPlayerMoney(playerid) >= 150)
		    {
		        new car = GetPlayerVehicleID(playerid);
		       	ChangeVehicleColor(car,79,79);
		        GivePlayerMoney(playerid,-150);
		        PlayerPlaySound(playerid,1134,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 4:
		    if(GetPlayerMoney(playerid) >= 150)
		    {
		        new car = GetPlayerVehicleID(playerid);
		       	ChangeVehicleColor(car,86,86);
		        GivePlayerMoney(playerid,-150);
		        PlayerPlaySound(playerid,1134,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 5:
		    if(GetPlayerMoney(playerid) >= 150)
		    {
		        new car = GetPlayerVehicleID(playerid);
		       	ChangeVehicleColor(car,6,6);
		        GivePlayerMoney(playerid,-150);
		        PlayerPlaySound(playerid,1134,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 6:
		    if(GetPlayerMoney(playerid) >= 150)
		    {
		        new car = GetPlayerVehicleID(playerid);
		       	ChangeVehicleColor(car,126,126);
		        GivePlayerMoney(playerid,-150);
		        PlayerPlaySound(playerid,1134,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 7:
		    if(GetPlayerMoney(playerid) >= 150)
		    {
		        new car = GetPlayerVehicleID(playerid);
		       	ChangeVehicleColor(car,66,66);
		        GivePlayerMoney(playerid,-150);
		        PlayerPlaySound(playerid,1134,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Exhausts) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 790)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
	            {
	            	AddVehicleComponent(car,1034);
	            	GivePlayerMoney(playerid,-790);
	            	PlayerPlaySound(playerid,1133,0,0,0);
	            	ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1046);
				    GivePlayerMoney(playerid,-790);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1065);
				    GivePlayerMoney(playerid,-790);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1064);
				    GivePlayerMoney(playerid,-790);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1028);
				    GivePlayerMoney(playerid,-790);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1089);
				    GivePlayerMoney(playerid,-790);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 690)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
		        {
		            AddVehicleComponent(car,1037);
		            GivePlayerMoney(playerid,-690);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1045);
				    GivePlayerMoney(playerid,-690);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1066);
				    GivePlayerMoney(playerid,-690);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1059);
				    GivePlayerMoney(playerid,-690);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1029);
				    GivePlayerMoney(playerid,-690);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1092);
				    GivePlayerMoney(playerid,-690);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
   }
	}
	}
    else if(Current == Frontbumper) {
    
    switch(row){
        case 0:
            if(GetPlayerMoney(playerid) >= 990)
            {
                new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
                {
                    AddVehicleComponent(car,1171);
                    GivePlayerMoney(playerid,-990);
                    PlayerPlaySound(playerid,1133,0,0,0);
                    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1153);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1160);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1155);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1169);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1166);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 900)
		    {
				new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
		        {
		            AddVehicleComponent(car,1172);
		            GivePlayerMoney(playerid,-900);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1152);
				    GivePlayerMoney(playerid,-900);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1173);
				    GivePlayerMoney(playerid,-900);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1157);
				    GivePlayerMoney(playerid,-900);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1170);
				    GivePlayerMoney(playerid,-900);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1165);
				    GivePlayerMoney(playerid,-900);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Rearbumper) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 1000)
	        {
				new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
				{
				    AddVehicleComponent(car,1149);
				    GivePlayerMoney(playerid,-1000);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1150);
				    GivePlayerMoney(playerid,-1000);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1159);
				    GivePlayerMoney(playerid,-1000);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1154);
				    GivePlayerMoney(playerid,-1000);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1141);
				    GivePlayerMoney(playerid,-1000);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1168);
				    GivePlayerMoney(playerid,-1000);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 890)
		    {
				new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
				{
				    AddVehicleComponent(car,1148);
				    GivePlayerMoney(playerid,-890);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1151);
				    GivePlayerMoney(playerid,-890);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1161);
				    GivePlayerMoney(playerid,-890);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1156);
				    GivePlayerMoney(playerid,-890);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1140);
				    GivePlayerMoney(playerid,-890);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
        		    AddVehicleComponent(car,1167);
				    GivePlayerMoney(playerid,-890);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Roof) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 190)
	        {
				new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
	            {
	                AddVehicleComponent(car,1038);
	                GivePlayerMoney(playerid,-190);
	                PlayerPlaySound(playerid,1133,0,0,0);
	                ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1054);
				    GivePlayerMoney(playerid,-190);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1067);
				    GivePlayerMoney(playerid,-190);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1055);
				    GivePlayerMoney(playerid,-190);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1032);
				    GivePlayerMoney(playerid,-190);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1088);
				    GivePlayerMoney(playerid,-190);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 150)
		    {
				new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
		        {
		            AddVehicleComponent(car,1035);
		            GivePlayerMoney(playerid,-150);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1053);
				    GivePlayerMoney(playerid,-150);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1068);
				    GivePlayerMoney(playerid,-150);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1061);
				    GivePlayerMoney(playerid,-150);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1033);
				    GivePlayerMoney(playerid,-150);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1091);
				    GivePlayerMoney(playerid,-150);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Spoilers) {
	
	switch(row){
		case 0:
		    if(GetPlayerMoney(playerid) >= 600)
		    {
				new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
				{
				    AddVehicleComponent(car,1147);
				    GivePlayerMoney(playerid,-600);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1049);
				    GivePlayerMoney(playerid,-600);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1162);
					GivePlayerMoney(playerid,-600);
					PlayerPlaySound(playerid,1133,0,0,0);
					ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1058);
				    GivePlayerMoney(playerid,-600);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1138);
				    GivePlayerMoney(playerid,-600);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1164);
				    GivePlayerMoney(playerid,-600);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 490)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
		        {
		            AddVehicleComponent(car,1146);
		            GivePlayerMoney(playerid,-490);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1050);
				    GivePlayerMoney(playerid,-490);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1158);
				    GivePlayerMoney(playerid,-490);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1060);
				    GivePlayerMoney(playerid,-490);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1139);
				    GivePlayerMoney(playerid,-490);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1163);
				    GivePlayerMoney(playerid,-490);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Sideskirts) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 500)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
	            {
	                AddVehicleComponent(car,1036);
	                AddVehicleComponent(car,1040);
	                GivePlayerMoney(playerid,-500);
	                PlayerPlaySound(playerid,1133,0,0,0);
	                ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1047);
				    AddVehicleComponent(car,1051);
				    GivePlayerMoney(playerid,-500);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1069);
				    AddVehicleComponent(car,1071);
				    GivePlayerMoney(playerid,-500);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1056);
				    AddVehicleComponent(car,1062);
				    GivePlayerMoney(playerid,-500);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1026);
				    AddVehicleComponent(car,1027);
				    GivePlayerMoney(playerid,-500);
				    PlayerPlaySound(playerid,1133,0,0,0);
					ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1090);
				    AddVehicleComponent(car,1094);
				    GivePlayerMoney(playerid,-500);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 390)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
		        {
		            AddVehicleComponent(car,1039);
		            AddVehicleComponent(car,1041);
		            GivePlayerMoney(playerid,-390);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
				{
				    AddVehicleComponent(car,1048);
				    AddVehicleComponent(car,1052);
				    GivePlayerMoney(playerid,-390);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
				{
				    AddVehicleComponent(car,1070);
				    AddVehicleComponent(car,1072);
				    GivePlayerMoney(playerid,-390);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
				{
				    AddVehicleComponent(car,1057);
				    AddVehicleComponent(car,1063);
				    GivePlayerMoney(playerid,-390);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
				{
				    AddVehicleComponent(car,1030);
				    AddVehicleComponent(car,1031);
				    GivePlayerMoney(playerid,-390);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    AddVehicleComponent(car,1093);
				    AddVehicleComponent(car,1095);
				    GivePlayerMoney(playerid,-390);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Wheels) {
	
	switch(row){
	    case 0:
			if(GetPlayerMoney(playerid) >= 1030)
			{
			    new car = GetPlayerVehicleID(playerid);
			    AddVehicleComponent(car,1079);
			    GivePlayerMoney(playerid,-1030);
			    PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 980)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1075);
		        GivePlayerMoney(playerid,-980);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 2:
		    if(GetPlayerMoney(playerid) >= 1030)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1074);
		        GivePlayerMoney(playerid,-1030);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 3:
		    if(GetPlayerMoney(playerid) >= 1230)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1081);
		        GivePlayerMoney(playerid,-1230);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 4:
		    if(GetPlayerMoney(playerid) >= 900)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1080);
				GivePlayerMoney(playerid,-900);
				PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 5:
		    if(GetPlayerMoney(playerid) >= 1100)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1073);
		        GivePlayerMoney(playerid,-1100);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 6:
		    if(GetPlayerMoney(playerid) >= 1620)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1077);
		        GivePlayerMoney(playerid,-1620);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 7:
		    if(GetPlayerMoney(playerid) >= 1560)
		    {
			    new car = GetPlayerVehicleID(playerid);
			    AddVehicleComponent(car,1083);
			    GivePlayerMoney(playerid,-1560);
			    PlayerPlaySound(playerid,1133,0,0,0);
			    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 8:
		    if(GetPlayerMoney(playerid) >= 1200)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1082);
		        GivePlayerMoney(playerid,-1200);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
		case 9:
		    if(GetPlayerMoney(playerid) >= 1560)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1085);
		        GivePlayerMoney(playerid,-1560);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Carstereo) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 100)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            AddVehicleComponent(car,1086);
	            GivePlayerMoney(playerid,-100);
	            PlayerPlaySound(playerid,1133,0,0,0);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Hydraulics) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 1500)
	        {
				new car = GetPlayerVehicleID(playerid);
				AddVehicleComponent(car,1087);
				GivePlayerMoney(playerid,-1500);
				PlayerPlaySound(playerid,1133,0,0,0);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Nitro) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 200)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            AddVehicleComponent(car,1009);
	            GivePlayerMoney(playerid,-200);
	            PlayerPlaySound(playerid,1133,0,0,0);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 500)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1008);
		        GivePlayerMoney(playerid,-500);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 2:
		    if(GetPlayerMoney(playerid) >= 1000)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1010);
		        GivePlayerMoney(playerid,-1000);
		        PlayerPlaySound(playerid,1133,0,0,0);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
				{
				    ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Lowrider1) {
	
	switch(row){
 		case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
	    case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
	    case 2:	if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
	            {
	                if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Bladeroof, playerid); inmenu[playerid] = 1; }
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Savroof, playerid); inmenu[playerid] = 1; }
				}
		case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; }
		case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; }
		case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; }
		case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtslow, playerid); inmenu[playerid] = 1; }
		case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
		case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
		case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
		case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
	}
	}
	else if(Current == Lowrider2) {
	
	switch(row){
	    case 0:	if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
	            {
	                if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobsbroad, playerid); inmenu[playerid] = 1; }
				}
		case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
		case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; }
		case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; }
		case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; }
		case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtslow, playerid); inmenu[playerid] = 1; }
		case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
		case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
		case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
		case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
	}
	}
	else if(Current == Lowrider3) {
	
	switch(row){
	    case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
	    case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
	    case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
	    case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
	    case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
	}
	}
	else if(Current == Lowrider4) {
	
	switch(row){
	    case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
	    case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
	    case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; }
	    case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperlow, playerid); inmenu[playerid] = 1; }
	    case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Misc, playerid); inmenu[playerid] = 1; }
	    case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbumperlow, playerid); inmenu[playerid] = 1; }
	    case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtsrem, playerid); inmenu[playerid] = 1; }
	    case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
	    case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
	    case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
	    case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
	}
	}
	else if(Current == Lowrider5) {
	
	switch(row){
	    case 0:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Paintjobs, playerid); inmenu[playerid] = 1; }
	    case 1:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Colors, playerid); inmenu[playerid] = 1; }
	    case 2:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Exhaustslow, playerid); inmenu[playerid] = 1; }
	    case 3:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbumperslam, playerid); inmenu[playerid] = 1; }
	    case 4:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Frontbullbars, playerid); inmenu[playerid] = 1; }
	    case 5:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Rearbullbars, playerid); inmenu[playerid] = 1; }
	    case 6:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Sideskirtsslam, playerid); inmenu[playerid] = 1; }
	    case 7:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Wheelslow, playerid); inmenu[playerid] = 1; }
	    case 8:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Carstereo, playerid); inmenu[playerid] = 1; }
	    case 9:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Hydraulics, playerid); inmenu[playerid] = 1; }
	    case 10:if(IsPlayerConnected(playerid)) { ShowMenuForPlayer(Nitro, playerid); inmenu[playerid] = 1; }
	}
	}
	else if(Current == Exhaustslow) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 2140)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
	            {
	                AddVehicleComponent(car,1104);
	                GivePlayerMoney(playerid,-2140);
	                PlayerPlaySound(playerid,1133,0,0,0);
             		if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
					AddVehicleComponent(car,1129);
					GivePlayerMoney(playerid,-2140);
					PlayerPlaySound(playerid,1133,0,0,0);
					if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    AddVehicleComponent(car,1136);
				    GivePlayerMoney(playerid,-2140);
				    PlayerPlaySound(playerid,1133,0,0,0);
                    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    AddVehicleComponent(car,1044);
				    GivePlayerMoney(playerid,-2140);
				    PlayerPlaySound(playerid,1133,0,0,0);
                    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    AddVehicleComponent(car,1113);
				    GivePlayerMoney(playerid,-2140);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    AddVehicleComponent(car,1126);
				    GivePlayerMoney(playerid,-2140);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 2060)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
		        {
		            AddVehicleComponent(car,1105);
		            GivePlayerMoney(playerid,-2060);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    AddVehicleComponent(car,1132);
					GivePlayerMoney(playerid,-2060);
					PlayerPlaySound(playerid,1133,0,0,0);
					if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    AddVehicleComponent(car,1135);
				    GivePlayerMoney(playerid,-2060);
				    PlayerPlaySound(playerid,1133,0,0,0);
					if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    AddVehicleComponent(car,1043);
				    GivePlayerMoney(playerid,-2060);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    AddVehicleComponent(car,1114);
				    GivePlayerMoney(playerid,-2060);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    AddVehicleComponent(car,1127);
				    GivePlayerMoney(playerid,-2060);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Frontbumperlow) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 1040)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
	            {
	                AddVehicleComponent(car,1182);
	                GivePlayerMoney(playerid,-1040);
	                PlayerPlaySound(playerid,1133,0,0,0);
	                if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    AddVehicleComponent(car,1189);
				    GivePlayerMoney(playerid,-1040);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    AddVehicleComponent(car,1192);
				    GivePlayerMoney(playerid,-1040);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    AddVehicleComponent(car,1174);
				    GivePlayerMoney(playerid,-1040);
				    PlayerPlaySound(playerid,1133,0,0,0);
                    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    AddVehicleComponent(car,1179);
				    GivePlayerMoney(playerid,-1040);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 1200)
		    {
				new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
		        {
		            AddVehicleComponent(car,1181);
		            GivePlayerMoney(playerid,-1200);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    AddVehicleComponent(car,1188);
				    GivePlayerMoney(playerid,-1200);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    AddVehicleComponent(car,1193);
				    GivePlayerMoney(playerid,-1200);
				    PlayerPlaySound(playerid,1133,0,0,0);
                    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    AddVehicleComponent(car,1175);
				    GivePlayerMoney(playerid,-1200);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    AddVehicleComponent(car,1185);
				    GivePlayerMoney(playerid,-1200);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Frontbumperslam) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 2040)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
	            {
	                AddVehicleComponent(car,1117);
	                GivePlayerMoney(playerid,-2040);
	                PlayerPlaySound(playerid,1133,0,0,0);
	                if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
					{
					    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
					}
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Rearbumperlow) {
	
	switch(row){
		case 0:
		    if(GetPlayerMoney(playerid) >= 990)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
		        {
		            AddVehicleComponent(car,1184);
		            GivePlayerMoney(playerid,-990);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    AddVehicleComponent(car,1187);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    AddVehicleComponent(car,1190);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    AddVehicleComponent(car,1176);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    AddVehicleComponent(car,1180);
				    GivePlayerMoney(playerid,-990);
				    PlayerPlaySound(playerid,1133,0,0,0);
                    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 1100)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
		        {
		            AddVehicleComponent(car,1183);
		            GivePlayerMoney(playerid,-1100);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
					AddVehicleComponent(car,1186);
					GivePlayerMoney(playerid,-1100);
					PlayerPlaySound(playerid,1133,0,0,0);
					if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    AddVehicleComponent(car,1191);
				    GivePlayerMoney(playerid,-1100);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    AddVehicleComponent(car,1177);
				    GivePlayerMoney(playerid,-1100);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    AddVehicleComponent(car,1178);
				    GivePlayerMoney(playerid,-1100);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
					{
					    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
					}
				}
			}
			else
			{
  				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Bladeroof) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 3340)
	        {
				new car = GetPlayerVehicleID(playerid);
				if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
	            {
	                AddVehicleComponent(car,1128);
	                GivePlayerMoney(playerid,-3340);
	                PlayerPlaySound(playerid,1133,0,0,0);
	                ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 3250)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
		        {
		            AddVehicleComponent(car,1103);
		            GivePlayerMoney(playerid,-3250);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Savroof) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 3380)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
	            {
	                AddVehicleComponent(car,1130);
	                GivePlayerMoney(playerid,-3380);
	                PlayerPlaySound(playerid,1133,0,0,0);
	                ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
				GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
				ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 3290)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
		        {
		            AddVehicleComponent(car,1131);
		            GivePlayerMoney(playerid,-3290);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Sideskirtslow) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 830)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
	            {
	                AddVehicleComponent(car,1108);
	                AddVehicleComponent(car,1107);
	                PlayerPlaySound(playerid,1133,0,0,0);
      			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    AddVehicleComponent(car,1133);
				    AddVehicleComponent(car,1102);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    AddVehicleComponent(car,1134);
				    AddVehicleComponent(car,1137);
				    PlayerPlaySound(playerid,1133,0,0,0);
				    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
				{
				    AddVehicleComponent(car,1042);
				    AddVehicleComponent(car,1099);
				    GameTextForPlayer(playerid,"~w~Component installed succesfulyl!",3500,4);
                    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
					{
					    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
					{
					    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
					}
					else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
					GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
					{
					    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
					}
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Sideskirtsrem) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 780)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
	            {
	                AddVehicleComponent(car,1122);
	                AddVehicleComponent(car,1101);
	                PlayerPlaySound(playerid,1133,0,0,0);
	                ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 780)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
		        {
		            AddVehicleComponent(car,1106);
		            AddVehicleComponent(car,1124);
		            PlayerPlaySound(playerid,1133,0,0,0);
		            ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Sideskirtsslam) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 780)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
	            {
	                AddVehicleComponent(car,1118);
	                AddVehicleComponent(car,1120);
	                PlayerPlaySound(playerid,1133,0,0,0);
	                ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 940)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
		        {
		            AddVehicleComponent(car,1119);
		            AddVehicleComponent(car,1121);
					PlayerPlaySound(playerid,1133,0,0,0);
					ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Wheelslow) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 1620)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            AddVehicleComponent(car,1077);
	            GivePlayerMoney(playerid,-1620);
	            GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 1560)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1083);
		        GivePlayerMoney(playerid,-1560);
	            GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 2:
		    if(GetPlayerMoney(playerid) >= 1200)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1078);
		        GivePlayerMoney(playerid,-1200);
		        GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 3:
		    if(GetPlayerMoney(playerid) >= 1560)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1076);
		        GivePlayerMoney(playerid,-1560);
		        GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 4:
			if(GetPlayerMoney(playerid) >= 1350)
			{
			    new car = GetPlayerVehicleID(playerid);
			    AddVehicleComponent(car,1084);
			    GivePlayerMoney(playerid,-1350);
			    GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 5:
		    if(GetPlayerMoney(playerid) >= 1030)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1079);
		        GivePlayerMoney(playerid,-1030);
		        GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 6:
		    if(GetPlayerMoney(playerid) >= 980)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1075);
		        GivePlayerMoney(playerid,-980);
		        GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 7:
		    if(GetPlayerMoney(playerid) >= 620)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1097);
		        GivePlayerMoney(playerid,-620);
		        GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
		case 8:
		    if(GetPlayerMoney(playerid) >= 1140)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1098);
		        GivePlayerMoney(playerid,-1140);
		        GameTextForPlayer(playerid,"~w~Component succesfully installed!",3500,4);
	            if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
				{
				    ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
				{
				    ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
				GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
				{
				    ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
				{
				    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
				}
				else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
				{
				    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
				}
			}
	}
	}
	else if(Current == Misc) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 940)
	        {
	            new car = GetPlayerVehicleID(playerid);
				AddVehicleComponent(car,1100);
				GivePlayerMoney(playerid,-940);
				PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 860)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1123);
		        GivePlayerMoney(playerid,-860);
		        PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
			}
		case 2:
		    if(GetPlayerMoney(playerid) >= 1120)
		    {
		        new car = GetPlayerVehicleID(playerid);
				AddVehicleComponent(car,1125);
				GivePlayerMoney(playerid,-1120);
				PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Frontbullbars) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 2130)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            AddVehicleComponent(car,1115);
				GivePlayerMoney(playerid,-2130);
				PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 2050)
		    {
		        new car = GetPlayerVehicleID(playerid);
		        AddVehicleComponent(car,1116);
		        PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
	}
	}
	else if(Current == Rearbullbars) {
	
	switch(row){
	    case 0:
	        if(GetPlayerMoney(playerid) >= 1610)
	        {
	            new car = GetPlayerVehicleID(playerid);
	            AddVehicleComponent(car,1109);
	            GivePlayerMoney(playerid,-1610);
	            PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
		case 1:
		    if(GetPlayerMoney(playerid) >= 1540)
		    {
				new car = GetPlayerVehicleID(playerid);
				AddVehicleComponent(car,1110);
				GivePlayerMoney(playerid,-1540);
				PlayerPlaySound(playerid,1133,0,0,0);
				ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
			else
			{
			    GameTextForPlayer(playerid,"~r~I'm sorry but you don't got enough ~G~Money",3500,4);
			    ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
			}
	}
	}
}

public OnPlayerExitedMenu(playerid)
{
	if(inmenu[playerid] == 1)
	{
		
		if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562 ||
		GetVehicleModel(GetPlayerVehicleID(playerid)) == 565 ||
		GetVehicleModel(GetPlayerVehicleID(playerid)) == 559 ||
		GetVehicleModel(GetPlayerVehicleID(playerid)) == 561 ||
		GetVehicleModel(GetPlayerVehicleID(playerid)) == 560 ||
		GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
		{
			TogglePlayerControllable(playerid, false);
			ShowMenuForPlayer(Upgrades, playerid); inmenu[playerid] = 0;
		}
		else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536 ||
		GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
		{
   			TogglePlayerControllable(playerid, false);
			ShowMenuForPlayer(Lowrider1, playerid); inmenu[playerid] = 0;
		}
		else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575 ||
		GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
		{
           	TogglePlayerControllable(playerid, false);
			ShowMenuForPlayer(Lowrider2, playerid); inmenu[playerid] = 0;
		}
		else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 566 ||
		GetVehicleModel(GetPlayerVehicleID(playerid)) == 412)
		{
			TogglePlayerControllable(playerid, false);
			ShowMenuForPlayer(Lowrider3, playerid); inmenu[playerid] = 0;
		}
		else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
		{
			TogglePlayerControllable(playerid, false);
			ShowMenuForPlayer(Lowrider4, playerid); inmenu[playerid] = 0;
		}
		else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 535)
		{
			TogglePlayerControllable(playerid, false);
			ShowMenuForPlayer(Lowrider5, playerid); inmenu[playerid] = 0;
		}
		return 1;
	}
	else if(inmenu[playerid] == 0)
	{
	    TogglePlayerControllable(playerid, true);
	    return 1;

	}
	return 1;
}