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Building PokeQuest in build/release-linux-x86:
CC: cc
CFLAGS:
-Wall
-fno-strict-aliasing
-Wimplicit
-Wstrict-prototypes
-pipe
-DUSE_OPENAL=1
-DUSE_CURL=1
-DUSE_CURL_DLOPEN=1
-DUSE_SDL_VIDEO=1
-DUSE_SDL_SOUND=1
-I/usr/include/SDL
-D_GNU_SOURCE=1
-D_REENTRANT
-m32
-DUSE_LOCAL_HEADERS=1
-MMD
-DSVN_VERSION="1.1.0_SVN30M"
-DNDEBUG
-O3
-march=i586
-fomit-frame-pointer
-ffast-math
-funroll-loops
-falign-loops=2
-falign-jumps=2
-falign-functions=2
-fstrength-reduce
Output:
build/release-linux-x86/pokeded.x86
build/release-linux-x86/pokequest.x86
build/release-linux-x86/base/vm/cgame.qvm
build/release-linux-x86/base/vm/game.qvm
build/release-linux-x86/base/vm/ui.qvm