Unnamed
public text v1 · immutable
void CStatistics::FPSCounter(float Multiplyer)
{
static float sCurrentFPS = 0;
static float sPreviousFPS = 0;
char strFPS[50] = {0}; // Window name, consist of 50 char.
float NewFPS = (timeGetTime()*Multiplyer);
++sCurrentFPS;
FrameTick = NewFPS - FrameTock;
FrameTock = NewFPS;
if((NewFPS-sPreviousFPS)>1.0f)
{
sPreviousFPS = NewFPS;
sCurrentFPS = 0;
}
}