homie
public cpp v1 · immutableOnPlayerCommandText: SetTimer("godvehicle",1000,1);funkcja:forward godvehicle();public godvehicle(){ for(new vehicleid = 0; vehicleid < MAX_VEHICLES; vehicleid++) { SetVehicleHealth(vehicleid,999999); } return 1;}OnPlayerCommandText: SetTimer("godvehicle",1000,1);funkcja:forward godvehicle();public godvehicle(){ for(new vehicleid = 0; vehicleid < MAX_VEHICLES; vehicleid++) { SetVehicleHealth(vehicleid,999999); } return 1;}