fixme:d3d:process_vertices_strided Clipping is broken and disabled for now
err:d3d:process_vertices_strided No specular color in source, but destination has one
fixme:d3d:loadVertexData >>>>>>>>>>>>>>>>> 0x501 from glSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, ...) @ state.c / 2815
trace:ddraw:IDirectDrawImpl_RestoreDisplayMode (0x1a0cb8)
trace:ddraw:IDirectDrawImpl_SetDisplayMode (0x1a0cb8)->(1440,879,24,0,0: Relay!
fixme:ddraw:IDirectDrawImpl_RestoreAllSurfaces (0x1a0cb8): Stub
trace:ddraw:IDirectDrawImpl_RestoreDisplayMode (0x1a0cb8)
trace:ddraw:IDirectDrawImpl_SetDisplayMode (0x1a0cb8)->(1440,879,24,0,0: Relay!
trace:ddraw:IDirectDrawImpl_RestoreDisplayMode (0x1a0cb8)
trace:ddraw:IDirectDrawImpl_SetDisplayMode (0x1a0cb8)->(1440,879,24,0,0: Relay!
fixme:ddraw:IDirectDrawImpl_RestoreAllSurfaces (0x1a0cb8): Stub