rendered paste bodypublic void LoadFromXML(XmlTextReader reader)
{
cameras.Clear();
lights.Clear();
objects.Clear();
reader.ReadStartElement("Scene");
reader.ReadStartElement("Cameras");
while(reader.IsStartElement("Camera"))
{
RTCamera camera = new RTCamera();
camera.ReadFromXML(reader);
cameras.Add(camera);
}
reader.ReadEndElement(); //Cameras
reader.ReadStartElement("Lights");
while (reader.IsStartElement("Light"))
{
reader.ReadStartElement("Light");
RTLight light = null;
if (reader.IsStartElement("PointLight"))
light = new RTPointLight();
light.ReadFromXML(reader);
lights.Add(light);
reader.ReadEndElement(); //Light
}
reader.ReadEndElement(); //Lights
reader.ReadStartElement("Objects");
while(reader.IsStartElement("Object"))
{
reader.ReadStartElement("Object");
//Parse each type of object here.
reader.ReadEndElement(); //Object
}
reader.ReadEndElement(); //Objects
reader.ReadEndElement(); //Scene
}