MemoryStream mStream = new MemoryStream();
//stream.Read(
byte[] tampon = new byte[512];
int nBytesRead = 0;
while ((nBytesRead = stream.Read(tampon, 0, 512)) > 0)
{
mStream.Write(tampon, 0, 512);
}
IntPtr ptr;
byte[] dataB = mStream.ToArray();
//Marshal.wCopy(dataB,0,ptr, dataB.Length);
unsafe
{
byte[] b = new byte[255];
fixed (byte* p =b) // context unsafe.
{
ptr = (IntPtr)p;
}
}
// Load wav.
//data = Alut.alutLoadMemoryFromFile(fileName, out format, out size, out frequency);
data = Alut.alutLoadMemoryFromFileImage(ptr,dataB.Length, out format, out size, out frequency);