Anonymous
public text v1 · immutable
if(victlvl >= minlvl && victlvl <= maxlvl)
{
Item *pvptoken = objmgr.CreateItem(token, attacker);
attacker->GetItemInterface()->AddItemToFreeSlot(pvptoken);
SlotResult *lr = attacker->GetItemInterface()->LastSearchResult();
attacker->GetSession()->SendItemPushResult(pvptoken,false,true,false,true,lr->ContainerSlot,lr->Slot,1);
}