Anonymous
public text v1 · immutable if(victlvl >= minlvl && victlvl <= maxlvl)
{
if(attacker->GetItemInterface()->GetItemCount(token, 1))
{
//stack the items
}
else
{
Item *pvptoken = objmgr.CreateItem(token, attacker);
attacker->GetItemInterface()->AddItemToFreeSlot(pvptoken);
SlotResult *lr = attacker->GetItemInterface()->LastSearchResult();
attacker->GetSession()->SendItemPushResult(pvptoken,false,true,false,true,lr->ContainerSlot,lr->Slot,100);
}
}