AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include("shared.lua")
function ENT:Initialize()
self:SetTrigger(true)
end
function ENT:KeyValue(key, value)
if(key == "id") then
self.checkid = tonumber(value)
print("Did checkpoint keyvalues: "..value)
end
end
function ENT:Touch(ent)
end
function ENT:StartTouch(ent)
if ent:IsValid() and (ent:IsPlayer()) then
local ply = ent
local checknext = ply:GetNetworkedInt("checkpoint") + 1
print(self.checkid)
print(checknext)
if self.checkid == checknext then
print("3")
ply:SetNetworkedInt("checkpoint", self.checkid)
end
end
end
function ENT:EndTouch(ent)
end