Someone
public text v1 · immutablepublic void calculateDeathPenaltyBuffLevel(L2Character killer)
{
if(Rnd.get(100) <= Config.DEATH_PENALTY_CHANCE
&& !(killer instanceof L2PcInstance) && !(this.isGM())
&& !(this.getCharmOfLuck() && (killer instanceof L2BossInstance || killer instanceof L2RaidBossInstance)))
increaseDeathPenaltyBuffLevel();
}