Stuff
public lua v1 · immutable## -- Reset their zombie kills# marine:setstat(0, 0)# # -- Remove any engineer items# marine:inventory_modify("Plasma Turret Kit", -1000)# marine:inventory_modify("Wall Kit", -1000)# # -- If they're not in spec# if marine:spectator() == false then# -- Make him a marine# marine:team_change("Marines", "")# marine:setVehicle(10)# # -- Warp all marines to the center# marine:warp(2400, 2608, 80)# end# end# # -- Locate the player ids which we will turn to zombies