rendered paste body<?php
class select{
function __construct(){
$this->callbacks = $this->timers = $this->streams = array();
$this->break = FALSE;
}
function addStream($stream, $id=NULL){
if($id === NULL) for($id = 0; $this->streams[$id]; $id++);
$this->streams[$id] = $stream;
return $id;
}
function remStream($mixed){
if(is_resource($mixed)) $id = array_search($mixed, $this->streams);
else $id = $mixed;
if($this->streams[$id]){
unset($this->streams[$id]);
return TRUE;
}
}
function addTimer($time, $function, $args=array()){
$this->timers[] = array('time' => (time() + $time), 'func' => $function, 'args' => $args);
sort($this->timers);
}
function addCallback($mixed, $function, $args=array()){
if(is_resource($mixed)) $id = array_search($mixed, $this->streams);
else $id = $mixed;
if(!is_array($this->callbacks[$id])) $this->callbacks[$id] = array();
$this->callbacks[$id] = array('func' => $function, 'args' => $args);
}
function findWait(){
if($this->timers) foreach($this->timers as $timer){
if(!isset($min) || $timer['time'] < $min){
$min = $timer['time'];
}
return $min-time();
}else{
return 60;
}
}
function wait($sock=FALSE){
if($sock) $function = "socket_select"; else $function = "stream_select";
while(!$this->break){
$select = array();
foreach($this->streams as $stream) $select[] = $stream;
$wait = $this->findWait();
if($select){
if($function($select, $null, $null, $wait)){
$stream = $select[0];
$id = array_search($stream, $this->streams);
if($this->callbacks[$id])
call_user_func_array($this->callbacks[$id]['func'], $this->callbacks[$id]['args']);
}
}else{
sleep($wait);
}
if($this->timers) foreach($this->timers as $x => $timer) if($timer['time'] <= time()){
call_user_func_array($timer['func'], $timer['args']);
unset($this->timers[$x]);
}
sort($this->timers);
}
$this->break = FALSE;
}
}
Class bot {
//Public Variables
Public $rs_cmb;
Public $class;
function connect() {
$server = "hyperion.fl.us.SwiftIRC.net";
$port = "6667";
//$server = "Danty.net";
//$port = "6667";
$this->socket = fsockopen($server, $port, $errno, $errstr, 30) or die();
}
function info($username, $password, $ajoin) {
//fputs($this->socket, "USER $username steven10172.gopzap.com BOT:steven10172\n");
fputs($this->socket, "USER $username * ? :steven10172\n");
fputs($this->socket, "NICK $username\n");
fputs($this->socket, "PRIVMSG nickserv identify $password \n");
fputs($this->socket, "JOIN $ajoin \n");
}
function msg($to, $message) {
fputs($this->socket, "PRIVMSG ".$to." $message \n");
}
function notice($to, $message) {
fputs($this->socket, "NOTICE ".$to." $message \n");
}
function join($channel, $username) {
fputs($this->socket, "JOIN ".$channel."\n");
$this->msg($channel, "$username has invited me to join your channel");
}
function leave($channel, $username, $reason) {
$this->msg($channel, chr(3) ."07".$username . chr(3)."01 has requested me to part (REASON:".chr(3)."07 $reason )");
fputs($this->socket, "PART ".$channel." (REASON: $reason )\n");
}
function part($channel) {
fputs($this->socket, "PART $channel \n");
}
function quit($message) {
fputs($this->socket, "QUIT ".$message." \n");
}
function rsstats($rsname, $nick, $command) {
if($data = file_get_contents("http://hiscore.runescape.com/index_lite.ws?player=$rsname")) {
echo "\n";
//echo $nick;
echo "\n";
echo $rsname;
echo "\n";
$skill = explode("\n", $data);
$n = 0;
for ($n = 0; $n < 24; $n++)
{
$skill[$n] = explode(',', $skill[$n]);
if ($skill[$n][0] == '-1')
{
$skill[$n][0] = '-';
$skill[$n][1] = '-';
$skill[$n][2] = '-';
$skill[$n][3] = '-';
} else {
//sets as interger so i can format the number
settype($skills[$n][0], "int");
settype($skills[$n][2], "int");
// add commas to rank
$skills[$n][0] = number_format($skills[$n][0]);
// add commas to exp
$skills[$n][2] = number_format($skills[$n][2]);
}
}
$skill_name = 'Overall,Attack,Defence,Strength,Hitpoints,Ranged,Prayer,Magic,Cooking,Woodcutting,Fletching,Fishing,Firemaking,Crafting,Smithing,Mining,Herblore,Agility,Thieving,Slayer,Farming,Runecraft,Hunter,Construction';
$skill_name = explode(',', $skill_name);
$n = 0;
for ($n = 0; $n < 24; $n++)
{
$rsskill_name = chr(3) . "01".$skill_name[$n]; //Skill
$rsskill_lvl = chr(3) . "04".$skill[$n][1]; // level
$rs_stats[$n] = $rsskill_name." - ".$rsskill_lvl . chr(3) . "01 | ";
}
//1 = black 4 = red
//sets the info as skill name
$att = $skill[1][1];
$str = $skill[3][1];
$def = $skill[2][1];
$hp = $skill[4][1];
$prayer = $skill[6][1];
$range = $skill[5][1];
$mage = $skill[7][1];
//Calculates Combat
$this->rscmb($att, $str, $def, $hp, $prayer, $range, $mage);
//Sets the messages to send to user
$first_message = chr(3) . "01Highscores for ". chr(3) . "04".$rsname;
$second_message = $rs_stats[0]." ". chr(3) ."01 Combat ". chr(3) ."04".$this->rs_cmb." ". chr(3) ."01 Type ". chr(3) . "04".$this->class;
////////////$last_message = $rs_stats[0]." ".$rs_stats[1]." ".$rs_stats[2]." ".$rs_stats[3]." ".$rs_stats[4]." ".$rs_stats[5]." ".$rs_stats[6]." ".$rs_stats[7]." ".$rs_stats[8]." ".$rs_stats[9]." ".$rs_stats[10]." ".$rs_stats[11]." ".$rs_stats[12]." ".$rs_stats[13]." ".$rs_stats[14]." ".$rs_stats[15]." ".$rs_stats[16]." ".$rs_stats[17]." ".$rs_stats[18]." ".$rs_stats[19]." ".$rs_stats[20]." ".$rs_stats[21]." ".$rs_stats[22]." ".$rs_stats[23]." ".$rs_stats[24];
$rs_stats_1 = array();
$rs_stats_1[1] = $rs_stats[17];
$rs_stats_1[2] = $rs_stats[18];
$rs_stats_1[3] = $rs_stats[19];
$rs_stats_1[4] = $rs_stats[20];
$rs_stats_1[5] = $rs_stats[21];
$rs_stats_1[6] = $rs_stats[22];
$rs_stats_1[7] = $rs_stats[23];
$very_last_message = implode(" ", $rs_stats_1);
//Unsets the variable so it not implode
unset($rs_stats[0], $rs_stats[17], $rs_stats[18],$rs_stats[19],$rs_stats[20],$rs_stats[21],$rs_stats[22], $rs_stats[23]);
$last_message = implode(" ", $rs_stats);
//Sends messages
if($command == "!") {
$this->notice($nick, $first_message);
$this->notice($nick, $second_message);
$this->notice($nick, $last_message);
$this->notice($nick, $very_last_message);
}
if($command == "@") {
$this->msg($nick, $first_message);
$this->msg($nick, $second_message);
$this->msg($nick, $last_message);
$this->msg($nick, $very_last_message);
}
unset($rsname, $data, $skill, $n, $skill_name, $rsskill_name, $rsskill_lvl, $first_message, $second_message, $last_message, $this->rs_cmb, $this->class);
} else {
$error = chr(3) . "04No stats were found for ". chr(3) . "07".$rsname;
if($command == "!") {
$this->notice($nick, $error);
}
if($command == "@") {
$this->msg($nick, $error);
}
}
}
function rscmb($att, $str, $def, $hp, $prayer, $range, $mage) {
$melee = $att + $str;
$melee = $melee * 0.325;
$base1 = $def + $hp;
$base1 = $base1 * 0.25;
$base2 = $prayer * 0.125;
$base = $base1 + $base2;
$range = $range * 0.48;
$mage = $mage * 0.48;
if($range >= $mage) {
$secondary = $range;
$this->class = "Ranger";
} else {
$secondary = $mage;
$this->class = "Mage";
}
if($melee >= $secondary) {
$secondary = $melee;
$this->class = "Melee";
} else {
$secondary = $secondary;
}
$this->rs_cmb = $base + $secondary;
unset($att, $str, $def, $hp, $prayer, $range, $mage, $melee, $base1, $base2, $base, $secondary);
}
function read() {
//while(true){
//GET'S RAW CODE
$raw = fgets($this->socket);
//CHECKS TO SEE IF SOMEONE TYPED ANYTHING
if(strlen($raw)){
//SEPERATES RAW CODE
$ex = explode(" ", $raw, 4);
$raw .= " ";
//PRINT'S TEST IN COMMAND PROMPT
//echo nl2br($raw);
//echo "\n";
echo "\n";
flush();
//SEPERATES THE DATA INTO CHANNEL, NICK, MSG_TYPE, TEXT
preg_match('/^:([^!]+)![^\s]+\s([^\s]+)\s(?::)?([^\s]+)(?:\s(.+))?/i', $raw, $matches);
list(,$nick, $msg_type, $chan, $text) = $matches;
echo "\n";
echo $msg_type." [".$chan."] <".$nick."> ".$text;
//$text .= " ----------";
echo "\n";
//$command = str_replace(array(chr(10), chr(13)), '', $ex[3]);
if (stripos($text, " ")) {
$text = explode(" ", $text, 2);
$command = $text[0];
if(isset($text[1])){
$text = $text[1];
}
} else {
$text .= " fweufwhe";
$text = explode(" ", $text, 3);
echo "\n";
echo "\n";
echo "\n";
if (isset($command)) {
echo $command." <--COMMAND";
}
echo "\n";
echo "\n";
print_r($text);
echo "\n";
echo "GOOD GOOD GOOD GOOD";
echo "\n";
echo "\n";
//$command .= " ";
echo $command;
echo "\n";
}
if($ex[0] == "PING"){
fwrite($this->socket, "PONG ".$ex[1]."\n");
}
//if (stristr($command,':!eval')) {
//$eval = explode(':!eval', $command);
//$command = ":!eval";
//}
//unset($raw);
}
if(isset($command)){
switch($command)
{
case ':!eval':
//eval's the code said
eval($text);
//try { eval($eval[1]); } catch (exception $e) { $this->msg($username, "FAILED: ". $e->getMessage()); }
//try { eval($eval[1]); } catch (Exception $e) { $this->msg( "Steven10172" , "FAILED:"); }
//eval($eval[1]); or $this->msg("steven10172" ,"failed");
unset($text, $command);
break;
case ':!stats':
if($text == "") {
$this->notice($nick, "\X004Please specify a Runescape Username");
} else {
$rsname = $text;
$this->rsstats($rsname, $nick, "!");
}
unset($rsname, $text, $command);
break;
case ':@stats':
if($text == "") {
$this->msg($nick, "\X004Please specify a Runescape Username");
} else {
$rsname = $text;
$this->rsstats($rsname, $chan, "@");
}
unset($rsname, $text, $command);
break;
case ':!join':
$this->join($text, $nick);
$this->msg($text, "I have been request to join your channel by". chr(3) . "07". $nick);
break;
case ':!leave':
$channel = $text;
$nick = $nick;
$reason = $text;
$this->leave($channel, $nick, $reason);
break;
case ':!part':
$channel = $chan;
$this->part($channel);
break;
case ':!duelcommands':
$this->msg($nick,"!duel");
$this->msg($nick,"!endduel");
$this->msg($nick,"---Duel Commands---");
$this->msg($nick,"!windstrike");
$this->msg($nick,"!waterstrike");
$this->msg($nick,"!earthstrike");
$this->msg($nick,"!firestrike");
$this->msg($nick,"!dds");
$this->msg($nick,"!flick");
$this->msg($nick,"!rubberchicken");
$this->msg($nick,"!dh");
$this->msg($nick,"!whip");
$this->msg($nick,"!icebarrage");
$this->msg($nick,"!tele");
$this->msg($nick,"---Duel Commands---");
break;
case ':!duel':
if ($duel2[$chan] == "active") {
$this->notice($nick, "A duel is already active please wait for it to end.");
}
if ($duel[$chan] == "active") {
$player2[$chan] = $nick;
$this->msg($chan, "the match is set! ".$player1[$chan]." vs ".$player2[$chan]);
$duel2[$chan] = "active";
$p1hp[$chan] = 99;
$p2hp[$chan] = 99;
$spec1[$chan] = 0;
$spec2[$chan] = 0;
$turn[$chan] = 1;
}
else {
$duel[$chan] = "active";
$player1[$chan] = $nick;
$this->msg($chan, $nick . " has initiated a duel type !duel to fight him");
}
break;
case ':!eat':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$p1hp[$chan] = $p1hp[$chan] + 20;
$this->msg($chan, $player1[$chan]." eats a shark and gains 20 hp");
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$p2hp[$chan] = $p2hp[$chan] + 20;
$this->msg($chan, $player2[$chan]." eats a shark and gains 20hp");
}
}
break;
case ':!windstrike':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,2);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,2);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!waterstrike':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,3);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,3);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!earthstrike':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,4);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,4);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!firestrike':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,5);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,5);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!dds':
if ($nick == $player1[$chan]) {
if ($turn[$chan] == 1) {
if ($spec2 < 4) {
$turn[$chan] = 2;
$hit1[$chan] = rand(0,25);
$hit2[$chan] = rand(0,25);
$this->msg($chan, $player1[$chan]." has hit ".$hit1[$chan]."-".$hit2[$chan]);
$p2hp[$chan] = $p2hp[$chan] - $hit1[$chan] - $hit2[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
else {
$this->notice($nick, "you are out of specials");
}
//else {
// $this->notice($nick, "It's not your turn");
//}
}
}
else {
}
if ($nick == $player2[$chan]) {
if ($turn[$chan] == 2) {
if ($spec2 < 4) {
$turn[$chan] = 1;
$hit1[$chan] = rand(0,25);
$hit2[$chan] = rand(0,25);
$this->msg($chan, $player2[$chan]." has hit ".$hit1[$chan]."-".$hit2[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit1[$chan] - $hit2[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
else {
$this->notice($nick, "you are out of specials");
}
//else {
// $this->notice($nick, "It's not your turn");
//}
}
}
else {
}
break;
case ':!flick':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,15);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,15);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!rubberchicken':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,4);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,4);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!dh':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,60);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,60);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!whip':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,40);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,40);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!icebarrage':
if ($turn[$chan] == 1) {
if ($nick == $player1[$chan]) {
$turn[$chan] = 2;
$hit[$chan] = rand(0,50);
$this->msg($chan, $player1[$chan]." has hit a ".$hit[$chan]);
$p2h[$chan] = $p2hp[$chan] - $hit[$chan];
$this->msg($chan, $player2[$chan]." has ".$p2hp[$chan]." hp left");
if ($p2hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player1[$chan]." has defeated ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
else if ($turn[$chan] == 2) {
if ($nick == $player2[$chan]) {
$turn[$chan] = 1;
$hit[$chan] = rand(0,50);
$this->msg($chan, $player2[$chan]." has hit a ".$hit[$chan]);
$p1hp[$chan] = $p1hp[$chan] - $hit[$chan];
$this->msg($chan, $player1[$chan]." has ".$p1hp[$chan]." hp left");
if ($p1hp[$chan] < 0) {
//ADD STATS PART HERE
$this->msg($chan, $player2[$chan]." has defeated ".$player1[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
else {
}
}
}
break;
case ':!tele':
if ($player1 == $nick || $player2 == $nick) {
$this->msg($chan, $player2." loses the Death Match by Teleing away...What a nub!");
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
}
break;
case ':!endduel':
$this->msg($chan, $nick." has ended the current duel of ".$player1[$chan]." and ".$player2[$chan]);
unset($duel[$chan], $player1[$chan], $player2[$chan], $duel2[$chan], $p1hp[$chan], $p2hp[$chan], $spec1[$chan], $spec2[$chan], $turn[$chan], $hit1[$chan], $hit2[$chan]);
break;
}
}
//unset($raw, $ex, $matches, $nick, $chan, $msg_type, $text, $command);
//}
}
}
$bot = new bot();
$bot->connect();
$select = new select();
?>
//ADD try { 'EVAL CODE' } catch { }
//try { eval($eval[1]); } catch (exception e) { $this->msg($username, "FAILED: ". e->getMessage(); }
//try { eval($eval[1]); } catch (Exception $e) { $this->msg( "Steven10172" , "FAILED:"); }
//or $this->msg("steven10172" ,"failed");
//eval($eval[1]); or $this->msg("steven10172" ,"failed");
//error_reporting(E_ALL);