All pastes #82416 Raw Edit

Miscellany

public c v1 · immutable
·published 2006-07-08 13:40 UTC
rendered paste body
#include <a_samp>#include <core>#include <float>#define COLOR_GREY 0xAFAFAFAA#define COLOR_GREEN 0x33AA33AA#define COLOR_RED 0xAA3333AA#define COLOR_YELLOW 0xFFFF00AA#define COLOR_WHITE 0xFFFFFFAA#define COLOR_BLUE 0x0000BBAA#define COLOR_LIGHTBLUE 0x33CCFFAA#define COLOR_ORANGE 0xFF9900AA#define PocketMoney 2500  // Amount player recieves on spawn.#define INACTIVE_PLAYER_ID 255#define GIVECASH_DELAY 5000 // Time in ms between /givecash commands.#define NUMVALUES 4#define CP_BANK 	0#define CP_PIRATE 	1#define CP_AMMU     2#define CP_DRAGON   3#define CP_SEXSHOP  4#define CP_BAR      5#define CP_CALIGULA 6#define CP_ZIP      7#define CP_BINCO    8#define CP_TATOO    9#define CP_BOTIQUE  10#define CP_RABOBANK 11#define CP_PYRAMIDE	12#define CP_POLITIE  13#define CP_BORDEEL  14#define P_DRAGON    0#define P_SEXSHOP   1#define P_BAR       2#define P_CALIGULA  3#define P_ZIP       4#define P_BINCO     5#define P_TATOO     6#define P_BOTIQUE   7#define P_RABOBANK  8#define P_PYRAMIDE 	9#define P_POLITIE   10#define P_BORDEEL   11#define P_OFFSET    3forward MoneyGrubScoreUpdate();forward Givecashdelaytimer(playerid);//forward GrubModeReset();forward SetPlayerRandomSpawn(playerid);forward SetupPlayerForClassSelection(playerid);forward GameModeExitFunc();//------------------------------------------------------------------------------------------------------new CashScoreOld;new iSpawnSet[MAX_PLAYERS];new bank[MAX_PLAYERS];new bounty[MAX_PLAYERS];new playerCheckpoint[MAX_PLAYERS];new gambleWarning[MAX_PLAYERS];new savePos;new worldTime;new rente[MAX_PLAYERS];new playerColors[100] = {0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF,0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF,0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF,0x3FE65CFF};new Float:gRandomPlayerSpawns[23][3] = {{1958.3783,1343.1572,15.3746},{2199.6531,1393.3678,10.8203},{2483.5977,1222.0825,10.8203},{2637.2712,1129.2743,11.1797},{2000.0106,1521.1111,17.0625},{2024.8190,1917.9425,12.3386},{2261.9048,2035.9547,10.8203},{2262.0986,2398.6572,10.8203},{2244.2566,2523.7280,10.8203},{2335.3228,2786.4478,10.8203},{2150.0186,2734.2297,11.1763},{2158.0811,2797.5488,10.8203},{1969.8301,2722.8564,10.8203},{1652.0555,2709.4072,10.8265},{1564.0052,2756.9463,10.8203},{1271.5452,2554.0227,10.8203},{1441.5894,2567.9099,10.8203},{1480.6473,2213.5718,11.0234},{1400.5906,2225.6960,11.0234},{1598.8419,2221.5676,11.0625},{1318.7759,1251.3580,10.8203},{1558.0731,1007.8292,10.8125},//{-857.0551,1536.6832,22.5870},   Out of Town Spawns//{817.3494,856.5039,12.7891},//{116.9315,1110.1823,13.6094},//{-18.8529,1176.0159,19.5634},//{-315.0575,1774.0636,43.6406},{1705.2347,1025.6808,10.8203}};new Float:gCopPlayerSpawns[2][3] = {{2297.1064,2452.0115,10.8203},{2297.0452,2468.6743,10.8203}};#define MAX_POINTS 15new Float:checkCoords[MAX_POINTS][4] = {{-36.5483,-57.9948, -17.2655,-49.2967},     	//BANK{1894.6128,1445.3431, 2084.9739,1637.8186}, 	//PIRATE{284.0546,-86.4384, 302.9315,-56.6674},     	//AMMUNATION{1925.1511,968.2358, 2019.0715,1067.4276},  	//DRAGON{-115.9544,-24.2706, -99.1631,-7.1391},     	//SEXSHOP{487.6558,-88.5900, 512.0635, -67.7503},    	//BAR{2216.7971,1638.0493, 2255.2097,1714.0806}, 	//CALIGULA{144.9131,-96.0927, 177.4128,-70.7923},    		//ZIP{201.4462,-112.4556, 218.5237,-95.1238},    	//BINCO{-204.7623,-44.0326, -200.2330,-39.8128},  	 	//TATOO{416.7485,-84.4242, 422.6890,-74.0611},     	//BOTIQUE{354.1700,158.6400, 361.24,188.9900},      		//RABOBANK{2202.6300,-1078.1900, 2211.7700,-1072.1000}, 	//PYRAMIDE{228.8100,140.1300, 249.7500,157.6300},     	//POLITIE BUREAU{1201.1500,-16.6200, 1223.4200,-6.9700}  		//BORDEEL};new Float:checkpoints[MAX_POINTS][3] = {{-22.2549,-55.6575,1003.5469},{2000.3132,1538.6012,13.5859},{291.0004,-84.5168,1001.5156},{1989.0619,1005.5241,994.4688},{-103.5525,-22.4661,1000.7188},{501.4927,-75.4323,998.7578},{2235.5408,1679.0402,1008.3594},{161.1875,-79.9915,1001.8047},{207.5640,-97.8188,1005.2578},{-203.4864,-41.2045,1002.2734},{418.5547,-80.1667,1001.8047},{356.01,173.6700,1008.3800},{2206.6700,-1074.8900,1050.4800},{238.7000,147.8900,1003.0200},{1215.2700,-10.9800,1000.9800}};new checkpointType[MAX_POINTS] = {	CP_BANK,	CP_PIRATE,	CP_AMMU,	CP_DRAGON,	CP_SEXSHOP,	CP_BAR,	CP_CALIGULA,	CP_ZIP,	CP_BINCO,	CP_TATOO,	CP_BOTIQUE,	CP_RABOBANK,	CP_PYRAMIDE,	CP_POLITIE,	CP_BORDEEL};#define MAX_PROPERTIES 12new propertyNames[MAX_PROPERTIES][32] = {	"De Four Dragons",	"De Sex Shop",	"De Shithole Bar",	"De Caligula",	"De Zip Shop",	"De Binco Shop",	"De Tatoo Parlor",	"De Botique",	"De Rabobank",	"De Pyramide",	"Het Politiebureau",	"Het Bordeel"};new propertyValues[MAX_PROPERTIES] = {	200000,	50000,	40000,	250000,	50000,	50000,	75000,	50000,	500000,	1000000,	75000,	120000};new propertyEarnings[MAX_PROPERTIES] = {	10000,	2500,	2000,	12500,	2500,	2500,	3750,	2500,	25000,	50000,	3750,	6000};new propertyOwner[MAX_PROPERTIES] = {999,999,999,999,999,999,999,999,999,999,999,999};#define MAX_WEAPONS 7new weaponNames[MAX_WEAPONS][32] = {	"Shotgun",	"Combat Shotgun",	"Micro Uzi",	"Tec9",	"MP5",	"AK47",	"M4"};new weaponIDs[MAX_WEAPONS] = {	25,     //Shotgun	27,     //Combat shotgun	28,     //Micro Uzi	32,     //Tec9	29,     //MP5	30,     //AK47	31      //M4};new weaponCost[MAX_WEAPONS] = {	7000,	15000,	7000,	5000,	15000,	25000,	30000};new weaponAmmo[MAX_WEAPONS] = {	15,	20,	120,	120,	120,	120,	120};new playerWeapons[MAX_PLAYERS][MAX_WEAPONS];#define MAX_CASINO      3new Float:gambleAreas[MAX_CASINO][4] = {	{1928.1771,987.5739, 1970.5675,1042.8369},	{2171.3618,1584.2649, 2279.4915,1628.6199},	{1117.5068,-11.2747, 1142.4843,12.5986}};#define MAX_SAVE 64new savedInfo[MAX_SAVE][4];new savedNames[MAX_SAVE][MAX_PLAYER_NAME];new savedWeapons[MAX_SAVE][MAX_WEAPONS];#define MAX_GANGS 			32#define MAX_GANG_MEMBERS	6#define MAX_GANG_NAME       16new gangMembers[MAX_GANGS][MAX_GANG_MEMBERS];new gangNames[MAX_GANGS][MAX_GANG_NAME];new gangInfo[MAX_GANGS][3]; //0-created,1-members,2-colornew gangBank[MAX_GANGS];new playerGang[MAX_PLAYERS];new gangInvite[MAX_PLAYERS];//Round code stolen from mike's Manhunt :P//new gRoundTime = 3600000;                   // Round time - 1 hour//new gRoundTime = 1200000;					// Round time - 20 mins//new gRoundTime = 900000;					// Round time - 15 mins//new gRoundTime = 600000;					// Round time - 10 mins//new gRoundTime = 300000;					// Round time - 5 mins//new gRoundTime = 120000;					// Round time - 2 mins//new gRoundTime = 60000;					// Round time - 1 minnew gActivePlayers[MAX_PLAYERS];new gLastGaveCash[MAX_PLAYERS];//------------------------------------------------------------------------------------------------------main(){		print("\n----------------------------------");		print("             Dit is LMoD!\n");		print("               Coded By");		print("            Lanser-Oane-H3wo");		print("              Version 0.5B");		print("----------------------------------\n");		worldTime = 12;}//------------------------------------------------------------------------------------------------------strtokspace(const string[], &index){	new length = strlen(string);	while ((index < length) && (string[index] <= ' '))	{		index++;	}	new offset = index;	new result[256];	while ((index < length) && ((index - offset) < (sizeof(result) - 1)))	{		result[index - offset] = string[index];		index++;	}	result[index - offset] = EOS;	return result;}public Rente(rente[], moneys){    for (new i = 0; i < MAX_PLAYERS; i++)	{    	if(IsPlayerConnected(i) && rente[i] > 0)    	{    	    rente[i] = (moneys / 100) * 5;  			GivePlayerMoney(i, 0 - rente[i]);  			new string[256];        	format(string, sizeof(string), "Je hebt $%d aan rente betaald.", rente[i]);			SendClientMessage(i, COLOR_YELLOW, string);			return 1;		}	}}public PlayerLeaveGang(playerid) {	new string[256];	new playername[MAX_PLAYER_NAME];	new gangnum = playerGang[playerid];    if(gangnum > 0) {		for(new i = 0; i < gangInfo[gangnum][1]; i++) {			if(gangMembers[gangnum][i]==playerid) {			    //One less gang member			    gangInfo[gangnum][1]--;      		    for(new j = i; j < gangInfo[gangnum][1]; j++) {				    //Shift gang members				    gangMembers[gangnum][j]=gangMembers[gangnum][j+1];	    		}			    //Disband gang if no more members			    if(gangInfo[gangnum][1]<1) {			        gangInfo[gangnum][0]=0;			        gangInfo[gangnum][1]=0;			        gangBank[gangnum]=0;       			}				//Notify other members				for(new j = 0; j < gangInfo[gangnum][1]; j++) {				    GetPlayerName(playerid, playername, MAX_PLAYER_NAME);					format(string, sizeof(string),"%s heeft de gang gestopt.", playername);					SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);				}				format(string, sizeof(string),"Je bent uit de gang '%s' gestapt. (id: %d)", gangNames[gangnum], gangnum);				SendClientMessage(playerid, COLOR_ORANGE, string);				playerGang[playerid]=0;				SetPlayerColor(playerid,playerColors[playerid]);				return;			}		}	} else {		SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang.");	}}public getCheckpointType(playerID) {	return checkpointType[playerCheckpoint[playerID]];}public isPlayerInArea(playerID, Float:data[4]){	new Float:X, Float:Y, Float:Z;	GetPlayerPos(playerID, X, Y, Z);	if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) {		return 1;	}	return 0;}public PayPlayerInArea(playerID, Float:x1, Float:y1, Float:x2, Float:y2, cash){	if(IsPlayerConnected(playerID))	{		new Float:X, Float:Y, Float:Z;		GetPlayerPos(playerID, X, Y, Z);		if(X >= x1 && X <= x2 && Y >= y1 && Y <= y2)		{			GivePlayerMoney(playerID, cash);			return 1;		}	}	return 0;}//------------------------------------------------------------------------------------------------------public TimeUpdate() {	worldTime++;	worldTime%=24;	SetWorldTime(worldTime);}//------------------------------------------------------------------------------------------------------public PirateShipScoreUpdate(){	for(new i=0; i<MAX_PLAYERS; i++)	{		PayPlayerInArea(i, 1995.5, 1518.0, 2006.0, 1569.0, 500);//		{//            SendClientMessage(i, COLOR_YELLOW, "You earned money for holding the pirate ship.");//		}	}}//------------------------------------------------------------------------------------------------------public GambleUpdate(){	for(new i=0; i<MAX_PLAYERS; i++)	{	    if(IsPlayerConnected(i)) {	        for(new j=0; j < MAX_CASINO; j++) {	            if(isPlayerInArea(i,gambleAreas[j])) {					gambleWarning[i]++;					GameTextForPlayer(i,"~r~ER WORDT NIET GEGOKT",10000,5);					if(gambleWarning[i] > 3) {						SetPlayerHealth(i,0);						ResetPlayerMoney(i);					}				}     		}       	}	}}//------------------------------------------------------------------------------------------------------public checkpointUpdate(){	for(new i=0; i<MAX_PLAYERS; i++)	{	    if(IsPlayerConnected(i)) {	        for(new j=0; j < MAX_POINTS; j++) {	            if(isPlayerInArea(i, checkCoords[j])) {	                if(playerCheckpoint[i]!=j) {	                    DisablePlayerCheckpoint(i);						SetPlayerCheckpoint(i, checkpoints[j][0],checkpoints[j][1],checkpoints[j][2],2);						playerCheckpoint[i] = j;					}	            } else {	            	if(playerCheckpoint[i]==j) {	            	    DisablePlayerCheckpoint(i);	            	    playerCheckpoint[i] = 999;         	    	}	            }	        }		}	}}//------------------------------------------------------------------------------------------------------public PropertyScoreUpdate(){	new owners[MAX_PROPERTIES];	new payments[MAX_PROPERTIES];	for(new i=0; i < MAX_PROPERTIES; i++)	    owners[i]=999;	for(new i=0; i < MAX_PROPERTIES; i++)	{		if(propertyOwner[i] < 999) {			for(new j=0; j < MAX_PROPERTIES; j++) {			    if(owners[j]==propertyOwner[i]) {			        payments[j]+=propertyEarnings[i];			        j = MAX_PROPERTIES;			    } else if (owners[j]==999) {					owners[j]=propertyOwner[i];					payments[j]+=propertyEarnings[i];			        j = MAX_PROPERTIES;				}			}		}	}	for(new i=0; i < MAX_PROPERTIES; i++) {		if(owners[i] < 999 && IsPlayerConnected(owners[i])) {			new string[256];			GivePlayerMoney(owners[i], payments[i]);			format(string, sizeof(string), "Je hebt $%d verdiend aan je eigendommen.", payments[i]);			SendClientMessage(owners[i], COLOR_GREEN, string);		}	}}//------------------------------------------------------------------------------------------------------public SavedUpdate(){	for(new i = 0; i < MAX_SAVE; i++) {		if(savedInfo[i][3] < 5) {			if(savedInfo[i][3]==4) {				savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0;				savedNames[i][0]=0;			}			savedInfo[i][3]++;		}	}}//------------------------------------------------------------------------------------------------------public MoneyGrubScoreUpdate(){	new CashScore;	new name[MAX_PLAYER_NAME];	//new string[256];	for(new i=0; i<MAX_PLAYERS; i++)	{		if (IsPlayerConnected(i))		{			GetPlayerName(i, name, sizeof(name));   			CashScore = GetPlayerMoney(i);			SetPlayerScore(i, CashScore);			if (CashScore > CashScoreOld)			{				CashScoreOld = CashScore;				//format(string, sizeof(string), "$$$ %s is now in the lead $$$", name);				//SendClientMessageToAll(COLOR_YELLOW, string);			}		}	}}//------------------------------------------------------------------------------------------------------/*public GrubModeReset(){	for(new i=0; i<MAX_PLAYERS; i++)	{		if (IsPlayerConnected(i))		{			SetPlayerScore(i, PocketMoney);			SetPlayerRandomSpawn(i, classid);		}	}}*///------------------------------------------------------------------------------------------------------public OnPlayerConnect(playerid){	new playrname[MAX_PLAYER_NAME];	GameTextForPlayer(playerid,"~r~L. ~w~M ~b~o ~b~D --> ~g~ By Lanser, Oane, H3wo ~r~Version 0.5B ",5000,5);	GameTextForPlayer(playerid,"~g~http://lmod.kyrios.nl",5000,5);	SendPlayerFormattedText(playerid, "Welkom op LMoD de server Versie 0.5B.", 0);	SendClientMessage(playerid, COLOR_GREEN, "Typ /help voor tips.");	gActivePlayers[playerid]++;	gLastGaveCash[playerid] = GetTickCount();	playerCheckpoint[playerid]=999;	bank[playerid]=0;	playerGang[playerid]=0;	gangInvite[playerid]=0;	GetPlayerName(playerid, playrname, sizeof(playrname));	for(new i = 0; i < MAX_SAVE; i++) {	    if(isStringSame(savedNames[i], playrname, MAX_PLAYER_NAME)) {			GivePlayerMoney(playerid, savedInfo[i][0]);			bank[playerid] = savedInfo[i][1];			bounty[playerid] = savedInfo[i][2];			savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0;			savedNames[i][0]=0;			for(new j = 0; j < MAX_WEAPONS; j++) {				playerWeapons[playerid][j]=savedWeapons[i][j];				savedWeapons[i][j]=0;			}			SendClientMessage(playerid, COLOR_GREEN, "Je hebt je geld terug.");		}	}	return 1;}//------------------------------------------------------------------------------------------------------public OnPlayerDisconnect(playerid){	new playername[MAX_PLAYER_NAME];	gActivePlayers[playerid]--;	for(new i = 0; i < MAX_PROPERTIES; i++) {		if(propertyOwner[i]==playerid) {		    propertyOwner[i] = 999;		    GivePlayerMoney(playerid, propertyValues[i]);  		}	}	//Save temp info for timeouts/crashes	GetPlayerName(playerid, playername, sizeof(playername));	format(savedNames[savePos], MAX_PLAYER_NAME, "%s",playername);	savedInfo[savePos][0] = GetPlayerMoney(playerid);	savedInfo[savePos][1] = bank[playerid];	savedInfo[savePos][2] = bounty[playerid];	savedInfo[savePos][3] = 0;	for(new i = 0; i < MAX_WEAPONS; i++)		savedWeapons[savePos][i]=playerWeapons[playerid][i];	//	savePos++;	if(savePos >= MAX_SAVE)	    savePos = 0;	PlayerLeaveGang(playerid);	bounty[playerid] = 0;	for(new i = 0; i < MAX_WEAPONS;i++) {		playerWeapons[playerid][i]=0;	}}//------------------------------------------------------------------------------------------------------public OnPlayerCommandText(playerid, cmdtext[]){ new string[256];	new playermoney;	new sendername[MAX_PLAYER_NAME];	new giveplayer[MAX_PLAYER_NAME];	new cmd[256];	new giveplayerid, moneys, idx, weaponid;	new VehicleID;	new tmp[256];	cmd = strtok(cmdtext, idx);	//------------------- /help	if(strcmp(cmd, "/help", true) == 0) {		SendClientMessage(playerid, COLOR_GREEN,"L.MoD Help");		SendClientMessage(playerid, COLOR_GREEN,"Gedraag je hier een beetje.");		SendClientMessage(playerid, COLOR_GREEN,"Admins zijn Lanser, Oane en H3wo.");		SendClientMessage(playerid, COLOR_GREEN,"Type /com1 voor commando's.");		return 1;	}	if(strcmp(cmd, "/com1", true) == 0) {		SendClientMessage(playerid, COLOR_GREEN,"Beschikbare commando's:");		SendClientMessage(playerid, COLOR_YELLOW,"/bank [bedrag], /withdraw [bedrag], /balance");		SendClientMessage(playerid, COLOR_YELLOW,"/givecash [id] [bedrag]");		SendClientMessage(playerid, COLOR_YELLOW,"/hitman [id] [bedrag]");		SendClientMessage(playerid, COLOR_YELLOW,"/bounty [id]");		SendClientMessage(playerid, COLOR_YELLOW,"/buy, /properties");		SendClientMessage(playerid, COLOR_YELLOW,"/buyweapon, /weaponlist");		SendClientMessage(playerid, COLOR_YELLOW,"/bounties, /gangs");		SendClientMessage(playerid, COLOR_YELLOW,"VOOR UITLEG --> lmod.kyrios.nl");		SendClientMessage(playerid, COLOR_YELLOW,"Type /com2 voor meer commando's");		return 1;	}	if(strcmp(cmd, "/com2", true) == 0) {		SendClientMessage(playerid, COLOR_GREEN,"Meer commando's:");		SendClientMessage(playerid, COLOR_YELLOW,"/gang create [gangnaam], invite [id],join [gangnaam]");		SendClientMessage(playerid, COLOR_YELLOW,"/gang quit, /gbank (zelfde als bank verder)");		SendClientMessage(playerid, COLOR_YELLOW,"/lock");		SendClientMessage(playerid, COLOR_YELLOW,"/unlock");		SendClientMessage(playerid, COLOR_YELLOW,"/teleport [id]");		SendClientMessage(playerid, COLOR_YELLOW,"/repair");		SendClientMessage(playerid, COLOR_YELLOW,"/pimp");		SendClientMessage(playerid, COLOR_YELLOW,"VOOR UITLEG --> lmod.kyrios.nl");		return 1;	}	//------------------- /bank	if(strcmp(cmd, "/bank", true) == 0 || strcmp(cmd, "/gbank", true) == 0) {	    new gang;	    if(strcmp(cmd, "/gbank", true) == 0)	        gang = 1;	    if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {	        SendClientMessage(playerid, COLOR_YELLOW, "Je moet hiervoor in een bank zijn.");			return 1;		}		if(gang && playerGang[playerid]==0) {			SendClientMessage(playerid, COLOR_RED, "Je bent niet in een gang!");			return 1;		}	    tmp = strtok(cmdtext, idx);	    if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /(g)bank [bedrag]");			return 1;	    }	    moneys = strval(tmp);	    if(moneys < 1) {			SendClientMessage(playerid, COLOR_YELLOW, "Doe es niet.");			return 1;		}		if(GetPlayerMoney(playerid) < moneys) {			moneys = GetPlayerMoney(playerid);		}		GivePlayerMoney(playerid, 0-moneys);		if(gang)		    gangBank[playerGang[playerid]]+=moneys;		else			bank[playerid]+=moneys;		if(gang)			format(string, sizeof(string), "Je hebt $%d gestort, je huidige gang-saldo is $%d.", moneys, gangBank[playerGang[playerid]]);		else			format(string, sizeof(string), "Je hebt $%d gestort, je huidige saldo is $%d.", moneys, bank[playerid]);		SendClientMessage(playerid, COLOR_YELLOW, string);		return 1;	}	//------------------- /withdraw	if(strcmp(cmd, "/withdraw", true) == 0 || strcmp(cmd, "/gwithdraw", true) == 0) {	    new gang;	    if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {	        SendClientMessage(playerid, COLOR_YELLOW, "Je moet hiervoor in een bank zijn.");			return 1;		}		if(strcmp(cmd, "/gwithdraw", true) == 0)		    gang = 1;		if(gang && playerGang[playerid]==0) {			SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang!");			return 1;		}	    tmp = strtok(cmdtext, idx);	    if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /(g)withdraw [bedrag]");			return 1;	    }	    moneys = strval(tmp);	    if(moneys < 1) {			SendClientMessage(playerid, COLOR_YELLOW, "Wat doe je nou weer?");			return 1;		}	    if(gang) {			if(moneys > gangBank[playerGang[playerid]])			    moneys = gangBank[playerGang[playerid]];	    } else {		    if(moneys > bank[playerid])		        moneys = bank[playerid];     	}		GivePlayerMoney(playerid, moneys);		if(gang)			gangBank[playerGang[playerid]] -= moneys;		else			bank[playerid] -= moneys;		if(gang)			format(string, sizeof(string), "Je hebt $%d opgenomen, je gang-saldo is nu $%d.", moneys, gangBank[playerGang[playerid]]);		else			format(string, sizeof(string), "Je hebt $%d opgenomen, je saldo is nu $%d.", moneys, bank[playerid]);		SendClientMessage(playerid, COLOR_YELLOW, string);		return 1;   	}	//------------------- /balance	if(strcmp(cmd, "/balance", true) == 0 || strcmp(cmd, "/gbalance", true) == 0) {		new gang;		if(strcmp(cmd, "/gbalance", true) == 0)			gang = 1;	    if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {	        SendClientMessage(playerid, COLOR_YELLOW, "Je moet hiervoor in een bank zijn.");			return 1;		}		if(gang && playerGang[playerid]==0) {			SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang!");			return 1;		}		if(gang)			format(string, sizeof(string), "Je gang heeft $%d op de bank.", gangBank[playerGang[playerid]]);		else			format(string, sizeof(string), "Je hebt $%d op de bank.", bank[playerid]);		SendClientMessage(playerid, COLOR_YELLOW, string);		return 1;	}	//------------------- /givecash	if(strcmp(cmd, "/givecash", true) == 0) {		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");			return 1;		}		giveplayerid = strval(tmp);		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");			return 1;		} 		moneys = strval(tmp);		//printf("givecash_command: %d %d",giveplayerid,moneys);		if (IsPlayerConnected(giveplayerid)) {			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));			GetPlayerName(playerid, sendername, sizeof(sendername));			playermoney = GetPlayerMoney(playerid);			if (moneys > 0 && playermoney >= moneys) {				GivePlayerMoney(playerid, (0 - moneys));				GivePlayerMoney(giveplayerid, moneys);				format(string, sizeof(string), "Je hebt %s (id: %d), $%d gestuurd.", giveplayer,giveplayerid, moneys);				SendClientMessage(playerid, COLOR_YELLOW, string);				format(string, sizeof(string), "Je hebt $%d ontvangen van %s (id: %d).", moneys, sendername, playerid);				SendClientMessage(giveplayerid, COLOR_YELLOW, string);				printf("%s(playerid:%d) heeft %d naar %s(playerid:%d) verzonden.",sendername, playerid, moneys, giveplayer, giveplayerid);			}			else {				SendClientMessage(playerid, COLOR_YELLOW, "Ongeldig bedrag.");			}		}		else {				format(string, sizeof(string), "%d is geen bestaande speler.", giveplayerid);				SendClientMessage(playerid, COLOR_YELLOW, string);			}		return 1;	}	//------------------- /hitman	if(strcmp(cmd, "/hitman", true) == 0) {		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /hitman [id] [bedrag]");			return 1;		}		giveplayerid = strval(tmp);		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /hitman [id] [bedrag]");			return 1;		} 		moneys = strval(tmp);	    if(moneys > GetPlayerMoney(playerid)) {			SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld.");			return 1;	    }	    if(moneys < 1) {			SendClientMessage(playerid, COLOR_YELLOW, "Waar ben je mee bezig?.");			return 1;		}		if(IsPlayerConnected(giveplayerid)==0) {			SendClientMessage(playerid, COLOR_RED, "Speler bestaat niet.");			return 1;		}		bounty[giveplayerid]+=moneys;		GivePlayerMoney(playerid, 0-moneys);		GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));		GetPlayerName(playerid, sendername, sizeof(sendername));//		format(string, sizeof(string), "You have put a $%d bounty on the head of %s (id: %d).", moneys, giveplayer,giveplayerid);//		SendClientMessage(playerid, COLOR_YELLOW, string);		format(string, sizeof(string), "%s heeft een bounty van $%d op zijn hoofd staan van %s (in totaal: $%d).", giveplayer, moneys, sendername, bounty[giveplayerid]);		SendClientMessageToAll(COLOR_ORANGE, string);		format(string, sizeof(string), "Je hebt een bounty van $%d op je hoofd staan van %s (id: %d).", moneys, sendername, playerid);		SendClientMessage(giveplayerid, COLOR_RED, string);		return 1;	}	//------------------- /bounty	if(strcmp(cmd, "/bounty", true) == 0) {		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /bounty [id]");			return 1;		}		giveplayerid = strval(tmp);		if(IsPlayerConnected(giveplayerid)) {			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));			format(string, sizeof(string), "%s (id: %d) heeft een bounty van $%d op zijn hoofd staan.", giveplayer,giveplayerid,bounty[giveplayerid]);			SendClientMessage(playerid, COLOR_YELLOW, string);		} else {			SendClientMessage(playerid, COLOR_RED, "Speler bestaat niet.");		}		return 1;	}	//------------------- /bounties	if(strcmp(cmd, "/bounties", true) == 0)	{		new x;		SendClientMessage(playerid, COLOR_GREEN, "Huidige bounties:");	    for(new i=0; i < MAX_PLAYERS; i++) {			if(IsPlayerConnected(i) && bounty[i] > 0) {				GetPlayerName(i, giveplayer, sizeof(giveplayer));				format(string, sizeof(string), "%s%s(%d): $%d", string,giveplayer,i,bounty[i]);				x++;				if(x > 3) {				    SendClientMessage(playerid, COLOR_YELLOW, string);				    x = 0;					format(string, sizeof(string), "");				} else {					format(string, sizeof(string), "%s, ", string);				}			}		}		if(x <= 3 && x > 0) {			string[strlen(string)-2] = '.';		    SendClientMessage(playerid, COLOR_YELLOW, string);		}		return 1;	}	//------------------- /buy	if(strcmp(cmd, "/buy", true) == 0) {		new property=999;		if(IsPlayerInCheckpoint(playerid)) {			switch (playerCheckpoint[playerid]) {				case CP_DRAGON:{					property = P_DRAGON;				}				case CP_SEXSHOP:{					property = P_SEXSHOP;				}				case CP_BAR:{					property = P_BAR;				}				case CP_CALIGULA:{					property = P_CALIGULA;				}				case CP_ZIP:{					property = P_ZIP;				}				case CP_BINCO:{					property = P_BINCO;				}				case CP_TATOO:{					property = P_TATOO;				}				case CP_BOTIQUE:{					property = P_BOTIQUE;				}				case CP_RABOBANK:{					property = P_RABOBANK;				}				case CP_PYRAMIDE:{					property = P_PYRAMIDE;				}				case CP_POLITIE:{					property = P_POLITIE;				}				case CP_BORDEEL:{					property = P_BORDEEL;				}			}			if(property==999) {				SendClientMessage(playerid, COLOR_YELLOW, "Je moet wel in de rode cirkel in een eigendom staan.");				return 1;			}//			property--;			if(GetPlayerMoney(playerid) < propertyValues[property]) {				SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld schooier.");				return 1;			}			if(propertyOwner[property]==playerid) {				SendClientMessage(playerid, COLOR_RED, "Em.. deze is al van jou.");				return 1;			}			if(propertyOwner[property] < 999) {				GetPlayerName(playerid, giveplayer, sizeof(giveplayer));				GivePlayerMoney(propertyOwner[property], propertyValues[property]);				format (string, sizeof(string), "Je eigendom, %s, is door %s gekocht.",propertyNames[property],giveplayer,playerid);				SendClientMessage(propertyOwner[property], COLOR_YELLOW, string);			}			GivePlayerMoney(playerid, 0-propertyValues[property]);			propertyOwner[property]=playerid;			GetPlayerName(playerid, giveplayer, sizeof(giveplayer));			format (string, sizeof(string), "%s is door %s gekocht.",propertyNames[property],giveplayer,playerid);			SendClientMessageToAll(COLOR_YELLOW, string);			format(string, sizeof(string), "Je hebt de %s gekocht!", propertyNames[property]);			SendClientMessage(playerid, COLOR_GREEN, string);		} else {			SendClientMessage(playerid, COLOR_YELLOW, "Je moet wel in de rode cirkel in een eigendom staan.");			return 1;		}		return 1;	}	//------------------- /properties	if(strcmp(cmd, "/properties", true) == 0) {		SendClientMessage(playerid, COLOR_GREEN, "Eigenaars van de eigendommen:");		for(new i = 0; i < MAX_PROPERTIES; i++) {			if(propertyOwner[i] < 999) {				GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));				format(string, sizeof(string), "%d. %s - %s", i, propertyNames[i], giveplayer);			} else				format(string, sizeof(string), "%d. %s - Geen", i, propertyNames[i]);			SendClientMessage(playerid, COLOR_YELLOW, string);		}		return 1;	}	//------------------- /buyweapon	if(strcmp(cmd, "/buyweapon", true) == 0) {		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /buyweapon [wapen id]");			return 1;		}		weaponid = strval(tmp);		if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_AMMU) {			SendClientMessage(playerid, COLOR_YELLOW, "Ga wel even in de AmmuNation staan.");			return 1;		}		if(GetPlayerMoney(playerid) < weaponCost[weaponid]) {			SendClientMessage(playerid, COLOR_RED, "Niet genoeg geld!");			return 1;		}		if(weaponid < 0 || weaponid > MAX_WEAPONS-1){			SendClientMessage(playerid, COLOR_RED, "Ongeldig wapen nummer.");			return 1;		}		format (string, sizeof(string), "Je hebt een %s gekocht voor als je spawnt.",weaponNames[weaponid]);		SendClientMessage(playerid, COLOR_GREEN, string);		GivePlayerWeapon(playerid, weaponIDs[weaponid], weaponAmmo[weaponid]);		playerWeapons[playerid][weaponid]++;		GivePlayerMoney(playerid, 0-weaponCost[weaponid]);		return 1;	}	//------------------- /weaponlist	if(strcmp(cmd, "/weaponlist", true) == 0) {		SendClientMessage(playerid, COLOR_GREEN, "Wapen lijst:");		for(new i = 0; i < MAX_WEAPONS; i++) {			format (string, sizeof(string), "%d. %s - $%d",i,weaponNames[i],weaponCost[i]);			SendClientMessage(playerid, COLOR_YELLOW, string);		}		return 1;	}	//------------------- /gang	if(strcmp(cmd, "/gang", true) == 0) {	    new gangcmd, gangnum;		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /gang [create/join/invite/quit] [naam]");			return 1;		}		giveplayerid = strval(tmp);		if(strcmp(tmp, "create", true)==0)		    gangcmd = 1;		else if(strcmp(tmp, "invite", true)==0)		    gangcmd = 2;		else if(strcmp(tmp, "join", true)==0)		    gangcmd = 3;		else if(strcmp(tmp, "quit", true)==0)		    gangcmd = 4;		tmp = strtok(cmdtext, idx);		if(gangcmd < 3 && !strlen(tmp)) {		    if(gangcmd==0)				SendClientMessage(playerid, COLOR_WHITE, "gebruik /gang [create/join/invite/quit] [naam]");			else if(gangcmd==1)				SendClientMessage(playerid, COLOR_WHITE, "gebruik /gang [create] [name]");			else if(gangcmd==2)				SendClientMessage(playerid, COLOR_WHITE, "gebruik /gang [invite] [playerID]");			return 1;		}		//Create Gang//		if(gangcmd==1) {		    if(playerGang[playerid]>0) {				SendClientMessage(playerid, COLOR_RED, "Je zit al in een gang!");				return 1;		    }			for(new i = 1; i < MAX_GANGS; i++) {				if(gangInfo[i][0]==0) {				    //name gang					format(gangNames[i], MAX_GANG_NAME, "%s", tmp);					//Gang exists					gangInfo[i][0]=1;					//There is one member					gangInfo[i][1]=1;					//Gang color is player's color					gangInfo[i][2]=playerColors[playerid];					//Player is the first gang member					gangMembers[i][0] = playerid;					format(string, sizeof(string),"Je hebt de gang '%s' gemaakt (id: %d)", gangNames[i], i);					SendClientMessage(playerid, COLOR_GREEN, string);					playerGang[playerid]=i;					return 1;				}			}			return 1;		//Join Gang//		} else if (gangcmd==3) {	 		gangnum = gangInvite[playerid];		    if(playerGang[playerid]>0) {				SendClientMessage(playerid, COLOR_RED, "Je zit al in een gang!");				return 1;		    }	 		if(gangInvite[playerid]==0) {				SendClientMessage(playerid, COLOR_RED, "Je bent niet uitgenodigd.");				return 1;			}			if(gangInfo[gangnum][0]==0) {				SendClientMessage(playerid, COLOR_RED, "Die gang bestaat niet eens...");				return 1;			}			if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS) {			    new i = gangInfo[gangnum][1];				gangInvite[playerid]=0;				gangMembers[gangnum][i] = playerid;			    GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);				for(new j = 0; j < gangInfo[gangnum][1]; j++) {					format(string, sizeof(string),"%s heeft je gang gejoined.", sendername);					SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);				}				gangInfo[gangnum][1]++;				playerGang[playerid] = gangnum;				SetPlayerColor(playerid,gangInfo[gangnum][2]);				format(string, sizeof(string),"Je hebt de gang '%s' gejoined(id: %d)", gangNames[gangnum], gangnum);				SendClientMessage(playerid, COLOR_GREEN, string);				return 1;			}			SendClientMessage(playerid, COLOR_RED, "Die gang is vol.");			return 1;		//Invite to Gang//		} else if (gangcmd==2) {	 		giveplayerid = strval(tmp);			if(playerGang[playerid]==0) {				SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang!");				return 1;			}//			if(gangMembers[playerGang[playerid]][0]!=playerid) {//				SendClientMessage(playerid, COLOR_RED, "You need to be the gang leader to send an invite.");//				return 1;//			}			if(IsPlayerConnected(giveplayerid)) {				GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));				GetPlayerName(playerid, sendername, sizeof(sendername));				format(string, sizeof(string),"Je hebt een gang-invite naar %s. gestuurd", giveplayer);				SendClientMessage(playerid, COLOR_GREEN, string);				format(string, sizeof(string),"Je hebt van %s een uitnodiging ontvangen om de gang '%s' (id: %d) te joinen.", sendername, gangNames[playerGang[playerid]],playerGang[playerid]);				SendClientMessage(giveplayerid, COLOR_GREEN, string);				gangInvite[giveplayerid]=playerGang[playerid];			} else				SendClientMessage(playerid, COLOR_RED, "Speler bestaat niet.");		//Leave Gang//		} else if (gangcmd==4) {		    PlayerLeaveGang(playerid);		}		return 1;	}	//------------------- /ganginfo	if(strcmp(cmd, "/ganginfo", true) == 0) {	    new gangnum;		tmp = strtok(cmdtext, idx);		if(!strlen(tmp) && playerGang[playerid]==0) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /ganginfo [nummer]");			return 1;		} else if (!strlen(tmp))			gangnum = playerGang[playerid];		else			gangnum = strval(tmp);		if(gangInfo[gangnum][0]==0) {			SendClientMessage(playerid, COLOR_RED, "Gang bestaat niet");			return 1;		}		format(string, sizeof(string),"'%s' Gang leden: (id: %d)", gangNames[gangnum], gangnum);		SendClientMessage(playerid, COLOR_GREEN, string);		for(new i = 0; i < gangInfo[gangnum][1]; i++) {			GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer));			format(string, sizeof(string),"%s (%d)", giveplayer, gangMembers[gangnum][i]);			SendClientMessage(playerid, COLOR_YELLOW, string);		}		return 1;	}	//------------------- /gangs	if(strcmp(cmd, "/gangs", true) == 0)	{		new x;		SendClientMessage(playerid, COLOR_GREEN, "Huidige gangs:");	    for(new i=0; i < MAX_GANGS; i++) {			if(gangInfo[i][0]==1) {				format(string, sizeof(string), "%s%s(%d) - %d leden", string,gangNames[i],i,gangInfo[i][1]);				x++;				if(x > 2) {				    SendClientMessage(playerid, COLOR_YELLOW, string);				    x = 0;					format(string, sizeof(string), "");				} else {					format(string, sizeof(string), "%s, ", string);				}			}		}		if(x <= 2 && x > 0) {			string[strlen(string)-2] = '.';		    SendClientMessage(playerid, COLOR_YELLOW, string);		}		return 1;	}	//------------------- /pos	if(strcmp(cmd, "/pos", true) == 0)	{		new Float:X, Float:Y, Float:Z;		GetPlayerPos(playerid, X, Y, Z);		format(string, sizeof(string),  "Je huidige coordinaten: %.2f, %.2f, %.2f", X, Y, Z);		SendClientMessage(playerid, 0xFF000000, string);		return 1; 	}    //------------------- /lock   	if (strcmp(cmdtext, "/lock", true)==0)		{			if(IsPlayerInAnyVehicle(playerid))			{				new State=GetPlayerState(playerid);				if(State!=PLAYER_STATE_DRIVER)				{					SendClientMessage(playerid,0xFFFF00AA,"Alleen de bestuurder kan de auto op slot zetten.");					return 1;				}				new i;				for(i=0;i<MAX_PLAYERS;i++)				{					if(i != playerid)					{						SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);					}				}				SendClientMessage(playerid, 0xFFFF00AA, "Auto op slot!");		    	new Float:pX, Float:pY, Float:pZ;				GetPlayerPos(playerid,pX,pY,pZ);				PlayerPlaySound(playerid,1056,pX,pY,pZ);			}			else			{				SendClientMessage(playerid, 0xFFFF00AA, "Ga eens in een auto zitten dan...");			}		return 1;		}    //------------------- /unlock	if (strcmp(cmdtext, "/unlock", true)==0)	{		if(IsPlayerInAnyVehicle(playerid))		{			new State=GetPlayerState(playerid);			if(State!=PLAYER_STATE_DRIVER)			{				SendClientMessage(playerid,0xFFFF00AA,"Alleen de bestuurder kan de auto weer van het slot halen.");				return 1;			}			new i;			for(i=0;i<MAX_PLAYERS;i++)			{				SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);			}			SendClientMessage(playerid, 0xFFFF00AA, "Auto weer van het slot!");			new Float:pX, Float:pY, Float:pZ;			GetPlayerPos(playerid,pX,pY,pZ);			PlayerPlaySound(playerid,1057,pX,pY,pZ);		}		else		{			SendClientMessage(playerid, 0xFFFF00AA, "Je zit niet in een auto knul!");		}	return 1;	}	//----------------------TELEPORT NAAR BERG	if(strcmp(cmd, "/mttele", true) == 0)	{		GivePlayerWeapon(playerid,46,1);		if(IsPlayerInAnyVehicle(playerid))		{			VehicleID = GetPlayerVehicleID(playerid);			SetVehiclePos(VehicleID, -2272.5205,-1694.3312,480.1132);			GameTextForPlayer(playerid,"Je bent naar de berg geteleporteerd met je voertuig en een parachute.",2000,5);		}else{		    SetPlayerPos(playerid,-2272.5205,-1694.3312,480.1132);			GameTextForPlayer(playerid,"Je bent naar de berg geteleporteerd met een parachute.",2000,5);		}		return 1;	}		//----------------------TELEPORT NAAR PAY 'N SPRAY	if(strcmp(cmd, "/repair", true) == 0)	{		if(IsPlayerInAnyVehicle(playerid))		{            if(GetPlayerMoney(playerid) < 5000)			{				SendClientMessage(playerid, COLOR_RED, "Je hebt 5000 nodig om naar de pay & spray te kunnen teleporteren.");				return 1;			}else			{			    GivePlayerMoney(playerid, 0 - 5000);				VehicleID = GetPlayerVehicleID(playerid);				SetVehiclePos(VehicleID, 1953.44,2162.85,10.44);				SendClientMessage(playerid, COLOR_GREEN,"Je kunt nu je voertuig repareren.");			}		}else{		    SendClientMessage(playerid, COLOR_GREEN,"Je zit niet in een voertuig...");		}		return 1;	} 	//----------------------TELEPORT NAAR TUNESHOP LV	if(strcmp(cmd, "/pimp", true) == 0)	{		if(IsPlayerInAnyVehicle(playerid))		{            if(GetPlayerMoney(playerid) < 5000)			{				SendClientMessage(playerid, COLOR_RED, "Je hebt 5000 nodig om naar de tuneshop te kunnen teleporteren.");				return 1;			}else			{			    GivePlayerMoney(playerid, 0 - 5000);				VehicleID = GetPlayerVehicleID(playerid);				SetVehiclePos(VehicleID, 2386.89,1033.46,10.40);				SendClientMessage(playerid, COLOR_GREEN,"Succes met pimpen!!");			}		}else{		    SendClientMessage(playerid, COLOR_GREEN,"Je zit niet in een voertuig...");		}		return 1;	}	//-----------------------DIE	if(strcmp(cmd, "/fall", true) == 0)	{		if(IsPlayerInAnyVehicle(playerid)) {  			new Float:X;			new Float:Y;			new Float:Z;			GetPlayerPos(playerid, X, Y, Z);			VehicleID = GetPlayerVehicleID(playerid);			SetVehiclePos(VehicleID, X, Y, Z+500);		} else {			new Float:X;			new Float:Y;			new Float:Z;			GetPlayerPos(playerid, X, Y, Z);			SetPlayerPos(playerid, X, Y, Z+500);		}			return 1;	}	//-----------------------TELEPORT	new Float:pX, Float:pY, Float:pZ;	if(strcmp(cmd,"/teleport",true) == 0)	{		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /teleport [id]");			return 1;		}        if(GetPlayerMoney(playerid) < 10000)		{				SendClientMessage(playerid, COLOR_RED, "Je hebt 10000 nodig om te kunnen teleporteren.");				return 1;		}		GivePlayerMoney(playerid, 0 - 10000);		giveplayerid = strval(tmp);		format(string, sizeof(string),"Bezig met teleporteren naar ID %d!", giveplayerid);		SendPlayerFormattedText(playerid,string,0);		if(!IsPlayerConnected(giveplayerid))		{			SendClientMessage(playerid, COLOR_WHITE, "Speler niet online!");			return 1;		}		GetPlayerPos(giveplayerid,pX,pY,pZ);		if(IsPlayerInAnyVehicle(playerid)) {			VehicleID = GetPlayerVehicleID(playerid);			SetVehiclePos(VehicleID, pX, pY, pZ);	    	SendPlayerFormattedText(playerid,"Teleportatie geslaagd!",0);		}else		{			SetPlayerPos(playerid, pX, pY, pZ);		}	    return 1; 	}	//----------------------HAXXXX	//if(strcmp(cmd, "/haxxx", true) == 0)	//{  	//	GivePlayerWeapon(playerid,38,50000);	//	GivePlayerMoney(playerid,1000000);	//	return 1;	//}	//---------------------ADMIN MESSAGE	if(strcmp(cmd, "/admsg", true) == 0)	{    	tmp = strtokspace(cmdtext, idx);    	if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /admsg [bericht]");			return 1;		}    	format(string, sizeof(string), "%s" ,tmp);    	GameTextForAll(tmp,5000,3);      	return true;	}	//--------------------ADMIN COMMANDS	if(strcmp(cmd, "/adcmds", true) == 0)	{		SendClientMessage(playerid, COLOR_GREEN,"Admin commando's:");		SendClientMessage(playerid, COLOR_YELLOW,"/admsg - Bericht aan hele server versturen.");		SendClientMessage(playerid, COLOR_YELLOW,"/mttele - Teleporteer naar de bergtop.");		SendClientMessage(playerid, COLOR_YELLOW,"/fall - Doe maar niet.");		return 1;	}    //--------------------LENEN	if(strcmp(cmd, "/lenen", true) == 0)	{    	tmp = strtokspace(cmdtext, idx);    	if(!strlen(tmp)) {			SendClientMessage(playerid, COLOR_WHITE, "gebruik /lenen [bedrag]");			return 1;		}		moneys = strval(tmp);	    if(moneys < 1) {			SendClientMessage(playerid, COLOR_YELLOW, "Ongeldig bedrag.");			return 1;		}		if(moneys > 500000) {			SendClientMessage(playerid, COLOR_YELLOW, "Je kunt niet meer dan $500000 lenen.");			return 1;		}	    GivePlayerMoney(playerid, moneys);	    format(string, sizeof(string), "Je hebt $%d geleend tegen 5 procent rente per minuut.", moneys);      	SendClientMessage(playerid, COLOR_YELLOW, string);      	      	return 1;      		   	//Rente();/*		GivePlayerMoney(playerid, 0 - rente);		format(string, sizeof(string), "Je hebt $%d aan rente betaald.", rente);		SendClientMessage(playerid, COLOR_YELLOW, string);*/	}	return 0;}public OnPlayerText(playerid, text[]){	if(text[0] == '!') {		if(playerGang[playerid] > 0)		{		    new gangChat[256];		    new senderName[MAX_PLAYER_NAME];		    new string[256];//		    for(new i = 1; i < strlen(text)+1; i++)//				gangChat[i]=text[i];			strmid(gangChat,text,1,strlen(text));			GetPlayerName(playerid, senderName, sizeof(senderName));			format(string, sizeof(string),"%s: %s", senderName, gangChat);			for(new i = 0; i < gangInfo[playerGang[playerid]][1]; i++) {				SendClientMessage(gangMembers[playerGang[playerid]][i], COLOR_LIGHTBLUE, string);			}		}		return 0;	}/*	if(text[0] == '@')	{	    new chat[256];   		new string[256];		strmid(chat,text,1,strlen(text));		format(string, sizeof(string),"%s", chat);		GameTextForAll(string,2000,5);	}*/	return 1;}//------------------------------------------------------------------------------------------------------public OnPlayerSpawn(playerid){//	SetVehicleParamsForPlayer(CAR_MARKER_PIRATE,playerid,1,1);//	SetVehicleParamsForPlayer(CAR_MARKER_STORE,playerid,1,1);	if(GetPlayerMoney(playerid)>=0)	{		GivePlayerMoney(playerid, PocketMoney);	}	SetPlayerInterior(playerid,0);	SetPlayerRandomSpawn(playerid);	for(new i = 0; i < MAX_WEAPONS; i++) {		if(playerWeapons[playerid][i] > 0) {			GivePlayerWeapon(playerid,weaponIDs[i],weaponAmmo[i]*playerWeapons[playerid][i]);		}	}	gambleWarning[playerid]=0;	return 1;}public SetPlayerRandomSpawn(playerid){	if (iSpawnSet[playerid] == 1)	{		new rand = random(sizeof(gCopPlayerSpawns));		SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player		SetPlayerFacingAngle(playerid, 270.0);    }    else if (iSpawnSet[playerid] == 0)    {		new rand = random(sizeof(gRandomPlayerSpawns));		SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player	}	return 1;}//------------------------------------------------------------------------------------------------------public OnPlayerDeath(playerid, killerid, reason){    new playercash;	new killedplayer[MAX_PLAYER_NAME];	new string[256];	playercash = GetPlayerMoney(playerid);	if(killerid == INVALID_PLAYER_ID)	{        SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);	}	 else	{    	SendDeathMessage(killerid,playerid,reason);		SetPlayerScore(killerid,GetPlayerScore(killerid)+1);		if(bounty[playerid] > 0 && (playerGang[killerid] == 0 || playerGang[playerid] != playerGang[killerid])) {			GetPlayerName(playerid, killedplayer, sizeof(killedplayer));			format(string, sizeof(string), "Je hebt $%d aan bounty gekregen door %s te killen.", bounty[playerid], killedplayer);			SendClientMessage(killerid, COLOR_GREEN, string);			GivePlayerMoney(killerid, bounty[playerid]);			bounty[playerid] = 0;		}		if(playercash > 0)  {			GivePlayerMoney(killerid, playercash);		}   	}   	if(playercash > 0)   	{	    ResetPlayerMoney(playerid);    } 	return 1;}//------------------------------------------------------------------------------------------------------public OnPlayerEnterCheckpoint(playerid){	new string[256];	new ownplayer[MAX_PLAYER_NAME];	switch(getCheckpointType(playerid))	{		case CP_BANK: {			SendClientMessage(playerid, COLOR_YELLOW, "Welkom in de bank.");		}		case CP_PIRATE: {			SendClientMessage(playerid, COLOR_YELLOW, "Je kunt op het piratenschip blijven om geld te verdienen.");		}		case CP_AMMU: {			SendClientMessage(playerid, COLOR_GREEN, "Welkom in ammu-nation.");		}/*		case CP_DRAGON: {			SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Four Dragons Casino for $75,000 with /buy.");			SendClientMessage(playerid, COLOR_YELLOW, "You will earn $5,000 regularly.");		}		case CP_SEXSHOP: {			SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Sex Shop for $25,000 with /buy.");			SendClientMessage(playerid, COLOR_YELLOW, "You will earn $2,000 regularly.");		}		case CP_BAR: {			SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Shithole Bar for $20,000 with /buy.");			SendClientMessage(playerid, COLOR_YELLOW, "You will earn $1,500 regularly.");		}		case CP_CALIGULA: {			SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Caligula Casino for $100,000 with /buy.");			SendClientMessage(playerid, COLOR_YELLOW, "You will earn $7,000 regularly.");		}		case CP_ZIP: {			SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Zip clothes store for $15,000 with /buy.");			SendClientMessage(playerid, COLOR_YELLOW, "You will earn $1,000 regularly.");		}*/	}	if(getCheckpointType(playerid)>= P_OFFSET) {		format(string, sizeof(string), "Je kunt de %s kopen voor $%d met /buy.", propertyNames[playerCheckpoint[playerid]-P_OFFSET], propertyValues[playerCheckpoint[playerid]-P_OFFSET]);		SendClientMessage(playerid, COLOR_YELLOW, string);		format(string, sizeof(string), "Je verdient dan $%d per minuut.", propertyEarnings[playerCheckpoint[playerid]-P_OFFSET]);		SendClientMessage(playerid, COLOR_YELLOW, string);		if(propertyOwner[playerCheckpoint[playerid]-P_OFFSET]<999) {			GetPlayerName(propertyOwner[playerCheckpoint[playerid]-P_OFFSET], ownplayer, sizeof(ownplayer));			format(string, sizeof(string), "Dit eigendom staat momenteel op naam van %s.", ownplayer);			SendClientMessage(playerid, COLOR_RED, string);		}	}}//------------------------------------------------------------------------------------------------------public OnPlayerRequestClass(playerid, classid){	if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6)	{		iSpawnSet[playerid] = 1;	}	else	{		iSpawnSet[playerid] = 0;	}	SetupPlayerForClassSelection(playerid);	return 1;}public SetupPlayerForClassSelection(playerid){ 	SetPlayerInterior(playerid,14);	SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);	SetPlayerFacingAngle(playerid, 270.0);	SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);	SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);}public GameModeExitFunc(){	GameModeExit();}public OnGameModeInit(){	SetGameModeText("LMoD");	ShowPlayerMarkers(1);	ShowNameTags(1);    new vartime = 12;  	if (vartime != 12)	{		vartime = 12;	}  	SetWorldTime(vartime);  	    AddStaticPickup(1242,2,2202.15,2475.47,10.38);//armor    AddStaticPickup(1242,2,2089.00,1450.18,10.82);//armor    AddStaticPickup(1242,2,2110.32,2060.06,10.82);//armor    AddStaticPickup(1240,2,2000.88,1564.12,15.36);//heart    AddStaticPickup(1240,2,2168.22,2116.38,10.39);//heart = hp	// Player Class's	AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,29,500,24,500,30,500); 	AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,29,500,24,500,30,500);	AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,29,500,24,500,30,500); 	AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,29,500,24,500,30,500); 	AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,29,500,24,500,30,500); 	AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,29,500,24,500,30,500); 	AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,29,500,24,500,30,500);	//AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);/*	AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);	AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);    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);	AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);	AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);*/	// Car Spawns//	AddStaticVehicle(535,2002.0654,1542.9290,11.0,180.1496,123,1); // piratemarker//	AddStaticVehicle(411,2179.1169,1985.1921,9.0,359.2931,116,1); // 711marker    AddStaticVehicle(520,2319.26,1499.73,42.38,183.2439,16,16);    AddStaticVehicle(520,2329.26,1499.73,42.38,183.2439,16,16);	AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);	AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);	AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);	AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);	AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);	AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);	AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);	AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);	AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);	AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);	AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);	AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);	AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);	AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);	AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);	AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);	AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);	AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);	AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);	AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);	AddStaticVehicle(562,2577.2354,1038.8063,10.4777,181.7069,35,1);	AddStaticVehicle(562,2394.1021,989.4888,10.4806,89.5080,17,1);	AddStaticVehicle(562,1881.0510,957.2120,10.4789,270.4388,11,1);	AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);	AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);	AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);	AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);	AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);	AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);	AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);	AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);	AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);	AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);	AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);	AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);	AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);	AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);	AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);	AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);	AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);	AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);	AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);	AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);	AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);	AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);	AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);	AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);	AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);	AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);	AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);	AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);	AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);	AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);	AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);	AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);	AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);	AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);	AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);	AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);	AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);	AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);	AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);	AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);	AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);	AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);	AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);	AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);	AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);	AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);	AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);	AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);	AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);	AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);	AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);	AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);	AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332	AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382	AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);	AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);	AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);	AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);	AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);	AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);	AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);	AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);	AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);	AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);	AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);	AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);	AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);	AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);	AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);	AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);	AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);	AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);	AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);	AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);	AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);	AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);	AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);	AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);	AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);	AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8); //GARAGE NRG	AddStaticVehicle(522,2299.5872,1465.7910,10.3815,258.4984,3,8); //GARAGE NRG	AddStaticVehicle(522,2299.5872,1461.7910,10.3815,258.4984,3,8); //GARAGE NRG	AddStaticVehicle(522,-2272.5205,-1698.3312,480.1132,258.4984,3,8); //BERG NRG	AddStaticVehicle(522,-2272.5205,-1698.3412,480.1132,258.4984,3,8); //BERG NRG	AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);	//Monday 13th Additions ~ Jax	AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //	AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //	AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //	AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //	// --- uncommented	AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //	AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //	AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //	AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //	AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //	// --- uncommented end	//Uber haxed	AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //	AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //	AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //	//AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife	AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //	AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //	//AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR	AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); //	AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); //	AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //	AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //	AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //	AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //	//uber haxed x 50	//AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER	//AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER	//AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER	//AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER	AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //	AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //	AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //	//AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR	AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //	AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //	AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //	AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //	//AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT	AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //	AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //	AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //	AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //	AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //	//AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB	AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //	AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //	//AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)	AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //	AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //	AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //	AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //	AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //	AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //	//Uber haxed x 100    // --- uncommented	AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //	AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //	//AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit	AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //	// --- uncommented end	AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //	AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //	AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //	AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //	AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //	AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //	AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //	AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //	AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //	// Exceeds model limit, cars need model adjustments	// --- uncommented	AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //	//AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); //	AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //	//AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); //	//AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); //	//AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); //	//AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); //	AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //	AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //	//AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); //	//AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); //	//AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); //	//AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); //	//AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); //	//AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); //	//AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); //	//AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); //	//AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); //	//AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); //	//AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); //	AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //	AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //	// --- uncommented end	AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //	AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //	AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //	AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //	AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //	AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //	AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //	AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //	// 22/4 UPDATE	AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //	AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //	AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //	AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //	AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //	AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //	AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //	AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //	AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //	AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //	AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //	AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //	AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //	AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //	AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //	AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //	AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //	// 25/4 UPDATE	AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //	AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //	AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //	AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //	AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //	AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //	AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //	AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //	AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //	AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //	AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //	AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //	AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //	AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //	AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //	AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //	AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //	AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //	AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //	AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //	AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi	AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para	AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para	AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para	AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para	AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para	SetTimer("MoneyGrubScoreUpdate", 1000, 1);	SetTimer("checkpointUpdate", 1100, 1);	SetTimer("PirateShipScoreUpdate", 2001, 1);	SetTimer("PropertyScoreUpdate", 40005, 1);	SetTimer("GambleUpdate", 5013, 1);	SetTimer("SavedUpdate",60017, 1);	SetTimer("TimeUpdate",60009, 1);	SetTimer("Rente", 60000, 1);	//SetTimer("GameModeExitFunc", gRoundTime, 0);	return 1;}public SendPlayerFormattedText(playerid, const str[], define){	new tmpbuf[256];	format(tmpbuf, sizeof(tmpbuf), str, define);	SendClientMessage(playerid, 0xFFFF00AA, tmpbuf);}public SendAllFormattedText(playerid, const str[], define){	new tmpbuf[256];	format(tmpbuf, sizeof(tmpbuf), str, define);	SendClientMessageToAll(0xFFFF00AA, tmpbuf);}strtok(const string[], &index){	new length = strlen(string);	while ((index < length) && (string[index] <= ' '))	{		index++;	}	new offset = index;	new result[20];	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))	{		result[index - offset] = string[index];		index++;	}	result[index - offset] = EOS;	return result;}isStringSame(const string1[], const string2[], len) {	for(new i = 0; i < len; i++) {	    if(string1[i]!=string2[i])	        return 0;		if(string1[i] == 0 || string1[i] == '\n')		    return 1;	}	return 1;}