All pastes #823811 Raw Edit

Mine

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·published 2007-12-19 16:30 UTC
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(**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32
(==) NVIDIA(0): RGB weight 888
(==) NVIDIA(0): Default visual is TrueColor
(==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0)
(**) NVIDIA(0): Option "NoLogo" "1"
(**) NVIDIA(0): Option "IgnoreEDID"
(**) NVIDIA(0): Option "NoDDC"
(**) NVIDIA(0): Option "RenderAccel" "true"
(**) NVIDIA(0): Option "AllowGLXWithComposite" "true"
(**) NVIDIA(0): Enabling RENDER acceleration
(WW) NVIDIA(0):
(WW) NVIDIA(0): The IgnoreEDID and NoDDC options have been deprecated.  The
(WW) NVIDIA(0):     NVIDIA X driver makes use of a display device's EDID
(WW) NVIDIA(0):     during construction of its modePool.  It is recommended
(WW) NVIDIA(0):     that you allow the X driver to make use of any available
(WW) NVIDIA(0):     EDID.  If, however, you know what you are doing and have
(WW) NVIDIA(0):     good reason to do so, you can disable the X driver's use
(WW) NVIDIA(0):     of EDIDs by setting the "UseEDID" X configuration option
(WW) NVIDIA(0):     to FALSE; e.g.,
(WW) NVIDIA(0):
(WW) NVIDIA(0):   Option "UseEDID" "FALSE"
(WW) NVIDIA(0):
(WW) NVIDIA(0): Note that, rather than globally disable all uses of the EDID,
(WW) NVIDIA(0):     you can individually disable each particular use of the
(WW) NVIDIA(0):     EDID; e.g.,
(WW) NVIDIA(0):
(WW) NVIDIA(0):   Option "UseEDIDFreqs" "FALSE"
(WW) NVIDIA(0):   Option "UseEDIDDpi" "FALSE"
(WW) NVIDIA(0):   Option "ModeValidation" "NoEdidModes"
(WW) NVIDIA(0):
(WW) NVIDIA(0): See Appendix D: X Config Options in the README for details on
(WW) NVIDIA(0):     each of these options.
(WW) NVIDIA(0):
(II) NVIDIA(0): NVIDIA GPU GeForce4 MX 4000 at PCI:1:0:0 (GPU-0)
(--) NVIDIA(0): Memory: 65536 kBytes
(--) NVIDIA(0): VideoBIOS: 04.18.20.47.00
(II) NVIDIA(0): Detected AGP rate: 8X
(--) NVIDIA(0): Interlaced video modes are supported on this GPU
(--) NVIDIA(0): Connected display device(s) on GeForce4 MX 4000 at PCI:1:0:0:
(--) NVIDIA(0):     SANYO HDTV (DFP-0)
(--) NVIDIA(0): SANYO HDTV (DFP-0): 135.0 MHz maximum pixel clock
(--) NVIDIA(0): SANYO HDTV (DFP-0): Internal Single Link TMDS
(II) NVIDIA(0): Assigned Display Device: DFP-0
(II) NVIDIA(0): Validated modes:
(II) NVIDIA(0):     "1280x720"
(II) NVIDIA(0): Virtual screen size determined to be 1280 x 720
(--) NVIDIA(0): DPI set to (203, 203); computed from "UseEdidDpi" X config
(--) NVIDIA(0):     option
(--) Depth 24 pixmap format is 32 bpp
(II) do I need RAC?  No, I don't.
(II) resource ranges after preInit:
        [0] 0   0       0xe8000000 - 0xebffffff (0x4000000) MX[B]
        [1] 0   0       0xf8000000 - 0xf8ffffff (0x1000000) MX[B]
        [2] -1  0       0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B)
        [3] -1  0       0x000f0000 - 0x000fffff (0x10000) MX[B]
        [4] -1  0       0x000c0000 - 0x000effff (0x30000) MX[B]
        [5] -1  0       0x00000000 - 0x0009ffff (0xa0000) MX[B]
        [6] -1  0       0xf7000000 - 0xf7003fff (0x4000) MX[B]
        [7] -1  0       0xf7004000 - 0xf70040ff (0x100) MX[B]
        [8] -1  0       0xfa000000 - 0xfa000fff (0x1000) MX[B]
        [9] -1  0       0xfa004000 - 0xfa0040ff (0x100) MX[B]
        [10] -1 0       0xfa003000 - 0xfa003fff (0x1000) MX[B]
        [11] -1 0       0xfa002000 - 0xfa002fff (0x1000) MX[B]
        [12] -1 0       0xf4000000 - 0xf3ffffff (0x0) MX[B]O
        [13] -1 0       0xf0000000 - 0xf3ffffff (0x4000000) MX[B](B)
        [14] -1 0       0xec000000 - 0xefffffff (0x4000000) MX[B](B)
        [15] -1 0       0xe8000000 - 0xebffffff (0x4000000) MX[B](B)
        [16] -1 0       0xf8000000 - 0xf8ffffff (0x1000000) MX[B](B)
        [17] 0  0       0x000a0000 - 0x000affff (0x10000) MS[B](OprD)
        [18] 0  0       0x000b0000 - 0x000b7fff (0x8000) MS[B](OprD)
        [19] 0  0       0x000b8000 - 0x000bffff (0x8000) MS[B](OprD)
        [20] -1 0       0x0000ffff - 0x0000ffff (0x1) IX[B]
        [21] -1 0       0x00000000 - 0x000000ff (0x100) IX[B]
        [22] -1 0       0x0000a400 - 0x0000a4ff (0x100) IX[B]
        [23] -1 0       0x0000a000 - 0x0000a0ff (0x100) IX[B]
        [24] -1 0       0x0000e000 - 0x0000e07f (0x80) IX[B]
        [25] -1 0       0x0000dc00 - 0x0000dc0f (0x10) IX[B]
        [26] -1 0       0x00000b70 - 0x00000b73 (0x4) IX[B]
        [27] -1 0       0x00000970 - 0x00000977 (0x8) IX[B]
        [28] -1 0       0x00000bf0 - 0x00000bf3 (0x4) IX[B]
        [29] -1 0       0x000009f0 - 0x000009f7 (0x8) IX[B]
        [30] -1 0       0x0000f000 - 0x0000f00f (0x10) IX[B]
        [31] -1 0       0x0000c000 - 0x0000c07f (0x80) IX[B]
        [32] -1 0       0x0000bc00 - 0x0000bcff (0x100) IX[B]
        [33] -1 0       0x00002000 - 0x0000203f (0x40) IX[B]
        [34] -1 0       0x00001c00 - 0x00001c3f (0x40) IX[B]
        [35] -1 0       0x0000e400 - 0x0000e41f (0x20) IX[B]
        [36] 0  0       0x000003b0 - 0x000003bb (0xc) IS[B](OprU)
        [37] 0  0       0x000003c0 - 0x000003df (0x20) IS[B](OprU)
(II) NVIDIA(0): Setting mode "1280x720"
(II) Loading extension NV-GLX
(II) NVIDIA(0): NVIDIA 3D Acceleration Architecture Initialized
(II) NVIDIA(0): Using the NVIDIA 2D acceleration architecture
(==) NVIDIA(0): Backing store disabled
(==) NVIDIA(0): Silken mouse enabled
(**) Option "dpms"
(**) NVIDIA(0): DPMS enabled
(II) Loading extension NV-CONTROL
(**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32
(==) NVIDIA(0): RGB weight 888
(==) NVIDIA(0): Default visual is TrueColor
(==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0)
(**) NVIDIA(0): Option "NoLogo" "1"
(**) NVIDIA(0): Option "IgnoreEDID"
(**) NVIDIA(0): Option "NoDDC"
(**) NVIDIA(0): Option "RenderAccel" "true"
(**) NVIDIA(0): Option "AllowGLXWithComposite" "true"
(**) NVIDIA(0): Enabling RENDER acceleration
(WW) NVIDIA(0):
(WW) NVIDIA(0): The IgnoreEDID and NoDDC options have been deprecated.  The
(WW) NVIDIA(0):     NVIDIA X driver makes use of a display device's EDID
(WW) NVIDIA(0):     during construction of its modePool.  It is recommended
(WW) NVIDIA(0):     that you allow the X driver to make use of any available
(WW) NVIDIA(0):     EDID.  If, however, you know what you are doing and have
(WW) NVIDIA(0):     good reason to do so, you can disable the X driver's use
(WW) NVIDIA(0):     of EDIDs by setting the "UseEDID" X configuration option
(WW) NVIDIA(0):     to FALSE; e.g.,
(WW) NVIDIA(0):
(WW) NVIDIA(0):   Option "UseEDID" "FALSE"
(WW) NVIDIA(0):
(WW) NVIDIA(0): Note that, rather than globally disable all uses of the EDID,
(WW) NVIDIA(0):     you can individually disable each particular use of the
(WW) NVIDIA(0):     EDID; e.g.,
(WW) NVIDIA(0):
(WW) NVIDIA(0):   Option "UseEDIDFreqs" "FALSE"
(WW) NVIDIA(0):   Option "UseEDIDDpi" "FALSE"
(WW) NVIDIA(0):   Option "ModeValidation" "NoEdidModes"
(WW) NVIDIA(0):
(WW) NVIDIA(0): See Appendix D: X Config Options in the README for details on
(WW) NVIDIA(0):     each of these options.
(WW) NVIDIA(0):
(II) NVIDIA(0): NVIDIA GPU GeForce4 MX 4000 at PCI:1:0:0 (GPU-0)
(--) NVIDIA(0): Memory: 65536 kBytes
(--) NVIDIA(0): VideoBIOS: 04.18.20.47.00
(II) NVIDIA(0): Detected AGP rate: 8X
(--) NVIDIA(0): Interlaced video modes are supported on this GPU
(--) NVIDIA(0): Connected display device(s) on GeForce4 MX 4000 at PCI:1:0:0:
(--) NVIDIA(0):     SANYO HDTV (DFP-0)
(--) NVIDIA(0): SANYO HDTV (DFP-0): 135.0 MHz maximum pixel clock
(--) NVIDIA(0): SANYO HDTV (DFP-0): Internal Single Link TMDS
(II) NVIDIA(0): Assigned Display Device: DFP-0
(II) NVIDIA(0): Validated modes:
(II) NVIDIA(0):     "1280x720"
(II) NVIDIA(0): Virtual screen size determined to be 1280 x 720
(--) NVIDIA(0): DPI set to (203, 203); computed from "UseEdidDpi" X config
(--) NVIDIA(0):     option
(--) Depth 24 pixmap format is 32 bpp
(II) do I need RAC?  No, I don't.
(II) resource ranges after preInit:
        [0] 0   0       0xe8000000 - 0xebffffff (0x4000000) MX[B]
        [1] 0   0       0xf8000000 - 0xf8ffffff (0x1000000) MX[B]
        [2] -1  0       0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B)
        [3] -1  0       0x000f0000 - 0x000fffff (0x10000) MX[B]
        [4] -1  0       0x000c0000 - 0x000effff (0x30000) MX[B]
        [5] -1  0       0x00000000 - 0x0009ffff (0xa0000) MX[B]
        [6] -1  0       0xf7000000 - 0xf7003fff (0x4000) MX[B]
        [7] -1  0       0xf7004000 - 0xf70040ff (0x100) MX[B]
        [8] -1  0       0xfa000000 - 0xfa000fff (0x1000) MX[B]
        [9] -1  0       0xfa004000 - 0xfa0040ff (0x100) MX[B]
        [10] -1 0       0xfa003000 - 0xfa003fff (0x1000) MX[B]
        [11] -1 0       0xfa002000 - 0xfa002fff (0x1000) MX[B]
        [12] -1 0       0xf4000000 - 0xf3ffffff (0x0) MX[B]O
        [13] -1 0       0xf0000000 - 0xf3ffffff (0x4000000) MX[B](B)
        [14] -1 0       0xec000000 - 0xefffffff (0x4000000) MX[B](B)
        [15] -1 0       0xe8000000 - 0xebffffff (0x4000000) MX[B](B)
        [16] -1 0       0xf8000000 - 0xf8ffffff (0x1000000) MX[B](B)
        [17] 0  0       0x000a0000 - 0x000affff (0x10000) MS[B](OprD)
        [18] 0  0       0x000b0000 - 0x000b7fff (0x8000) MS[B](OprD)
        [19] 0  0       0x000b8000 - 0x000bffff (0x8000) MS[B](OprD)
        [20] -1 0       0x0000ffff - 0x0000ffff (0x1) IX[B]
        [21] -1 0       0x00000000 - 0x000000ff (0x100) IX[B]
        [22] -1 0       0x0000a400 - 0x0000a4ff (0x100) IX[B]
        [23] -1 0       0x0000a000 - 0x0000a0ff (0x100) IX[B]
        [24] -1 0       0x0000e000 - 0x0000e07f (0x80) IX[B]
        [25] -1 0       0x0000dc00 - 0x0000dc0f (0x10) IX[B]
        [26] -1 0       0x00000b70 - 0x00000b73 (0x4) IX[B]
        [27] -1 0       0x00000970 - 0x00000977 (0x8) IX[B]
        [28] -1 0       0x00000bf0 - 0x00000bf3 (0x4) IX[B]
        [29] -1 0       0x000009f0 - 0x000009f7 (0x8) IX[B]
        [30] -1 0       0x0000f000 - 0x0000f00f (0x10) IX[B]
        [31] -1 0       0x0000c000 - 0x0000c07f (0x80) IX[B]
        [32] -1 0       0x0000bc00 - 0x0000bcff (0x100) IX[B]
        [33] -1 0       0x00002000 - 0x0000203f (0x40) IX[B]
        [34] -1 0       0x00001c00 - 0x00001c3f (0x40) IX[B]
        [35] -1 0       0x0000e400 - 0x0000e41f (0x20) IX[B]
        [36] 0  0       0x000003b0 - 0x000003bb (0xc) IS[B](OprU)
        [37] 0  0       0x000003c0 - 0x000003df (0x20) IS[B](OprU)
(II) NVIDIA(0): Setting mode "1280x720"
(II) Loading extension NV-GLX
(II) NVIDIA(0): NVIDIA 3D Acceleration Architecture Initialized
(II) NVIDIA(0): Using the NVIDIA 2D acceleration architecture
(==) NVIDIA(0): Backing store disabled
(==) NVIDIA(0): Silken mouse enabled
(**) Option "dpms"
(**) NVIDIA(0): DPMS enabled
(II) Loading extension NV-CONTROL