rendered paste body------ Build started: Project: zlib, Configuration: Debug Win32 ------
Compiling...
zutil.c
uncompr.c
trees.c
infutil.c
inftrees.c
inflate.c
inffast.c
infcodes.c
infblock.c
gzio.c
deflate.c
crc32.c
compress.c
adler32.c
Generating Code...
Creating library...
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.win32.debug\zlib\BuildLog.htm"
zlib - 0 error(s), 0 warning(s)
------ Build started: Project: dtsSDK, Configuration: Debug Win32 ------
Compiling...
DTSShape.cpp
DTSQuaternion.cpp
DTSNormalTable.cpp
DTSMesh.cpp
DTSMatrix.cpp
DTSBrushMesh.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.Win32.Debug\dtsSDK\BuildLog.htm"
dtsSDK - 0 error(s), 0 warning(s)
------ Build started: Project: ljpeg, Configuration: Debug Win32 ------
Compiling...
jutils.c
jquant2.c
jquant1.c
jmemnobs.c
jmemmgr.c
jidctred.c
jidctint.c
jidctfst.c
jidctflt.c
jfdctint.c
jfdctfst.c
jfdctflt.c
jerror.c
jdtrans.c
jdsample.c
jdpostct.c
jdphuff.c
jdmerge.c
jdmaster.c
jdmarker.c
Generating Code...
Compiling...
jdmainct.c
jdinput.c
jdhuff.c
jddctmgr.c
jdcolor.c
jdcoefct.c
jdatasrc.c
jdatadst.c
jdapistd.c
jdapimin.c
jctrans.c
jcsample.c
jcprepct.c
jcphuff.c
jcparam.c
jcomapi.c
jcmaster.c
jcmarker.c
jcmainct.c
jcinit.c
Generating Code...
Compiling...
jchuff.c
jcdctmgr.c
jccolor.c
jccoefct.c
jcapistd.c
jcapimin.c
Generating Code...
Creating library...
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.win32.debug\ljpeg\BuildLog.htm"
ljpeg - 0 error(s), 0 warning(s)
------ Build started: Project: lungif, Configuration: Debug Win32 ------
Compiling...
gifalloc.c
gif_err.c
egif_lib.c
dgif_lib.c
Generating Code...
Creating library...
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.win32.debug\lungif\BuildLog.htm"
lungif - 0 error(s), 0 warning(s)
------ Build started: Project: TGEA Lib, Configuration: Debug Win32 ------
Performing Custom Build Step
Performing Custom Build Step
Performing Custom Build Step
Performing Custom Build Step
Compiling...
constructorSimpleMesh.cpp
lang.cpp
i18n.cpp
atlasTexChunkD3D.cpp
atlasTexChunk.cpp
atlasResourceTexTOC.cpp
atlasResourceGeomTOC.cpp
atlasResourceConfigTOC.cpp
atlasGeomCollision.cpp
atlasGeomChunk.cpp
atlasConfigChunk.cpp
atlasSceneLightmap.cpp
atlasOldMesher.cpp
atlasOldHeightfield.cpp
atlasOldGenerator.cpp
atlasImportTiles.cpp
atlasImportOldTqt.cpp
atlasImportOldChu.cpp
atlasImportLargeImage.cpp
atlasImageImport.cpp
Generating Code...
Compiling...
atlasHeightfieldGenerator.cpp
atlasExport.cpp
atlasDiscreteMesh.cpp
atlasConsoleGenerator.cpp
atlasInstanceTOC.cpp
atlasInstanceTexTOC.cpp
atlasInstanceGeomTOC.cpp
atlasInstance2.cpp
atlasClipMapUniqueCache.cpp
atlasClipMapDebugCache.cpp
atlasClipMapCache.cpp
atlasClipMapBlenderCache.cpp
atlasClipMapBatcher.cpp
atlasClipMap.cpp
threadSafeQueue.cpp
atlasTOCAggregator.cpp
atlasResourceTOC.cpp
atlasRequestNote.cpp
atlasFile.cpp
atlasDeferredIO.cpp
Generating Code...
Compiling...
atlasDeferredFile.cpp
atlasClassFactory.cpp
atlasChunk.cpp
atlasBaseTOC.cpp
atlasTQTFileD3D.cpp
atlasTQTFile.cpp
atlasResourceInfo.cpp
atlasResourceEntry.cpp
atlasResource.cpp
atlasMesher.cpp
atlasInstanceEntry.cpp
atlasInstance.cpp
atlasHeightfield.cpp
atlasGen.cpp
atlasCollision.cpp
volLight.cc
sgScenePersist.cc
sgSceneLightingTerrain.cc
sgSceneLightingInterior.cc
sgSceneLighting.cc
Generating Code...
Compiling...
sgObjectShadows.cc
sgObjectBasedProjector.cc
sgMissionLightingFilter.cc
sgLightObject.cc
sgLightMap.cc
sgLightManager.cc
sgLightingModel.cc
sgFormatManager.cc
sgDynamicRangeLighting.cc
sgDecalProjector.cc
renderTranslucentMgr.cpp
renderRefractMgr.cpp
renderObjectMgr.cpp
renderMeshMgr.cpp
renderInteriorMgr.cpp
renderInstMgr.cpp
renderGlowMgr.cpp
renderElemMgr.cpp
triRayCheck.cpp
triBoxCheck.cpp
Generating Code...
Compiling...
rectClipper.cpp
quadTreeTracer.cpp
frustrumCuller.cpp
tsTransform.cpp
tsThread.cpp
tsSortedMesh.cpp
tsShapeOldRead.cpp
tsShapeInstance.cpp
tsShapeConstruct.cpp
tsShapeAlloc.cpp
tsShape.cpp
tsPartInstance.cpp
tsMesh.cpp
tsMaterialList.cpp
tsLastDetail.cpp
tsIntegerSet.cpp
tsDump.cpp
tsDecal.cpp
tsCollision.cpp
tsAnimate.cpp
Generating Code...
Compiling...
waterBlock.cpp
terrTexture.cpp
terrRender.cpp
terrLighting.cpp
terrData.cpp
terrCollision.cpp
terrBatch.cpp
sun.cpp
sky.cpp
blender.cpp
simPath.cpp
sceneObject.cpp
pathManager.cpp
netStringTable.cpp
netObject.cpp
netInterface.cpp
netGhost.cpp
netEvent.cpp
netDownload.cpp
netConnection.cpp
Generating Code...
Compiling...
connectionStringTable.cpp
actionMap.cpp
shaderOp.cpp
shaderGenManager.cpp
shaderGen.cpp
shaderFeature.cpp
shaderComp.cpp
pixSpecular.cpp
langElement.cpp
featureMgr.cpp
bump.cpp
windingClipper.cpp
shadowVolumeBSP.cpp
sgUtil.cpp
sceneTraversal.cpp
sceneState.cpp
sceneRoot.cpp
sceneGraph.cpp
lightManager.cpp
detailManager.cpp
Generating Code...
Compiling...
winWindow.cpp
winTime.cpp
winThread.cpp
winStrings.cpp
winSemaphore.cpp
winRedbook.cpp
winProcessControl.cpp
winOpenAL.cpp
winNet.cpp
winMutex.cpp
winMemory.cpp
winMath_ASM.cpp
winMath.cpp
winInput.cpp
winFont.cpp
winFileio.cpp
winDlibrary.cpp
winDirectInput.cpp
winDInputDevice.cpp
winCPUInfo.cpp
Generating Code...
Compiling...
winConsole.cpp
winAsmBlit.cpp
win32WinMgr.cpp
profiler.cpp
platformVideo.cpp
platformString.cpp
platformRedBook.cpp
platformMemory.cpp
platformFileIO.cpp
platformCPU.cpp
platformAssert.cpp
gameInterface.cpp
mSplinePatch.cpp
mSolver.cpp
mRandom.cpp
mQuat.cpp
mQuadPatch.cpp
mPlaneTransformer.cpp
mMatrix.cpp
mMathSSE.cpp
Generating Code...
Compiling...
mMathFn.cpp
mMathAMD.cpp
mMath_C.cpp
mConsoleFunctions.cpp
mBox.cpp
mathUtils.cpp
mathTypes.cpp
shaderData.cpp
matInstance.cpp
materialPropertyMap.cpp
materialList.cpp
material.cpp
customMaterial.cpp
pathedInterior.cpp
mirrorSubObject.cpp
interiorSubObject.cpp
interiorResObjects.cpp
interiorRes.cpp
interiorRender.cpp
interiorMapRes.cpp
Generating Code...
Compiling...
interiorMap.cpp
interiorLMManager.cpp
interiorIO.cpp
interiorInstance.cpp
interiorDebug.cpp
interiorCollision.cpp
interior.cpp
forceField.cpp
floorPlanRes.cpp
messageVector.cpp
guiMouseEventCtrl.cpp
guiInputCtrl.cpp
guiBubbleTextCtrl.cpp
guiProgressCtrl.cpp
guiMessageVectorCtrl.cpp
guiFadeinBitmapCtrl.cpp
guiChunkedBitmapCtrl.cpp
guiAviBitmapCtrl.cpp
guiMenuBar.cpp
guiInspector.cpp
Generating Code...
Compiling...
guiFilterCtrl.cpp
guiEditCtrl.cpp
guiDebugger.cpp
guiControlListPopup.cpp
guiTypes.cpp
guiTSControl.cpp
guiDefaultControlRender.cpp
guiControl.cpp
guiCanvas.cpp
guiArrayCtrl.cpp
guiTreeViewCtrl.cpp
guiTextListCtrl.cpp
guiTextEditSliderCtrl.cpp
guiTextEditCtrl.cpp
guiTextCtrl.cpp
guiSliderCtrl.cpp
guiRadioCtrl.cpp
guiPopUpCtrl.cpp
guiMLTextEditCtrl.cpp
guiMLTextCtrl.cpp
Generating Code...
Compiling...
guiListBoxCtrl.cpp
guiDirectoryTreeCtrl.cpp
guiDirectoryFileListCtrl.cpp
guiConsoleTextCtrl.cpp
guiConsoleEditCtrl.cpp
guiConsole.cpp
guiCheckBoxCtrl.cpp
guiButtonCtrl.cpp
guiButtonBaseCtrl.cpp
guiBorderButton.cpp
guiBitmapCtrl.cpp
guiBitmapButtonCtrl.cpp
guiBitmapBorderCtrl.cpp
guiBackgroundCtrl.cpp
guiWindowCtrl.cpp
guiStackCtrl.cpp
guiScrollCtrl.cpp
guiPaneCtrl.cpp
guiFrameCtrl.cpp
guiCtrlArrayCtrl.cpp
Generating Code...
Compiling...
screenshotD3D.cpp
gfxD3DVertexBuffer.cpp
gfxD3DTypes.cpp
gfxD3DTextureObject.cpp
gfxD3DTextureManager.cpp
gfxD3DShaderMgr.cpp
gfxD3DShader.cpp
gfxD3DEnumTranslate.cpp
gfxD3DDevice.regen-states.cpp
gfxD3DDevice.cpp
gfxD3DCubemap.cpp
gfxD3DCardProfiler.cpp
DXDiagNVUtil.cpp
screenshot.cpp
reflectPlane.cpp
primBuilder.cpp
gPalette.cpp
glowBuffer.cpp
gfxVertexColor.cpp
gfxVertexBuffer.cpp
Generating Code...
Compiling...
gfxTextureProfile.cpp
gfxTextureObject.cpp
gfxTextureManager.cpp
gfxTextureHandle.cpp
gfxStructs.cpp
gfxStateFrame.cpp
gfxShaderMgr.cpp
gfxInit.win32.cpp
gfxDevice.cpp
gfxCardProfile.cpp
gfxCanon.cpp
gFont.cpp
gBitmap.cpp
debugDraw.cpp
ddsLoader.cpp
cubemapData.cpp
bitmapPng.cpp
bitmapJpeg.cpp
bitmapGif.cpp
bitmapBmp.cpp
Generating Code...
Compiling...
guiShapeNameHud.cpp
guiHealthBarHud.cpp
guiCrossHairHud.cpp
guiClockHud.cpp
tcpObject.cpp
serverQuery.cpp
netTest.cpp
net.cpp
httpObject.cpp
particleEmitterNode.cpp
particleEmitter.cpp
particle.cpp
explosion.cpp
cameraFXMgr.cpp
version.cpp
tsStatic.cpp
trigger.cpp
staticShape.cpp
sphere.cpp
showTSShape.cpp
Generating Code...
Compiling...
shapeImage.cpp
shapeCollision.cpp
shapeBase.cpp
shadow.cpp
scopeAlwaysShape.cpp
rigid.cpp
projectile.cpp
player.cpp
physicalZone.cpp
pathCamera.cpp
missionMarker.cpp
missionArea.cpp
main.cpp
item.cpp
guiNoMouseCtrl.cpp
gameTSCtrl.cpp
gameProcess.cpp
gameFunctions.cpp
gameConnectionMoves.cpp
gameConnectionEvents.cpp
Generating Code...
Compiling...
gameConnection.cpp
gameBase.cpp
game.cpp
debugView.cpp
debris.cpp
collisionTest.cpp
cameraSpline.cpp
camera.cpp
banList.cpp
audioEmitter.cpp
ambientAudioManager.cpp
todo
aiPlayer.cpp
aiConnection.cpp
aiClient.cpp
worldEditor.cpp
terrainEditor.cpp
terrainActions.cpp
terraformerTexture.cpp
terraformerNoise.cpp
terraformer.cpp
Generating Code...
Compiling...
missionAreaEditor.cpp
guiTerrPreviewCtrl.cpp
editTSCtrl.cpp
editor.cpp
creator.cpp
zipSubStream.cpp
zipHeaders.cpp
zipAggregate.cpp
unicode.cpp
tVector.cpp
tokenizer.cpp
tDictionary.cpp
stringTable.cpp
stringBuffer.cpp
resManager.cpp
resizeStream.cpp
resDictionary.cpp
nTypes.cpp
nStream.cpp
memStream.cpp
Generating Code...
Compiling...
iTickable.cpp
idGenerator.cpp
frameAllocator.cpp
findMatch.cpp
filterStream.cpp
fileStream.cpp
fileObject.cpp
dnet.cpp
dataChunker.cpp
crc.cpp
chunkFile.cpp
bitTables.cpp
bitStream.cpp
bitRender.cpp
typeValidators.cpp
telnetDebugger.cpp
telnetConsole.cpp
stringStack.cpp
simManager.cpp
simDictionary.cpp
Generating Code...
Compiling...
simBase.cpp
scriptObject.cpp
dynamicTypes.cpp
consoleTypes.cpp
consoleParser.cpp
consoleObject.cpp
consoleLogger.cpp
consoleInternal.cpp
consoleFunctions.cpp
consoleDoc.cpp
console.cpp
compiler.cpp
compiledEval.cpp
codeBlock.cpp
CMDscan.cpp
cmdgram.cpp
BASscan.cpp
BASgram.cpp
astNodes.cpp
astAlloc.cpp
Generating Code...
Compiling...
polytope.cpp
polyhedron.cpp
planeExtractor.cpp
optimizedPolyList.cpp
gjk.cpp
extrudedPolyList.cpp
earlyOutPolyList.cpp
depthSortList.cpp
convexBrush.cpp
convex.cpp
concretePolyList.cpp
clippedPolyList.cpp
boxConvex.cpp
abstractPolyList.cpp
wavStreamSource.cpp
vorbisStreamSource.cpp
vorbisStream.cpp
oggMixedStreamSource.cpp
audioStreamSourceFactory.cpp
audioFunctions.cpp
Generating Code...
Compiling...
audioDataBlock.cpp
audioBuffer.cpp
audio.cpp
Generating Code...
Creating library...
atlasResourceTexTOC.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
atlasInstanceTexTOC.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
atlasClipMapCache.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
lightManager.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
gfxCanon.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.win32.debug\engine\BuildLog.htm"
TGEA Lib - 0 error(s), 5 warning(s)
------ Build started: Project: libqslim, Configuration: Debug Win32 ------
Compiling...
geom3d.cxx
geom4d.cxx
mat2.cxx
mat3.cxx
mat4.cxx
mixmops.cxx
mixmsg.cxx
c:\torquetto\lib\libqslim\mixmsg.cxx(79) : warning C4996: 'vsprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'vsprintf'
Message: 'This function or variable may be unsafe. Consider using vsprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
MxBlockModel.cxx
c:\torquetto\lib\libqslim\mxblockmodel.cxx(135) : warning C4996: 'strdup' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(205) : see declaration of 'strdup'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup. See online help for details.'
MxHeap.cxx
MxMat3-jacobi.cxx
MxMat4-jacobi.cxx
MxMatrix.cxx
MxQMetric.cxx
MxQMetric3.cxx
MxQSlim.cxx
MxStdModel.cxx
MxStdSlim.cxx
quat.cxx
Generating Code...
Creating library...
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.win32.debug\libqslim\BuildLog.htm"
libqslim - 0 error(s), 2 warning(s)
------ Build started: Project: dtsSDKPlus, Configuration: Debug Win32 ------
Compiling...
DTSDecimator.cpp
Decompose.cpp
appTime.cpp
appSequence.cpp
appSceneEnum.cpp
appNode.cpp
appMesh.cpp
appIfl.cpp
appConfig.cpp
Generating Code...
Compiling...
translucentSort.cpp
stripper.cpp
ShapeMimic.cpp
NvTriStripObjects.cpp
NvTriStrip.cpp
nvStripWrap.cpp
DTSUtil.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.Win32.Debug\dtsSDKPlus\BuildLog.htm"
dtsSDKPlus - 0 error(s), 0 warning(s)
------ Build started: Project: lpng, Configuration: Debug Win32 ------
Compiling...
pngwutil.c
pngwtran.c
pngwrite.c
pngwio.c
pngvcrd.c
pngtrans.c
pngset.c
pngrutil.c
pngrtran.c
pngrio.c
pngread.c
pngpread.c
pngmem.c
pngget.c
pnggccrd.c
pngerror.c
png.c
Generating Code...
Creating library...
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.win32.debug\lpng\BuildLog.htm"
lpng - 0 error(s), 0 warning(s)
------ Build started: Project: max2dtsExporter Max4, Configuration: Debug Win32 ------
Compiling...
translucentSort.cpp
stripper.cpp
skinHelper.cpp
c:\torquetto\lib\maxsdk40\imtl.h(1392) : error C2065: 'i' : undeclared identifier
c:\torquetto\lib\maxsdk40\istdplug.h(1212) : warning C4002: too many actual parameters for macro 'FN_0'
ShapeMimic.cpp
c:\torquetto\lib\maxsdk40\imtl.h(1392) : error C2065: 'i' : undeclared identifier
c:\torquetto\lib\maxsdk40\istdplug.h(1212) : warning C4002: too many actual parameters for macro 'FN_0'
sequence.cpp
c:\torquetto\lib\maxsdk40\imtl.h(1392) : error C2065: 'i' : undeclared identifier
c:\torquetto\lib\maxsdk40\istdplug.h(1212) : warning C4002: too many actual parameters for macro 'FN_0'
SceneEnum.cpp
c:\torquetto\lib\maxsdk40\imtl.h(1392) : error C2065: 'i' : undeclared identifier
c:\torquetto\lib\maxsdk40\istdplug.h(1212) : warning C4002: too many actual parameters for macro 'FN_0'
NvVertexCache.cpp
NvTriStripObjects.cpp
maxUtil.cpp
c:\torquetto\lib\maxsdk40\imtl.h(1392) : error C2065: 'i' : undeclared identifier
c:\torquetto\lib\maxsdk40\istdplug.h(1212) : warning C4002: too many actual parameters for macro 'FN_0'
main.cpp
c:\torquetto\lib\maxsdk40\imtl.h(1392) : error C2065: 'i' : undeclared identifier
c:\torquetto\lib\maxsdk40\istdplug.h(1212) : warning C4002: too many actual parameters for macro 'FN_0'
exportUtil.cpp
c:\torquetto\lib\maxsdk40\imtl.h(1392) : error C2065: 'i' : undeclared identifier
c:\torquetto\lib\maxsdk40\istdplug.h(1212) : warning C4002: too many actual parameters for macro 'FN_0'
Generating Code...
Build log was saved at "file://c:\TorqueTTO\tools\out.vc8.win32.DEBUG\max2dtsExporter_Max4\BuildLog.htm"
max2dtsExporter Max4 - 7 error(s), 7 warning(s)
------ Build started: Project: map2dif, Configuration: Debug Win32 ------
Compiling...
tokenizer.cpp
navGraph.cpp
morianUtil.cpp
main.cpp
lmapPacker.cpp
exportGeometry.cpp
entityTypes.cpp
editInteriorRes.cpp
editGeometry.cpp
editFloorPlanRes.cpp
csgBrush.cpp
createLightmaps.cpp
bspNode.cpp
Generating Code...
Compiling manifest to resources...
Linking...
LINK : warning LNK4098: defaultlib 'LIBCMTD' conflicts with use of other libs; use /NODEFAULTLIB:library
engine_debug.lib(renderInstMgr.obj) : error LNK2019: unresolved external symbol "public: static class afxZodiacRenderer * __cdecl afxZodiacRenderer::getMaster(void)" (?getMaster@afxZodiacRenderer@@SAPAV1@XZ) referenced in function "private: void __thiscall RenderInstManager::initBins(void)" (?initBins@RenderInstManager@@AAEXXZ)
engine_debug.lib(netObject.obj) : error LNK2019: unresolved external symbol "public: static unsigned short __cdecl arcaneFX::generateScopeId(void)" (?generateScopeId@arcaneFX@@SAGXZ) referenced in function "public: unsigned short __thiscall NetObject::addScopeRef(void)" (?addScopeRef@NetObject@@QAEGXZ)
engine_debug.lib(interiorRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::renderInteriorZodiacs(class Interior const *,class InteriorInstance const *)" (?renderInteriorZodiacs@afxZodiacMgr@@SAXPBVInterior@@PBVInteriorInstance@@@Z) referenced in function "public: void __thiscall Interior::prepBatchRender(class InteriorInstance *,class SceneState *)" (?prepBatchRender@Interior@@QAEXPAVInteriorInstance@@PAVSceneState@@@Z)
engine_debug.lib(tsMesh.obj) : error LNK2001: unresolved external symbol "private: static float arcaneFX::mesh_fade" (?mesh_fade@arcaneFX@@0MA)
engine_debug.lib(tsShapeInstance.obj) : error LNK2001: unresolved external symbol "private: static float arcaneFX::mesh_fade" (?mesh_fade@arcaneFX@@0MA)
engine_debug.lib(gameConnection.obj) : error LNK2001: unresolved external symbol "public: static unsigned int arcaneFX::sTargetSelectionTimeoutMS" (?sTargetSelectionTimeoutMS@arcaneFX@@2IA)
engine_debug.lib(game.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl arcaneFX::advanceTime(unsigned int)" (?advanceTime@arcaneFX@@SAXI@Z) referenced in function "bool __cdecl clientProcess(unsigned int)" (?clientProcess@@YA_NI@Z)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::testTerrainOverlap(struct GridSquare *,int,class Point2I,class afxZodiacBitmask &)" (?testTerrainOverlap@afxZodiacMgr@@SAXPAUGridSquare@@HVPoint2I@@AAVafxZodiacBitmask@@@Z) referenced in function "public: static void __cdecl TerrainRender::processBlock(class SceneState *,struct EdgeParent *,struct EdgeParent *,struct EdgeParent *,struct EdgeParent *)" (?processBlock@TerrainRender@@SAXPAVSceneState@@PAUEdgeParent@@111@Z)
engine_debug.lib(terrRender.obj) : error LNK2001: unresolved external symbol "private: static class Vector<struct afxZodiacMgr::ZodiacSpec> afxZodiacMgr::terr_zodes" (?terr_zodes@afxZodiacMgr@@0V?$Vector@UZodiacSpec@afxZodiacMgr@@@@A)
engine_debug.lib(atlasClipMapBatcher.obj) : error LNK2019: unresolved external symbol "private: static class Vector<struct afxZodiacMgr::ZodiacSpec> afxZodiacMgr::terr_zodes" (?terr_zodes@afxZodiacMgr@@0V?$Vector@UZodiacSpec@afxZodiacMgr@@@@A) referenced in function "private: void __thiscall AtlasClipMapBatcher::renderFog(void)" (?renderFog@AtlasClipMapBatcher@@AAEXXZ)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::clearZodiacTerrainRendering(void)" (?clearZodiacTerrainRendering@afxZodiacMgr@@SAXXZ) referenced in function "public: static void __cdecl TerrainRender::renderBlock(class TerrainBlock *,class SceneState *,class MatInstance *,struct SceneGraphData &)" (?renderBlock@TerrainRender@@SAXPAVTerrainBlock@@PAVSceneState@@PAVMatInstance@@AAUSceneGraphData@@@Z)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::setupZodiacTerrainRendering(unsigned int,struct SceneGraphData &)" (?setupZodiacTerrainRendering@afxZodiacMgr@@SAXIAAUSceneGraphData@@@Z) referenced in function "public: static void __cdecl TerrainRender::renderBlock(class TerrainBlock *,class SceneState *,class MatInstance *,struct SceneGraphData &)" (?renderBlock@TerrainRender@@SAXPAVTerrainBlock@@PAVSceneState@@PAVMatInstance@@AAUSceneGraphData@@@Z)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static class ShaderData * __cdecl afxZodiacMgr::getTerrainZodiacShader(void)" (?getTerrainZodiacShader@afxZodiacMgr@@SAPAVShaderData@@XZ) referenced in function "public: static void __cdecl TerrainRender::renderBlock(class TerrainBlock *,class SceneState *,class MatInstance *,struct SceneGraphData &)" (?renderBlock@TerrainRender@@SAXPAVTerrainBlock@@PAVSceneState@@PAVMatInstance@@AAUSceneGraphData@@@Z)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::transformTerrainZodiacs(class MatrixF const &)" (?transformTerrainZodiacs@afxZodiacMgr@@SAXABVMatrixF@@@Z) referenced in function "public: static void __cdecl TerrainRender::renderBlock(class TerrainBlock *,class SceneState *,class MatInstance *,struct SceneGraphData &)" (?renderBlock@TerrainRender@@SAXPAVTerrainBlock@@PAVSceneState@@PAVMatInstance@@AAUSceneGraphData@@@Z)
engine_debug.lib(gameBase.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl arcaneFX::registerScopedObject(class SceneObject *)" (?registerScopedObject@arcaneFX@@SAXPAVSceneObject@@@Z) referenced in function "public: virtual bool __thiscall GameBase::onAdd(void)" (?onAdd@GameBase@@UAE_NXZ)
engine_debug.lib(gameBase.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl arcaneFX::unregisterScopedObject(class SceneObject *)" (?unregisterScopedObject@arcaneFX@@SAXPAVSceneObject@@@Z) referenced in function "public: virtual void __thiscall GameBase::onRemove(void)" (?onRemove@GameBase@@UAEXXZ)
engine_debug.lib(terrBatch.obj) : error LNK2001: unresolved external symbol "public: static struct afxZodiacMgr::ZodiacSpec * afxZodiacMgr::live_zodiac" (?live_zodiac@afxZodiacMgr@@2PAUZodiacSpec@1@A)
engine_debug.lib(atlasClipMapBatcher.obj) : error LNK2019: unresolved external symbol "bool __cdecl afxTriBoxOverlap2D(class Point3F const &,class Point3F const &,class Point3F const &,class Point3F const &,class Point3F const &)" (?afxTriBoxOverlap2D@@YA_NABVPoint3F@@0000@Z) referenced in function "private: void __thiscall AtlasClipMapBatcher::renderZodiacs(void)" (?renderZodiacs@AtlasClipMapBatcher@@AAEXXZ)
engine_debug.lib(atlasClipMapBatcher.obj) : error LNK2019: unresolved external symbol "public: static class ShaderData * __cdecl afxZodiacMgr::getAtlasZodiacShader(void)" (?getAtlasZodiacShader@afxZodiacMgr@@SAPAVShaderData@@XZ) referenced in function "private: void __thiscall AtlasClipMapBatcher::renderZodiacs(void)" (?renderZodiacs@AtlasClipMapBatcher@@AAEXXZ)
../tools/map2dif_DEBUG.exe : fatal error LNK1120: 17 unresolved externals
Build log was saved at "file://c:\TorqueTTO\tools\out.vc8.win32.DEBUG\map2dif\BuildLog.htm"
map2dif - 20 error(s), 1 warning(s)
------ Build started: Project: maya2dtsExporter Maya6, Configuration: Debug Win32 ------
Compiling...
mayaSceneEnum.cpp
mayaAppNode.cpp
mayaAppMesh.cpp
exportDTSCmd.cpp
Generating Code...
Linking...
dtsSDK_DEBUG.lib(DTSShape.obj) : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
Creating library ../tools/maya2dtsExporter_DEBUG.lib and object ../tools/maya2dtsExporter_DEBUG.exp
Embedding manifest...
Build log was saved at "file://c:\TorqueTTO\tools\out.vc8.Win32.Debug\maya2dtsExporter_6\BuildLog.htm"
maya2dtsExporter Maya6 - 0 error(s), 1 warning(s)
------ Build started: Project: ms2dtsExporter, Configuration: Debug Win32 ------
Compiling...
DTSPlugin.cpp
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(48) : warning C4996: 'strtok' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(164) : see declaration of 'strtok'
Message: 'This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(58) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(69) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(79) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(93) : warning C4996: 'strtok' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(164) : see declaration of 'strtok'
Message: 'This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(103) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(106) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(109) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(146) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(150) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(220) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(257) : warning C4018: '<' : signed/unsigned mismatch
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(270) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(274) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(278) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(282) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsplugin.cpp(410) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
DTSMilkshapeShape.cpp
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(106) : warning C4996: 'strtok' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(164) : see declaration of 'strtok'
Message: 'This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(114) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(117) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(120) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(136) : warning C4996: 'strtok' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(164) : see declaration of 'strtok'
Message: 'This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(143) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(146) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(149) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(152) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(155) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(246) : warning C4996: 'strcpy' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(73) : see declaration of 'strcpy'
Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(357) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(465) : warning C4996: 'stricmp' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(213) : see declaration of 'stricmp'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(471) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(571) : warning C4018: '<' : signed/unsigned mismatch
c:\torquetto\tools\ms2dtsexporter\dtsmilkshapeshape.cpp(604) : warning C4018: '<' : signed/unsigned mismatch
DTSMilkshapeMesh.cpp
Generating Code...
Compiling resources...
Linking...
DTSMilkshapeMesh.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__MessageBoxA@16 referenced in function "bool __cdecl extractSequence(char *,struct DTS::MilkshapeShape::ImportConfig::Sequence *)" (?extractSequence@@YA_NPADPAUSequence@ImportConfig@MilkshapeShape@DTS@@@Z)
dtsSDK_DEBUG.lib(DTSShape.obj) : error LNK2001: unresolved external symbol __imp__MessageBoxA@16
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__EndDialog@8 referenced in function "public: int __thiscall cDTSPlugin::settingsDialog(struct HWND__ *,unsigned int,unsigned int,long)" (?settingsDialog@cDTSPlugin@@QAEHPAUHWND__@@IIJ@Z)
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__SendMessageA@16 referenced in function "public: int __thiscall cDTSPlugin::settingsDialog(struct HWND__ *,unsigned int,unsigned int,long)" (?settingsDialog@cDTSPlugin@@QAEHPAUHWND__@@IIJ@Z)
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__EnableWindow@8 referenced in function "public: int __thiscall cDTSPlugin::settingsDialog(struct HWND__ *,unsigned int,unsigned int,long)" (?settingsDialog@cDTSPlugin@@QAEHPAUHWND__@@IIJ@Z)
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__GetDlgItem@8 referenced in function "public: int __thiscall cDTSPlugin::settingsDialog(struct HWND__ *,unsigned int,unsigned int,long)" (?settingsDialog@cDTSPlugin@@QAEHPAUHWND__@@IIJ@Z)
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__SendDlgItemMessageA@20 referenced in function "public: int __thiscall cDTSPlugin::settingsDialog(struct HWND__ *,unsigned int,unsigned int,long)" (?settingsDialog@cDTSPlugin@@QAEHPAUHWND__@@IIJ@Z)
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__LoadCursorA@8 referenced in function "public: virtual int __thiscall cDTSPlugin::Execute(struct msModel *)" (?Execute@cDTSPlugin@@UAEHPAUmsModel@@@Z)
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__GetSaveFileNameA@4 referenced in function "public: virtual int __thiscall cDTSPlugin::Execute(struct msModel *)" (?Execute@cDTSPlugin@@UAEHPAUmsModel@@@Z)
DTSPlugin.obj : error LNK2019: unresolved external symbol __imp__DialogBoxParamA@20 referenced in function "public: virtual int __thiscall cDTSPlugin::Execute(struct msModel *)" (?Execute@cDTSPlugin@@UAEHPAUmsModel@@@Z)
../tools/ms2dtsExporter_DEBUG.dll : fatal error LNK1120: 9 unresolved externals
Build log was saved at "file://c:\TorqueTTO\tools\out.vc8.win32.DEBUG\ms2dtsExporter\BuildLog.htm"
ms2dtsExporter - 11 error(s), 34 warning(s)
------ Build started: Project: map2dif plus, Configuration: Debug Win32 ------
Compiling...
navGraph.cpp
morianUtil.cpp
main.cpp
lmapPacker.cpp
exportGeometry.cpp
entityTypes.cpp
editInteriorRes.cpp
editGeometry.cpp
editFloorPlanRes.cpp
csgBrush.cpp
createLightmaps.cpp
convert.cpp
bspNode.cpp
Generating Code...
Linking...
bspNode.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
engine_debug.lib(renderInstMgr.obj) : error LNK2019: unresolved external symbol "public: static class afxZodiacRenderer * __cdecl afxZodiacRenderer::getMaster(void)" (?getMaster@afxZodiacRenderer@@SAPAV1@XZ) referenced in function "private: void __thiscall RenderInstManager::initBins(void)" (?initBins@RenderInstManager@@AAEXXZ)
engine_debug.lib(netObject.obj) : error LNK2019: unresolved external symbol "public: static unsigned short __cdecl arcaneFX::generateScopeId(void)" (?generateScopeId@arcaneFX@@SAGXZ) referenced in function "public: unsigned short __thiscall NetObject::addScopeRef(void)" (?addScopeRef@NetObject@@QAEGXZ)
engine_debug.lib(interiorRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::renderInteriorZodiacs(class Interior const *,class InteriorInstance const *)" (?renderInteriorZodiacs@afxZodiacMgr@@SAXPBVInterior@@PBVInteriorInstance@@@Z) referenced in function "public: void __thiscall Interior::prepBatchRender(class InteriorInstance *,class SceneState *)" (?prepBatchRender@Interior@@QAEXPAVInteriorInstance@@PAVSceneState@@@Z)
engine_debug.lib(tsMesh.obj) : error LNK2001: unresolved external symbol "private: static float arcaneFX::mesh_fade" (?mesh_fade@arcaneFX@@0MA)
engine_debug.lib(tsShapeInstance.obj) : error LNK2001: unresolved external symbol "private: static float arcaneFX::mesh_fade" (?mesh_fade@arcaneFX@@0MA)
engine_debug.lib(gameConnection.obj) : error LNK2001: unresolved external symbol "public: static unsigned int arcaneFX::sTargetSelectionTimeoutMS" (?sTargetSelectionTimeoutMS@arcaneFX@@2IA)
engine_debug.lib(game.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl arcaneFX::advanceTime(unsigned int)" (?advanceTime@arcaneFX@@SAXI@Z) referenced in function "bool __cdecl clientProcess(unsigned int)" (?clientProcess@@YA_NI@Z)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::testTerrainOverlap(struct GridSquare *,int,class Point2I,class afxZodiacBitmask &)" (?testTerrainOverlap@afxZodiacMgr@@SAXPAUGridSquare@@HVPoint2I@@AAVafxZodiacBitmask@@@Z) referenced in function "public: static void __cdecl TerrainRender::processBlock(class SceneState *,struct EdgeParent *,struct EdgeParent *,struct EdgeParent *,struct EdgeParent *)" (?processBlock@TerrainRender@@SAXPAVSceneState@@PAUEdgeParent@@111@Z)
engine_debug.lib(terrRender.obj) : error LNK2001: unresolved external symbol "private: static class Vector<struct afxZodiacMgr::ZodiacSpec> afxZodiacMgr::terr_zodes" (?terr_zodes@afxZodiacMgr@@0V?$Vector@UZodiacSpec@afxZodiacMgr@@@@A)
engine_debug.lib(atlasClipMapBatcher.obj) : error LNK2019: unresolved external symbol "private: static class Vector<struct afxZodiacMgr::ZodiacSpec> afxZodiacMgr::terr_zodes" (?terr_zodes@afxZodiacMgr@@0V?$Vector@UZodiacSpec@afxZodiacMgr@@@@A) referenced in function "private: void __thiscall AtlasClipMapBatcher::renderFog(void)" (?renderFog@AtlasClipMapBatcher@@AAEXXZ)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::clearZodiacTerrainRendering(void)" (?clearZodiacTerrainRendering@afxZodiacMgr@@SAXXZ) referenced in function "public: static void __cdecl TerrainRender::renderBlock(class TerrainBlock *,class SceneState *,class MatInstance *,struct SceneGraphData &)" (?renderBlock@TerrainRender@@SAXPAVTerrainBlock@@PAVSceneState@@PAVMatInstance@@AAUSceneGraphData@@@Z)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::setupZodiacTerrainRendering(unsigned int,struct SceneGraphData &)" (?setupZodiacTerrainRendering@afxZodiacMgr@@SAXIAAUSceneGraphData@@@Z) referenced in function "public: static void __cdecl TerrainRender::renderBlock(class TerrainBlock *,class SceneState *,class MatInstance *,struct SceneGraphData &)" (?renderBlock@TerrainRender@@SAXPAVTerrainBlock@@PAVSceneState@@PAVMatInstance@@AAUSceneGraphData@@@Z)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static class ShaderData * __cdecl afxZodiacMgr::getTerrainZodiacShader(void)" (?getTerrainZodiacShader@afxZodiacMgr@@SAPAVShaderData@@XZ) referenced in function "public: static void __cdecl TerrainRender::renderBlock(class TerrainBlock *,class SceneState *,class MatInstance *,struct SceneGraphData &)" (?renderBlock@TerrainRender@@SAXPAVTerrainBlock@@PAVSceneState@@PAVMatInstance@@AAUSceneGraphData@@@Z)
engine_debug.lib(terrRender.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::transformTerrainZodiacs(class MatrixF const &)" (?transformTerrainZodiacs@afxZodiacMgr@@SAXABVMatrixF@@@Z) referenced in function "public: static void __cdecl TerrainRender::renderBlock(class TerrainBlock *,class SceneState *,class MatInstance *,struct SceneGraphData &)" (?renderBlock@TerrainRender@@SAXPAVTerrainBlock@@PAVSceneState@@PAVMatInstance@@AAUSceneGraphData@@@Z)
engine_debug.lib(gameBase.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl arcaneFX::registerScopedObject(class SceneObject *)" (?registerScopedObject@arcaneFX@@SAXPAVSceneObject@@@Z) referenced in function "public: virtual bool __thiscall GameBase::onAdd(void)" (?onAdd@GameBase@@UAE_NXZ)
engine_debug.lib(gameBase.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl arcaneFX::unregisterScopedObject(class SceneObject *)" (?unregisterScopedObject@arcaneFX@@SAXPAVSceneObject@@@Z) referenced in function "public: virtual void __thiscall GameBase::onRemove(void)" (?onRemove@GameBase@@UAEXXZ)
engine_debug.lib(terrBatch.obj) : error LNK2001: unresolved external symbol "public: static struct afxZodiacMgr::ZodiacSpec * afxZodiacMgr::live_zodiac" (?live_zodiac@afxZodiacMgr@@2PAUZodiacSpec@1@A)
engine_debug.lib(atlasClipMapBatcher.obj) : error LNK2019: unresolved external symbol "bool __cdecl afxTriBoxOverlap2D(class Point3F const &,class Point3F const &,class Point3F const &,class Point3F const &,class Point3F const &)" (?afxTriBoxOverlap2D@@YA_NABVPoint3F@@0000@Z) referenced in function "private: void __thiscall AtlasClipMapBatcher::renderZodiacs(void)" (?renderZodiacs@AtlasClipMapBatcher@@AAEXXZ)
engine_debug.lib(atlasClipMapBatcher.obj) : error LNK2019: unresolved external symbol "public: static class ShaderData * __cdecl afxZodiacMgr::getAtlasZodiacShader(void)" (?getAtlasZodiacShader@afxZodiacMgr@@SAPAVShaderData@@XZ) referenced in function "private: void __thiscall AtlasClipMapBatcher::renderZodiacs(void)" (?renderZodiacs@AtlasClipMapBatcher@@AAEXXZ)
../tools/map2dif_plus_DEBUG.exe : fatal error LNK1120: 17 unresolved externals
Build log was saved at "file://c:\TorqueTTO\tools\out.vc8.win32.DEBUG\map2dif plus\BuildLog.htm"
map2dif plus - 20 error(s), 1 warning(s)
------ Build started: Project: maya2dtsExporter Maya7, Configuration: Debug Win32 ------
Compiling...
mayaSceneEnum.cpp
mayaAppNode.cpp
mayaAppMesh.cpp
exportDTSCmd.cpp
Generating Code...
Linking...
dtsSDK_DEBUG.lib(DTSShape.obj) : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
Creating library ../tools/maya2dtsExporter_DEBUG.lib and object ../tools/maya2dtsExporter_DEBUG.exp
Embedding manifest...
Build log was saved at "file://c:\TorqueTTO\tools\out.vc8.Win32.Debug\maya2dtsExporter_7\BuildLog.htm"
maya2dtsExporter Maya7 - 0 error(s), 1 warning(s)
------ Build started: Project: SpeedTreeRT, Configuration: Debug (Full) Win32 ------
Compiling...
SpeedTreeKeyUtility.cpp
IdvTime.cpp
Vec.cpp
Transform.cpp
RotTransform.cpp
Region.cpp
RobertDavies_Random.cpp
IdvRandom.cpp
ExtendedReal.cpp
IdvSpline.cpp
WindInfo.cpp
WindEngine.cpp
TreeInfo.cpp
TreeEngine.cpp
SpeedWind.cpp
SpeedTreeRT.cpp
SimpleBillboard.cpp
RootSupportInfo.cpp
ProjectedShadow.cpp
MapBank.cpp
Generating Code...
Compiling...
LightingEngine.cpp
LeafLod.cpp
LeafInfo.cpp
LeafGeometry.cpp
IndexedGeometry.cpp
FrondEngine.cpp
FileAccess.cpp
Camera.cpp
BranchInfo.cpp
Branch.cpp
BillboardLeaf.cpp
Allocator.cpp
Generating Code...
Creating library...
Creating browse information file...
Microsoft Browse Information Maintenance Utility Version 8.00.50727
Copyright (C) Microsoft Corporation. All rights reserved.
Build log was saved at "file://c:\TorqueTTO\lib\out.vc8.win32.debug\SpeedTreeRT\BuildLog.htm"
SpeedTreeRT - 0 error(s), 0 warning(s)
------ Build started: Project: Torque Game Engine Advanced, Configuration: Debug Win32 ------
Performing Custom Build Step
Performing Custom Build Step
Performing Custom Build Step
Performing Custom Build Step
Compiling...
speedTreeShape.cpp
speedTreeObject.cpp
speedTreeInstance.cpp
afxXM_Spin.cc
afxXM_Shockwave.cc
afxXM_Scale.cc
afxXM_RandomRot.cc
afxXM_PathConform.cc
afxXM_Oscillate.cc
afxXM_Offset.cc
afxXM_MountedImageNode.cc
afxXM_HeightSampler.cc
afxXM_GroundConform.cc
afxXM_Freeze.cc
afxXM_Aim.cc
afxXfmMod.cc
afxTriBoxCheck2D.cpp
afxPath3D.cc
afxPath.cc
afxEase.cc
Generating Code...
Compiling...
afxCurveEval.cc
afxCurve3D.cc
afxAnimCurve.cc
afxTSCtrl.cc
afxStatusLabel.cc
afxStatusBox.cc
afxStatusBar.cc
afxSpellCastBar.cc
afxSpellButton.cc
afxEventCatchAll.cc
afxRPGMagicSpell.cc
afxEA_Zodiac.cc
afxEA_VolumeLight.cc
afxEA_TLKLight.cc
afxEA_StaticShape.cc
afxEA_Sound.cc
afxEA_ScriptEvent.cc
afxEA_Projectile.cc
afxEA_PhysicalZone.cc
afxEA_ParticleEmitter.cc
Generating Code...
Compiling...
afxEA_MultiLight.cc
afxEA_Mooring.cc
afxEA_Model.cc
afxEA_MachineGun.cc
afxEA_Light.cc
afxEA_Explosion.cc
afxEA_Debris.cc
afxEA_Damage.cc
afxEA_CameraShake.cc
afxEA_AnimLock.cc
afxEA_AnimClip.cc
afxZodiacMgr_TGEA.cc
afxZodiacMgr.cc
afxZodiac.cc
afxVolumeLight.cc
afxStaticShape.cc
afxScriptEvent.cc
afxProjectile.cc
afxPhysicalZone.cc
afxParticleEmitter.cc
Generating Code...
Compiling...
afxMultiLight.cc
afxMooring_TGEA.cc
afxMooring.cc
afxModel_TGEA.cc
afxModel.cc
afxMachineGun.cc
afxLight.cc
afxDamage.cc
afxCameraShake.cc
afxAnimLock.cc
afxAnimClip.cc
arcaneFX.cc
afxZodiacRenderer.cc
afxSpellBook.cc
afxSelectron.cc
afxResidueMgr.cc
afxPhrase.cc
afxMagicSpell.cc
afxMagicMissile_TGEA.cc
afxMagicMissile.cc
Generating Code...
Compiling...
afxEffectWrapper.cc
afxEffectVector.cc
afxEffectron.cc
afxConstraint.cc
afxChoreographer.cc
afxCamera.cc
constructorSimpleMesh.cpp
volLight.cc
sgScenePersist.cc
sgSceneLightingTerrain.cc
sgSceneLightingInterior.cc
sgSceneLighting.cc
sgObjectShadows.cc
sgObjectBasedProjector.cc
sgMissionLightingFilter.cc
sgLightObject.cc
sgLightMap.cc
sgLightManager.cc
sgLightingModel.cc
sgFormatManager.cc
Generating Code...
Compiling...
sgDynamicRangeLighting.cc
sgDecalProjector.cc
renderTranslucentMgr.cpp
renderRefractMgr.cpp
renderObjectMgr.cpp
renderMeshMgr.cpp
renderInteriorMgr.cpp
renderInstMgr.cpp
renderGlowMgr.cpp
renderElemMgr.cpp
lang.cpp
i18n.cpp
atlasInstanceTOC.cpp
atlasInstanceTexTOC.cpp
atlasInstanceGeomTOC.cpp
atlasInstance2.cpp
atlasClipMapUniqueCache.cpp
atlasClipMapDebugCache.cpp
atlasClipMapCache.cpp
atlasClipMapBlenderCache.cpp
Generating Code...
Compiling...
atlasClipMapBatcher.cpp
atlasClipMap.cpp
atlasTexChunkD3D.cpp
atlasTexChunk.cpp
atlasResourceTexTOC.cpp
atlasResourceGeomTOC.cpp
atlasResourceConfigTOC.cpp
atlasGeomCollision.cpp
atlasGeomChunk.cpp
atlasConfigChunk.cpp
atlasSceneLightmap.cpp
atlasOldMesher.cpp
atlasOldHeightfield.cpp
atlasOldGenerator.cpp
atlasImportTiles.cpp
atlasImportOldTqt.cpp
atlasImportOldChu.cpp
atlasImportLargeImage.cpp
atlasImageImport.cpp
atlasHeightfieldGenerator.cpp
Generating Code...
Compiling...
atlasExport.cpp
atlasDiscreteMesh.cpp
atlasConsoleGenerator.cpp
threadSafeQueue.cpp
atlasResourceTOC.cpp
atlasRequestNote.cpp
atlasFile.cpp
atlasDeferredIO.cpp
atlasDeferredFile.cpp
atlasClassFactory.cpp
atlasChunk.cpp
atlasBaseTOC.cpp
atlasTQTFileD3D.cpp
atlasTQTFile.cpp
atlasResourceInfo.cpp
atlasResourceEntry.cpp
atlasResource.cpp
atlasMesher.cpp
atlasInstanceEntry.cpp
atlasInstance.cpp
Generating Code...
Compiling...
atlasHeightfield.cpp
atlasGen.cpp
atlasCollision.cpp
triRayCheck.cpp
triBoxCheck.cpp
rectClipper.cpp
quadTreeTracer.cpp
frustrumCuller.cpp
winWindow.cpp
winTime.cpp
winThread.cpp
winStrings.cpp
winSemaphore.cpp
winRedbook.cpp
winProcessControl.cpp
winOpenAL.cpp
winNet.cpp
winMutex.cpp
winMemory.cpp
winMath_ASM.cpp
Generating Code...
Compiling...
winMath.cpp
winInput.cpp
winFont.cpp
winFileio.cpp
winDlibrary.cpp
winDirectInput.cpp
winDInputDevice.cpp
winCPUInfo.cpp
winConsole.cpp
winAsmBlit.cpp
win32WinMgr.cpp
getdxver.cpp
dxVersionChecker.cpp
c:\program files\microsoft directx sdk (august 2007)\include\strsafe.h(5595) : warning C4996: '_vsnprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(339) : see declaration of '_vsnprintf'
Message: 'This function or variable may be unsafe. Consider using _vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\program files\microsoft directx sdk (august 2007)\include\strsafe.h(5635) : warning C4996: '_vsnwprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\wchar.h(719) : see declaration of '_vsnwprintf'
Message: 'This function or variable may be unsafe. Consider using _vsnwprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\program files\microsoft directx sdk (august 2007)\include\strsafe.h(5719) : warning C4996: '_vsnprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(339) : see declaration of '_vsnprintf'
Message: 'This function or variable may be unsafe. Consider using _vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\program files\microsoft directx sdk (august 2007)\include\strsafe.h(5871) : warning C4996: '_vsnwprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\wchar.h(719) : see declaration of '_vsnwprintf'
Message: 'This function or variable may be unsafe. Consider using _vsnwprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
c:\torquetto\engine\platformwin32\dxversionchecker.cpp(149) : warning C4996: '_wsplitpath' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdlib.h(782) : see declaration of '_wsplitpath'
Message: 'This function or variable may be unsafe. Consider using _wsplitpath_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
tsTransform.cpp
tsThread.cpp
tsSortedMesh.cpp
tsShapeOldRead.cpp
tsShapeInstance.cpp
tsShapeConstruct.cpp
tsShapeAlloc.cpp
Generating Code...
Compiling...
tsShape.cpp
tsPartInstance.cpp
tsMesh.cpp
tsMaterialList.cpp
tsLastDetail.cpp
tsIntegerSet.cpp
tsDump.cpp
tsDecal.cpp
tsCollision.cpp
tsAnimate.cpp
waterBlock.cpp
terrTexture.cpp
terrRender.cpp
terrLighting.cpp
terrData.cpp
terrCollision.cpp
terrBatch.cpp
sun.cpp
sky.cpp
blender.cpp
Generating Code...
Compiling...
simPath.cpp
sceneObject.cpp
pathManager.cpp
netStringTable.cpp
netObject.cpp
netInterface.cpp
netGhost.cpp
netEvent.cpp
netDownload.cpp
netConnection.cpp
decalManager.cpp
connectionStringTable.cpp
actionMap.cpp
shaderOp.cpp
shaderGenManager.cpp
shaderGen.cpp
shaderFeature.cpp
shaderComp.cpp
pixSpecular.cpp
langElement.cpp
Generating Code...
Compiling...
featureMgr.cpp
bump.cpp
windingClipper.cpp
shadowVolumeBSP.cpp
sgUtil.cpp
sceneTraversal.cpp
sceneState.cpp
sceneRoot.cpp
sceneGraph.cpp
lightManager.cpp
detailManager.cpp
profiler.cpp
platformVideo.cpp
platformString.cpp
platformRedBook.cpp
platformMemory.cpp
platformFileIO.cpp
platformCPU.cpp
platformAssert.cpp
gameInterface.cpp
Generating Code...
Compiling...
mSplinePatch.cpp
mSolver.cpp
mRandom.cpp
mQuat.cpp
mQuadPatch.cpp
mPlaneTransformer.cpp
mMatrix.cpp
mMathSSE.cpp
mMathFn.cpp
mMathAMD.cpp
mMath_C.cpp
mConsoleFunctions.cpp
mBox.cpp
mathUtils.cpp
mathTypes.cpp
shaderData.cpp
matInstance.cpp
materialPropertyMap.cpp
materialList.cpp
material.cpp
Generating Code...
Compiling...
customMaterial.cpp
pathedInterior.cpp
mirrorSubObject.cpp
interiorSubObject.cpp
interiorResObjects.cpp
interiorRes.cpp
interiorRender.cpp
interiorMapRes.cpp
interiorMap.cpp
interiorLMManager.cpp
interiorIO.cpp
interiorInstance.cpp
interiorDebug.cpp
interiorCollision.cpp
interior.cpp
forceField.cpp
floorPlanRes.cpp
guiTickCtrl.cpp
guiTheoraCtrl.cpp
c:\torquetto\engine\core\theoraplayer.h(22) : fatal error C1083: Cannot open include file: 'theora/theora.h': No such file or directory
messageVector.cpp
Generating Code...
Compiling...
guiMouseEventCtrl.cpp
guiInputCtrl.cpp
guiBubbleTextCtrl.cpp
guiProgressCtrl.cpp
guiMessageVectorCtrl.cpp
guiFadeinBitmapCtrl.cpp
guiChunkedBitmapCtrl.cpp
guiBitmapAnimation.cpp
guiAviBitmapCtrl.cpp
guiMenuBar.cpp
guiInspectorTypes.cpp
guiInspector.cpp
guiGraphCtrl.cpp
guiFilterCtrl.cpp
guiEditCtrl.cpp
guiDebugger.cpp
guiControlListPopup.cpp
guiTypes.cpp
guiTSControl.cpp
guiDefaultControlRender.cpp
Generating Code...
Compiling...
guiControl.cpp
guiCanvas.cpp
guiArrayCtrl.cpp
guiTextListCtrl.cpp
guiTextEditSliderCtrl.cpp
guiTextEditCtrl.cpp
guiTextCtrl.cpp
guiSliderCtrl.cpp
guiRadioCtrl.cpp
guiPopUpCtrl.cpp
guiMLTextEditCtrl.cpp
guiMLTextCtrl.cpp
guiListBoxCtrl.cpp
guiDirectoryTreeCtrl.cpp
guiDirectoryFileListCtrl.cpp
guiConsoleTextCtrl.cpp
guiConsoleEditCtrl.cpp
guiConsole.cpp
guiCheckBoxCtrl.cpp
guiButtonCtrl.cpp
Generating Code...
Compiling...
guiButtonBaseCtrl.cpp
guiBorderButton.cpp
guiBitmapCtrl.cpp
guiBitmapButtonCtrl.cpp
guiBitmapBorderCtrl.cpp
guiBackgroundCtrl.cpp
guiWindowCtrl.cpp
guiStackCtrl.cpp
guiScrollCtrl.cpp
guiPaneCtrl.cpp
guiFrameCtrl.cpp
guiCtrlArrayCtrl.cpp
screenshotD3D.cpp
gfxD3DVertexBuffer.cpp
gfxD3DTypes.cpp
gfxD3DTextureObject.cpp
gfxD3DTextureManager.cpp
gfxD3DShaderMgr.cpp
gfxD3DShader.cpp
gfxD3DEnumTranslate.cpp
Generating Code...
Compiling...
gfxD3DDevice.regen-states.cpp
gfxD3DDevice.cpp
gfxD3DCubemap.cpp
gfxD3DCardProfiler.cpp
DXDiagNVUtil.cpp
screenshot.cpp
reflectPlane.cpp
primBuilder.cpp
gPalette.cpp
glowBuffer.cpp
gfxVertexColor.cpp
gfxVertexBuffer.cpp
gfxTextureProfile.cpp
gfxTextureObject.cpp
gfxTextureManager.cpp
gfxTextureHandle.cpp
gfxStructs.cpp
gfxStateFrame.cpp
gfxShaderMgr.cpp
gfxInit.win32.cpp
Generating Code...
Compiling...
gfxDevice.cpp
gfxCardProfile.cpp
gfxCanon.cpp
gFont.cpp
gBitmap.cpp
debugDraw.cpp
ddsLoader.cpp
cubemapData.cpp
bitmapPng.cpp
bitmapJpeg.cpp
bitmapGif.cpp
bitmapBmp.cpp
wheeledVehicle.cpp
vehicleBlocker.cpp
vehicle.cpp
hoverVehicle.cpp
guiSpeedometer.cpp
flyingVehicle.cpp
guiShapeNameHud.cpp
guiHealthBarHud.cpp
Generating Code...
Compiling...
guiCrossHairHud.cpp
guiClockHud.cpp
tcpObject.cpp
serverQuery.cpp
netTest.cpp
net.cpp
httpObject.cpp
precipitation.cpp
particleEmitterNode.cpp
particleEmitter.cpp
particle.cpp
fxSunLight.cpp
fxLight.cpp
fxFoliageReplicator.cpp
explosion.cpp
cameraFXMgr.cpp
version.cpp
tsStatic.cpp
trigger.cpp
staticShape.cpp
Generating Code...
Compiling...
sphere.cpp
showTSShape.cpp
shapeImage.cpp
shapeCollision.cpp
shapeBase.cpp
shadow.cpp
scopeAlwaysShape.cpp
rigid.cpp
projectile.cpp
player.cpp
physicalZone.cpp
pathCamera.cpp
missionMarker.cpp
missionArea.cpp
main.cpp
item.cpp
guiNoMouseCtrl.cpp
gameTSCtrl.cpp
gameProcess.cpp
gameFunctions.cpp
Generating Code...
Compiling...
gameConnectionMoves.cpp
gameConnectionEvents.cpp
gameConnection.cpp
gameBase.cpp
game.cpp
debugView.cpp
debris.cpp
collisionTest.cpp
cameraSpline.cpp
camera.cpp
banList.cpp
badWordFilter.cpp
audioEmitter.cpp
ambientAudioManager.cpp
todo
aiPlayer.cpp
aiConnection.cpp
aiClient.cpp
worldEditor.cpp
terrainEditor.cpp
terrainActions.cpp
Generating Code...
Compiling...
terraformerTexture.cpp
terraformerNoise.cpp
terraformer.cpp
missionAreaEditor.cpp
guiTerrPreviewCtrl.cpp
editTSCtrl.cpp
editor.cpp
creator.cpp
zipSubStream.cpp
zipHeaders.cpp
zipAggregate.cpp
unicode.cpp
tVector.cpp
tokenizer.cpp
theoraPlayer.cpp
c:\torquetto\engine\core\theoraplayer.h(22) : fatal error C1083: Cannot open include file: 'theora/theora.h': No such file or directory
tDictionary.cpp
stringTable.cpp
stringBuffer.cpp
resManager.cpp
resizeStream.cpp
Generating Code...
Compiling...
resDictionary.cpp
nTypes.cpp
nStream.cpp
memStream.cpp
iTickable.cpp
idGenerator.cpp
frameAllocator.cpp
findMatch.cpp
filterStream.cpp
fileStream.cpp
fileObject.cpp
dnet.cpp
dataChunker.cpp
crc.cpp
chunkFile.cpp
bitTables.cpp
bitStream.cpp
bitRender.cpp
typeValidators.cpp
telnetDebugger.cpp
Generating Code...
Compiling...
telnetConsole.cpp
stringStack.cpp
simManager.cpp
simDictionary.cpp
simBase.cpp
scriptObject.cpp
dynamicTypes.cpp
consoleTypes.cpp
consoleParser.cpp
consoleObject.cpp
consoleLogger.cpp
consoleInternal.cpp
consoleFunctions.cpp
consoleDoc.cpp
console.cpp
compiler.cpp
compiledEval.cpp
codeBlock.cpp
CMDscan.cpp
c:\torquetto\vc8\cmdscan.l(216) : warning C4996: '_vsnprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(339) : see declaration of '_vsnprintf'
Message: 'This function or variable may be unsafe. Consider using _vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
cmdgram.cpp
Generating Code...
Compiling...
BASscan.cpp
BASgram.cpp
astNodes.cpp
astAlloc.cpp
polytope.cpp
polyhedron.cpp
planeExtractor.cpp
optimizedPolyList.cpp
gjk.cpp
extrudedPolyList.cpp
earlyOutPolyList.cpp
depthSortList.cpp
convexBrush.cpp
convex.cpp
concretePolyList.cpp
clippedPolyList.cpp
boxConvex.cpp
abstractPolyList.cpp
wavStreamSource.cpp
vorbisStreamSource.cpp
Generating Code...
Compiling...
vorbisStream.cpp
oggMixedStreamSource.cpp
audioStreamSourceFactory.cpp
audioFunctions.cpp
audioDataBlock.cpp
audioBuffer.cpp
audio.cpp
Generating Code...
Creating browse information file...
Microsoft Browse Information Maintenance Utility Version 8.00.50727
Copyright (C) Microsoft Corporation. All rights reserved.
BSCMAKE: error BK1506 : cannot open file '..\engine\out.vc8.win32.debug\theoraPlayer.sbr': No such file or directory
Build log was saved at "file://c:\TorqueTTO\engine\out.vc8.win32.debug\BuildLog.htm"
Torque Game Engine Advanced - 3 error(s), 6 warning(s)
========== Build: 11 succeeded, 5 failed, 0 up-to-date, 0 skipped ==========