rendered paste body/* encrypt a block of text (woot, I found the crypto part!) */
#define f_nround(bo, bi, k) \
f_rn(bo, bi, 0, k); \
f_rn(bo, bi, 1, k); \
f_rn(bo, bi, 2, k); \
f_rn(bo, bi, 3, k); \
k += 4
#define f_lround(bo, bi, k) \
f_rl(bo, bi, 0, k); \
f_rl(bo, bi, 1, k); \
f_rl(bo, bi, 2, k); \
f_rl(bo, bi, 3, k)
static void aes_encrypt(void *ctx_arg, u8 *out, const u8 *in)
{
const struct aes_ctx *ctx = ctx_arg;
u32 b0[4], b1[4];
const u32 *kp = E_KEY + 4;
b0[0] = u32_in (in) ^ E_KEY[0];
b0[1] = u32_in (in + 4) ^ E_KEY[1];
b0[2] = u32_in (in + 8) ^ E_KEY[2];
b0[3] = u32_in (in + 12) ^ E_KEY[3];
if (ctx->key_length > 24) {
f_nround (b1, b0, kp);
f_nround (b0, b1, kp);
}
if (ctx->key_length > 16) {
f_nround (b1, b0, kp);
f_nround (b0, b1, kp);
}
f_nround (b1, b0, kp);
f_nround (b0, b1, kp);
f_nround (b1, b0, kp);
f_nround (b0, b1, kp);
f_nround (b1, b0, kp);
f_nround (b0, b1, kp);
f_nround (b1, b0, kp);
f_nround (b0, b1, kp);
f_nround (b1, b0, kp);
f_lround (b0, b1, kp);
u32_out (out, b0[0]);
u32_out (out + 4, b0[1]);
u32_out (out + 8, b0[2]);
u32_out (out + 12, b0[3]);
}
/* decrypt a block of text */
#define i_nround(bo, bi, k) \
i_rn(bo, bi, 0, k); \
i_rn(bo, bi, 1, k); \
i_rn(bo, bi, 2, k); \
i_rn(bo, bi, 3, k); \
k -= 4
#define i_lround(bo, bi, k) \
i_rl(bo, bi, 0, k); \
i_rl(bo, bi, 1, k); \
i_rl(bo, bi, 2, k); \
i_rl(bo, bi, 3, k)
static void aes_decrypt(void *ctx_arg, u8 *out, const u8 *in)
{
const struct aes_ctx *ctx = ctx_arg;
u32 b0[4], b1[4];
const int key_len = ctx->key_length;
const u32 *kp = D_KEY + key_len + 20;
b0[0] = u32_in (in) ^ E_KEY[key_len + 24];
b0[1] = u32_in (in + 4) ^ E_KEY[key_len + 25];
b0[2] = u32_in (in + 8) ^ E_KEY[key_len + 26];
b0[3] = u32_in (in + 12) ^ E_KEY[key_len + 27];
if (key_len > 24) {
i_nround (b1, b0, kp);
i_nround (b0, b1, kp);
}
if (key_len > 16) {
i_nround (b1, b0, kp);
i_nround (b0, b1, kp);
}
i_nround (b1, b0, kp);
i_nround (b0, b1, kp);
i_nround (b1, b0, kp);
i_nround (b0, b1, kp);
i_nround (b1, b0, kp);
i_nround (b0, b1, kp);
i_nround (b1, b0, kp);
i_nround (b0, b1, kp);
i_nround (b1, b0, kp);
i_lround (b0, b1, kp);
u32_out (out, b0[0]);
u32_out (out + 4, b0[1]);
u32_out (out + 8, b0[2]);
u32_out (out + 12, b0[3]);
}