rendered paste body new ScriptObject(Inventory) {
gun = "0";
CrossbowAmmo = "18";
blackmamba = "1";
Shotgun = "0";
rlAmmo = "0";
ShotgunAmmo = "0";
rl = "0";
Flamethrower = "0";
blackmambaAmmo = "47";
Crossbow = "1";
gunAmmo = "0";
FlamethrowerAmmo = "0";
};
CODE:
for(%i = 0; %i <= $maxWeaponSlot; %i++)
{
%num = %player.getInventory($weaponInSlot[%i]);
if(%num)
{
%string = "Inventory."@$weaponInSlot[%i]@" = "@%num@";";
eval(%string);
%string = "Inventory."@$weaponInSlot[%i].image.ammo@" = "@%player.getInventory($weaponInSlot[%i].image.ammo)@";";
eval(%string);
}
else
{
%string = "Inventory."@$weaponInSlot[%i]@" = 0;";
eval(%string);
%string = "Inventory."@$weaponInSlot[%i].image.ammo@" = 0;";
eval(%string);
}
}