All pastes #818980 Raw Edit

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public java v1 · immutable
·published 2007-12-16 18:27 UTC
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/* This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */package net.sf.l2j.gameserver.handler.usercommandhandlers;import net.sf.l2j.gameserver.handler.IUserCommandHandler;import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;import net.sf.l2j.gameserver.serverpackets.SystemMessage;/** * * @author  Nille * TODO: Add the code for next Instance */public class InstanceZone implements IUserCommandHandler{	private static final int[] COMMAND_IDS = { 114 }; // ID 114 is the /instancezone command		    public boolean useUserCommand(int id, L2PcInstance activeChar)    {        if (id != COMMAND_IDS[0]) return false;        SystemMessage sm = SystemMessage.sendString("This Command is current not Implement");    	activeChar.sendPacket(sm);    	return true;    }    /* (non-Javadoc)     * @see net.sf.l2j.gameserver.handler.IUserCommandHandler#getUserCommandList()     */    public int[] getUserCommandList()    {        return COMMAND_IDS;    }}