rendered paste bodypublic OnGameModeInit()
{
CreateObject(660,-687.511,933.525,12.745,0.0,0.0,0.0);
CreateObject(3525,-688.014,931.683,12.012,0.0,0.0,0.0);
CreateObject(3525,-688.258,931.781,11.868,0.0,0.0,0.0);
CreateObject(1577,-687.614,931.947,13.888,0.0,0.0,0.0);
CreateObject(1578,-688.118,931.947,13.888,0.0,0.0,0.0);
CreateObject(1576,-688.562,931.947,13.895,0.0,0.0,0.0);
CreateObject(1575,-688.923,931.947,13.905,0.0,0.0,0.0);
CreateObject(2710,-686.764,935.171,13.653,0.0,0.0,-135.000);
CreateObject(2223,-686.701,935.809,13.724,0.0,0.0,0.0);
CreateObject(1276,-687.384,933.277,15.598,0.0,0.0,0.0);
CreateObject(1276,-687.110,933.162,17.995,0.0,0.0,0.0);
CreateObject(1276,-687.422,933.388,16.584,0.0,0.0,0.0);
CreateObject(1276,-687.278,933.162,13.892,0.0,0.0,0.0);
CreateObject(1212,-686.466,935.058,13.620,0.0,0.0,0.0);
CreateObject(1212,-686.212,935.058,13.581,0.0,0.0,0.0);
CreateObject(1247,-687.384,933.529,18.991,0.0,0.0,0.0);
CreateObject(2780,-687.998,931.355,22.506,0.0,0.0,0.0);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,16.9527);
SetPlayerPos(playerid,-688.7242,934.3738,13.6328);
SetPlayerCameraPos(playerid,-688.4460,937.2417,13.6328);
SetPlayerCameraLookAt(playerid,-688.4460,937.0417,13.6328);
ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
}