c:\cfk2007\openviewer\trunk\bin>OpenViewer.exe
2007-12-15 18:07:29,515 INFO OpenViewer.Render.RenderingEngineManager - Added rendering engine plugin co
nsole
2007-12-15 18:07:29,703 INFO OpenViewer.Render.RenderingEngineManager - Added rendering engine plugin mo
gre
DEBUG [Testa User]: Setting InventoryRoot to 48d4e346-2837-4f7a-a5e7-50ab7140c0e8
DEBUG [Testa User]: Login status: ConnectingToSim: Connecting to simulator...
INFO [Testa User]: Connecting to (71.6.208.87:9100)
DEBUG [Testa User]: Resending packet #1 (libsecondlife.Packets.UseCircuitCodePacket), 4015ms have passed
DEBUG [Testa User]: Resending packet #2 (libsecondlife.Packets.CompleteAgentMovementPacket), 4015ms have
passed
DEBUG [Testa User]: Resending packet #3 (libsecondlife.Packets.AgentUpdatePacket), 4015ms have passed
DEBUG [Testa User]: Resending packet #1 (libsecondlife.Packets.UseCircuitCodePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #2 (libsecondlife.Packets.CompleteAgentMovementPacket), 4500ms have
passed
DEBUG [Testa User]: Resending packet #3 (libsecondlife.Packets.AgentUpdatePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #1 (libsecondlife.Packets.UseCircuitCodePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #2 (libsecondlife.Packets.CompleteAgentMovementPacket), 4500ms have
passed
DEBUG [Testa User]: Resending packet #3 (libsecondlife.Packets.AgentUpdatePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #1 (libsecondlife.Packets.UseCircuitCodePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #2 (libsecondlife.Packets.CompleteAgentMovementPacket), 4500ms have
passed
DEBUG [Testa User]: Resending packet #3 (libsecondlife.Packets.AgentUpdatePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #1 (libsecondlife.Packets.UseCircuitCodePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #2 (libsecondlife.Packets.CompleteAgentMovementPacket), 4500ms have
passed
DEBUG [Testa User]: Resending packet #3 (libsecondlife.Packets.AgentUpdatePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #1 (libsecondlife.Packets.UseCircuitCodePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #2 (libsecondlife.Packets.CompleteAgentMovementPacket), 4500ms have
passed
DEBUG [Testa User]: Resending packet #3 (libsecondlife.Packets.AgentUpdatePacket), 4500ms have passed
WARNING [Testa User]: Giving up on waiting for RegionHandshake for (71.6.208.87:9100)
DEBUG [Testa User]: Login status: Success: Welcome to OSGrid
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
FreeImage version: 3.9.2
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,t
ga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
DDS codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library .\RenderSystem_Direct3D9
Installing plugin: D3D9 RenderSystem
D3D9 : Direct3D9 Rendering Subsystem created.
D3D9: Driver Detection Starts
D3D9: Driver Detection Ends
Plugin successfully installed
Loading library .\RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library .\Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library .\Plugin_BSPSceneManager
Installing plugin: BSP Scene Manager
Plugin successfully installed
Loading library .\Plugin_OctreeSceneManager
Installing plugin: Octree & Terrain Scene Manager
Plugin successfully installed
Loading library .\Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.4.3 (Eihort)
Creating resource group Bootstrap
Added resource location 'media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
Added resource location 'media' of type 'FileSystem' to resource group 'General'
Added resource location 'media/custom' of type 'FileSystem' to resource group 'General'
Added resource location 'media/fonts' of type 'FileSystem' to resource group 'General'
Added resource location 'media/materials/programs' of type 'FileSystem' to resource group 'General'
Added resource location 'media/materials/scripts' of type 'FileSystem' to resource group 'General'
Added resource location 'media/materials/textures' of type 'FileSystem' to resource group 'General'
Added resource location 'media/models' of type 'FileSystem' to resource group 'General'
Added resource location 'media/overlays' of type 'FileSystem' to resource group 'General'
Added resource location 'media/particle' of type 'FileSystem' to resource group 'General'
Added resource location 'media/gui' of type 'FileSystem' to resource group 'General'
Added resource location 'media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
Added resource location 'media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
Added resource location 'media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
Added resource location 'media/packs/dragon.zip' of type 'Zip' to resource group 'General'
Added resource location 'media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
Added resource location 'media/packs/skybox.zip' of type 'Zip' to resource group 'General'
D3D9 : Shutting down cleanly.
CPU Identifier & Features
-------------------------
* CPU ID: GenuineIntel: Genuine Intel(R) CPU T2600 @ 2.16GHz
* SSE: yes
* SSE2: yes
* SSE3: yes
* MMX: yes
* MMXEXT: yes
* 3DNOW: no
* 3DNOWEXT: no
* CMOV: yes
* TSC: yes
* FPU: yes
* PRO: yes
* HT: no
-------------------------
*** Starting Win32GL Subsystem ***
GLRenderSystem::createRenderWindow "3d Render Window", 0x0 windowed miscParams: externalWindowHandle=328
392
GL_VERSION = 2.0.5529 WinXP Release
GL_VENDOR = ATI Technologies Inc.
GL_RENDERER = ATI Mobility Radeon X1400 x86/SSE2
GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB
_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multi
sample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_sh
ading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compres
sion GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossba
r GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_A
RB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers
GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_b
uffer GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_f
loat GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_verte
x_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size
GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_su
btract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_E
XT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_
color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_
EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_te
xture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EX
T_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_s
hader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_
matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_cla
mp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_c
ontrol
Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB
_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string
WGL_EXT_swap_control WGL_ATI_render_texture_rectangle
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0
DEBUG [Testa User]: Resending packet #1 (libsecondlife.Packets.UseCircuitCodePacket), 4500ms have passed
DEBUG [Testa User]: Resending packet #2 (libsecondlife.Packets.CompleteAgentMovementPacket), 4500ms have
passed
DEBUG [Testa User]: Resending packet #3 (libsecondlife.Packets.AgentUpdatePacket), 4500ms have passed
FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0
FBO PF_SHORT_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0
[GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8
R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32
_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB
RenderSystem capabilities
-------------------------
* Hardware generation of mipmaps: yes
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: yes
- Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* Vertex programs: yes
- Max vertex program version: arbvp1
* Fragment programs: yes
- Max fragment program version: arbfp1
* Texture Compression: yes
- DXT: yes
- VTC: no
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: no
* Volume textures: yes
* Multiple Render Targets: 4
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 1024
* Vertex texture fetch: no
Registering ResourceManager for type Texture
ResourceBackgroundQueue - threading disabled
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
SceneManagerFactory for type 'TerrainSceneManager' registered.
SceneManagerFactory for type 'BspSceneManager' registered.
Registering ResourceManager for type BspLevel
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group Bootstrap
Parsing script OgreCore.material
Parsing script OgreProfiler.material
Parsing script Ogre.fontdef
Parsing script OgreDebugPanel.overlay
Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 6 hardware generated mip
maps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 6 hardware generated mipmaps fr
om Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmap
s from Image. Internal format is PF_A8R8G8B8,32x32x1.
Font BlueHighwayusing texture size 512x512
Info: Freetype returned null for character 127 in font BlueHighway
Info: Freetype returned null for character 128 in font BlueHighway
Info: Freetype returned null for character 129 in font BlueHighway
Info: Freetype returned null for character 130 in font BlueHighway
Info: Freetype returned null for character 131 in font BlueHighway
Info: Freetype returned null for character 132 in font BlueHighway
Info: Freetype returned null for character 133 in font BlueHighway
Info: Freetype returned null for character 134 in font BlueHighway
Info: Freetype returned null for character 135 in font BlueHighway
Info: Freetype returned null for character 136 in font BlueHighway
Info: Freetype returned null for character 137 in font BlueHighway
Info: Freetype returned null for character 138 in font BlueHighway
Info: Freetype returned null for character 139 in font BlueHighway
Info: Freetype returned null for character 140 in font BlueHighway
Info: Freetype returned null for character 141 in font BlueHighway
Info: Freetype returned null for character 142 in font BlueHighway
Info: Freetype returned null for character 143 in font BlueHighway
Info: Freetype returned null for character 144 in font BlueHighway
Info: Freetype returned null for character 145 in font BlueHighway
Info: Freetype returned null for character 146 in font BlueHighway
Info: Freetype returned null for character 147 in font BlueHighway
Info: Freetype returned null for character 148 in font BlueHighway
Info: Freetype returned null for character 149 in font BlueHighway
Info: Freetype returned null for character 150 in font BlueHighway
Info: Freetype returned null for character 151 in font BlueHighway
Info: Freetype returned null for character 152 in font BlueHighway
Info: Freetype returned null for character 153 in font BlueHighway
Info: Freetype returned null for character 154 in font BlueHighway
Info: Freetype returned null for character 155 in font BlueHighway
Info: Freetype returned null for character 156 in font BlueHighway
Info: Freetype returned null for character 157 in font BlueHighway
Info: Freetype returned null for character 158 in font BlueHighway
Info: Freetype returned null for character 159 in font BlueHighway
Info: Freetype returned null for character 160 in font BlueHighway
Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from
Image. Internal format is PF_BYTE_LA,512x512x1.
Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 6 hardware generated mipmaps from Imag
e. Internal format is PF_A8R8G8B8,256x128x1.
Parsing script OgreLoadingPanel.overlay
Finished parsing scripts for resource group Bootstrap
Parsing scripts for resource group General
Parsing script Examples.program
GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
Parsing script StdQuad_vp.program
Parsing script deferred.glsl.program
GLSL compiling: DeferredShading/material/glsl/ps
GLSL compiled : DeferredShading/material/glsl/psWARNING: 0:27: extension 'GL_ARB_draw_buffers' is not sup
ported
GLSL compiling: DeferredShading/material/glsl/notex_ps
GLSL compiled : DeferredShading/material/glsl/notex_psWARNING: 0:27: extension 'GL_ARB_draw_buffers' is n
ot supported
GLSL compiling: DeferredShading/material/glsl/nm_ps
GLSL compiled : DeferredShading/material/glsl/nm_psWARNING: 0:27: extension 'GL_ARB_draw_buffers' is not
supported
GLSL compiling: DeferredShading/material/glsl/nm_notex_ps
GLSL compiled : DeferredShading/material/glsl/nm_notex_psWARNING: 0:27: extension 'GL_ARB_draw_buffers' i
s not supported
Parsing script deferred.hlsl.program
Parsing script deferred_post_debug.glsl.program
GLSL compiling: DeferredShading/post/glsl/ShowNormal_ps
GLSL compiled : DeferredShading/post/glsl/ShowNormal_ps
GLSL compiling: DeferredShading/post/glsl/ShowDS_ps
GLSL compiled : DeferredShading/post/glsl/ShowDS_ps
GLSL compiling: DeferredShading/post/glsl/ShowColour_ps
GLSL compiled : DeferredShading/post/glsl/ShowColour_ps
Parsing script deferred_post_debug.hlsl.program
Parsing script deferred_post_minilight.glsl.program
GLSL compiling: DeferredShading/post/glsl/LightMaterial_vs
GLSL compiled : DeferredShading/post/glsl/LightMaterial_vs
GLSL compiling: DeferredShading/post/glsl/LightMaterial_ps
GLSL compiled : DeferredShading/post/glsl/LightMaterial_ps
Parsing script deferred_post_minilight.hlsl.program
Parsing script deferred_post_multipass.glsl.program
GLSL compiling: DeferredShading/post/glsl/Ambient_ps
GLSL compiled : DeferredShading/post/glsl/Ambient_ps
^C
c:\cfk2007\openviewer\trunk\bin>
c:\cfk2007\openviewer\trunk\bin>
c:\cfk2007\openviewer\trunk\bin>