Something
public text v1 · immutablepublic OnPlayerSpawn(playerid)
{
SetPlayerInterior(playerid,0);
SetPlayerCheckpoint(playerid,1364.3690,1458.6339,10.8203,2);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_RUNWAY;
SetPlayerCheckpoint(playerid,336.1422,2502.2314,16.4844,2);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_VM;
return 1;
}