rendered paste bodyvoid PaintBoard()
{
int i, j, offset;
Form1->PaintBox1->Left = 192;
Form1->PaintBox1->Top = 8;
Form1->PaintBox1->Color = clWhite;
Form1->PaintBox1->Canvas->FloodFill(0,0,clBlack,1);
Form1->PaintBox1->Canvas->Pen->Color = clBlack;
Form1->PaintBox1->Canvas->Pen->Width = 1;
for (i = 0; i <= 8; i++) {
Form1->PaintBox1->Canvas->MoveTo(0, i*80);
Form1->PaintBox1->Canvas->LineTo(641, i*80);
Form1->PaintBox1->Canvas->MoveTo(i*80, 0);
Form1->PaintBox1->Canvas->LineTo(i*80, 641);
}
// TODO: Code anpassen [Brett drehen..]
for (i = 0; i <= 7; i++) {
if ((i % 2) == 0)
offset = 85;
else
offset = 5;
for (j = 0; j <= 3; j++) { //fsBorder
Form1->PaintBox1->Canvas->FloodFill( j*160 + offset, i*80 + 5, clSilver, fsBorder);
}
}
}