rendered paste bodypublic OnPlayerSpawn(playerid)
{
if(dmzone[playerid] == 1)
{
new rand = random(sizeof(UZINE));
SetPlayerPos(playerid,UZINE[rand][0],UZINE[rand][1],UZINE[rand][2]);
}
if(scuatzone[playerid] == 1)
{
new rand = random(sizeof(SQUATS)); //squats zone
SetPlayerPos(playerid,SQUATS[rand][0],SQUATS[rand][1],SQUATS[rand][2]);
}
if(deazoone[playerid] == 1)
{
new rand = random(sizeof(DMSPAWNS));
SetPlayerPos(playerid,DMSPAWNS[rand][0],DMSPAWNS[rand][1],DMSPAWNS[rand][2]);
}
if(gTeam[playerid] == TEAM_WORKER) {
SetPlayerColor(playerid,COLOR_VIOLET); // Green
}
else if(gTeam[playerid] == TEAM_PIMP) {
SetPlayerColor(playerid,COLOR_RED); // Red
}
else if(gTeam[playerid] == TEAM_GOLFER) {
SetPlayerColor(playerid,COLOR_YELLOW); // Yellow
}
else if(gTeam[playerid] == TEAM_TRIAD) {
SetPlayerColor(playerid,COLOR_ROUGE); // Pink
}
else if(gTeam[playerid] == TEAM_MECHANIC) {
SetPlayerColor(playerid,COLOR_BLEU); // Blue
}
else if(gTeam[playerid] == TEAM_VALET) {
SetPlayerColor(playerid,COLOR_LIGHTBLUE); // Light Blue
}
else if(gTeam[playerid] == TEAM_MEDIC) {
SetPlayerColor(playerid,COLOR_DARKRED); // Dark Red
}
else if(gTeam[playerid] == TEAM_FBI) {
SetPlayerColor(playerid,COLOR_ORANGE); // Orange
}
return 1;
}