rendered paste body#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fun>
#include <fakemeta>
#define PLUGIN "SMOKE PUNISH"
#define VERSION "1.0"
#define AUTHOR "RapHero2000/Zenith77"
#define TASK_NADE 1234567890
new gSprWhite;
new gSprSmoke;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_cvar("amx_smoke", "1") //turns the plugin on and off
register_cvar("amx_smoke_hp", "101") //sets the amount of hp is takin when a player throws smoke nade
register_event("SendAudio","EventGrenade","bc","2=%!MRAD_FIREINHOLE")
}
public plugin_precache() {
gSprWhite = precache_model("sprites/white.spr");
gSprSmoke = precache_model("sprites/smoke.spr");
}
public GrenadeEvent() {
if(!get_cvar_num("amx_smoke"))
return;
new id = read_data(1);
set_task(0.1, "CheckNade", TASK_NADE+id);
}
public CheckNade(id) {
id -= TASK_NADE;
new nade = get_grenade (id);
if(nade)
{
new model[33];
pev(nade, pev_model, model,32);
if(equal(model, "models/w_smokegrenade.mdl"))
{
user_kill(id)
Explode(id);
}
}
}
Explode(player_slay)
{
new vec1[3];
get_user_origin(player_slay, vec1, 0);
message_begin( MSG_ALL,SVC_TEMPENTITY)
write_byte( 21 )
write_coord(vec1[0])
write_coord(vec1[1])
write_coord(vec1[2] + 16)
write_coord(vec1[0])
write_coord(vec1[1])
write_coord(vec1[2] + 1936)
write_short( gSprWhite )
write_byte( 0 ) // startframe
write_byte( 0 ) // framerate
write_byte( 2 ) // life
write_byte( 16 ) // width
write_byte( 0 ) // noise
write_byte( 188 ) // r
write_byte( 220 ) // g
write_byte( 255 ) // b
write_byte( 255 ) //brightness
write_byte( 0 ) // speed
message_end()
//Explosion2
message_begin( MSG_ALL,SVC_TEMPENTITY)
write_byte( 12 )
write_coord(vec1[0])
write_coord(vec1[1])
write_coord(vec1[2])
write_byte( 188 ) // byte (scale in 0.1's)
write_byte( 10 ) // byte (framerate)
message_end()
//Smoke
message_begin( MSG_ALL,SVC_TEMPENTITY)
write_byte( 5 )
write_coord(vec1[0])
write_coord(vec1[1])
write_coord(vec1[2])
write_short(gSprSmoke)
write_byte(2)
write_byte(10)
message_end()
user_kill(player_slay, 1);
client_print(player_slay, print_chat, "[AMXX] You are not allowed to use smoke grenades!");
}