All pastes #816276 Raw Edit

Unnamed

public lua v1 · immutable
·published 2007-12-14 19:00 UTC
rendered paste body
TOP_SPEED = 500function GM:SetupMove(ply, mv)	if not ply:Alive() then return end	if ply:KeyDown(IN_SPEED) and ply:GetModel() == "models/player/police.mdl" then			ply.Velocity = ply:GetVelocity()				local additive = ply:GetVelocity()		additive.x = math.Clamp(additive.z,-300,300)		additive.y = math.Clamp(additive.z,-300,300)		additive.z = math.Clamp(additive.z,-100,100)			ply.JetPack:EmitSound(JetSound,100,math.random(150,155))			ply.Velocity.z = math.Approach(ply.Velocity.z, TOP_SPEED, 5)				mv:SetVelocity( additive + ply.Velocity + (ply:GetAimVector() * (ply.Velocity.z/3)))				local edata = EffectData()		edata:SetOrigin(ply:GetPos() + (ply:GetForward() * -10))		util.Effect("jetpack_smoke", edata)	else		ply.Velocity = math.Approach(ply.Velocity or 1000, 10, -5)	endend