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public c v1 · immutabletypedef struct bul { float x, y; float direction; float velocity; int type; struct bul *next;} bullet;[...]bullet *head = NULL;main(){[...]bulletsUpdate(&head);[...]}[...]void bulletRemove(bullet **p) /* remove head */{ if (*p != NULL) { bullet *n = *p; *p = (*p)->next; free(n); }}void bulletsUpdate(bullet **n){ if ((*n) == NULL) return; while ((*n) != NULL) { (*n)->y -= (*n)->velocity; if ((*n)->y > 1000 || (*n)->y < -1000) bulletRemove(n); (*n) = (*n)->next; }}