All pastes #814272 Raw Edit

Something

public text v1 · immutable
·published 2007-12-13 03:51 UTC
rendered paste body
Using script script.txt
SDL:  1.2.12
GL:   2.1.1
GL:   NVIDIA Corporation
GL:   GeForce 8800 GTS/PCI/SSE2
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Using script Commanders
Map: magnetic_Lands_V1.smf
Mod: "Fibre v3" from Fibrev3.sd7
Became player 0
Client initialised on number 0
Loading all definitions:  0.029000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 2
Loading weapon definitions
Loading unit definitions
Inconsistant move data ground 0 Drone DroneHOVER
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Reading estimate path costs
Creating sky
Loading LuaCOB
Loading LuaRules
LUARULES-MAIN  (GADGETS)
LUARULES-DRAW  (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.75b2+svn4995
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
LuaUI v0.2
Client initialised on number 1
Player Peet joined as 0
Player [EE]j5mello joined as 1
GameID: 81aa6047df2651d0dadace4b57f55409
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
/shadows 1 8192
Set Shadows to 1
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
Spring 0.75b2+svn4995 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x00986bea
DLL information:
0x00400000	spring
0x7c900000	ntdll
0x7c800000	kernel32
0x77dd0000	ADVAPI32
0x77e70000	RPCRT4
0x73f10000	dsound
0x77c10000	msvcrt
0x7e410000	USER32
0x77f10000	GDI32
0x774e0000	ole32
0x76b40000	WINMM
0x77c00000	VERSION
0x68b20000	GLU32
0x5ed00000	OPENGL32
0x73760000	DDRAW
0x73bc0000	DCIMAN32
0x76c90000	IMAGEHLP
0x71ad0000	WSOCK32
0x71ab0000	WS2_32
0x71aa0000	WS2HELP
0x6ed80000	glew32
0x68100000	SDL
0x10000000	DevIL
0x66fc0000	freetype6
0x61b80000	zlib1
0x003e0000	ILU
0x76390000	IMM32
0x5ad70000	uxtheme
0x01640000	nview
0x77f60000	SHLWAPI
0x7c9c0000	SHELL32
0x76bf0000	PSAPI
0x77120000	OLEAUT32
0x5d090000	COMCTL32
0x773d0000	comctl32
0x77690000	NTMARTA
0x76f60000	WLDAP32
0x71bf0000	SAMLIB
0x74720000	MSCTF
0x01870000	UnlockerHook
0x01910000	lgscroll
0x78130000	MSVCR80
0x7c420000	MSVCP80
0x755c0000	msctfime
0x02000000	ctagent
0x69500000	nvoglnt
0x02dc0000	nvappfilter
0x71a50000	mswsock
0x662b0000	hnetcfg
0x71a90000	wshtcpip
0x76fd0000	CLBCATQ
0x77050000	COMRes
0x20000000	xpsp2res
0x7d1e0000	msi
0x75e90000	SXS
0x76c30000	WINTRUST
0x77a80000	CRYPT32
0x77b20000	MSASN1
0x72d20000	wdmaud
0x72d10000	msacm32
0x77be0000	MSACM32
0x77bd0000	midimap
0x73ee0000	KsUser
0x59a60000	DBGHELP
Stacktrace:
(0) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00986BEA]
(1) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00AF6A96]
(2) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00980041]
(3) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00AF6717]
(4) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB326]
(5) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CD284]
(6) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D571F]
(7) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D9D9B]
(8) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004EB0DE]
(9) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB510]
(10) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008DCBA5]
(11) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB930]
(12) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D5A99]
(13) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB0DA]
(14) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB17F]
(15) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D5924]
(16) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x0053D94B]
(17) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004D93E8]
(18) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005D34F3]
(19) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005F9FAA]
(20) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005FBEEF]
(21) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x0084B939]
(22) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00854B88]
(23) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00854F5E]
(24) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00855196]
(25) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00953279]
(26) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004010A7]
(27) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00401123]
(28) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FF7]

(0)	streflop_libm::__kernel_rem_pio2f(float*, float*, int, int, int, int const*)
	/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp:0

(1)	streflop::genrand_int(streflop::RandomState&)
	/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136

(2)	streflop_libm::__kernel_rem_pio2f(float*, float*, int, int, int, int const*)
	/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp:0

(3)	streflop::genrand_int(streflop::RandomState&)
	/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136

(4)	luaD_throw(lua_State*, int)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:100

(5)	luaG_errormsg(lua_State*)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldebug.cpp:611

(6)	lua_error(lua_State*)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:984

(7)	luaL_error(lua_State*, char const*, ...)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lauxlib.cpp:94

(8)	??
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaSyncedRead.cpp:1889

(9)	luaD_precall(lua_State*, lua_TValue*, int)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:321

(10)	luaV_execute(lua_State*, int)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lvm.cpp:589

(11)	luaD_call(lua_State*, lua_TValue*, int)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:377

(12)	f_call
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:817

(13)	luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:116

(14)	luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, int, int)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:462

(15)	lua_pcall(lua_State*, int, int, int)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:839

(16)	CLuaHandle::SetActiveHandle(CLuaHandle*)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaHandle.h:285

(17)	??
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaHandleSynced.cpp:707

(18)	??
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:2434

(19)	??
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:2870

(20)	??
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:1853

(21)	??
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:869

(22)	??
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1055

(23)	Run(int, char**)
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1115

(24)	WinMain@16
	/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1178

(25)	??
	sqshstream.cpp:0

(26)	__mingw_CRTStartup
	/home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237

(27)	??
	/home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:271

(28)	??
	??:0