rendered paste bodyUsing script script.txt
SDL: 1.2.12
GL: 2.1.1
GL: NVIDIA Corporation
GL: GeForce 8800 GTS/PCI/SSE2
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Using script Commanders
Map: magnetic_Lands_V1.smf
Mod: "Fibre v3" from Fibrev3.sd7
Became player 0
Client initialised on number 0
Loading all definitions: 0.029000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 2
Loading weapon definitions
Loading unit definitions
Inconsistant move data ground 0 Drone DroneHOVER
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Reading estimate path costs
Creating sky
Loading LuaCOB
Loading LuaRules
LUARULES-MAIN (GADGETS)
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.75b2+svn4995
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
LuaUI v0.2
Client initialised on number 1
Player Peet joined as 0
Player [EE]j5mello joined as 1
GameID: 81aa6047df2651d0dadace4b57f55409
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
/shadows 1 8192
Set Shadows to 1
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/charge.lua"]:100: Incorrect arguments to GetUnitsInCylinder()
Spring 0.75b2+svn4995 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x00986bea
DLL information:
0x00400000 spring
0x7c900000 ntdll
0x7c800000 kernel32
0x77dd0000 ADVAPI32
0x77e70000 RPCRT4
0x73f10000 dsound
0x77c10000 msvcrt
0x7e410000 USER32
0x77f10000 GDI32
0x774e0000 ole32
0x76b40000 WINMM
0x77c00000 VERSION
0x68b20000 GLU32
0x5ed00000 OPENGL32
0x73760000 DDRAW
0x73bc0000 DCIMAN32
0x76c90000 IMAGEHLP
0x71ad0000 WSOCK32
0x71ab0000 WS2_32
0x71aa0000 WS2HELP
0x6ed80000 glew32
0x68100000 SDL
0x10000000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x003e0000 ILU
0x76390000 IMM32
0x5ad70000 uxtheme
0x01640000 nview
0x77f60000 SHLWAPI
0x7c9c0000 SHELL32
0x76bf0000 PSAPI
0x77120000 OLEAUT32
0x5d090000 COMCTL32
0x773d0000 comctl32
0x77690000 NTMARTA
0x76f60000 WLDAP32
0x71bf0000 SAMLIB
0x74720000 MSCTF
0x01870000 UnlockerHook
0x01910000 lgscroll
0x78130000 MSVCR80
0x7c420000 MSVCP80
0x755c0000 msctfime
0x02000000 ctagent
0x69500000 nvoglnt
0x02dc0000 nvappfilter
0x71a50000 mswsock
0x662b0000 hnetcfg
0x71a90000 wshtcpip
0x76fd0000 CLBCATQ
0x77050000 COMRes
0x20000000 xpsp2res
0x7d1e0000 msi
0x75e90000 SXS
0x76c30000 WINTRUST
0x77a80000 CRYPT32
0x77b20000 MSASN1
0x72d20000 wdmaud
0x72d10000 msacm32
0x77be0000 MSACM32
0x77bd0000 midimap
0x73ee0000 KsUser
0x59a60000 DBGHELP
Stacktrace:
(0) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00986BEA]
(1) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00AF6A96]
(2) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00980041]
(3) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00AF6717]
(4) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB326]
(5) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CD284]
(6) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D571F]
(7) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D9D9B]
(8) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004EB0DE]
(9) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB510]
(10) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008DCBA5]
(11) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB930]
(12) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D5A99]
(13) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB0DA]
(14) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008CB17F]
(15) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x008D5924]
(16) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x0053D94B]
(17) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004D93E8]
(18) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005D34F3]
(19) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005F9FAA]
(20) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x005FBEEF]
(21) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x0084B939]
(22) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00854B88]
(23) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00854F5E]
(24) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00855196]
(25) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00953279]
(26) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x004010A7]
(27) C:\Documents and Settings\Peter.SHINEH\Desktop\Springsvn\spring.exe [0x00401123]
(28) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FF7]
(0) streflop_libm::__kernel_rem_pio2f(float*, float*, int, int, int, int const*)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp:0
(1) streflop::genrand_int(streflop::RandomState&)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136
(2) streflop_libm::__kernel_rem_pio2f(float*, float*, int, int, int, int const*)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp:0
(3) streflop::genrand_int(streflop::RandomState&)
/var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/lib/streflop/Random.cpp:136
(4) luaD_throw(lua_State*, int)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:100
(5) luaG_errormsg(lua_State*)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldebug.cpp:611
(6) lua_error(lua_State*)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:984
(7) luaL_error(lua_State*, char const*, ...)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lauxlib.cpp:94
(8) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaSyncedRead.cpp:1889
(9) luaD_precall(lua_State*, lua_TValue*, int)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:321
(10) luaV_execute(lua_State*, int)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lvm.cpp:589
(11) luaD_call(lua_State*, lua_TValue*, int)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:377
(12) f_call
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:817
(13) luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:116
(14) luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, int, int)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/ldo.cpp:462
(15) lua_pcall(lua_State*, int, int, int)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/lib/lua/src/lapi.cpp:839
(16) CLuaHandle::SetActiveHandle(CLuaHandle*)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaHandle.h:285
(17) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Lua/LuaHandleSynced.cpp:707
(18) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:2434
(19) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:2870
(20) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/Game/Game.cpp:1853
(21) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:869
(22) ??
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1055
(23) Run(int, char**)
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1115
(24) WinMain@16
/var/lib/buildbot/spring_slave/mingw32-4.2/build/rts/System/Main.cpp:1178
(25) ??
sqshstream.cpp:0
(26) __mingw_CRTStartup
/home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
(27) ??
/home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:271
(28) ??
??:0