* Basic "Add-Function".
(0:7) When somebody moves into position (First_Square_X,First_Square_Y),
(1:202) and variable %Race_Place is less than 4,
* OR
(0:7) When somebody moves into position (Second_Square_X,Second_Square_Y),
(1:202) and variable %Race_Place is less than 4,
* OR
(0:7) When somebody moves into position (Third_Square_X,Third_Square_Y),
(1:202) and variable %Race_Place is less than 4,
* OR
(0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y),
(1:202) and variable %Race_Place is less than 4,
(5:302) take variable %Race_Place and add 1 to it.
* End of Basic "Add-Function".
* First Prize Placer Function.
(0:7) When somebody moves into position (First_Square_X,First_Square_Y),
(1:200) and variable %Race_Place is equal to 1,
* OR
(0:7) When somebody moves into position (Second_Square_X,Second_Square_Y),
(1:200) and variable %Race_Place is equal to 1,
* OR
(0:7) When somebody moves into position (Third_Square_X,Third_Square_Y),
(1:200) and variable %Race_Place is equal to 1,
* OR
(0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y),
(1:200) and variable %Race_Place is equal to 1,
(3:2) at position (Winner_Square_X,Winner_Square_Y) on the map,
(5:17) move any furre present to (Lobby_X,Lobby_Y), or to someplace nearby if it's occupied.
(5:15) move the triggering furre to (Winner_Square_X,Winner_Square_Y), or to someplace nearby if it's occupied.
(5:76) place object type Money_Item in the triggering furre's paws.
(5:204) emitloud message {[FURRE] Won The 1st Place, Congratulations!} to everyone on the map.
* End of First Prize Placer Function.
* Second Prize Placer Function.
(0:7) When somebody moves into position (First_Square_X,First_Square_Y),
(1:200) and variable %Race_Place is equal to 2,
* OR
(0:7) When somebody moves into position (Second_Square_X,Second_Square_Y),
(1:200) and variable %Race_Place is equal to 2,
* OR
(0:7) When somebody moves into position (Third_Square_X,Third_Square_Y),
(1:200) and variable %Race_Place is equal to 2,
* OR
(0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y),
(1:200) and variable %Race_Place is equal to 2,
(5:15) move the triggering furre to (Lobby_X,Lobby_Y), or to someplace nearby if it's occupied.
(5:204) emitloud message {[FURRE] Won The 2nd Place, Congratulations!} to everyone on the map.
* End of Second Prize Placer Function.
* Third Prize Placer Function.
(0:7) When somebody moves into position (First_Square_X,First_Square_Y),
(1:200) and variable %Race_Place is equal to 3,
* OR
(0:7) When somebody moves into position (Second_Square_X,Second_Square_Y),
(1:200) and variable %Race_Place is equal to 3,
* OR
(0:7) When somebody moves into position (Third_Square_X,Third_Square_Y),
(1:200) and variable %Race_Place is equal to 3,
* OR
(0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y),
(1:200) and variable %Race_Place is equal to 3,
(5:15) move the triggering furre to (Lobby_X,Lobby_Y), or to someplace nearby if it's occupied.
(5:204) emitloud message {[FURRE] Won The 3rd Place, Congratulations!} to everyone on the map.
* End of Third Prize Placer Function.
* Fourth Prize Placer Function.
(0:7) When somebody moves into position (First_Square_X,First_Square_Y),
(1:200) and variable %Race_Place is equal to 4,
* OR
(0:7) When somebody moves into position (Second_Square_X,Second_Square_Y),
(1:200) and variable %Race_Place is equal to 4,
* OR
(0:7) When somebody moves into position (Third_Square_X,Third_Square_Y),
(1:200) and variable %Race_Place is equal to 4,
* OR
(0:7) When somebody moves into position (Fourth_Square_X,Fourth_Square_Y),
(1:200) and variable %Race_Place is equal to 4,
(5:15) move the triggering furre to (Lobby_X,Lobby_Y), or to someplace nearby if it's occupied.
(5:204) emitloud message {[FURRE] Won The 4th Place, Congratulations! Also, The Race Is Over!} to everyone on the map.
(5:300) set variable %Race_Place to the value 0.
* End of Fourth Prize Placer Function.