All pastes #813523 Raw Edit

Anonymous

public text v1 · immutable
·published 2007-12-12 16:25 UTC
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#!/usr/bin/env python
# example helloworld.py
import pygtk
pygtk.require('2.0')
import gtk
class HelloWorld:
   # This is a callback function. The data arguments are ignored
   # in this example. More on callbacks below.
   def hello(self, widget, data=None):
      print "Hello World"
   def delete_event(self, widget, event, data=None):
      # If you return FALSE in the "delete_event" signal handler,
      # GTK will emit the "destroy" signal. Returning TRUE means
      # you don't want the window to be destroyed.
      # This is useful for popping up 'are you sure you want to quit?'
      # type dialogs.
      print "delete event occurred"
      # Change FALSE to TRUE and the main window will not be destroyed
      # with a "delete_event".
      return False
      # Another callback
      def destroy(self, widget, data=None):
          gtk.main_quit()

      def __init__(self):
        # create a new window
        self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)

         # When the window is given the "delete_event" signal (this is given
          # by the window manager, usually by the "close" option, or on the
         # titlebar), we ask it to call the delete_event () function
         # as defined above. The data passed to the callback
         # function is NULL and is ignored in the callback function.
          self.window.connect("delete_event", self.delete_event)

         # Here we connect the "destroy" event to a signal handler.
          # This event occurs when we call gtk_widget_destroy() on the window,
         # or if we return FALSE in the "delete_event" callback.
          self.window.connect("destroy", self.destroy)

          # Sets the border width of the window.
          self.window.set_border_width(10)

        # Creates a new button with the label "Hello World".
         self.button = gtk.Button("Hello World")

         # When the button receives the "clicked" signal, it will call the
          # function hello() passing it None as its argument. The hello()
          # function is defined above.
          self.button.connect("clicked", self.hello, None)

          # This will cause the window to be destroyed by calling
          # gtk_widget_destroy(window) when "clicked". Again, the destroy
         # signal could come from here, or the window manager.
          self.button.connect_object("clicked", gtk.Widget.destroy,self.window)

         # This packs the button into the window (a GTK container).
        self.window.add(self.button)

         # The final step is to display this newly created widget.
          self.button.show()

       # and the window
          self.window.show()
      def main(self):
         # All PyGTK applications must have a gtk.main(). Control ends here
         # and waits for an event to occur (like a key press or mouse event).
         gtk.main()
    # If the program is run directly or passed as an argument to the python
    # interpreter then create a HelloWorld instance and show it
    if __name__ == "__main__":
      hello = HelloWorld()
      hello.main()