Something
public c v1 · immutablestatic void display(void){ glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_TRIANGLES); glVertex3f(-0.5,-0.5,0.0); glVertex3f(0.5,0.0,0.0); glVertex3f(0.0,0.5,0.0); glEnd(); glFlush();}int _tmain(int argc, char* argv[]){ glutInit(&argc, argv); glutInitWindowPosition(100,100); glutInitWindowSize(320,320); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); glutCreateWindow("Lab 2: phillijw"); glutDisplayFunc(display); glutMainLoop(); return 0;}