if(TutTime[i] >= 1) { TutTime[i] += 1; if(TutTime[i] == 3) { SendClientMessage(i, COLOR_WHITE, "|____ Tutorial: The Beginning ____|"); SendClientMessage(i, COLOR_RED, "Hello, i can see that you are new a new Valhalla member, so here's a quick Tutorial to start things off."); SendClientMessage(i, COLOR_RED, "Every new player needs to know what he or she, can and cannot do."); SendClientMessage(i, COLOR_RED, "Here is some useful information, so please pay attention and there will be no problems."); } else if(TutTime[i] == 12) { SendClientMessage(i, COLOR_WHITE, "|____ Tutorial: Role Play Server ____|"); } else if(TutTime[i] == 14) { SendClientMessage(i, COLOR_RED, "This server is an RP server which stands for Role Playing, nothing else."); SendClientMessage(i, COLOR_RED, "We do not under any circumstances, allow players to come in the server and Deathmatch. We do not allow Metagaming or Powergaming in the Valhalla server."); SendClientMessage(i, COLOR_RED, "Metagaming means to use out of character information for in character use."); SendClientMessage(i, COLOR_RED, " Powergaming in the other hand, means to make your character more powerful than the other person to the point where they cannot defend themselves."); SendClientMessage(i, COLOR_RED, "For Example : /me Breaks off the handcuffs with his bare hands."); SendClientMessage(i, COLOR_RED, "The name you use in our server also makes a difference, So please decide to make a Role Play Name"); SendClientMessage(i, COLOR_RED, "For example, a name like: Jack_Santoro, is a Role Play name."); SendClientMessage(i, COLOR_RED, "If you want to know more about Role Playing, please visit our forums and look around."); SendClientMessage(i, COLOR_RED, "(You can find the forums on our website: http://valhallagaming.net , So go and get yourself registered to our forums!"); } else if(TutTime[i] == 28) { SendClientMessage(i, COLOR_WHITE, "|____ Tutorial: Requesting Assistance____|"); } else if(TutTime[i] == 30) { SendClientMessage(i, COLOR_RED, "The Valhalla Admin team tries to help everyone at all times. You can contact SainT, Shoxy, PaulWall, or Bobby_Ray on the forums via Private message."); SendClientMessage(i, COLOR_RED, "..or just contact the team at admins@valhallagaming.net."); SendClientMessage(i, COLOR_RED, "simply just ask any Player or Admin for help. (/admins) In a nice way."); SendClientMessage(i, COLOR_RED, "Just use something like: Hi, can you help me for a second please?"); SendClientMessage(i, COLOR_RED, "Do not start yelling or curse at someone, because it will make you look worse."); SendClientMessage(i, COLOR_RED, "And you might end up getting kicked or banned, which you probably do not want to happen."); SendClientMessage(i, COLOR_RED, "Use the commands like /o (OOC) /w (Whisper) or /b (LOCAL OOC) to talk to someone in the server."); } else if(TutTime[i] == 48) { SendClientMessage(i, COLOR_WHITE, "|____ Tutorial: Cheating and such ____|"); } else if(TutTime[i] == 50) { SendClientMessage(i, COLOR_RED, "We wish that there was no hacks made for San Andreas and we obviously do not allow players to use cheats."); SendClientMessage(i, COLOR_RED, "That is why we do not want YOU to cheat or anyone else to cheat."); SendClientMessage(i, COLOR_RED, "If you see someone cheating, please report it with /report right away and the admins will take care of the ban."); SendClientMessage(i, COLOR_RED, "Bug abusing, or any other type of abusing is just as bad as Cheating and you can get punished for it."); SendClientMessage(i, COLOR_RED, "Valhalla does not want you to abuse anything in the server."); SendClientMessage(i, COLOR_RED, "for example: Driver Driveby is not allowed but it has been abused, simply use /report and the Valhalla Admin Team will be on it right away."); SendClientMessage(i, COLOR_RED, "The Valhalla Admin team watches for hackers all the time and we check your accounts daily for cheats."); } else if(TutTime[i] == 60) { SendClientMessage(i, COLOR_WHITE, "|____ Tutorial: Respect for Admins and Players ____|"); } else if(TutTime[i] == 62) { SendClientMessage(i, COLOR_RED, "First, I would like to start with the Admins, so please respect all the Admins."); SendClientMessage(i, COLOR_RED, "The Valhalla Admin Team is trying to keep every member satisfied and we try to help everyone in anyway possible."); SendClientMessage(i, COLOR_RED, "Secondly, do not curse / shout / swear at other players, so be nice to others or you will end up getting muted / kicked / banned."); SendClientMessage(i, COLOR_RED, "So we would like it if you Just treat others with respect, just the way you want to be treated."); } else if(TutTime[i] == 72) { SendClientMessage(i, COLOR_WHITE, "|____ Tutorial: Drive-by ____|"); } else if(TutTime[i] == 73) { SendClientMessage(i, COLOR_RED, "We do not allow Driver-driveby's on our server because it is very unfair to the players."); SendClientMessage(i, COLOR_RED, "And it is also death matching, which we absolutely do not allow here."); SendClientMessage(i, COLOR_RED, "So Do not do this if you don't want yourself getting banned."); } else if(TutTime[i] == 83) { SendClientMessage(i, COLOR_WHITE, "|____ Tutorial: Language & Advertising ____|"); } else if(TutTime[i] == 84) { SendClientMessage(i, COLOR_RED, "We would like you to use English in any chat unless you are role playing talking another language."); SendClientMessage(i, COLOR_RED, "If you want to talk with someone in your own Language, use the /w or /sms commands"); SendClientMessage(i, COLOR_RED, "Advertising other servers is not allowed ever, advertising can also get you banned."); } else if(TutTime[i] == 90) { SendClientMessage(i, COLOR_WHITE, "|____ Tutorial: The End ____|"); } else if(TutTime[i] == 91) { SendClientMessage(i, COLOR_RED, "So that was the tutorial, it did take some time but we need everyone in the server to be a successful role player and we do want you to remember these rules."); SendClientMessage(i, COLOR_RED, "Just keep these rules in your head and Have fun!"); SendClientMessage(i, COLOR_RED, "Greetings from: The Valhalla Admin Team!"); } else if(TutTime[i] == 92) { TutTime[i] = 0; PlayerInfo[i][pTut] = 1; gOoc[i] = 0; gNews[i] = 0; gFam[i] = 0; TogglePlayerControllable(i, 1); MedicBill[i] = 0; SetPlayerSpawn(i); } }