Anonym
public text v1 · immutable#define SIG_TRANSLOOP 1024
TransportRotationLoop()
{
signal SIG_TRANSLOOP;
set-signal-mask SIG_TRANSLOOP;
while (TRUE) {
set HEADING to (get HEADING (get TRANSPORT_ID) - <90>);
sleep 50;
}
}
setSFXoccupy (terrain)
{
if (terrain == 0) start-script TransportRotationLoop(); // we are being transported
else signal SIG_TRANSLOOP;
}