== Entering program loop ==
Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
GLXPBuffer::PBuffer chose format configID=241 visualID=0 bufferSize=64 level=0 doubleBuffer=0 stereo=0 auxBuffers=4 renderType=4 redSize=16 greenSize=16 blueSize=16 alphaSize=16 depthSize=24 stencilSize=8 accumRedSize=16 accumGreenSize=16 accumBlueSize=16 accumAlphaSize=16 drawableType=4 caveat=32768 maxPBufferWidth=4096 maxPBufferHeight=4096 maxPBufferPixels=16777216
GLXPBuffer::PBuffer created -- Real dimensions 512x512, number of bits is 16, floating point is true
WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
Creating viewport on target 'rtt/Ogre/ShadowTexture0/149762936', rendering from camera 'Ogre/ShadowTexture0Cam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
The program '<unknown>' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadMatch (invalid parameter attributes)'.
(Details: serial 70 error_code 8 request_code 143 minor_code 5)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)
Locking assertion failure. Backtrace:
#0 /usr/lib/libxcb-xlib.so.0 [0xb6a93767]
#1 /usr/lib/libxcb-xlib.so.0(xcb_xlib_lock+0x2e) [0xb6a9381e]
#2 /usr/lib/libX11.so.6 [0xb707ee18]
#3 /usr/lib/libGL.so.1 [0xb67fb475]
xgetest: xcb_xlib.c:73: xcb_xlib_lock: Assertion `!c->xlib.lock' failed.
Aborted