Miscellany
public text v1 · immutablepublic void RemoveInsurance()
{
insureditems = new ArrayList();
if (onevone)
{
foreach (Item item in called.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in one.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in called.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in one.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
}
else if (twovtwo)
{
foreach (Item item in called.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in one.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in two.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in three.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in called.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in one.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in two.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in three.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
}
else if (fourvfour)
{
foreach (Item item in called.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in one.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in two.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in three.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in four.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in five.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in six.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in seven.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in called.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in one.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in two.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in three.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in four.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in five.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in six.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
foreach (Item item in seven.Backpack.Items)
{
if (item.Insured)
{
insureditems.Add(item);
item.Insured = false;
}
}
}
}