rendered paste body if(Keyboard.isKeyDown(Keyboard.KEY_UP) || Keyboard.isKeyDown(Keyboard.KEY_W)) {
position.x += (float) Math.sin(angleYaw * DEGREE_TO_RADIAN) * distance;
position.z -= (float) Math.cos(angleYaw * DEGREE_TO_RADIAN) * distance;
}
if(Keyboard.isKeyDown(Keyboard.KEY_DOWN) || Keyboard.isKeyDown(Keyboard.KEY_S)) {
position.x -= (float) Math.sin(angleYaw * DEGREE_TO_RADIAN) * distance;
position.z += (float) Math.cos(angleYaw * DEGREE_TO_RADIAN) * distance;
}
if(Keyboard.isKeyDown(Keyboard.KEY_A)) {
position.x -= (float) Math.cos(angleYaw * DEGREE_TO_RADIAN) * distance;
position.z -= (float) Math.sin(angleYaw * DEGREE_TO_RADIAN) * distance;
}
if(Keyboard.isKeyDown(Keyboard.KEY_D)) {
position.x += (float) Math.cos(angleYaw * DEGREE_TO_RADIAN) * distance;
position.z += (float) Math.sin(angleYaw * DEGREE_TO_RADIAN) * distance;
}