rendered paste body static double[] AxisY_X = new double[] { 535, 507.5, 480, 452.5, 425, 397.5, 370, 342.5, 315, 287.5, 260,
232.5, 205, 177.5, 150, 122.5, 95, };
static double[] AxisY_Y = new double[] { 80.6, 94.4, 108.2, 122, 135.8, 149.6, 163.4, 177.2, 191, 204.8,
218.6, 232.4, 246.2, 260, 273.8, 287.6, 301.4, };
/// <summary>
/// Mouse to a me-relative location
/// </summary>
/// <param name="x">monsterX - meX</param>
/// <param name="y">monsterY - meY</param>
public static void MouseToLocation(int x, int y)
{
double StartX = AxisY_X[8 + y], StartY = AxisY_Y[8 + y];
double offsetX = 27.38, offsetY = 14.5;
int FinalX = (int)(StartX + x * offsetX), FinalY = (int)(StartY + y * offsetY);
Input.MouseMove("Darkages", FinalX, FinalY);
}