Something
public text v1 · immutablepublic OnPlayerRequestSpawn(playerid) {
if(!Variables[playerid][LoggedIn]) return SendClientMessage(playerid,red,"You must be logged in before you can spawn!"), 0;
return 1;
}public OnPlayerRequestSpawn(playerid) {
if(!Variables[playerid][LoggedIn]) return SendClientMessage(playerid,red,"You must be logged in before you can spawn!"), 0;
return 1;
}