Something
public text v1 · immutablepublic CountDown(Count)
{
for (new i=0;i<MAX_PLAYERS;i++) if (IsPlayerConnected(i)) TogglePlayerControllable(i, 0);
if(Count != 0) {
new string[256];
format(string, 256, "~r~%d", Count);
GameTextForAll(string, 1100, 3);
Count--;
return SetTimerEx("CountDown", 1000, 0, "i", Count);
}
for (new i=0;i<MAX_PLAYERS;i++) if (IsPlayerConnected(i)) TogglePlayerControllable(i, 1);
return GameTextForAll("~g~GO!", 5000, 3);
}