All pastes #805119 Raw Edit

Anonymous

public lua v1 · immutable
·published 2007-12-04 01:51 UTC
rendered paste body
--[[----------------------------------------------------------------------------  Copyright (c) 2007, Tom Wieland  All rights reserved.  Redistribution and use in source and binary forms, with or without  modification, are permitted provided that the following conditions are met:  * Redistributions of source code must retain the above copyright notice,    this list of conditions and the following disclaimer.  * Redistributions in binary form must reproduce the above copyright notice,    this list of conditions and the following disclaimer in the documentation    and/or other materials provided with the distribution.  * Neither the name of idActionbar nor the names of its contributors may be    used to endorse or promote products derived from this software without    specific prior written permission.  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE  POSSIBILITY OF SUCH DAMAGE.------------------------------------------------------------------------------]]local _G = _Glocal lib = LibStub('idLibrary-1.0')local TL, TC, TR = 'TOPLEFT', 'TOP', 'TOPRIGHT'local ML, MC, MR = 'LEFT', 'CENTER', 'RIGHT'local BL, BC, BR = 'BOTTOMLEFT', 'BOTTOM', 'BOTTOMRIGHT'local bindings = {	'1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=',}local buttonname = 'idActionbarButton'local numbuttons = 12local totalbuttons = numbuttonslocal barpadding = 1local bar1local function updateBindings ()	for i = 1,numbuttons do		_G[buttonname..i..'HotKey']:SetText('')	endendlocal function updateName ()	for i = 1,numbuttons do		_G[buttonname..i..'Name']:SetText('')	endendlocal function giveLooks (b)	local name = b:GetName()	local icon = _G[name..'Icon']	local texture = _G[name..'NormalTexture2'] or _G[name..'NormalTexture']	icon:SetTexCoord(0.08,0.92,0.08,0.92)	texture:SetTexCoord(0,0,0,0)endlocal function createButton (name, id, shouldmap)	local a = this	local b = CreateFrame('CheckButton', name..id, UIParent, 'ActionBarButtonTemplate')	b:SetAttribute('type', 'action')	b:SetAttribute('action', id)	if shouldmap then		b:SetAttribute('useparent-statebutton', true)		b:SetScript('OnAttributeChanged', ActionButton_UpdateAction)	end	this = b	ActionButton_UpdateAction()	this = a	return bendlocal function createBar (barname, buttonname, first, last, cols, padding, shouldmap)	local bar	local button	local rows = math.ceil((last-first+1)/cols)	if shouldmap then		bar = CreateFrame('Frame', barname, UIParent, 'SecureStateDriverTemplate')	else		bar = CreateFrame('Frame', barname, UIParent)	end	button = _G[buttonname..first] or createButton(buttonname, first, shouldmap)	button:SetParent(bar)	button:SetPoint(BL, bar, BL)	giveLooks(button)	if shouldmap then		bar:SetAttribute('addchild', button)		for j = 1, 8 do			button:SetAttribute('*action-S'..j, first + j * last - last)		end		RegisterStateDriver(bar, 'page', '[modifier:alt,modifier:ctrl,modifier:shift]8; [modifier:alt,modifier:ctrl]7; [modifier:alt,modifier:shift]6; [modifier:ctrl,modifier:shift]5; [modifier:alt]4; [modifier:ctrl]3; [modifier:shift]2; 1')		bar:SetAttribute('statebutton', '1:S1;2:S2;3:S3;4:S4;5:S5;6:S6;7:S7;8:S8')		bar:SetAttribute('statemap-page', '$input')	end	for i = first + 1, last do		button = _G[buttonname..i] or createButton(buttonname, i, shouldmap)		button:SetParent(bar)		giveLooks(button)		if shouldmap then			bar:SetAttribute('addchild', button)			for j = 1, 8 do				button:SetAttribute('*action-S'..j, i + j * last - last)			end		end		if math.fmod(i-1, cols) == 0 then			button:SetPoint(BC, _G[buttonname..i-cols], TC, 0, padding)		else			button:SetPoint(ML, _G[buttonname..i-1], MR, padding, 0)		end	end	bar:SetWidth(button:GetWidth() * cols + padding * (cols - 1))	bar:SetHeight(button:GetHeight() * rows + padding * (rows - 1))	return barendlocal function initialize (name)	if name ~= 'idActionbar' then return end	bar1 = createBar('idActionbarBar1', buttonname, 1, numbuttons, totalbuttons, barpadding, true)	hooksecurefunc('ActionButton_UpdateHotkeys', updateBindings)	hooksecurefunc('ActionButton_Update', updateName)endlocal function enable ()	for i = 1, numbuttons do		SetBindingClick(bindings[i], buttonname..i)	end	MainMenuBar:Hide()	bar1:SetPoint(BC, UIParent, BC, 0,  barpadding)	bar1:Show()endlocal function disable ()	bar1:Hide()	MainMenuBar:Show()endlib:RegisterEvent('idActionbar-Initialize', 'ADDON_LOADED', initialize)lib:RegisterEvent('idActionbar-Enable', 'PLAYER_LOGIN', enable)lib:RegisterEvent('idActionbar-Disable', 'PLAYER_LOGOUT', disable)