All pastes #804795 Raw Edit

Something

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·published 2007-12-03 20:09 UTC
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	Richard
	HP: 2/4
	PP: 2/2

	Containers:
	[*] Satchel (4 Slots)
	[*] Backpack (6 Slots)

	Satchel (3.6/4.0):
	[1] Scroll of Lesser Regeneration (1 Slot)
	[1] Scroll of Lesser Treasure Detection (1 Slot)
	[1] Curative Water (0.5 Slot)
	[1] Handbill (0.1 Slot)

	Backpack (5.0/6.0):
	[1] Silver Shortsword (3 Slots) (13/15)
	[1] Minature Spear (2 Slots) (18/20)

	Spells (1/3):
	[X] Lesser Regeneration (+2 HP; +1 HP per 5 turns for 20 turns after) (2 PP)

	Stats
	Knowledge	3
	Strength	3
	Personality	3
	Will			3

	Action Points	4

	Intrinsics:
	Lucky (Unidentified)
	Loresearcher (Identified)
		Allows the character to identify magic items of a non-violent nature, and read spell scrolls (albeit not learning the spells; that ability must
		be aqcuired through a Tome of Knowledge or surviving long enough into the game.) to produce their effects.

	Instead of rolls, the guessing game is made; 3 tries is standard, and the closer you are for each one, the better the result. For example,
	if 2 tries are allowed and the guesses are 6 and 5, then you take no damage; if they're 6 and 10, you take 2 HP of damage.

	Action points can be added to any result to make it better.