Richard
HP: 2/4
PP: 2/2
Containers:
[*] Satchel (4 Slots)
[*] Backpack (6 Slots)
Satchel (3.6/4.0):
[1] Scroll of Lesser Regeneration (1 Slot)
[1] Scroll of Lesser Treasure Detection (1 Slot)
[1] Curative Water (0.5 Slot)
[1] Handbill (0.1 Slot)
Backpack (5.0/6.0):
[1] Silver Shortsword (3 Slots) (13/15)
[1] Minature Spear (2 Slots) (18/20)
Spells (1/3):
[X] Lesser Regeneration (+2 HP; +1 HP per 5 turns for 20 turns after) (2 PP)
Stats
Knowledge 3
Strength 3
Personality 3
Will 3
Action Points 4
Intrinsics:
Lucky (Unidentified)
Loresearcher (Identified)
Allows the character to identify magic items of a non-violent nature, and read spell scrolls (albeit not learning the spells; that ability must
be aqcuired through a Tome of Knowledge or surviving long enough into the game.) to produce their effects.
Instead of rolls, the guessing game is made; 3 tries is standard, and the closer you are for each one, the better the result. For example,
if 2 tries are allowed and the guesses are 6 and 5, then you take no damage; if they're 6 and 10, you take 2 HP of damage.
Action points can be added to any result to make it better.