rendered paste body//------------------------------------------------------------------------------
// Stunt Land By CMG 4 LIFE
//------------------------------------------------------------------------------
#include <a_samp>
#include <core>
#include <float>
#include <a_players>
//Color Defines
#pragma tabsize 0
#define COLOR_DARKORANGE 0xFF7318FF
#define COLOR_BLUE 0x0000FFAA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_PURPLE 0x9900FFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_ORANGE 0xFF9933AA
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_BLACK 0x000000AA
#define COLOR_TURQ 0x00A3C0AA
#define COLOR_LIGHTBLUE 0x00BFFFAA
#define COLOR_GREENISHGOLD 0xCCFFDD56
#define COLOR_LIGHTBLUEGREEN 0x0FFDD349
#define COLOR_NEUTRALBLUE 0xABCDEF01
#define COLOR_LIGHTCYAN 0xAAFFCC33
#define COLOR_LEMON 0xDDDD2357
#define COLOR_AQUA 0x7CFC00AA
#define COLOR_WHITEYELLOW 0xFFE87DAA
#define COLOR_BLUEAQUA 0x7E60FFAA
#define COLOR_GREENYELLOWWHITE 0xCBFF45AA
#define COLOR_DARKBLUE 0x15005EAA
#define COLOR_RED 0xAA3333AA
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 // dcmd
#define INACTIVE_PLAYER_ID 255
forward Givecashdelaytimer(playerid);
forward SendPlayerFormattedText(playerid, const str[], define);
forward public SendAllFormattedText(playerid, const str[], define);
forward GameModeExitFunc();
forward SetPlayerTeamFromClass(playerid, classid);
forward advert1();
forward advert2();
forward advert3();
new Float:h;
new Menu:menu[MAX_PLAYERS];
new Menu:menu2[MAX_PLAYERS];
new string[256];
new Main1;
//------------------------------------------------------------------------------
main()
{
print("----------------------------------");
print(".:[Stunt Land]:.by CMG4Life");
print("----------------------------------\n");
}
//------------------------------------------------------------------------------
public OnGameModeInit()
{
SetGameModeText("[StuntLand + DM + RACE + Freeroam]");
SetTeamCount(7);
ShowNameTags(1);
ShowPlayerMarkers(1);
SetWorldTime(20);
SetDisabledWeapons( 35, 37, 38 );
AddPlayerClass(116,1945.2925,-2358.9060,17.9206,125.1965,0,0,0,0,0,0); //Xtreme Stunter
AddPlayerClass(106,1885.1558,-1362.3297,19.1406,209.0444,0,0,0,0,0,0); //Agile Stunter
AddPlayerClass(195,1421.4789,1641.7905,14.7241,95.0544,0,0,0,0,0,0); //Urban Stunter
AddPlayerClass(102,-1649.0558,-296.4502,14.1484,322.2232,0,0,0,0,0,0); //Chillin Stunter
AddPlayerClass(248,1338.9440,-2590.6096,13.5469,91.2767,0,0,0,0,0,0); //Heavy Stunter
AddPlayerClass(124,-2032.6747,295.8648,35.6255,183.8325,0,0,0,0,0,0);//Gang Stunter
AddPlayerClass(47,1639.6082,-1069.8884,23.8984,179.7340,0,0,0,0,0,0); // spawn pro racer
AddPlayerClass(108,1543.3396,-1354.9817,329.4715,359.8525,0,0,0,0,0,0); // spawn ls sky scr
AddPlayerClass(204,2085.2378,2151.7993,19.1455,268.8546,0,0,0,0,0,0); // parkour spawn
AddPlayerClass(23,2679.7617,870.5496,10.9395,359.1745,0,0,0,0,0,0); // bmx spawn
AddPlayerClass(181,-377.8752,2220.4167,42.0938,192.7737,0,0,0,0,0,0); // desert spawn
AddPlayerClass(27,2461.6626,-2695.3518,13.6386,181.1077,0,0,0,0,0,0); // spawn industrial
AddPlayerClass(34,-1385.9229,-1447.0074,103.0275,174.1383,0,0,0,0,0,0);//Spawn Farm Stunter
AddPlayerClass(45,2359.0820,558.5485,7.7813,359.4944,0,0,0,0,0,0); // spawn tele aqua
AddPlayerClass(29,2089.9773,2431.0759,49.5234,177.3264,0,0,0,0,0,0);// drifter
AddPlayerClass(84,2507.3186,1057.6816,57.5016,131.3705,0,0,0,0,0,0); // tele flyer//pro pilot
AddStaticVehicle(522,1867.8484,-1395.2960,13.5051,277.0617,0,6); //
AddStaticVehicle(522,1868.4291,-1398.2709,13.5063,271.7350,0,6); //
AddStaticVehicle(522,1868.9777,-1400.9105,13.5076,271.7350,0,6); //
AddStaticVehicle(522,1869.4808,-1403.4294,13.5218,271.7350,0,6); //
AddStaticVehicle(522,1869.9263,-1406.4948,13.5448,271.7350,0,6); //
AddStaticVehicle(522,1870.4374,-1409.1263,13.5665,271.7350,0,6); // nrg off
AddStaticVehicle(510,1909.6617,-1355.5284,13.5292,199.9811,0,6); //
AddStaticVehicle(510,1907.9943,-1356.3154,13.5056,190.2677,0,6); //
AddStaticVehicle(510,1905.5343,-1357.2202,13.4931,190.2677,0,6); //
AddStaticVehicle(510,1903.6945,-1357.4541,13.4971,172.4075,0,6); // mtbike off
AddStaticVehicle(522,1952.2795,-1372.0194,19.6484,88.2884,0,6); //
AddStaticVehicle(522,-1972.5879,268.1563,35.1719,91.8145,0,6); //
AddStaticVehicle(522,-1972.0220,257.1088,35.1719,95.2613,0,6); //
AddStaticVehicle(522,-1949.9072,266.0958,35.4739,139.5867,0,6); //
AddStaticVehicle(522,-1987.8541,265.1040,35.1794,264.7529,0,6); // nrg
AddStaticVehicle(402,-1950.2566,264.4280,41.0471,149.3002,0,6); // c
AddStaticVehicle(559,-1922.4709,245.7512,41.0469,89.7663,0,6); // c
AddStaticVehicle(477,-1918.0380,297.6173,41.0469,179.8622,0,6); // c off
AddStaticVehicle(522,1043.3241,-2313.1128,13.2603,26.4958,0,6); // nrg
AddStaticVehicle(522,1038.6897,-2315.2170,13.2603,29.3158,0,6); //
AddStaticVehicle(522,1034.4054,-2317.0676,13.2603,29.3158,0,6); //
AddStaticVehicle(522,1030.7346,-2318.5977,13.2603,29.3158,0,6); //
AddStaticVehicle(522,1027.6688,-2320.3772,13.2603,30.5692,0,6); // nrg off
AddStaticVehicle(522,-1632.9559,-298.2254,14.1484,44.3793,0,6); // nrg
AddStaticVehicle(522,-1635.9915,-300.2633,14.1484,41.8727,0,6); //
AddStaticVehicle(402,-1638.5566,-302.7161,14.1484,41.8727,0,6); //
AddStaticVehicle(522,-1640.5933,-305.2688,14.1484,41.8727,0,6); //
AddStaticVehicle(522,-1644.2285,-308.1884,14.1484,41.8727,0,6); //
AddStaticVehicle(522,-1646.9921,-310.0845,14.1484,41.8727,0,6); // nrg off
AddStaticVehicle(429,-1579.7181,-186.0634,14.1484,221.2460,0,6); // banshee
AddStaticVehicle(429,-1575.8826,-181.2960,14.1484,231.5861,0,6); //
AddStaticVehicle(429,-1572.2039,-177.5137,14.1484,227.8261,0,6); //
AddStaticVehicle(429,-1566.7415,-172.7817,14.1484,227.8261,0,6); // banshee off
AddStaticVehicle(522,1321.8292,-2599.6538,13.7448,177.5473,0,6); // nrg
AddStaticVehicle(522,1319.5765,-2600.0100,13.7448,177.5473,0,6); //
AddStaticVehicle(522,1316.9783,-2600.3237,13.7448,177.5473,0,6); //
AddStaticVehicle(522,1314.6545,-2600.9077,13.7448,177.5473,0,6); //
AddStaticVehicle(522,1311.6227,-2599.5068,13.7448,177.5473,0,6); // nrg off
AddStaticVehicle(471,1281.2175,-2600.0457,13.5807,86.6798,0,6); // quad
AddStaticVehicle(471,1284.6604,-2598.9990,13.5807,86.6798,0,6); // quad====
AddStaticVehicle(429,1306.3845,1278.6146,10.8203,3.8559,0,6); // cars
AddStaticVehicle(500,1309.9064,1279.1555,10.8203,3.2293,0,6); //
AddStaticVehicle(402,1312.8811,1279.5768,10.8203,3.2293,0,6); //
AddStaticVehicle(522,1316.5764,1280.2249,10.8203,3.2293,0,6); // nrg
AddStaticVehicle(522,1282.3569,1287.9491,10.8203,268.1434,0,6); //
AddStaticVehicle(522,1282.1741,1291.2803,10.8203,268.1434,0,6); //
AddStaticVehicle(522,1282.7035,1294.4576,10.8203,268.1434,0,6); // nrg
AddStaticVehicle(522,1283.0544,1297.6621,10.8203,268.1434,0,6); //
AddStaticVehicle(522,1282.9460,1300.7003,10.8203,268.1434,0,6); //
AddStaticVehicle(522,1281.9341,1303.7104,10.8203,268.1434,0,6); // nrg
AddStaticVehicle(415,1282.5496,1306.8131,10.8203,255.9233,0,6); // cars off
AddStaticVehicle(520,1292.7108,1326.0310,10.8203,266.1418,0,6); // hydra
AddStaticVehicle(520,1290.4186,1360.9697,10.8203,280.8686,0,6); // hydra
AddStaticVehicle(487,1287.2957,1389.8802,10.8203,257.0551,0,6); // maverick
AddStaticVehicle(417,1290.3378,1402.1742,10.8203,257.0551,0,6); // levi
AddStaticVehicle(487,1293.6576,1414.5563,10.8203,257.0551,0,6); // mavrick
AddStaticVehicle(470,1559.3132,1178.8843,10.8125,349.4961,0,6); // patriot
AddStaticVehicle(477,1568.8475,1178.0854,10.8125,0.4629,0,6); // zr 350
AddStaticVehicle(470,1577.5707,1178.4888,10.8125,0.1495,0,6); // patriot
AddStaticVehicle(471,1588.2373,1191.4401,10.8125,92.2704,0,6); // quad
AddStaticVehicle(522,1587.7423,1194.1790,10.8125,92.2704,0,6); // nrg
AddStaticVehicle(471,1587.1654,1197.3162,10.8125,92.2704,0,6); // quad
AddStaticVehicle(487,1611.2253,1630.7965,10.8203,179.8047,0,6); // maverick
AddStaticVehicle(560,-2704.4976,225.2322,4.1797,179.7475,0,6); // sultan
AddStaticVehicle(559,-2704.0481,200.9777,4.1797,4.3217,0,6); // jester
AddStaticVehicle(559,-2709.2815,201.5691,4.1797,358.6817,0,6); // jester
AddStaticVehicle(560,-2691.5708,217.6585,4.1797,93.6226,0,6); // sultan
AddStaticVehicle(411,2394.2590,1036.8235,10.8203,265.9313,0,6); // infernus
AddStaticVehicle(451,2395.8901,1024.3931,10.8203,275.9581,0,6); // turismo
AddStaticVehicle(596,2273.6689,2444.1089,10.8203,356.4969,0,6); // police
AddStaticVehicle(596,2277.6428,2444.2927,10.8203,356.4969,0,6); // police
AddStaticVehicle(596,2273.4319,2459.0381,10.8203,181.8237,0,6); // police
AddStaticVehicle(522,198.9491,1906.8800,17.6406,271.5053,0,6); // nrg
AddStaticVehicle(522,197.6953,1911.5955,17.6406,271.5053,0,6); // nrg
AddStaticVehicle(468,182.4018,1920.5687,17.8713,180.6378,0,6); // sanchez
AddStaticVehicle(468,177.7884,1919.7333,18.0297,180.6378,0,6); // sanchez
AddStaticVehicle(463,174.7120,1920.7489,18.1362,180.6378,0,6); // sanchez
AddStaticVehicle(470,230.0990,1914.9905,17.6406,82.5636,0,6); // patriot
AddStaticVehicle(470,230.3660,1908.7622,17.6406,82.5636,0,6); // patriot
AddStaticVehicle(470,229.9159,1878.2764,17.6406,358.5895,0,6); // patriot
AddStaticVehicle(596,225.4084,1878.2296,17.6406,358.5895,0,6); // police
AddStaticVehicle(522,-675.7040,2311.3633,134.1963,82.1053,0,6); // nrg
AddStaticVehicle(522,-675.6650,2314.5728,134.2054,82.1053,0,6); // nrg
AddStaticVehicle(522,-675.5783,2318.1599,134.3928,82.1053,0,6); // nrg
AddStaticVehicle(522,-675.9686,2321.2649,134.4612,82.1053,0,6); // neg
AddStaticVehicle(522,1544.9935,-2423.1814,13.5547,161.2111,0,6); // nrg
AddStaticVehicle(522,1548.9633,-2424.3508,13.5547,161.2111,0,6); // nrg
AddStaticVehicle(522,1551.6349,-2424.3530,13.5547,166.2244,0,6); // nrg
AddStaticVehicle(522,1556.5448,-2423.1233,13.5547,166.2244,0,6); // nrg
AddStaticVehicle(471,1560.8165,-2424.1206,13.5547,166.2244,0,6); // quad
AddStaticVehicle(411,1564.7672,-2423.7727,13.5547,160.2710,0,6); // car
AddStaticVehicle(500,1568.1760,-2424.5835,13.5547,160.2710,0,6); // car
AddStaticVehicle(492,1573.2424,-2423.7854,13.5547,170.9245,0,6); // car
AddStaticVehicle(429,1579.4338,-2423.2825,13.5547,170.9245,0,6); // car
AddStaticVehicle(522,-1611.1693,168.1331,3.5547,132.5291,0,6); // nrg
AddStaticVehicle(522,-1615.2667,164.3744,3.5547,132.5291,0,6); // nrg
AddStaticVehicle(522,-1620.3877,159.6116,3.5547,132.5291,0,6); // nrg
AddStaticVehicle(522,-1625.1755,154.9934,3.5547,132.5291,0,6); // nrg
AddStaticVehicle(446,-1633.9176,159.3413,-0.4520,129.7091,0,6); // squallo
AddStaticVehicle(451,-1659.7261,1213.3364,7.2500,276.9538,0,6); // turismo
AddStaticVehicle(411,-1661.0038,1211.8838,13.6781,314.5541,0,6); // infernus
AddStaticVehicle(477,-1659.4291,1212.4847,21.1563,307.0107,0,6); // zr350
AddStaticVehicle(559,-1667.4822,1239.5743,7.1875,232.7734,0,6); // jester
AddStaticVehicle(522,-1620.0320,1243.5181,7.0468,223.0600,0,6); // nrg
AddStaticVehicle(522,-1613.9421,1237.2604,7.1875,223.0600,0,6); // nrg
AddStaticVehicle(593,-2342.6736,-1655.1249,483.7031,297.9474,0,6); // dodo
AddStaticVehicle(593,-2345.5071,-1644.6100,483.7031,283.2205,0,6); // dodo
AddStaticVehicle(522,-2348.5195,-1632.3369,483.6915,250.0069,0,6); // nrg
AddStaticVehicle(522,-2345.2668,-1624.2874,483.6679,254.3936,0,6); // nrg
AddStaticVehicle(468,-2343.5342,-1619.7495,483.6743,254.3936,0,6); // sanchez
AddStaticVehicle(468,-2341.3369,-1614.6296,483.6920,254.3936,0,6); // sanchez
AddStaticVehicle(471,-2339.8230,-1610.9302,483.7042,254.3936,0,6); // quad
AddStaticVehicle(471,-2338.0762,-1606.1864,483.7183,254.3936,0,6); // quad
AddStaticVehicle(487,-2336.1750,-1602.1946,483.7292,254.3936,0,6); // maverick
AddStaticVehicle(429,-2334.3503,-1597.4965,483.7157,254.3936,0,6); // banshee
AddStaticVehicle(411,-2332.3911,-1593.5934,483.7014,254.3936,0,6); // infernus
AddStaticVehicle(411,-2330.4331,-1588.3016,483.6760,254.3936,0,6); // infernus
AddStaticVehicle(510,-2128.2766,916.3716,79.8814,266.3004,0,6); // mtbike
AddStaticVehicle(510,-2127.5198,920.6828,79.8982,266.3004,0,6); // mtbike
AddStaticVehicle(402,1371.0646,2184.7488,11.0234,187.5081,0,6); // buffalo
AddStaticVehicle(402,1363.9033,2184.8613,11.0234,187.5081,0,6); // buf
AddStaticVehicle(402,1353.1392,2185.0640,11.0234,181.5547,0,6); // buf
AddStaticVehicle(402,1347.0281,2185.2004,11.0234,181.5547,0,6); // buf
AddStaticVehicle(429,2300.9995,1473.0505,42.8156,268.4937,0,6); // car
AddStaticVehicle(415,2301.5496,1476.7478,42.8156,268.4937,0,6); // car
AddStaticVehicle(451,2302.1084,1480.3990,42.8156,268.4937,0,6); //
AddStaticVehicle(492,2302.6135,1484.0404,42.8156,268.4937,0,6); //car off
AddStaticVehicle(522,2303.1733,1487.0842,42.8156,268.4937,0,6); // nrg
AddStaticVehicle(522,2304.8147,1404.9010,42.8203,271.0005,0,6); // nrg
AddStaticVehicle(522,2308.9138,1390.3494,42.8203,4.2063,0,6); // nrg
AddStaticVehicle(471,2305.3657,1390.3959,42.8203,2.9530,0,6); // quad
AddStaticVehicle(471,2302.0349,1389.8525,42.8203,2.9530,0,6); // quad
AddStaticVehicle(415,2225.3147,1964.4321,31.7797,271.7721,0,6); // car
AddStaticVehicle(534,2224.4241,1972.1827,31.7797,274.5921,0,6); // car
AddStaticVehicle(522,2243.7134,1975.5405,31.7797,4.3513,0,6); // nrg
AddStaticVehicle(522,2248.2900,1975.5409,31.7797,5.6047,0,6); // nrg
AddStaticVehicle(522,-342.5747,1515.2413,75.3594,0.4463,0,6); // nrg
AddStaticVehicle(560,-339.0623,1515.1095,75.3594,0.4463,0,6); // car
AddStaticVehicle(536,-335.5732,1514.6993,75.3594,0.4463,0,6); //
AddStaticVehicle(429,-331.0255,1514.5693,75.3594,0.4463,0,6); //
AddStaticVehicle(545,-323.4880,1513.6475,75.3594,0.4463,0,6); // caroff
AddStaticVehicle(463,-320.1494,1513.4589,75.3594,0.4463,0,6); // quad
AddStaticVehicle(522,-2656.8135,-2415.8025,3.0000,98.8339,0,6); // nrg
AddStaticVehicle(522,-2655.2822,-2421.8457,3.0000,98.8339,0,6); // nrg
AddStaticVehicle(468,-2653.8074,-2428.1240,3.0043,98.8339,0,6); // sanchez
AddStaticVehicle(468,-2652.1396,-2432.8792,3.2559,98.8339,0,6); // sanchez
AddStaticVehicle(471,-2650.9741,-2437.0728,3.5005,98.8339,0,6); // quad
AddStaticVehicle(471,-2648.5002,-2440.6426,3.7095,98.8339,0,6); // quad
AddStaticVehicle(500,-506.4362,-179.6895,76.9460,182.4947,0,6); // jeep
AddStaticVehicle(500,-512.2119,-178.8433,77.0421,182.1814,0,6); //
AddStaticVehicle(500,-517.2496,-177.4544,77.0442,182.1814,0,6); // jeepoff
AddStaticVehicle(471,-524.8357,-185.7110,78.2696,273.0489,0,6); // quad
AddStaticVehicle(471,-526.2255,-191.2394,78.3593,273.0489,0,6); // quad
AddStaticVehicle(522,2093.9417,-1815.4098,13.3828,268.2039,0,6); // nrg
AddStaticVehicle(522,2094.3521,-1821.0839,13.3828,268.2039,0,6); // nrg
AddStaticVehicle(492,2508.2361,-1672.6213,13.3789,356.8543,0,6); // greenwood
AddStaticVehicle(411,2501.9382,-1656.6432,13.4148,92.1085,0,6); // infernus
AddStaticVehicle(536,2477.6653,-1681.4086,13.3364,52.0015,0,6); // blade
AddStaticVehicle(471,2481.9109,-1692.1963,13.5150,354.8293,0,6); // quad
AddStaticVehicle(522,2509.1294,-1686.3114,13.5651,55.3032,0,6); // nrg
AddStaticVehicle(522,2517.0586,-1672.4891,13.9999,76.9234,0,6); // nrg
AddStaticVehicle(596,2243.1675,86.8333,26.3392,270.3970,0,6); // police
AddStaticVehicle(522,2252.9941,104.9334,26.9987,178.7578,0,6); // nrg
AddStaticVehicle(560,2263.9763,106.9052,27.3182,183.2895,0,6); // sultan
AddStaticVehicle(463,2282.0759,96.5420,26.3385,269.1437,0,6); // chopper
AddStaticVehicle(434,-1096.1378,-1622.0930,76.3672,265.2386,0,6); // hotknife
AddStaticVehicle(593,-1068.1788,-1621.5078,76.3739,259.1169,0,6); // dodo
AddStaticVehicle(522,-1079.5284,-1655.6870,76.3672,359.5294,0,6); // nrg
AddStaticVehicle(468,-1082.5045,-1657.4039,76.3672,359.5294,0,6); // sanchez
AddStaticVehicle(463,-1085.4956,-1657.0917,76.3739,359.5294,0,6); // chopper
AddStaticVehicle(463,-1311.7434,2522.8240,87.4067,181.2645,0,6); // nrg
AddStaticVehicle(522,-1285.6129,2505.1025,87.0116,103.0988,0,6); // nrg
AddStaticVehicle(468,-1285.6110,2503.0276,87.0055,103.0988,0,6); // sanchez
AddStaticVehicle(468,-1285.7740,2500.2131,87.0074,103.0988,0,6); // sanchez
AddStaticVehicle(471,-1286.1617,2497.8384,87.0153,103.0988,0,6); // quad
AddStaticVehicle(471,-1286.4899,2495.1133,87.0577,103.0988,0,6); // quad
AddStaticVehicle(487,-1307.2948,2479.0095,87.2270,263.6720,0,6); // maverick
AddStaticVehicle(520,-2761.4150,-304.1680,7.0391,0.8062,0,6); // hydra
AddStaticVehicle(522,-2783.5532,-295.2084,7.0391,269.9387,0,6); // nrg
AddStaticVehicle(522,-2783.5879,-290.0020,7.0391,269.9387,0,6); // nrg
AddStaticVehicle(522,-2784.7458,-285.0012,7.0391,269.9387,0,6); // nrg
AddStaticVehicle(522,-2734.5981,-279.0897,7.0468,174.2261,0,6); // nrg
AddStaticVehicle(545,-2728.8528,-280.0811,7.0391,174.2261,0,6); // hustle
AddStaticVehicle(545,-2723.5955,-281.0421,7.0391,174.2261,0,6); // hustle
AddStaticVehicle(545,-2734.8225,-295.9671,7.0294,46.0715,0,6); // hustle
AddStaticVehicle(522,2028.1670,1907.0979,12.2665,262.2736,0,6); // nrg
AddStaticVehicle(463,2057.2815,1911.0436,12.1556,192.7129,0,6); // chopper
AddStaticVehicle(463,2053.0308,1909.6621,12.1784,192.7129,0,6); // chopper
AddStaticVehicle(415,2089.2883,1806.0820,10.6719,163.0252,0,6); // car
AddStaticVehicle(477,2076.5476,1663.6348,10.6719,176.4180,0,6); // zr 350
AddStaticVehicle(487,1148.7524,-2017.4369,69.0078,186.5629,0,6); // maverick
AddStaticVehicle(520,1150.8136,-2051.7942,69.0006,179.6694,0,6); // hydra
AddStaticVehicle(429,1192.4296,-2054.5872,69.0078,2.9712,0,6); // banshee
AddStaticVehicle(451,1193.6919,-2025.0856,69.0078,179.8378,0,6); // turismo
AddStaticVehicle(429,-1989.0653,255.6251,35.1719,272.1065,0,6); //
AddStaticVehicle(434,-1988.4966,274.1922,35.1719,273.9865,0,6); //
AddStaticVehicle(500,-1956.6372,299.8809,35.4688,147.3986,0,6); //
AddStaticVehicle(415,1249.0586,-805.7651,84.1406,183.0609,1,6); // car
AddStaticVehicle(522,1242.4541,-804.9752,84.1406,178.3608,1,6); // nrg
AddStaticVehicle(522,1255.6772,-804.2142,84.1406,184.9409,1,6); // nrg
AddStaticVehicle(559,1246.9326,-825.5091,84.1406,143.2671,1,6); // car
AddStaticVehicle(451,1252.8992,-733.2241,94.5070,120.3701,1,6); // car
AddStaticVehicle(434,2208.4500,-1161.1777,25.7266,89.6632,1,6); // car
AddStaticVehicle(522,2207.8137,-1169.3970,25.7266,89.6632,1,6); // nrg
AddStaticVehicle(415,2207.3235,-1173.1527,25.7266,89.6632,1,6); // car
AddStaticVehicle(463,2226.0708,-1169.7482,25.7266,268.5782,1,6); // chop
AddStaticVehicle(463,2226.6355,-1165.8497,25.7291,268.5782,1,6); // chop
AddStaticVehicle(463,2227.1216,-1162.6027,25.7545,268.5782,1,6); // chop
AddStaticVehicle(463,2227.1638,-1177.2385,25.7266,268.5782,1,6); // chop
AddStaticVehicle(522,2218.8530,-1166.3843,25.7266,84.3598,1,6); // nrg
AddStaticVehicle(417,854.3575,-1216.4476,16.9766,265.6132,1,6); // levi
AddStaticVehicle(470,851.1895,-1187.9363,16.9766,179.1324,1,6); // patriot
AddStaticVehicle(522,884.4534,-1233.9784,16.2600,9.4724,1,6); // nrg
AddStaticVehicle(522,886.6657,-1233.1377,16.4310,8.8458,1,6); // n
AddStaticVehicle(522,889.1669,-1232.1431,16.6253,8.5324,1,6); // n
AddStaticVehicle(522,892.0742,-1232.1915,16.7447,8.5324,1,6); // n
AddStaticVehicle(522,895.1625,-1231.2356,16.8220,8.5324,1,6); // nrg off
AddStaticVehicle(545,785.6755,-501.4909,17.2964,178.5057,1,6); // clazics
AddStaticVehicle(471,786.1752,-540.4684,16.3359,177.7106,1,6); // quad
AddStaticVehicle(522,768.9719,-514.4214,16.7845,178.7956,1,6); // nrg
AddStaticVehicle(402,763.0147,-513.0228,16.8934,178.7956,1,6); // car
AddStaticVehicle(522,2583.9038,-1697.3319,1.6406,356.4573,1,6); // nrg
AddStaticVehicle(522,2586.8350,-1697.0244,1.6406,356.4573,1,6); // nrg
AddStaticVehicle(522,2581.3660,-1697.2821,1.6406,356.4573,1,6); // nrg
AddStaticVehicle(471,2570.7700,-1702.4833,1.6406,1.1574,1,6); // quad
AddStaticVehicle(468,2566.4578,-1702.5647,1.6406,1.1574,1,6); // sanchez
AddStaticVehicle(471,2595.1887,-1705.7445,1.6406,359.5907,1,6); // quad
AddStaticVehicle(468,2601.5520,-1706.6599,1.6406,359.5907,1,6); // sanchez
AddStaticVehicle(510,2612.6245,-1707.2754,3.7198,6.1707,1,6); // bike
AddStaticVehicle(510,2554.0234,-1705.0522,2.9776,348.3105,1,6); // bike
AddStaticVehicle(417,-1832.3687,-1653.3029,21.7500,271.7115,1,6); // levi
AddStaticVehicle(470,-1818.7985,-1615.5542,23.0156,174.1189,1,6); // patriot
AddStaticVehicle(451,-1857.7938,-1615.0349,21.7729,185.0857,1,6); // turismo
AddStaticVehicle(463,-1883.1937,-1639.4191,21.7500,188.1957,1,6); // chop
AddStaticVehicle(522,-1885.6372,-1639.5391,21.7500,188.1957,1,6); // nrg
AddStaticVehicle(463,-1890.6917,-1639.4821,21.7500,188.1957,1,6); // chop
AddStaticVehicle(522,-1893.6246,-1639.5463,21.7500,188.1957,1,6); // nrg
AddStaticVehicle(468,636.2854,898.0829,-42.9534,260.0947,1,6); // sanchez
AddStaticVehicle(468,636.2658,895.1334,-42.9534,260.0947,1,6); // sanchez
AddStaticVehicle(471,636.1271,891.8589,-42.9534,260.0947,1,6); // quad
AddStaticVehicle(471,636.0516,888.9195,-42.9609,260.0947,1,6); // quad
AddStaticVehicle(522,635.9233,885.4968,-42.9609,260.0947,1,6); // nrg
AddStaticVehicle(522,635.8255,882.3084,-42.9609,260.0947,1,6); // nrg
AddStaticVehicle(468,635.9176,879.9675,-42.9609,260.0947,1,6); // sanchez
AddStaticVehicle(471,691.4664,863.0574,-42.3178,77.5881,6,0); // quad
AddStaticVehicle(470,692.7462,867.2527,-41.7229,77.5881,6,0); // patriot
AddStaticVehicle(500,694.6117,871.6589,-40.6818,77.5881,6,0); // jeep
AddStaticVehicle(470,695.5748,875.9005,-39.7093,77.5881,6,0); // patriot
AddStaticVehicle(477,1666.2112,-1697.3514,20.4816,88.2415,1,6); // car
AddStaticVehicle(415,1666.0078,-1702.8883,20.4844,87.3015,0,6); // car
AddStaticVehicle(522,1666.9679,-1711.3163,20.4772,87.3015,1,6); //nrg
AddStaticVehicle(522,1666.8931,-1719.1058,20.4844,79.4681,1,6); // nrg
AddStaticVehicle(510,1658.9069,-1697.9614,20.4683,183.4724,1,6); // bike
AddStaticVehicle(522,1529.6410,-1347.6526,329.4609,228.1579,1,6); // nrg
AddStaticVehicle(522,1554.0347,-1364.9668,329.4609,29.3578,1,6); // nrg
AddStaticVehicle(522,1560.2552,-1358.3049,329.4535,91.7116,1,6); // n
AddStaticVehicle(522,1558.1355,-1349.2272,329.4609,134.3254,1,6); // n
AddStaticVehicle(522,1548.4944,-1361.6108,329.4601,12.2926,1,6); // n
AddStaticVehicle(471,1545.6218,-1361.7740,329.4598,12.2926,1,6); // quad
AddStaticVehicle(471,1543.1102,-1361.4889,329.4603,358.8192,1,6); // quad
AddStaticVehicle(522,-2017.7343,-110.6292,35.0973,178.8192,0,6); // nrg
AddStaticVehicle(471,-2014.2274,-109.3796,35.1869,178.1925,1,6); // quad
AddStaticVehicle(468,-2014.3834,-114.3191,35.2020,178.1925,1,6); // sanchez
AddStaticVehicle(522,-2017.9855,-114.6318,35.1884,178.1925,1,6); // nrg
AddStaticVehicle(471,-2018.1169,-118.7988,35.1885,178.1925,0,6); // q
AddStaticVehicle(468,-2013.5159,-118.9172,35.2776,178.1925,1,6); // sanchez
AddStaticVehicle(522,-2013.6595,-123.4763,35.2734,178.1925,1,6); // nrg
AddStaticVehicle(522,-2018.4158,-123.7778,35.2193,178.1925,1,6); // nrg
AddStaticVehicle(593,1677.5209,-2706.6685,13.5391,90.9401,6,0); // dodo
AddStaticVehicle(522,1693.1564,-2705.7371,13.5391,180.5309,1,6); // nrg
AddStaticVehicle(468,1699.3822,-2706.1057,13.5391,180.5309,0,6); // sanchez
AddStaticVehicle(471,1704.1053,-2706.5271,13.5391,180.5309,1,6); // quad
AddStaticVehicle(522,1707.5957,-2707.5581,13.5391,180.5309,1,6); // nrg
AddStaticVehicle(468,1710.6063,-2707.7593,13.5391,180.5309,1,6); // sanchez
AddStaticVehicle(471,1713.4520,-2708.1848,13.5391,180.5309,1,6); // quad
AddStaticVehicle(522,2037.3065,-2704.1909,13.5469,182.8926,0,6); // nrg
AddStaticVehicle(522,2033.9916,-2704.3333,13.5469,182.8926,1,6); // nrg
AddStaticVehicle(522,2031.1388,-2704.0383,13.5469,182.8926,1,6); // nrg
AddStaticVehicle(522,2027.7925,-2703.4373,13.5469,182.8926,0,6); // nrg
AddStaticVehicle(522,2024.5369,-2702.9060,13.5469,182.8926,1,6); // nrg
AddStaticVehicle(471,1815.6782,-1370.2266,15.0781,269.6866,110, 68); // quad
AddStaticVehicle(471,1815.9354,-1363.6772,15.0781,270.0724,110, 68); // q
AddStaticVehicle(471,1816.0035,-1358.2982,15.0850,270.0724,110, 68); // q
AddStaticVehicle(471,1816.2991,-1351.7930,15.0760,270.0724,110, 68); // q
AddStaticVehicle(471,1816.6074,-1346.2148,15.0667,270.0724,110, 68); // q
AddStaticVehicle(463,-1886.7463,-1621.1354,21.7500,262.7932,110, 68); // chop
AddStaticVehicle(463,-1885.9922,-1618.7048,21.7500,261.8532,110, 68); // chop
AddStaticVehicle(522,-1885.2238,-1615.4229,21.7500,261.5399,110, 68); // nrg
AddStaticVehicle(522,-1881.5907,-1604.9282,21.7564,177.2525,110, 68); // nrg
AddStaticVehicle(471,-1878.5808,-1605.5004,21.7500,177.2525,110, 68); // q
AddStaticVehicle(471,-1876.5325,-1604.8999,21.7500,177.2525,110, 68); // q
AddStaticVehicle(522,1541.3994,-1277.2548,17.4071,140.8072,110, 68); // nrg
AddStaticVehicle(411,1518.2264,-1282.9768,14.5222,85.3467,110, 68); // inf
AddStaticVehicle(471,1500.9591,-1308.3857,14.2430,86.6001,110, 68); // quad
AddStaticVehicle(451,1420.7115,-1303.2667,13.5547,1.2084,110, 68); // turis
AddStaticVehicle(411,1360.3040,-1225.3623,14.1143,1.7002,110, 68); // inf
AddStaticVehicle(510,1321.2800,-1241.3534,13.5469,275.2427,110, 68); // mtb
AddStaticVehicle(522,1302.1598,-1249.3773,13.5469,359.0485,110, 68); // nrg
AddStaticVehicle(522,1299.1613,-1249.3280,13.5469,359.0485,110, 68); // nrg
AddStaticVehicle(471,1296.3081,-1249.8569,13.5469,359.0485,110, 68); // quad
AddStaticVehicle(471,1293.8264,-1250.8075,13.5469,359.0485,110, 68); // quad
AddStaticVehicle(463,1287.4702,-1246.3141,13.5469,265.6743,110, 68); // chop
AddStaticVehicle(463,1287.1836,-1242.7843,13.5469,265.361,110, 68); // chop
AddStaticVehicle(545,1278.3873,-1216.6847,13.6797,179.5068,110, 68); // clasic
AddStaticVehicle(468,1260.8478,-1185.1768,23.5781,175.6019,110, 68); // sanchez
AddStaticVehicle(471,1258.9095,-1185.5642,23.5781,175.9152,110, 68); // quad
AddStaticVehicle(522,1256.7229,-1185.8148,23.5781,175.9152,110, 68); // nrg
AddStaticVehicle(434,1283.2675,-1150.6777,23.6563,270.206,110, 68); // hot knife
AddStaticVehicle(545,1317.1078,-1138.7384,23.6563,90.351,110, 68); // hustler clasic
AddStaticVehicle(477,1324.9629,-1174.9048,23.6416,1.6769,110, 68); // zr 350
AddStaticVehicle(510,1181.3427,-1027.3391,32.5262,193.318,110, 68); // mtbike
AddStaticVehicle(477,1013.8188,-1014.8611,32.1016,358.241,110, 68); // zr 350
AddStaticVehicle(411,1022.2056,-1060.8328,30.4300,180.8927,110, 68); // infernus
AddStaticVehicle(487,968.1579,-920.1287,45.7656,228.0945,110, 68); // maverick
AddStaticVehicle(522,819.6282,-1017.7462,30.6123,205.0395,110, 68); // nrg
AddStaticVehicle(471,815.5524,-1020.7208,30.6067,205.0395,110, 68); // quad
AddStaticVehicle(463,811.8237,-1022.8605,30.5982,205.0395,110, 68); // sanchez
AddStaticVehicle(510,807.0722,-1027.0967,30.5970,205.0395,110, 68); // mtbike
AddStaticVehicle(500,762.8378,-1033.9128,23.9482,175.065,110, 68); // jeep
AddStaticVehicle(415,677.4763,-1261.2701,13.6088,89.6956,110, 68); // jeep
AddStaticVehicle(500,676.2349,-1256.9939,13.6185,85.6222,110, 68); // jeep
AddStaticVehicle(429,535.7659,-1285.3466,17.2422,5.0469,110, 68); // banshee
AddStaticVehicle(411,543.2366,-1285.8433,17.2422,5.0469,110, 68); // inf
AddStaticVehicle(451,549.7287,-1285.7023,17.2482,5.0469,110, 68); // turismo
AddStaticVehicle(477,557.4242,-1286.8669,17.2482,5.0469,110, 68); // zr 350
AddStaticVehicle(434,564.5521,-1286.9099,17.2482,5.0469,110, 68); // hot knife
AddStaticVehicle(522,568.4835,-1298.1646,17.2482,285.0013,110, 68); // nrg
AddStaticVehicle(522,568.8677,-1303.4677,17.2482,268.3944,110, 68); // nrg
AddStaticVehicle(471,572.5932,-1311.7806,17.2422,12.8804,110, 68); // quad
AddStaticVehicle(471,570.0002,-1312.6754,17.2422,12.8804,110, 68); // quad
AddStaticVehicle(596,581.8331,-1288.9730,15.4671,278.7111,110, 68); // police
AddStaticVehicle(492,416.7243,-1362.9736,14.9201,117.5977,110, 68); // greenwood
AddStaticVehicle(487,308.5845,-1365.7942,14.3297,191.3224,110, 68); // maverick
AddStaticVehicle(463,195.3109,-1445.7831,13.0178,324.6757,110, 68); // chop
AddStaticVehicle(463,193.0571,-1443.0328,13.0174,324.6757,110, 68); // chop
AddStaticVehicle(536,210.3469,-1424.5343,13.2455,135.2756,110, 68); // lowrider
AddStaticVehicle(415,216.5834,-1428.6776,13.2648,138.7223,110, 68); // sultan
AddStaticVehicle(500,220.2328,-1433.6582,13.2744,115.5354,110, 68); // jeep
AddStaticVehicle(522,344.2922,-1720.6576,6.6155,267.1748,110, 68); // nrg
AddStaticVehicle(429,346.7383,-1808.5002,4.5465,354.0836,110, 68); // banshee
AddStaticVehicle(500,343.1812,-1809.3408,4.5184,353.457,110, 68); // jeep
AddStaticVehicle(471,336.7409,-1808.8348,4.5165,0.3504,110, 68); // quad
AddStaticVehicle(500,327.4929,-1808.3784,4.5014,1.9171,110, 68); // jeep
AddStaticVehicle(468,324.2412,-1808.4305,4.4988,1.6038,110, 68); // sanchez
AddStaticVehicle(522,320.4740,-1809.3815,4.4779,1.6038,110, 68); // nrg
AddStaticVehicle(522,314.3808,-1809.1885,4.4788,1.6038,110, 68); // nrg
AddStaticVehicle(451,311.5320,-1789.6895,4.5675,176.1087,110, 68); // turismo
AddStaticVehicle(429,1647.7228,-1089.1674,23.9063,269.3482,7,2); // car
AddStaticVehicle(402,1648.0942,-1094.0209,23.9063,269.3482,7,2); // car
AddStaticVehicle(415,1648.5063,-1098.4865,23.9063,269.3482,7,2); // car
AddStaticVehicle(559,1648.8638,-1102.7543,23.9063,269.3482,7,2); // car
AddStaticVehicle(477,1649.2360,-1107.5453,23.9063,269.3482,7,2); // car
AddStaticVehicle(411,1649.5717,-1111.9696,23.9140,269.3482,7,2); // car
AddStaticVehicle(434,1631.2064,-1107.2369,23.9063,89.8299,7,2); // car nrg
AddStaticVehicle(500,1630.5681,-1102.3263,23.9063,92.6499,7,2); // carnrg
AddStaticVehicle(522,1631.1073,-1098.4689,23.9063,92.6499,7,2); // carnrg
AddStaticVehicle(522,1630.8824,-1093.7000,23.9140,92.6499,7,2); // carnrg
AddStaticVehicle(463,1630.2271,-1089.3527,23.9063,92.6499,7,2); // carnrg
AddStaticVehicle(471,1629.7520,-1084.9928,23.9063,92.6499,7,2); // carbnrth
AddStaticVehicle(487,1614.3401,-1062.1525,23.9062,317.6027,2,0); // mavrick
AddStaticVehicle(481,2685.5725,866.1375,9.8438,87.8487,0, 6); // bmx
AddStaticVehicle(481,2685.5129,863.9885,9.8671,87.8487,0, 6); // bmx
AddStaticVehicle(481,2686.1350,861.9304,9.8438,87.8487,0, 6); // bmx
AddStaticVehicle(510,2651.5071,863.5645,6.0938,278.4788,0, 6); // mtbike
AddStaticVehicle(510,2652.3181,861.1855,6.0938,278.4788,0, 6); // mtbike
AddStaticVehicle(481,2653.1184,858.9515,6.0938,278.4788,0, 6); // bmx
AddStaticVehicle(481,2653.4370,855.9012,6.0938,278.4788,0, 6); // bmx
AddStaticVehicle(522,2637.7615,810.4518,5.3158,100.5272,0, 6); // nrg
AddStaticVehicle(568,-369.5686,2229.8162,42.4844,95.3261,0, 6); // bandito
AddStaticVehicle(568,-368.1697,2224.5928,42.4912,105.3529,0, 6); // bandito
AddStaticVehicle(568,-367.6423,2215.9739,42.4912,91.2527,0, 6); // bandito
AddStaticVehicle(500,-385.9295,2194.9802,42.4150,196.2204,0, 6); // jeep
AddStaticVehicle(500,-394.2326,2193.0715,42.4170,196.2204,0, 6); // jeep
AddStaticVehicle(556,-415.1992,2217.1426,42.4297,183.3736,0, 6); // monster
AddStaticVehicle(522,-411.4084,2261.1577,42.4297,285.6896,0, 6); // nrg
AddStaticVehicle(522,-382.4195,2261.7869,42.4651,96.6028,0, 6); // nrg
AddStaticVehicle(468,-360.4665,2243.8699,42.4844,100.8212,0, 6); // sanchez
AddStaticVehicle(468,-361.3789,2246.0427,42.4844,100.8212,0, 6); // sanchez
AddStaticVehicle(522,-362.2820,2248.3564,42.4844,100.8212,0, 6); // nrg
AddStaticVehicle(510,-363.7637,2252.9783,42.4844,112.1013,0, 6); // bike
AddStaticVehicle(481,-365.0829,2256.2991,42.4844,103.3279,0, 6); // bike
AddStaticVehicle(471,-354.5534,2252.8013,42.4844,203.5955,0, 6); //quad
AddStaticVehicle(471,-355.2758,2216.8162,42.4844,93.4694,0, 6); // quad
AddStaticVehicle(432,2760.9221,-2428.3337,13.5264,354.9603,0, 6); // tank
AddStaticVehicle(432,2783.0090,-2435.8069,13.6348,84.0928,0, 6); // tank
AddStaticVehicle(417,2747.4109,-2453.8916,16.6562,86.4311,0, 6); // levi
AddStaticVehicle(520,2760.0906,-2394.9802,13.6328,353.0569,0, 6); // hydra
AddStaticVehicle(470,2738.7917,-2395.7903,13.6328,87.6844,0, 6); // patriot==================
AddStaticVehicle(522,2478.3257,-2706.1001,3.0095,176.4076, 1, 23); // nrg
AddStaticVehicle(522,2476.1956,-2706.7498,3.0095,176.4076, 1, 23); // nrg
AddStaticVehicle(522,2473.5530,-2707.1892,3.0095,180.4810, 1, 23); // nrg
AddStaticVehicle(522,2470.4167,-2707.6624,3.0095,185.4944, 1, 23); // nrg
AddStaticVehicle(471,2466.7712,-2708.2776,3.0095,186.1210, 1, 23); // quad
AddStaticVehicle(471,2463.6147,-2707.8362,3.0095,185.8077, 1, 23); // quad
AddStaticVehicle(468,2460.9980,-2707.7249,3.0095,181.4210, 1, 23); // sanchez
AddStaticVehicle(468,2457.6851,-2707.3413,3.0095,182.3610, 1, 23); // sanchez
AddStaticVehicle(463,2454.1140,-2707.4666,3.0095,181.7343, 1, 23); // chopper
AddStaticVehicle(446,-489.3906,2180.5525,40.0662,79.0451, 1, 23); // squallo
AddStaticVehicle(446,-492.7304,2189.4902,40.1087,93.1452, 1, 23); // squallo
AddStaticVehicle(593,324.9918,2540.6829,16.8078,175.0571, 1, 23); // dodo
AddStaticVehicle(593,290.5059,2541.8506,16.8204,180.0705, 1, 23); // dodo
AddStaticVehicle(520,264.6401,2535.4973,16.8047,183.5172, 1, 23); // hydra
AddStaticVehicle(520,241.4569,2536.7327,16.8046,177.2505, 1, 23); // hydra
AddStaticVehicle(520,215.0463,2536.8035,16.6927,181.3239, 1, 23); // hydra
AddStaticVehicle(487,365.6951,2537.3613,16.6631,183.7219, 1, 23); // maverick
AddStaticVehicle(487,381.3235,2537.9270,16.5391,182.7820, 1, 23); // maverick
AddStaticVehicle(522,403.3152,2541.2163,16.5456,146.8934, 1, 23); // nrg
AddStaticVehicle(522,406.9228,2539.7236,16.5465,146.5801, 1, 23); // nrg
AddStaticVehicle(593,424.3926,2515.3708,16.4844,90.0112, 1, 23); // dodo
AddStaticVehicle(593,423.4626,2500.8071,16.4844,87.5045, 1, 23); // dodo
AddStaticVehicle(593,421.5403,2486.7502,16.4844,84.9978, 1, 23); // dodo
AddStaticVehicle(429,416.8438,2440.7363,16.5000,4.1571, 1, 23); // car
AddStaticVehicle(480,408.1878,2441.0212,16.5000,1.0237, 1, 23); // car
AddStaticVehicle(477,402.4655,2441.2793,16.5000,1.0237, 1, 23); // car
AddStaticVehicle(559,395.1963,2441.6035,16.5000,0.0837, 1, 23); // car
AddStaticVehicle(534,388.1311,2441.5381,16.5000,351.6237, 1, 23); // car
AddStaticVehicle(522,386.5190,2452.7488,16.5000,267.3362, 1, 23); // nrg
AddStaticVehicle(522,387.1116,2456.9558,16.5000,266.0829, 1, 23); // nrg
AddStaticVehicle(522,386.9195,2460.4702,16.5000,267.6496, 1, 23); // nrg
AddStaticVehicle(468,387.5813,2463.9243,16.5000,261.3828, 1, 23); //sanchez
AddStaticVehicle(468,388.2620,2467.0403,16.5000,259.5028, 1, 23); // sanchez
AddStaticVehicle(468,389.2383,2470.1904,16.5000,259.5028, 1, 23); // sanchez
AddStaticVehicle(471,418.1008,2466.6831,16.5000,85.7695, 1, 23); // quad
AddStaticVehicle(471,417.4525,2463.7087,16.5000,85.7695, 1, 23); // quad
AddStaticVehicle(471,417.8979,2460.1318,16.5000,86.3962, 1, 23); // quad
AddStaticVehicle(541,420.2548,2453.3635,16.5062,85.9145, 1, 23); // patriot
AddStaticVehicle(556,416.4679,2551.5967,16.3152,270.1329, 1, 23); // monster
AddStaticVehicle(556,416.8806,2557.5325,16.4054,270.1329, 1, 23); // monster
AddStaticVehicle(495,394.5459,2561.0911,16.5318,178.0120, 1, 23); // sandking
AddStaticVehicle(495,388.7296,2560.6267,16.6252,176.1320, 1, 23); // sandking
AddStaticVehicle(463,374.6140,2552.8354,16.5832,179.6020, 1, 23); // chopp
AddStaticVehicle(463,370.6295,2552.4575,16.5778,179.6020, 1, 23); // chopp
AddStaticVehicle(463,367.3402,2552.3818,16.5767,179.6020, 1, 23); // chopp
AddStaticVehicle(463,364.1703,2551.9724,16.5708,179.6020, 1, 23); // chopp
AddStaticVehicle(568,384.5165,2599.1658,16.4844,189.1705, 1, 23); // bandito
AddStaticVehicle(522,-1380.6139,-1447.4917,101.7247,168.1850, 0, 55); // nrg
AddStaticVehicle(471,-1377.9655,-1448.4440,101.8387,169.1250, 0, 55); // quad
AddStaticVehicle(522,-1375.1199,-1449.4258,101.9805,169.1250, 0, 55); // nrg
AddStaticVehicle(468,-1372.0813,-1450.4606,102.1461,169.1250, 0, 55); // sanchez
AddStaticVehicle(471,-1368.9934,-1451.4681,102.3147,169.1250, 0, 55); // quad
AddStaticVehicle(556,-1352.3201,-1468.2147,103.0520,90.9592, 0, 55); // monster
AddStaticVehicle(446,2359.0115,516.2433,-0.6198,267.2286,1 ,7); // squallo
AddStaticVehicle(446,2340.0278,531.3907,-0.6223,182.3144,1 ,7); // squallo
AddStaticVehicle(446,2309.8628,530.6484,-0.5048,170.4076,1 ,7); // squallo
AddStaticVehicle(446,2283.2046,523.2274,-0.5170,186.4112,1 ,7); // ssq
AddStaticVehicle(522,2293.8286,545.7928,1.7944,176.5528,1 ,7); //sq
AddStaticVehicle(522,2355.1575,553.5573,7.7813,6.5796,1 ,7); // nrg
AddStaticVehicle(522,2364.1750,552.6321,7.7813,359.3729,1 ,7); // nrg
AddStaticVehicle(522,1942.6179,-2344.2510,13.5469,90.7600,0 ,1); // nrg
AddStaticVehicle(522,1942.2417,-2346.5378,13.5469,90.7600,0 ,1); // nrg
AddStaticVehicle(522,1942.9424,-2349.5876,13.5469,90.4466,0 ,1); // nrg
AddStaticVehicle(471,1942.7666,-2352.8738,13.5469,93.3391,0 ,1); // quad
AddStaticVehicle(471,1941.9032,-2325.8618,13.5469,92.3266,0 ,1); // quad
AddStaticVehicle(471,1941.4957,-2322.7307,13.5469,89.8200,0 ,1); // quad
AddStaticVehicle(468,1942.1388,-2320.3142,13.5469,89.8200,0 ,1); // sanchez
AddStaticVehicle(463,1942.8444,-2317.7280,13.5469,89.8200,0 ,1); // chopper
////////AddStaticVehicle(,1936.1854,-2381.8931,13.5469,87.6500,0 ,1); // teleport airport2
AddStaticVehicle(487,1883.6886,-2357.6694,13.5469,279.5334,0 ,1); // maverick
AddStaticVehicle(487,1884.1371,-2371.4185,13.5547,270.4467,0 ,1); // mav
AddStaticVehicle(487,1884.6648,-2381.5547,13.5547,272.0133,0 ,1); // mav
AddStaticVehicle(556,1897.2977,-2274.8816,13.5469,179.7241,0 ,1); // monster
AddStaticVehicle(556,1905.1909,-2274.9792,13.5469,179.7241,0 ,1); // monster
AddStaticVehicle(536,2638.4084,-2003.7589,13.5547,178.1573,0 ,1); // lowrider
AddStaticVehicle(536,2644.9736,-1981.7365,13.5496,181.0008,0 ,1); // lowrider
AddStaticVehicle(534,2663.8909,-1998.6542,13.5547,89.1933,0 ,1); // lr
AddStaticVehicle(534,2661.6589,-2009.1858,13.5547,91.2183,0 ,1); // lr
AddStaticVehicle(522,1425.6566,1634.0720,10.8203,175.0520,0 ,1); // nrg
AddStaticVehicle(522,1421.3984,1634.0332,10.8203,175.0520,0 ,1); // nrg
AddStaticVehicle(468,1421.9366,1648.9047,10.8203,359.5836,0 ,1); // sanchez
AddStaticVehicle(471,1426.3126,1650.4708,10.8203,3.6570,0 ,1); // quad
AddStaticVehicle(463,1434.1344,1640.3634,10.8130,274.3562,0 ,1); // chopp
AddStaticVehicle(463,1434.2727,1643.5999,10.8130,274.3562,0 ,1); // chopp
AddStaticVehicle(429,2073.6145,2160.0247,10.8203,267.9329,0 ,70); // cars
AddStaticVehicle(559,2074.2480,2164.4270,10.8203,266.9929,0 ,70); //
AddStaticVehicle(560,2073.7205,2169.3069,10.8203,267.9329,0 ,70); //
AddStaticVehicle(411,2073.0505,2175.3311,10.8203,276.3929,0 ,70); //
AddStaticVehicle(477,2072.0039,2181.5569,10.8203,270.7529,0 ,70); // cars off
//////////AddPlayerClass(116,2089.9773,2431.0759,49.5234,177.3264,0 ,70); // tele drifter
AddStaticVehicle(417,2092.7986,2414.7874,74.5786,272.3889,0 ,70); // levi
AddStaticVehicle(522,2071.2141,2419.7092,49.5234,91.6407,0 ,70); // car & nrg
AddStaticVehicle(463,2070.1023,2412.5706,49.5234,88.1940,0 ,70); //
AddStaticVehicle(429,2070.1260,2409.4187,49.5234,88.1940,0 ,70); //
AddStaticVehicle(560,2069.5977,2404.1055,49.5234,88.1940,0 ,70); //
AddStaticVehicle(559,2069.1016,2400.7327,49.5312,88.1940,0 ,70); //
AddStaticVehicle(411,2068.5718,2397.4685,49.5312,88.1940,0 ,70); //
AddStaticVehicle(477,2093.1565,2396.1245,49.5234,269.5924,0 ,70); //
AddStaticVehicle(522,2105.2146,2410.5479,49.5234,96.0275,0 ,70); // car & nrg off
AddStaticVehicle(487,2491.1213,1031.2615,57.5016,351.6459,0, 156); // maverick
AddStaticVehicle(487,2491.2114,1055.7555,57.5016,174.9242,0 ,156); // mav
AddStaticVehicle(487,2481.5654,1055.0673,57.5016,181.7452,0 ,156); // mav
AddStaticVehicle(487,2480.1272,1029.1316,57.5016,356.6593,0 ,156); // mav
AddStaticVehicle(520,2470.9460,1029.0052,57.5016,8.3977,0 ,156); // hydra
AddStaticVehicle(520,2472.0295,1056.0833,57.5016,176.1776,0 ,156); // hydra
AddStaticVehicle(520,2457.6177,1056.8979,57.5016,188.8794,0 ,156); // hydra
AddStaticVehicle(520,2454.9600,1030.2925,57.5016,351.0192,0 ,156); // hydra
AddStaticVehicle(417,2444.5291,1041.4730,57.5016,266.7317,0 ,156); // levi
AddStaticVehicle(429,115.5998,-1752.3584,7.1816,306.5215,0 ,156); //
AddStaticVehicle(415,113.9417,-1749.4008,7.5854,306.5215,0 ,156); //
AddStaticVehicle(411,111.9465,-1745.9912,8.0585,306.5215,0 ,156); //
AddStaticVehicle(477,109.9743,-1742.6771,8.3655,306.5215,0 ,156); //
AddStaticVehicle(522,108.4370,-1739.9060,8.5721,306.5215,0 ,156); //
AddStaticVehicle(522,130.9909,-1738.5918,6.9629,131.3235,0 ,156); //
AddStaticVehicle(471,135.2864,-1740.9518,6.5254,162.9705,0 ,156); //
AddStaticVehicle(471,139.2605,-1744.2349,6.0559,146.6770,0 ,156); //
AddStaticVehicle(560,116.4016,-1730.8430,8.4288,221.3960,0 ,156); //
AddStaticVehicle(534,112.4782,-1734.0923,8.5518,221.3960,0 ,156); // ============
AddStaticVehicle(522,-1642.7069,876.0766,136.0859,91.6213,0 ,6); //nrg
AddStaticVehicle(522,-1643.1882,880.2842,136.0859,90.6813,0 ,6); //
AddStaticVehicle(522,-1643.6104,885.3906,136.0859,90.6813,0 ,6); //
AddStaticVehicle(522,-1648.9301,897.1296,136.0859,181.3804,0 ,6); //
AddStaticVehicle(522,-1654.1533,896.9768,136.0859,181.3804,0 ,6); //
AddStaticVehicle(522,-1658.5977,897.8841,136.0859,181.3804,0 ,6); //nrg off
//// AddStaticVehicle(29,-1652.7743,870.7642,136.0859,3.5738,0 ,6); // tele trial
///AddStaticVehicle(34,-1386.5430,497.4457,21.2500,42.2681,0 ,2); // tele carrier
AddStaticVehicle(520,-1416.5608,492.7190,18.2294,89.8952,0 ,2); // hydra
AddStaticVehicle(520,-1426.4801,506.7000,18.2294,87.3885,0 ,2); // hydra
AddStaticVehicle(476,-1396.3673,509.2741,18.2294,265.9669,0 ,2); // plane weapon 476
AddStaticVehicle(476,-1360.0405,509.0753,18.2344,269.1002,0 ,2); // plane
AddStaticVehicle(476,-1327.5320,509.0200,18.2344,270.0402,0 ,2); // plan
AddStaticVehicle(476,-1301.3165,509.0383,18.2344,270.0402,0 ,2); // plane
AddStaticVehicle(476,-1289.6023,494.6843,18.2344,266.9069,0 ,2); // plane
//AddStaticVehicle(108,2900.8210,-2051.3350,3.5480,268.2052,0 ,156); // teleport loopie
AddStaticVehicle(522,2911.3247,-2054.1089,3.5480,354.0593,0 ,156); // nrg
AddStaticVehicle(522,2914.6738,-2053.6960,3.5480,0.9527,0 ,156); //
AddStaticVehicle(522,2919.6907,-2053.4395,3.5480,0.9527,0 ,156); //
AddStaticVehicle(522,2925.1384,-2053.2209,3.5480,0.9527,0 ,156); //
AddStaticVehicle(522,2929.7087,-2052.8513,3.5480,0.9527,0 ,156); //
AddStaticVehicle(522,2933.6636,-2052.6621,3.5480,0.9527,0,156); // nrg
//AddPlayerClass(116,2737.7583,-1760.1265,44.1426,10.2749,0,0,0,0,0,0); // //teleport
AddStaticVehicle(556,2710.9751,-1778.5776,42.3931,307.0043,0,156); //
AddStaticVehicle(556,2746.4951,-1793.7101,42.2147,20.6384,0,156); //
AddStaticVehicle(556,2770.9871,-1759.2762,42.3245,89.8857,0,156);//
AddStaticVehicle(556,2745.0725,-1728.2448,42.3487,154.4329,0,156); //
AddStaticVehicle(556,2713.3403,-1742.9219,42.5954,215.2202,0,156); //
AddStaticPickup( 1274, 23, 2051.2986,2211.9353,10.8203 );
AddStaticPickup( 1274, 23, 1080.5807,-1757.7505,13.3837 );
AddStaticPickup( 1274, 23, -1656.4481,452.7616,7.1872 );
AddStaticPickup( 1274, 23, 1283.0946,186.5609,20.0283 );
AddStaticPickup( 1274, 23, -534.3010,2564.7146,53.4141 );
CreateObject(13641, -1458.340576, -1478.184326, 101.496078, 0.0000, 0.0000, 268.8997);
CreateObject(1634, -1442.326782, -1472.876221, 101.659874, 0.0000, 0.0000, 0.0000);
CreateObject(1634, -1442.317505, -1467.074341, 105.797226, 19.7670, 0.0000, 0.0000);
CreateObject(1634, -1442.318848, -1463.133545, 110.599548, 30.9397, 0.0000, 0.0000);
CreateObject(13592, -1445.663330, -1469.411987, 120.483650, 0.0000, 57.5823, 274.9158);
CreateObject(13641, -1449.694946, -1458.131958, 120.823280, 10.3132, 327.3414, 87.5585);
CreateObject(1503, -1434.472046, -1528.464966, 101.144073, 8.5944, 0.0000, 179.5181);
CreateObject(1503, -1434.470703, -1530.053101, 102.775841, 29.2208, 0.0000, 179.5181);
CreateObject(1503, -1422.396606, -1512.135010, 100.890732, 0.0000, 0.0000, 6.0161);
CreateObject(1634, -1458.437378, -1564.487549, 101.755051, 0.0000, 0.0000, 180.0000);
CreateObject(1634, -1458.458618, -1570.171265, 105.921349, 22.3454, 0.0000, 180.0000);
CreateObject(1634, -1458.442627, -1573.552734, 110.959618, 42.9718, 0.0000, 180.0000);
CreateObject(13638, -1455.717285, -1582.518311, 109.450806, 0.0000, 0.0000, 0.0000);
CreateObject(18367, -1428.638306, -1588.929077, 95.789864, 337.6546, 0.0000, 269.7591);
CreateObject(13592, -1425.326660, -1591.890381, 111.978401, 72.1927, 0.8594, 281.7913);
CreateObject(13592, -1422.765747, -1592.431396, 119.507011, 72.1927, 0.8594, 281.7913);
CreateObject(1655, -1412.621338, -1594.314209, 121.442314, 0.0000, 72.1927, 194.1287);
CreateObject(1655, -1414.342896, -1599.256226, 121.933151, 0.0000, 72.1927, 174.3615);
CreateObject(1655, -1418.137329, -1604.123169, 122.654510, 0.0000, 75.6304, 151.1565);
CreateObject(1655, -1423.081543, -1606.774048, 123.248825, 0.0000, 75.6304, 130.5300);
CreateObject(1655, -1430.139771, -1607.246704, 123.908226, 0.0000, 75.6304, 106.4659);
CreateObject(1655, -1419.480225, -1586.990967, 103.853470, 2.5783, 39.5341, 222.4902);
CreateObject(1655, -1423.050171, -1585.676270, 100.659859, 9.4538, 27.5020, 249.9923);
CreateObject(13647, -1411.052979, -1524.835449, 99.466492, 0.0000, 0.0000, 3.4377);
CreateObject(13647, -1397.772705, -1523.965332, 99.376366, 0.0000, 0.0000, 183.8154);
CreateObject(13647, -1407.345825, -1474.296143, 98.459503, 0.0000, 0.0000, 1.7189);
CreateObject(13647, -1407.501587, -1467.105347, 98.367981, 0.0000, 0.0000, 1.7189);
CreateObject(13641, -1386.236694, -1470.133545, 101.363922, 0.0000, 0.0000, 179.5182);
CreateObject(13641, -1416.871582, -1471.015869, 101.403229, 0.0000, 0.0000, 0.0000);
CreateObject(16302, -1391.813477, -1500.126709, 105.486977, 0.0000, 0.0000, 0.0000);
CreateObject(16085, -1395.028687, -1436.743774, 100.467178, 0.0000, 0.0000, 357.4217);
CreateObject(16401, -1470.192505, -1510.974121, 100.479279, 0.0000, 359.1406, 179.5182);
CreateObject(13592, -1470.881348, -1440.311401, 110.415810, 0.0000, 14.6104, 3.4377);
CreateObject(13592, -1473.124512, -1448.098877, 110.805893, 0.0000, 14.6104, 3.4377);
CreateObject(16401, -1482.062500, -1451.515625, 102.556664, 0.8594, 350.5462, 175.2210);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0)
{GameTextForPlayer(playerid, "Xtreme Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_RED);}
else if(classid == 1)
{GameTextForPlayer(playerid, "~g~Agile Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_GREEN);}
else if(classid == 2)
{GameTextForPlayer(playerid, "Urban Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_PINK);}
else if(classid == 3)
{GameTextForPlayer(playerid, "~p~Pro Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_PURPLE);}
else if(classid == 4)
{GameTextForPlayer(playerid, "~o~Heavy Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_ORANGE);}
else if(classid == 5)
{GameTextForPlayer(playerid, "Mafia Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_LIME);}
else if(classid == 6)
{GameTextForPlayer(playerid, "~b~Pro Racer", 1000, 3);
SetPlayerColor(playerid,COLOR_LIGHTBLUE);}
else if(classid == 7)
{GameTextForPlayer(playerid, "~y~Air Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_YELLOW);}
else if(classid == 8)
{GameTextForPlayer(playerid, "~w~Parkour", 1000, 3);
SetPlayerColor(playerid,COLOR_WHITE);}
else if(classid == 9)
{GameTextForPlayer(playerid, "BMX Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_BLUE);}
else if(classid == 10)
{GameTextForPlayer(playerid, "~y~Desert Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_BROWN);}
else if(classid == 11)
{GameTextForPlayer(playerid, "Industrial Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_GREENISHGOLD);}
else if(classid == 12)
{GameTextForPlayer(playerid, "Farm Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_GREENYELLOWWHITE);}
else if(classid == 13)
{GameTextForPlayer(playerid, "Aqua Stunter", 1000, 3);
SetPlayerColor(playerid,COLOR_BLUEAQUA);}
else if(classid == 14)
{GameTextForPlayer(playerid, "Pro Drifter", 1000, 3);
SetPlayerColor(playerid,COLOR_WHITEYELLOW);}
else if(classid == 15)
{GameTextForPlayer(playerid, "Pro Flyer", 1000, 3);
SetPlayerColor(playerid,COLOR_DARKBLUE);}
// -------Stunter 0,1,2
if(classid == 0)
{SetPlayerPos(playerid, 1945.2925,-2358.9060,17.9206);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 1950.0264,-2357.3835,17.9206);
SetPlayerCameraLookAt(playerid, 1945.2925,-2358.9060,17.9206);}
//----Stunter 3,4,5,6
else if(classid == 1)
{SetPlayerPos(playerid, 1885.1558,-1362.3297,19.1406);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 1890.1921,-1361.4705,19.1406);
SetPlayerCameraLookAt(playerid, 1885.1558,-1362.3297,19.1406);}
else if(classid == 2)
{SetPlayerPos(playerid, 1421.4789,1641.7905,14.7241);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 1426.0264,1640.3835,14.7241);
SetPlayerCameraLookAt(playerid, 1421.4789,1641.7905,14.7241);}
else if(classid == 3)
{SetPlayerPos(playerid, -1649.0558,-296.4502,14.1484);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, -1654.0264,-296.3835,14.1484);
SetPlayerCameraLookAt(playerid, -1649.0558,-296.4502,14.1484);}
else if(classid == 4)
{SetPlayerPos(playerid, 1338.9440,-2590.6096,13.5469);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 1335.6876,-2590.6758,13.3750);
SetPlayerCameraLookAt(playerid, 1338.9440,-2590.6096,13.5469);}
else if(classid == 5)
{SetPlayerPos(playerid, -2032.6747,295.8648,35.6255);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, -2029.6747,295.8834,35.6455);
SetPlayerCameraLookAt(playerid, -2032.6747,295.8648,35.6255);}
else if(classid == 6)
{SetPlayerPos(playerid, 1639.6082,-1069.8884,23.8984);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 1641.6082,-1071.8884,25.8984);
SetPlayerCameraLookAt(playerid, 1639.6082,-1069.8884,23.8984);}
else if(classid == 7)
{SetPlayerPos(playerid, 1543.3396,-1354.9817,329.4715);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 1542.3396,-1352.9817,331.4715);
SetPlayerCameraLookAt(playerid, 1543.3396,-1354.9817,329.4715);}
else if(classid == 8)
{SetPlayerPos(playerid, 2085.2378,2151.7993,19.1455);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 2087.2378,2153.7993,20.1455);
SetPlayerCameraLookAt(playerid, 2085.2378,2151.7993,19.1455);}
else if(classid == 9)
{SetPlayerPos(playerid, 2680.7617,872.5496,11.9395);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 2682.7617,874.5496,14.9395);
SetPlayerCameraLookAt(playerid, 2679.7617,870.5496,10.9395);}
else if(classid == 10)
{SetPlayerPos(playerid, -377.8752,2220.4167,42.0938);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, -376.8752,2222.4167,43.0938);
SetPlayerCameraLookAt(playerid, -377.8752,2220.4167,42.0938);}
else if(classid == 11)
{SetPlayerPos(playerid, 2461.6626,-2695.3518,13.6386);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 2463.6626,-2692.3518,15.6386);
SetPlayerCameraLookAt(playerid, 2461.6626,-2695.3518,13.6386);}
else if(classid == 12)
{SetPlayerPos(playerid, -1388.9229,-1447.0074,103.0275);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, -1390.9229,-1445.0074,106.0275);
SetPlayerCameraLookAt(playerid, -1388.9229,-1447.0074,103.0275);}
else if(classid == 13)
{SetPlayerPos(playerid, 2359.0820,558.5485,7.7813);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 2362.0820,560.5485,9.7813);
SetPlayerCameraLookAt(playerid, 2359.0820,558.5485,7.7813);}
else if(classid == 14)
{SetPlayerPos(playerid, 2089.9773,2431.0759,49.5234);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 2091.9773,2433.0763,49.5234);
SetPlayerCameraLookAt(playerid, 2089.9773,2431.0759,49.5234);}
else if(classid == 15)
{SetPlayerPos(playerid, 2507.3186,1057.6816,57.5016);
SetPlayerFacingAngle(playerid,90);
SetPlayerCameraPos(playerid, 2509.3186,1060.6816,59.5016);
SetPlayerCameraLookAt(playerid, 2507.3186,1057.6816,57.5016);}
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid," ~b~[~r~Stunt Land ~b~] ~w~by CMG 4 LIFE, Thnx To Kapil, [TG]Snipe, X_Cutter and SampFX",2500,5);
GivePlayerMoney(playerid, 6500);
SetPlayerColor(playerid, COLOR_GREY); // Set the player's color to inactive
SetPlayerMapIcon( playerid, 1, 2051.2986,2211.9353,10.8203, 55, 0 );
SetPlayerMapIcon( playerid, 2, 1080.5807,-1757.7505,13.3837, 55, 0 );
SetPlayerMapIcon( playerid, 3, -1656.4481,452.7616,7.1872, 55, 0 );
SetPlayerMapIcon( playerid, 4, 1283.0946,186.5609,20.0283, 55, 0 );
SetPlayerMapIcon( playerid, 5, -534.3010,2564.7146,53.4141, 55, 0 );
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerSpawn(playerid)
{
SendClientMessage(playerid, COLOR_NEUTRALBLUE, "*******************************************");
SendClientMessage(playerid, COLOR_YELLOW, "Type /commands /teleports /dm /stunt /race /credits /carshops and /rules for hints and help");
SendClientMessage(playerid, COLOR_GREEN, " /stuntbonus - to enable more money from stunting");
SendClientMessage(playerid, COLOR_GREEN, " (/carshops) The Car Markers on Map are CarShops... go buy a car");
SendClientMessage(playerid, COLOR_NEUTRALBLUE, "*******************************************");
SetPlayerMapIcon( playerid, 1, 2051.2986,2211.9353,10.8203, 55, 0 );
SetPlayerMapIcon( playerid, 2, 1080.5807,-1757.7505,13.3837, 55, 0 );
SetPlayerMapIcon( playerid, 3, -1656.4481,452.7616,7.1872, 55, 0 );
SetPlayerMapIcon( playerid, 4, 1283.0946,186.5609,20.0283, 55, 0 );
SetPlayerMapIcon( playerid, 5, -534.3010,2564.7146,53.4141, 55, 0 );
GivePlayerMoney(playerid, 500);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 22, 150);
GivePlayerWeapon(playerid, 28, 100);
GivePlayerWeapon(playerid, 1, 1);
return 1;
}
//------------------------------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
GameTextForPlayer(killerid,"~b~KiLLer",2500,3);
GameTextForPlayer(playerid,"~r~WASTED",2500,3);
SendClientMessage(killerid, 0x99FFFFAA,"You Got Yourself 500 $");
SendClientMessage(killerid, 0x99FFFFAA,"Stunt More, Kill Less");
SetPlayerScore(killerid,GetPlayerScore(killerid) +100);
SetPlayerScore(playerid,GetPlayerScore(playerid) -100);
ResetPlayerMoney(playerid);
GivePlayerMoney(killerid, 500);
GivePlayerWeapon(killerid, 22, 25);
return 1;
}
public advert1()
{
SendClientMessageToAll(0x0AFF0AAA, "Visit! http://www.stuntland.iLive.ro !");
return 1;
}
public advert2()
{
SendClientMessageToAll(0x0AFF0AAA,"Visit irc.gtanet.com channel #SLRO");
return 1;
}
public advert3()
{
SendClientMessageToAll(0x99FFFFAA,"Type /commands /help /rules /teleports /stunt /race /dm for hints & tips");
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:Main2 = GetPlayerMenu(playerid);
if (Main2 == menu[playerid])
{
{
switch (row)
{
case 0:{
GivePlayerWeapon(playerid, 8, 1);
DestroyMenu(Menu:Main1);
GivePlayerWeapon(playerid, 8,1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Katana for 5000$ and -10hp");
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-10);
TogglePlayerControllable(playerid, 1);}
case 1:{
GivePlayerWeapon(playerid, 24, 50);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-2000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Desert Eagle for 2000$ and -10hp");
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-10);
TogglePlayerControllable(playerid, 1);}
case 2:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-10);
GivePlayerWeapon(playerid, 32, 50);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-6500);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Tec9 for 2500$ and -10hp");
TogglePlayerControllable(playerid, 1);}
case 3:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-15);
GivePlayerWeapon(playerid, 31, 50);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a M4 for 5000$ and -15hp");
TogglePlayerControllable(playerid, 1);}
case 4:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-20);
GivePlayerWeapon(playerid, 36, 2);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-7000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Rocket Launcher for 7000$ and -20hp");
TogglePlayerControllable(playerid, 1);}
case 5:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-10);
GivePlayerWeapon(playerid, 26, 50);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-10000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Sawn-Off Shotgun for 3000$ and -10hp");
TogglePlayerControllable(playerid, 1);}
case 6:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-10);
GivePlayerWeapon(playerid, 34, 10);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-8000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Sniper Rifle for 8000$ and -10hp");
TogglePlayerControllable(playerid, 1);}
case 7:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-10);
GivePlayerWeapon(playerid, 16, 5);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-3000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought some Frag Grenades for 3000$ and -10hp");
TogglePlayerControllable(playerid, 1);}
case 8:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-10);
GivePlayerWeapon(playerid, 23, 50);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-3500);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Silenced 9mm for 3500$ and -10hp");
TogglePlayerControllable(playerid, 1);}
case 9:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-10);
GivePlayerWeapon(playerid, 33, 35);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GivePlayerMoney(playerid,-4250);
GetPlayerMoney(playerid);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Country Rifle for 4250$ and -10hp");
TogglePlayerControllable(playerid, 1);}
case 10:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-5);
GivePlayerWeapon(playerid, 41, 60);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GivePlayerMoney(playerid,-1000);
GetPlayerMoney(playerid);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Spray Can for 1000$ and -10hp");
TogglePlayerControllable(playerid, 1);}
case 11:{
GetPlayerHealth(playerid,h);
SetPlayerHealth(playerid, h-15);
GivePlayerWeapon(playerid, 9, 1);
DestroyMenu(Menu:Main1);
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-7000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a ChainSaw for 7000$ and -15hp");
TogglePlayerControllable(playerid, 1);}}}
}
new Menu:Main1 = GetPlayerMenu(playerid);
new vehicle;
new vehicle1;
new vehicle2;
new vehicle3;
new vehicle4;
new vehicle5;
new vehicle6;
new vehicle7;
new vehicle8;
new vehicle9;
new vehicle10;
new vehicle11;
if (Main1 == menu[playerid])
{
{
switch (row)
{
case 0:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle1= CreateVehicle(522, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle1,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle1,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle1, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-2000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Nrg500 for 2000$");
TogglePlayerControllable(playerid, 1);}
case 1:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle2= CreateVehicle(510, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle2,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle2,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle2, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-600);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Mountain Bike for 600$");
TogglePlayerControllable(playerid, 1);}
case 2:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle3= CreateVehicle(429,x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle3,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle3,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle3, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-6500);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Banshee for 6500$");
TogglePlayerControllable(playerid, 1);}
case 3:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle4= CreateVehicle(411, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle4,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle4,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle4, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Infernus for 5000$");
TogglePlayerControllable(playerid, 1);}
case 4:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle5= CreateVehicle(470, x, y, z, 0, -1, -1, 999999);
PutPlayerInVehicle(playerid,vehicle5,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle5,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle5, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-8000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Patriot for 8000$");
TogglePlayerControllable(playerid, 1);}
case 5:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle6= CreateVehicle(434, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle6,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle6,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle6, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-10000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Hotknife for 10000$");
TogglePlayerControllable(playerid, 1);}
case 6:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle7= CreateVehicle(463, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle7,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle7,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle7, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-3000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Freeway for 3000$");
TogglePlayerControllable(playerid, 1);}
case 7:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle8= CreateVehicle(468, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle8,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle8,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle8, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-2000);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Sanchez for 2000$");
TogglePlayerControllable(playerid, 1);}
case 8:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle9= CreateVehicle(471, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle9,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle9,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle9, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-2500);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Quad for 2500$");
TogglePlayerControllable(playerid, 1);}
case 9:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle= CreateVehicle(500, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-4250);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Jeep for 4250$");
TogglePlayerControllable(playerid, 1);}
case 10:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle10= CreateVehicle(534, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle10,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle10,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle10, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-5500);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Remington for 5500$");
TogglePlayerControllable(playerid, 1);}
case 11:{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z);
vehicle11= CreateVehicle(560, x, y, z, 0, -1, -1, 99999999);
PutPlayerInVehicle(playerid,vehicle11,0);
GetPlayerFacingAngle(playerid,a);
SetVehicleZAngle(vehicle11,a);
DestroyMenu(Menu:Main1);
LinkVehicleToInterior(vehicle11, GetPlayerInterior(playerid));
SetCameraBehindPlayer(playerid);
GetPlayerMoney(playerid);
GivePlayerMoney(playerid,-4500);
SendClientMessage(playerid,COLOR_GREEN, "You Bought a Sultan for 4500$");
TogglePlayerControllable(playerid, 1);}}}
}
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
menu2[playerid] = CreateMenu("Vehicles",2,200,100,150,75);
SetMenuColumnHeader(menu2[playerid], 0, "Vehicle Shop Menu:");
AddMenuItem(menu2[playerid], 0, "NRG 2000$");
AddMenuItem(menu2[playerid], 0, "Mountain Bike 600$");
AddMenuItem(menu2[playerid], 0, "Banshee 6500$");
AddMenuItem(menu2[playerid], 0, "Infernus 5000$");
AddMenuItem(menu2[playerid], 0, "Patriot 8000$");
AddMenuItem(menu2[playerid], 0, "Hotknife 10000$");
AddMenuItem(menu2[playerid], 0, "Freeway 3000$");
AddMenuItem(menu2[playerid], 0, "Sanchez 3000$");
AddMenuItem(menu2[playerid], 0, "Quad 2500$");
AddMenuItem(menu2[playerid], 0, "Jeep 4250$");
AddMenuItem(menu2[playerid], 0, "Remington 5500$");
AddMenuItem(menu2[playerid], 0, "Sultan 4500$");
TogglePlayerControllable(playerid, 0);
ShowMenuForPlayer(menu2[playerid], playerid);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/commands", true) == 0) {
SendClientMessage(playerid, 0xFFFF00AA, "******* COMMANDS *******");
SendClientMessage(playerid, 0xFFFF00AA, "/fix /back -flip your vehicle /camera for a camera +");
SendClientMessage(playerid, 0xFFFF00AA, "/dive /teleports , /rules , /commands /help for Hints & Help");
SendClientMessage(playerid, 0xFFFF00AA, "/stunt /teleports /race /dm /stuntbonus /carshops /buyweapons");
return 1;
}
if(strcmp(cmdtext, "/teleports", true) == 0) {
SendClientMessage(playerid, 0x99FFFFAA, "-------------= 39 Teleports || Areas to Visit =-------------");
SendClientMessage(playerid, 0x99FFFFAA, "/dairport /airport /airport2 /airport3 /flyer /paynspray /beach /area69 /arch /bigjump /bowl /cardealer /carpalace /racer");
SendClientMessage(playerid, 0x99FFFFAA, "/chilliad /crooked /derby /parkour /drift /drift2 /drift3 /dunes /desert /forest /garage /graveyard /basejump");
SendClientMessage(playerid, 0x99FFFFAA, "/grove /hazzard /hippy /hobo /race1 /hotel /trial /bmxer /parkour /inn /mafia /mansion /military /motel /crazyjump");
SendClientMessage(playerid, 0x99FFFFAA, "/movieset /pimp /police /rbed /rockman /quarry /skatepark /5towers /stuntpark /stuntpark2 /stuntpark3 /stuntpark4 /castle");
SendClientMessage(playerid, 0x99FFFFAA, "/carrier /stuntpark5 /derby /stuntfarm /aquapark /drift4 /race /flyer /loopie");
return 1;
}
if(strcmp(cmdtext, "/carshops", true) == 0) {
SendClientMessage(playerid, 0x99FFFFAA, "/cs1 - LV");
SendClientMessage(playerid, 0x99FFFFAA, "/cs2 - LS");
SendClientMessage(playerid, 0x99FFFFAA, "/cs3 - SF");
SendClientMessage(playerid, 0x99FFFFAA, "/cs4 - CountryLand LS");
SendClientMessage(playerid, 0x99FFFFAA, "/cs5 - Desert LV");
SendClientMessage(playerid, 0x99FFFFAA, "The Teleport will put you on spot");
SendClientMessage(playerid, 0x99FFFFAA, "If you buy over your money you will be in debt");
SendClientMessage(playerid, 0x99FFFFAA, "Make Money from Stunting... Don t Abuse Car Shops");
return 1;
}
if(strcmp(cmdtext, "/dm", true) == 0) {
SendClientMessage(playerid, 0x99FFFFAA, "/buyweapons");
SendClientMessage(playerid, 0x99FFFFAA, "If you buy over your money you will be in debt");
SendClientMessage(playerid, 0x99FFFFAA, "/gang [greate/leave/join/invite] [Name] or player id - to create gangs");
return 1;
}
if(strcmp(cmdtext, "/stunt", true) == 0) {
SendClientMessage(playerid, 0xFFFF00AA, "-------------=Teleports || Areas for Stunts =-------------");
SendClientMessage(playerid, 0xFFFFFFAA, "/stunt1-20 for 20 urban stunts");
SendClientMessage(playerid, 0xFFFFFFAA, "/airport /airport2");
SendClientMessage(playerid, 0xFFFFFFAA, "/stuntpark /stuntpark2 /stuntpark3 /stuntpark4 /stuntpark5");
SendClientMessage(playerid, 0xFFFFFFAA, "/skatepark /castle /crazyjump /stuntfarm /loopie /aquapark /trial");
return 1;
}
if(strcmp(cmdtext, "/credits", true) == 0) {
SendClientMessage(playerid, 0x99FF00AA, " ");
SendClientMessage(playerid, 0xFFFF00AA, "_.:** [ CREDITS ] **:._");
SendClientMessage(playerid, 0x99FF00AA, "Thnx CMG4Life for Server Set Up, Commands, GameMode, Maps");
SendClientMessage(playerid, 0x99FF00AA, "Many Thnx To Kapil for Bugs Fix and guidance");
SendClientMessage(playerid, 0x99FF00AA, "Thnx to X_Cutter for Player Class and other bugs Fixed");
SendClientMessage(playerid, 0x99FF00AA, "Thnx to Snipe for commands help and guidance");
SendClientMessage(playerid, 0x99FF00AA, " ");
return 1;
}
if(strcmp(cmdtext, "/rules", true) == 0) {
SendClientMessage(playerid, 0x0000BBAA,"******Rules******");
SendClientMessage(playerid, 0x00BFFFFF,"Do Not Begg For Admin");
SendClientMessage(playerid, 0x00BFFFFF,"Bring players for admin: -LvL 5 Admin = 20 players, -LvL 9 Admin = 30 players ");
SendClientMessage(playerid, 0x00BFFFFF,"Do Not Use Hacks or Ban");
SendClientMessage(playerid, 0x00BFFFFF,"Respect The Admins, They Will Help You");
SendClientMessage(playerid, 0x00BFFFFF,"Respect Rules or KICK, BAN");
SendClientMessage(playerid, 0x00BFFFFF,"by CMG4Life");
return 1;
}
if(strcmp(cmdtext, "/cs1", true) == 0)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,2051.2986,2211.9353,10.8203);
return 1;
}
if(strcmp(cmdtext, "/derby1", true) == 0)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,2737.7583,-1760.1265,44.1426);
GameTextForPlayer(playerid,"Welcome to Destruction Derby by cmg4life", 2500, 3);
new name[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has joined Destruction Derby1, type /derby1 to join", name);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
return 1;
}
if(strcmp(cmdtext, "/cs2", true) == 0)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,1080.2419,-1758.1278,13.3828);
return 1;
}
if(strcmp(cmdtext, "/cs3", true) == 0)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,-1656.4481,452.7616,7.1872);
return 1;
}
if(strcmp(cmdtext, "/cs4", true) == 0)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,1283.0946,186.5609,20.0283);
return 1;
}
if(strcmp(cmdtext, "/cs5", true) == 0)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,-534.3010,2564.7146,53.4141);
return 1;
}
if(strcmp(cmdtext, "/kill", true) == 0) {
SetPlayerHealth(playerid, 0.00);
ResetPlayerWeapons(playerid);
return 1;
}
if(strcmp(cmdtext, "/race", true) == 0) {
SendClientMessage(playerid, 0x0000BBAA,"-----=Teleports||Race Areas=------");
SendClientMessage(playerid, 0x00BFFFFF,"/drift /drift2 /drift3 /drift4 /race1 /derby1");
return 1;
}
if(strcmp(cmdtext, "/stuntbonus", true) == 0) {
EnableStuntBonusForPlayer(playerid, 1);
SendClientMessage(playerid, COLOR_AQUA,"Stunt Bonus Enabled !");
return 1;
}
if(strcmp(cmdtext, "/fix", true) == 0)
{
SendClientMessage(playerid,COLOR_AQUA," Vehicle Fixed!");
SetVehicleHealth(GetPlayerVehicleID(playerid),1000);
return 1;
}
if(strcmp(cmdtext, "/pc", true) == 0)
{
GivePlayerWeapon(playerid, 46, 1);
SendClientMessage(playerid, 0x00BFFFFF, "Check this out... you got a Parachute");
return 1;
}
if(strcmp(cmdtext, "/camera", true) == 0)
{
GivePlayerWeapon(playerid, 43, 5);
SendClientMessage(playerid, 0x00BFFFFF, "Nice a Camera... Take your friends some pics...");
return 1;
}
new cartype = GetPlayerVehicleID(playerid);
new State=GetPlayerState(playerid);
if(strcmp(cmdtext, "/stuntpark2", true) == 0){
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,1335.346924, -2599.652100, 14.625000);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,1335.346924, -2599.652100, 14.625000);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,1335.346924, -2599.652100, 14.625000);}
GameTextForPlayer(playerid,"Welcome to StuntPark -Second Entrance! BY CMG 4 LIFE",2500,3);
return 1;}}
//////
/////
if(strcmp(cmdtext, "/parkour", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2085.2378,2151.7993,19.1455);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2085.2378,2151.7993,19.1455);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,2085.2378,2151.7993,19.1455);}
GameTextForPlayer(playerid,"Welcome to Parkour",2500,3);}
return 1;}
if(strcmp(cmdtext, "/aquapark", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2359.0820,558.5485,7.7813);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2359.0820,558.5485,7.7813);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,2359.0820,558.5485,7.7813);}
GameTextForPlayer(playerid,"Welcome to AquaPark by cmg4life",2500,3);}
return 1;}
if(strcmp(cmdtext, "/loopie", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2900.8210,-2051.3350,3.5480);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2900.8210,-2051.3350,3.5480);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,2900.8210,-2051.3350,3.5480);}
GameTextForPlayer(playerid,"Welcome to Loopie Madness by cmg4life",2500,3);}
return 1;}
if(strcmp(cmdtext, "/dairport", true) == 0){
SetPlayerInterior(playerid, 0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,401.1484,2528.9482,16.5785);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,401.1484,2528.9482,16.5785);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,401.1484,2528.9482,16.5785);}
GameTextForPlayer(playerid,"Welcome to Desert Airport",2500,3);}
return 1;}
if(strcmp(cmdtext, "/desert", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,-377.8752,2220.4167,42.0938);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,-377.8752,2220.4167,42.0938);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,-377.8752,2220.4167,42.0938);}
GameTextForPlayer(playerid,"Welcome in the Desert",2500,3);}
return 1;}
if(strcmp(cmdtext, "/basejump", true) == 0)
{
GivePlayerWeapon(playerid, 46, 1);
SendClientMessage(playerid, 0x33AA33AA,"You Got a Parachute...");
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,1529.3541,-1358.1210,329.4609);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,1529.3541,-1358.1210,329.4609);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,1529.3541,-1358.1210,329.4609);}
GameTextForPlayer(playerid,"Welcome to Ls Sky Scraper",2500,3);}
return 1;}
if(strcmp(cmdtext, "/drift4", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2089.9773,2431.0759,49.5234);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2089.9773,2431.0759,49.5234);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,2089.9773,2431.0759,49.5234);}
GameTextForPlayer(playerid,"Drift4",2500,3);}
return 1;}
if(strcmp(cmdtext, "/stuntpark3", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,-1634.6385,-289.4592,14.1484);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,-1634.6385,-289.4592,14.1484);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,-1634.6385,-289.4592,14.1484);}
GameTextForPlayer(playerid,"Welcome to Stunt Park 2! BY CMG 4 LIFE",2500,3);}
return 1;}
if(strcmp(cmdtext, "/racer", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,1639.6082,-1069.8884,23.8984);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,1639.6082,-1069.8884,23.8984);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,1639.6082,-1069.8884,23.8984);}
GameTextForPlayer(playerid,"Racers's HQ",2500,3);}
return 1;}
if(strcmp(cmdtext, "/beach", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,350.6897,-1781.1124,5.3502);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,350.6897,-1781.1124,5.3502);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,350.6897,-1781.1124,5.3502);}
GameTextForPlayer(playerid,"Los Santos Beach",2500,3);}
return 1;}
if(strcmp(cmdtext, "/race1", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,126.9302,-1764.5033,5.5017);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,126.9302,-1764.5033,5.5017);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,126.9302,-1764.5033,5.5017);}
GameTextForPlayer(playerid,"Welcome to RaceTrack1 by cmg4life",2500,3);}
return 1;}
if(strcmp(cmdtext, "/carrier", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,-1386.5430,497.4457,21.2500);}
else
{SetPlayerPos(playerid,-1386.5430,497.4457,21.2500);}
GameTextForPlayer(playerid,"Plane Carrier",2500,3);}
return 1;}
if(strcmp(cmdtext, "/trial", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,-1652.7743,870.7642,136.0859);}
{SetPlayerPos(playerid,-1652.7743,870.7642,136.0859);}
GameTextForPlayer(playerid,"Welcome to Bike Trial 1 by cmg4life",2500,3);}
return 1;}
if(strcmp(cmdtext, "/bmxer", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2679.7617,870.5496,10.9395);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2679.7617,870.5496,10.9395);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,2679.7617,870.5496,10.9395);}
GameTextForPlayer(playerid,"Welcome to BMX Site",2500,3);}
return 1;}
if(strcmp(cmdtext, "/flyer", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2507.3186,1057.6816,57.5016);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2507.3186,1057.6816,57.5016);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,2507.3186,1057.6816,57.5016);}
GameTextForPlayer(playerid,"Welcome to Flyers HQ",2500,3);}
return 1;}
if(strcmp(cmdtext, "/stuntfarm", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,-1388.9229,-1447.0074,103.0275);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,-1388.9229,-1447.0074,103.0275);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,-1388.9229,-1447.0074,103.0275);}
GameTextForPlayer(playerid,"Welcome to StuntFarm by cmg4life",2500,3);}
return 1;}
if(strcmp(cmdtext, "/paynspray", true) == 0)
{
SendClientMessage(playerid, 0x33AA33AA, "Pay'n'Spray Your Car for 100 $ and -10hp");
SendClientMessage(playerid, 0x33AA33AA, "You Can Also /fix but the look will still be crashed");
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,490.1361,-1719.7350,11.5900);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,490.1361,-1719.7350,11.5900);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,490.1361,-1719.7350,11.5900);}
GameTextForPlayer(playerid,"Pay'n'Spray",2500,3);}
return 1;}
if(strcmp(cmdtext, "/stuntpark4", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,-2029.8400,-125.3162,35.2194);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,-2029.8400,-125.3162,35.2194);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,-2029.8400,-125.3162,35.2194);}
GameTextForPlayer(playerid,"Welcome to Stunt Park 3! BY X_Cutter",2500,3);}
return 1;}
if(strcmp(cmdtext, "/castle", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,1690.881592, -2720.665283, 16.035704);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,1690.881592, -2720.665283, 16.035704);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid, 1690.881592, -2720.665283, 16.035704);}
GameTextForPlayer(playerid,"Welcome to the Stunt Castle! BY CMG 4 LIFE",2500,3);}
return 1;}
if (strcmp(cmdtext, "/back", true)==0) {
new VehicleID, Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, X, Y, Z);
SetVehicleZAngle(VehicleID, 0);
SendClientMessage(playerid, COLOR_LIGHTBLUE,"That's better.. Vehicle Fliped!");
return 1;
}
if (strcmp(cmdtext, "/buyweapons", true) == 0)
{
SetPlayerInterior(playerid, 0);
menu[playerid] = CreateMenu("Weapons",2,200,100,150,75);
SetMenuColumnHeader(menu[playerid], 0, "Ammunation Menu:");
AddMenuItem(menu[playerid], 0, "Katana 5000$ -10 hp");// 1
AddMenuItem(menu[playerid], 0, "Desert Eagle 2000$ -10 hp");// 50
AddMenuItem(menu[playerid], 0, "Tec9 2500$ -10 hp");//50
AddMenuItem(menu[playerid], 0, "M4 5000$ -15 hp");// id 31 50 bullets
AddMenuItem(menu[playerid], 0, "Rocket Launcher 7000$ -20 hp");//id 36 2 bullets
AddMenuItem(menu[playerid], 0, "Sawn-Off Shotgun 3000$ -10 hp");// 50 bullets
AddMenuItem(menu[playerid], 0, "Sniper Rifle 8000$ -10 hp");//20 bullets
AddMenuItem(menu[playerid], 0, "Frag Grenade 3000$ -10 hp");//5 bullets
AddMenuItem(menu[playerid], 0, "Silenced 9mm 3500$ -10 hp");// 50 bullets
AddMenuItem(menu[playerid], 0, "Country Rifle 4250$ -10 hp");//50 bullets
AddMenuItem(menu[playerid], 0, "Spray Can 1000 -5 hp");//50 bullets
AddMenuItem(menu[playerid], 0, "ChainSaw 7000$ -15 hp");// 1
TogglePlayerControllable(playerid, 0);
ShowMenuForPlayer(menu[playerid], playerid);
return 1;
}
if(strcmp(cmdtext, "/stuntpark5", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2461.6626,-2695.3518,13.6386);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2461.6626,-2695.3518,13.6386);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,2461.6626,-2695.3518,13.6386);}
GameTextForPlayer(playerid,"Welcome to StuntPark5! BY CMG 4 LIFE",2500,3);}
return 1;}
if(strcmp(cmdtext, "/stuntpark", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,1033.550903, -2308.404297, 14.346264);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,1033.550903, -2308.404297, 14.346264);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid,1033.550903, -2308.404297, 14.346264);}
GameTextForPlayer(playerid,"Welcome to StuntPark First Entrance! BY CMG 4 LIFE",2500,3);}
return 1;}
if(strcmp(cmdtext, "/crazyjump", true) == 0)
{
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid, 2061.258789, -2715.788086, 16.546875);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype, 2061.258789, -2715.788086, 16.546875);
SetVehicleZAngle(cartype,266.6323);}
else
{SetPlayerPos(playerid, 2061.258789, -2715.788086, 16.546875);}
GameTextForPlayer(playerid,"Welcome to The Crazy Jump! BY CMG 4 LIFE",2500,3);}
}
return 1;
}
// sscanf important
stock sscanf(string[], format[], {Float,_}:...)
{
new
formatPos = 0,
stringPos = 0,
paramPos = 2,
paramCount = numargs();
while (paramPos < paramCount && string[stringPos])
{
switch (format[formatPos++])
{
case '\0':
{
return 0;
}
case 'i', 'd':
{
new
neg = 1,
num = 0,
ch = string[stringPos];
if (ch == '-')
{
neg = -1;
ch = string[++stringPos];
}
do
{
stringPos++;
if (ch >= '0' && ch <= '9')
{
num = (num * 10) + (ch - '0');
}
else
{
return 1;
}
}
while ((ch = string[stringPos]) && ch != ' ');
setarg(paramPos, 0, num * neg);
}
case 'h', 'x':
{
new
ch,
num = 0;
while ((ch = string[stringPos++]))
{
switch (ch)
{
case 'x', 'X':
{
num = 0;
continue;
}
case '0' .. '9':
{
num = (num << 4) | (ch - '0');
}
case 'a' .. 'f':
{
num = (num << 4) | (ch - ('a' - 10));
}
case 'A' .. 'F':
{
num = (num << 4) | (ch - ('A' - 10));
}
case ' ':
{
break;
}
default:
{
return 1;
}
}
}
setarg(paramPos, 0, num);
}
case 'c':
{
setarg(paramPos, 0, string[stringPos++]);
}
case 'f':
{
setarg(paramPos, 0, _:floatstr(string[stringPos]));
}
case 's':
{
new
i = 0,
ch;
if (format[formatPos])
{
while ((ch = string[stringPos++]) && ch != ' ')
{
setarg(paramPos, i++, ch);
}
}
else
{
while ((ch = string[stringPos++]))
{
setarg(paramPos, i++, ch);
}
}
setarg(paramPos, i, '\0');
}
default:
{
continue;
}
}
while (string[stringPos] && string[stringPos] != ' ')
{
stringPos++;
}
while (string[stringPos] == ' ')
{
stringPos++;
}
paramPos++;
}
return format[formatPos] == _:true;
}