#include <iostream>
using namespace std;
struct co {
int x;
int y;
};
int main() {
//maak een structer :D
co coclient;
coclient.x = 12;
coclient.y = 33;
co showme;
// pointer wich hold the adress of the structure?
char *pointer;
// this pointer is of a Structure co type
co *holddata;
// place the structure into a char
pointer = (char *)&coclient;
// put the char back to a POINTER structure
holddata = (co*)pointer;
// holddata holds the Adress ??
cout << holddata;
// how do i get it back to a structure and be able to call it like this
// cout << structname.x;
cin.get();
}