All pastes #803998 Raw Edit

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public text v1 · immutable
·published 2007-12-03 00:28 UTC
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trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:shader_glsl_load_constants glUniform4fvARB call ok glsl_shader.c / 378
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:IWineD3DPixelShaderImpl_CompileShader (0x178240) : function 0x178520
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:shader_glsl_load_constants glUniform4fvARB call ok glsl_shader.c / 378
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:IWineD3DPixelShaderImpl_CompileShader (0x178240) : function 0x178520
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:shader_glsl_load_constants glUniform4fvARB call ok glsl_shader.c / 378
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:IWineD3DPixelShaderImpl_CompileShader (0x178240) : function 0x178520
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:shader_glsl_load_constants glUniform4fvARB call ok glsl_shader.c / 378
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:IWineD3DBaseShaderImpl_AddRef (0x160100) : AddRef increasing from 1
trace:d3d_shader:IWineD3DBaseShaderImpl_Release (0x178240) : Releasing from 2
trace:d3d_shader:IWineD3DPixelShaderImpl_CompileShader (0x160100) : function 0x1603e0
trace:d3d_shader:IWineD3DPixelShaderImpl_CompileShader (0x160100) : function 0x1603e0
trace:d3d_shader:shader_glsl_select Using GLSL program 3
trace:d3d_shader:shader_glsl_select glUseProgramObjectARB call ok glsl_shader.c / 3155
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:shader_glsl_load_constants glUniform4fvARB call ok glsl_shader.c / 378
trace:d3d_shader:shader_glsl_load_constantsF glUniform4fvARB() call ok glsl_shader.c / 200
trace:d3d_shader:shader_glsl_load_constantsF No need to load local float constants for this shader
trace:d3d_shader:IWineD3DBaseShaderImpl_AddRef (0x1775f8) : AddRef increasing from 1
trace:d3d_shader:IWineD3DBaseShaderImpl_Release (0x160100) : Releasing from 2
trace:d3d_shader:IWineD3DPixelShaderImpl_CompileShader (0x1775f8) : function 0x1778d8
trace:d3d_shader:IWineD3DPixelShaderImpl_CompileShader (0x1775f8) : function 0x1778d8
trace:d3d_shader:shader_glsl_select Using GLSL program 6
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader
.c / 3155